Foon → Ludum Dare Explorer → LD31 → Feedback comment stats → Lynx

Lynx

Feedback comments for LD31

LD32 →

Lynx's games and stats for all events →

TimestampSince previousGameLynx's comment
Dec 8 03:37:00 The Best of Both Worlds This game was super fun, and I don't care for puzzle games! Really innovative concept, I do have to say the SFX are kinda loud though, totally break from the peaceful, problem-solving, contemplating mood you provide with the light blue and soft music. Hope you continue this game idea!
Dec 8 03:49:00 12m 00s One Awesome job with presenting a mood from such minimalistic visuals and gameplay! Impressive audio as well, I would say though maybe make the game place red blocks a certain distance away from the player at start, some times they instantly overlapped and that was slightly frustrating, unless....that's what you wanted to ad to the mood, then keep and kudos to you!
Dec 8 03:54:00 5m 00s Super Ultra Fishing Adventure Deluxe I like the comment above^ <br/>I captures the feeling of fishing perfectly and if you added upgrades and goals that would make for a fun little game, good job. <br/> <br/>My only suggestion is add some sound FX or light music
Dec 8 04:13:00 19m 00s SIRTET Super fun, and I'm not a puzzle game fan (or care much for tetris...I know *gasp*) but I have to say, I could easily play this for hours, specially if it have a sweet soundtrack
Dec 8 04:19:00 6m 00s BEARPG Good start to an expandable game, needs a retro 80's style arcade soundtrack to keep that brawler vibe going
Dec 8 04:48:00 29m 00s Defense the Base I liked it, quite fun. Added visual and audio feedback would be cool, like a sound and lighting up the purchase button when and upgrade is unlocked and anding general SFX. But I must say: I love that fluid camera swoop animation when you go into the store!
Dec 8 04:56:00 8m 00s Fibonacci Grid Fun concept, I can see this as a mobile game, easily. <br/>I did have an issue where the GUI overlapped the times (I know, Unity GUI issue) but it would be nice to drag and move around to see the expanding lines go past edges or under things
Dec 8 05:01:00 5m 00s Four walls I like it. Would have been fun if it was about being locked in a room trying to juggle the challenges of making a Ludum Dare Compo game, but maybe that can be a "Level 2" version
Dec 8 05:40:00 39m 00s Galaxia I played this for WAY too long! Lol! Good job
Dec 8 05:55:00 15m 00s Cardinal Attack Wow! This is awesome! I love twitch games with great music! <br/>The flip mechanic is superb! One of those games that makes me think "why didn't I think of that!" ... which is a good this. <br/> <br/>One suggestion, maybe make the music start in a different spot ever restart or something (like the game Super Hexagon) so those of us with constant deaths don't just here the same 5 second beginning build up over and over. I want to hear all the awesome pumping music! :D <br/> <br/>I just wish I could get past Level 1 <br/>Orange looks good on you :)
Dec 8 06:01:00 6m 00s MRBOX I just got upset and tried to stop a pink pixel from pushing the "forbidden button" BRAVO my friend, bravo! <br/> <br/>Also loving the hidden humor in the falling credits, great game!
Dec 8 06:06:00 5m 00s Random Name Attack Controls for up and down were a bit jumpy (and I forgot you could at one point haha) but the shooting worked to speed and I guess that's what really matters. Fun little game concept, be cool to expand it with power ups and a laser power bar.
Dec 8 06:09:00 3m 00s Contact Cowboy Kinda tested this against myself but al I have to say is WOW! <br/> <br/>Big fan of local multiplayer and good pixel art in a simple mechanics game! <br/> <br/>This is by far the best game I've seen!
Dec 8 06:14:00 5m 00s Glitch Adventure Ambitious game for such a short period, would like to see it when graphics and sound is added. Also a minor request for faster player speed, hard to dodge enemy random movements on the fly) Keep working at it for sure!
Dec 8 06:19:00 5m 00s Gorilla Rampage I dig the speed up mechanic and lightning bolt movement power-up! <br/>Almost imagining a super-mario invincibility style colors flashing and the music goes mental fast when you hit that. <br/> <br/>That would be hilarious if you had a tropical style Reggae music and then it sped up super quick and sounded all high pitch! :D
Dec 8 06:28:00 9m 00s Hot place Interesting motion mechanic for the player (I could wrap my head around how to mild up moment to get moving again when I stopped, but it was awesome when I started getting it) <br/> <br/>Kudos on the C# in Unity my friend, I come from the same scenario (also my first LD too!)
Dec 8 06:32:00 4m 00s Train your Jedi ! Super entertaining game for such simple mechanics! I like the humming soundtrack too, nice touch! <br/> <br/>(Don't let Disney know you made this, lol)
Dec 8 06:42:00 10m 00s Shellshock Superb game my friend! Absolutely inventive idea and great job implementing a beautiful theme with a cohesive flow of graphic work!
Dec 8 06:45:00 3m 00s Mini Minotaur wish I could play it, the web version just displays a massive glitchy mess, but I don't think that's your fault.
Dec 8 06:48:00 3m 00s Super Arena Hell! Fun game, and extremely difficult. I enjoy that creation animation on the polygons, nice touch then just having them appear! Good job.
Dec 8 06:55:00 7m 00s Teeny Tiny Little Ball Neat concept and nice story too. Although I feel dirty, aiding a criminal....
Dec 8 07:00:00 5m 00s The Biggest Snowman Great GUI and fun idea just felt like I moved at a direct rate than the CPUs but that could be in my head....I must say I like charging into an enemy, snowballs a-blazing, this physics did that justice!
Dec 8 07:23:00 23m 00s Core I like the concept a lot. Clever mechanics, I found it a bit hard to jump into the next circle but that just maybe be due to my lack of game skills haha. Great job! <br/> <br/>(also, Web version didn't crash on me, so woot!)
Dec 8 07:31:00 8m 00s Spiral Wings Blew...my....MIND!!!! <br/> <br/>How someone can make this much gorgeous artwork, gameplay, animation, and beautiful soundtrack in 48 hours is beyond amazing!!! <br/> <br/>Puts my game to shame! <br/> <br/>And I also disagree with the others, the long intro sets the mood for the calm game play with a sort of restless feeling of the dragon wanting to go.
Dec 8 07:37:00 6m 00s Polyfill Not sure, but I can't seem to get the anything but a black screen...which is a SUPER bummer since I loved your screenshots (they remind me of my game's style a lot) <br/> <br/>I'll try back later and hopefully it will work
Dec 9 02:16:00 18h 39m Swotch My new favorite game! I wish I could rate the music as well but definitely so much fun. The only, ONLY thing I would change would be maybe instructions on how to activate the slow-down. <br/> <br/>I'm a big fan of twitch games and this style (hence my game) but yours is miles ahead of the rest! Well done!
Dec 9 02:30:00 14m 00s Attack of the cybernetic aliens Challenging gameplay, I like upgrade system. My only suggestions are to maybe vary up the shot sounds (also add some for the enemy's too) and change the bullet color because it's hard to see the blue ones
Dec 9 02:36:00 6m 00s One on One The concept is great, I like the one controller idea, great graphics too
Dec 9 02:38:00 2m 00s Do You Want to Build a Snowman Instructions are unclear, but the idea is humorous.
Dec 9 02:44:00 6m 00s 2 Towers I agree with the others, it's a bit too easy to win but I enjoy that you made the music (I appreciate good made music...hence my game) <br/> <br/>On the bright side, your game is bug-free!
Dec 9 02:52:00 8m 00s Christmas Robber Interesting concept, I didn't understand that the first scene was the rock, paper, scissors instructions. Catchy music remix there though
Dec 9 02:58:00 6m 00s Egyptian Labyrinth Neat concept, I like the randomness of the rooms if you don't have a light! For some reason I didn't hear any music though...
Dec 9 20:27:00 17h 29m Zdy-ball: The Coffee Hunter Love the remix on a classic! The controls are really responsive too for not directly controlling the player, well done! I will say sometimes the background's color values get a little to close to the foreground objects and makes it hard to see (mainly wight he blue for my screen)
Dec 9 20:31:00 4m 00s Main Menu Fighter I'm loving the fact that you play on the menu screen, very clever. I will say though the controls feel like they need a bit of inertia to them. If your in space, you would kind of keep gliding a little after you release a button. <br/> <br/>But that boss though, man!
Dec 9 20:39:00 8m 00s Blue Screen of Love That was amazing storyline and great text based game, well done!
Dec 9 20:43:00 4m 00s Frankfurt Ludum Dare Venue - Keeper Neat game concept, you do have a collision issue with the top and bottom walls though, when you stand next to them and fire, your items sometimes get blocked and destroyed by the wall
Dec 9 20:47:00 4m 00s Sales Pitch Super fun concept and somehow a totally relatable concept for probably everybody. Digging the graphics too, very Pokemon meats Phoenix Wright
Dec 9 20:53:00 6m 00s Titan I love this game, the graphics are simple, but perfect and the concept is beyond amazing! Well done! The only issue I saw was when traveling to a window you've been to, I had to click the window to activate controls again...which was a bummer..but oh well
Dec 9 21:00:00 7m 00s HexaQuest Super fun game! I played this way longer than I was planning!
Dec 9 21:03:00 3m 00s Snow Need To Rush Very "pun-y " but overall a simple and effective little game
Dec 9 21:10:00 7m 00s Velcro Wonderful game! I like how the visual effects move the music so smoothly (unlike my game that looks like spastic ferret) <br/> <br/>As a graphic designer, I must your visuals are gorgeous! <br/> <br/>I wish you had an OSX port because I want to keep this game to play locally all the time
Dec 10 01:13:00 4h 03m SPIN-2 Very awesome take on the rhythm twitch genre game style! The math thing was a bit of a learning curve as I freaked out seeing a new color wonder what that values was again but once I got it down, it was awesome! <br/> <br/>Only thing that hindered me was I would assume that hitting the side of the triangle would register as a hit, but it was more of a 50/50 whether that worked. <br/> <br/>Love to see an OSX version so I can play it locally later, also thanks for the great feedback on my game!
Dec 10 01:16:00 3m 00s Snowball Tunning Took me a bit to figure out how to "tune" the snowballs but overall a successful little game for only... SIX HOURS?!?! You crazy man!
Dec 10 01:21:00 5m 00s 20 Days at Sea BEAUTIFUL game! I love everything about it. Great job on the minimalist way of tutorials too
Dec 10 01:27:00 6m 00s Resonant Flux Fun game! The kinda floaty movement is what makes this game for sure, specially because I don't usually care for arena SHUMPs but I like this one. <br/> <br/>Might change the highlight color of the enemy bullets or the background, it's hard to see blue on blue
Dec 10 01:49:00 22m 00s aMAZEing I like the floaty feeling to the controls, gives that gravity feeling. I also was surprised on level one when I hit the tree! I thought it was a background element, that was a nice surprise. <br/> <br/>Keep up the good work and don't forget to play other games and pick up tips from fellow game developers!
Dec 10 01:55:00 6m 00s OMNI Beyond amazing gameplay and use of theme! There's not a single thing I could critic about this! <br/> <br/>Loving the spinning pinwheel/beach-ball of death!
Dec 10 01:59:00 4m 00s Antisocial The concept of browser link jumping is really cool! Reminds me of an old game my friends played in school about solving the puzzle on screen to get the next word to put at the end of the URL for the next level <br/> <br/>Keep at it and maybe post a POST LD version that's all working! <br/> <br/>(also, ironic name isn't it?)
Dec 10 02:02:00 3m 00s Standoff Nice concept, almost wish the bullet bounced more times build up some crazy combos! Also maybe think about switching aiming to the mouse
Dec 10 02:30:00 28m 00s ReTroBot Remake by LetzHavePhun Interesting game how you combined physics and tile-movement. <br/> <br/>Found a bug though, If you fall off the edge, it says "You WON! Sorry the robots got you try again"
Dec 10 02:38:00 8m 00s Desert Strike Interesting and fun kind of stealth shooter game but it doesn't match the LD competition theme at all. Also please edit the page to state what you did and didn't make during the 72 hour time please
Dec 10 02:42:00 4m 00s Christmas Fantasy Interesting set of mini-games, I would suggest maybe slowing down the time required to complete (I got the "Give cheer to others" twice in a row in the first play and was still reading it when the game said "You failed" <br/> <br/>kinda...ruined my Christmas spirit :) JK
Dec 10 02:45:00 3m 00s fisheyeroids Interesting fisheye effect on the world. I would suggest making a menu start screen or something to click on to start because I would load the webpage and already start dying before I got my hand on the mouse
Dec 10 02:48:00 3m 00s Zombie Snowman survival Bummer your features broke, but look on the bright side, you have more feedback (when you get hit my the snowmen) than I do...and that's more important to gameplay than fancy menus!
Dec 10 02:50:00 2m 00s Mr. Boo Nice music! Your right it feels very experimental
Dec 10 02:54:00 4m 00s The Harvest Sparrows I wish I could hear the music (something went wrong and it was silent for me) <br/> <br/>Fun little concept, good instructions (take it from someone who's instructions page failed miserably!) I might make it appear on the screen a bit longer though
Dec 10 02:55:00 1m 00s SnowyBirds Wish I had the tools to play this... but awesome job for not following the crowd!
Dec 10 02:59:00 4m 00s UON Fun and challenging game! It looks kinda like a concept I almost made for this LD (although mine was more bullet-heck style on a 3x3 grid) <br/> <br/>Glad I didn't because yours would take the cake by far! Great job!
Dec 10 03:03:00 4m 00s Diametric I really enjoy this a lot! So much potential to gameplay features you can add and turn this into a mobile game or anything really! <br/> <br/>Great job on the programming to do this (I know the difficulty) and thanks for commenting about this on the Music Game post I made
Dec 10 03:06:00 3m 00s Moving Melody Looks great! Thanks for the comment about this on my music game post! <br/> <br/>I need to check this out on my other machine (logged on my OSX right now sadly)
Dec 10 03:14:00 8m 00s Rainbow Maze Crazy awesome game! Amazing what you can fit into one screen!
Dec 10 03:20:00 6m 00s Last Rooftop Hero This game looks beautiful, big fan of isometric and sci-fi too
Dec 10 03:24:00 4m 00s The Blues Awww! The plants have come for my soul!!! <br/> <br/>Haha jk, neat concept, lends itself to a game that needs no instructions...unlike mine...
Dec 10 03:27:00 3m 00s Pixel Run Neat concept, there was some frame drops/lag with audio when I would move too fast the block animation would freeze up and the sound would be off but that may not be your fault
Dec 10 03:34:00 7m 00s Ragtown Nice game, that's some INTENSE gun standoff action there!
Dec 10 03:38:00 4m 00s InchAlpha Really awesome work on the graphics! <br/>I'd love to see this to music (almost like a one finger DDR style game) <br/>Then you can join our crew :) <br/> <br/>http://ludumdare.com/compo/2014/12/09/ld-31-twitch-rhythm-games-ftw/
Dec 10 03:42:00 4m 00s Quads Super cool and challenging concept, just add some randomly placed dos to collect and a timer and you have yourself a very challenging game!
Dec 10 03:46:00 4m 00s Rome's Little Step Fun game! I like the vector style graphics (that's something you don't see much) <br/>confused about the circle since I could actually travel outside it but hey, who am I to judge random included object that serve only a decorations *cough*cough* my random distracting white diamond*cough*cough*
Dec 10 03:49:00 3m 00s Grokageddon Very cohesive game. Everything seems to be all there. I did find one bug, you can start shooting before the 3-2-1 counter finishes <br/> <br/>Well done on the procedure generation, something I can not wrap my head around
Dec 10 03:54:00 5m 00s Animal Roar Very polished game! Even the attention to detail of making the sprouts go all the way down the pitfall to lead the character that way was so professional! <br/> <br/>If only you had a better connection to the theme, this would be a contender
Dec 10 03:56:00 2m 00s GraviFlip Super cool concept and very simple and easy to pickup and learn. Nice job on the tutorial, something I need to learn about...
Dec 10 04:00:00 4m 00s Minimal Duel Wonderful game, music, and concept... a bit hard to tell what's all going on without audio or visual feedback (but then again I'm just as guilty with my game...) <br/> <br/>Loving me some hand drawn/inked art and banjo!
Dec 10 04:05:00 5m 00s Event Horizon Interesting concept, made me get personally attached to my parcel just to watch it explode :'(
Dec 10 04:08:00 3m 00s Life Goes On Very unique concept, a bit empty and depressing without music though :/
Dec 10 04:11:00 3m 00s Don't Stop Fun and relentless game! My only suggestion is to make the reload level animation faster so you don't have to wait as long to retry (almost like Super Hexagon where it's so instantaneous people just simple keep clicking retry)
Dec 10 04:13:00 2m 00s Scan Lines Creative and unique idea! Way to get a lot of levels on one screen!
Dec 10 04:16:00 3m 00s Super Cave In Everything about this game is purely amazing, perfect style, perfect gameplay, awesome artwork/animations! Absolutely love it!
Dec 10 04:18:00 2m 00s Talking Heads Ha I see what you did there!
Dec 10 04:22:00 4m 00s Tightrope Theatre I adore your sprite work! And somehow I just experience the feeling on tightrope balancing in a 2D game! What?!
Dec 10 04:36:00 14m 00s Existential Super creative game, I like the generous treasure chests. And those darn boxes kept ganging up man! <br/> <br/>One suggestion, in art darker values of colors represent foreground while lighter represent distance and background (look at mountains in the distance, they get lighter the farther away they go) <br/> <br/>Might want to apply this rule to your game because I kept think the dark blocks were ceilings and floors
Dec 10 04:42:00 6m 00s Don't Eat The Damsel Unique idea, I'm a big fan on hand drawn stuff! <br/>Maybe try left justifying you text though, center justify is hard to read for long sections of text because your eye can't follow a clear line in-between lines to get back to the left side (thing I learned in Typography)
Dec 10 04:47:00 5m 00s Beat Bop Delicious First off, it's not too far off of the franticness of us soundboard people's jobs haha! <br/>Secondly, great game! Simple yet so complex and the audio being effected by the toggles is a beautiful feedback element <br/> <br/>(Also, thanks for the comment on my game! And yes, I will be making a post-Compo version really soon, but not just because you said so :P )
Dec 10 04:50:00 3m 00s ROCKROCKET I second on the mac export, please...if not...I'll go borrow a pc cause I really want to play this, it looks just so dang fudge-muffinly gorgeous!
Dec 10 04:53:00 3m 00s The Fast and the Flatulent Gosh darn! I think I almost broke my keyboard I was pressing buttons so fast!
Dec 10 04:56:00 3m 00s Squared Neat concept, the graphics are just gorgeous!
Dec 10 04:58:00 2m 00s Blacksmith's Apprentice Interesting and frantic little game, isn't it? The shadowy enemies are a little too hard to see though
Dec 10 05:15:00 17m 00s The Rose Processor Not much to say other than calming, and well made and as a graphic designer, I enjoy the art style a lot.
Dec 10 05:21:00 6m 00s Marelda Neat game all around but you failed to meat the Ludum Dare theme :(
Dec 10 05:23:00 2m 00s Space Opera Overall a really clever solution to the theme and some gorgeous graphics as well! Great job!
Dec 10 05:30:00 7m 00s Castle Dice Fun little game for such minimalistic animations. I will say the drag and drop action was a little hard to preform sometimes do to the drop zone being unforgivingly small in size..but then again I'm using a laptop touchpad
Dec 10 05:36:00 6m 00s I Am Technician Surgeon Simulator meets Geek Squad, and I love it!
Dec 10 05:42:00 6m 00s Dudley Digger Diamond Driller Quite simple perfect! I can see this in an arcade this very instant, it's so polished and plays so smooth! I wouldn't change a thing, now go contact Atari this instant!
Dec 10 05:50:00 8m 00s Leaving Fun game and gorgeous graphics, a little hard to figure out how to first discuss buying with neighbors though
Dec 10 05:57:00 7m 00s MACHO KNIGHT Interesting little game, very simple yet fun. The inertia thing feels kind of weird though, I got more flight out of the bad guys be running at them from a shorter distance
Dec 10 06:00:00 3m 00s Orbit Jumper Physics were a bit confusing and the game kinda jumps straight into action without a little give to let the player figure out the drilling and stuff <br/> <br/>Doesn't follow the theme though
Dec 10 06:04:00 4m 00s Save the Giant A bit buggy, but beyond gorgeous, I always loved this kind of art-style. Hope to see a Post-Jam version soon!
Dec 10 06:07:00 3m 00s Joke's on you Characters are quite cool and the feedback on good or bad choices is definitely unique! Good job!...am a bit confused on the scoring system though
Dec 10 06:11:00 4m 00s SmashTower Single mechanics yet fun game. Might need to tighten up the controls, they feel a bit out of touch or just ever so slightly floaty to me. <br/> <br/>This feels like one of those games that feels and plays great when the controls are perfectly tightened up. (by controls I mean press of key to movement and inertia of character)
Dec 10 06:15:00 4m 00s Beardo Unfortunately it seemed a bit glitchy as I couldn't actually grapple to anything or right click (just brings up the Unity right click options in a web browser) <br/> <br/>That being said, the graphic design is amazing!
Dec 10 06:23:00 8m 00s Super Snow Girl So much female version of Scott Pilgrim good-ness! Can't wait to see this expanded Post-Jam!
Dec 10 06:32:00 9m 00s Man on the Field This is just purely amazing, nothing more could be added or fixed or taken away. BRAVO!!!
Dec 10 06:35:00 3m 00s My First Dare, Complete!---Estelar Gameplay is a bit on the slower side and takes some patience, but fun little concept!
Dec 10 06:37:00 2m 00s Dino Dash: Rex's Run Clever, making it look like the old school fixed pixel LCD screen games
Dec 10 06:41:00 4m 00s Asking Out Simulator The feels are too real bro! :'(
Dec 10 06:45:00 4m 00s 2048 Souls Awesome concept, I wish the numbers meant how much damage they take, and you randomly get lvl ups on the map to try and collect so you become you're own worst enemy as they get stronger! <br/> <br/>Definitely keeping working on this a make a Post-Compo build!
Dec 10 06:49:00 4m 00s Office Gaming Inception Clever game and hilarious balance of frustration and sarcasm! Well done, oohing else I can think of to help critic.
Dec 10 20:41:00 13h 52m Screened Well it sure is difficult! Lives up to it's description, I think the reason I found it a little hard to get past any obstacles was the bouncing physics off the ceiling...off the ground was kinda cool and fun but the ceiling bounce just made things way too impossible for me. <br/> <br/>Anyways, enough about my lack of skills...I enjoy those CRT scan lines on the orange objects! And all the movement and glowing makes things feel so foreign, well done!
Dec 10 20:45:00 4m 00s The Shift Super fun concept and controls, I wish he sometimes didn't spawn is such odd and almost impossible corners though, but hey...where's the fun in that, right?
Dec 10 20:49:00 4m 00s Spik Controls and speed feel perfect! Simple yet fun game, I think the only bug I found was sometimes a red bar would spawn over a gap making it impossible to continue without hitting it. Other than that, great job, hope you enjoyed JS
Dec 10 20:53:00 4m 00s Ram Dungeon I may have missed it but is there an option to skip rather than press Spacebar, if so that would solve my issue of lack of choice and gameplay. Other than that, it looks great and has potential to grow into something great Post-Compo!
Dec 10 20:59:00 6m 00s Insecticide Wonderful game! Completely week thought out and I like your solution to shared screen strategy! (That's something I been debating how to do for a personal project for a long time with no success!)
Dec 10 21:05:00 6m 00s No More Boxes Absolutely amazing game! Very polished already. My only suggestion it maybe tone-down the character grunts a bit or vary them up a little more. <br/> <br/>Also I got stuck in a grey box at the top right at the beginning sometimes.
Dec 11 02:13:00 5h 08m Hive Great job on the atmosphere, a really fun and challenging game overall. Maybe update the GUI visuals to match your game a little better though
Dec 11 02:16:00 3m 00s HexaPong Very challenging for such a simple mechanic, I would suggest maybe delaying the first paddle/wall disappearance until after at least 20 or 30 seconds so the player gets a hang of the controls and physics before you start adding the challenging part
Dec 11 02:28:00 12m 00s Cycle Very satisfying game, just as I thought, "Oh an this is brutal, I'll never make to cycle 2 alive!" I remembered the awesome sauce grenade button! SO much satisfaction! Mwahaha!
Dec 11 02:35:00 7m 00s Planet Of The Snowmen Super enjoyable game, you do have a glitch where standing in the left bottom corner makes all the snowman pile up at the top and get stuck. <br/> <br/>Love the snow effect being destroyed.
Dec 11 02:39:00 4m 00s To Continue Interesting concept, it would be more fun if it was sped up a bit, but then again I'm just a fan of twitch games (hence mine) <br/> <br/>Anyways, great concept!
Dec 11 02:45:00 6m 00s Gearverse Interesting concept for a game, I felt kind of weird on the direction of movement sometimes but that may be my imagination. I just don't understand what the gears have to do with anything? Odd design choice, but ok
Dec 11 02:53:00 8m 00s DFGH Mission Very fun and rewarding game concept and gameplay, felt very satisfying when that man comes on and says "Good Job" just takes all that pressure and stress off!
Dec 11 02:55:00 2m 00s Recall Interesting concept for an expandable mobile version of Simon Says
Dec 11 03:58:00 1h 03m The Paper Dance WOW! Stunning and beautiful! I will say though, that the movements seem a bit fast at first when you're first starting out...maybe start slower and slowly ramp them up as the player would get more confident with the controls
Dec 11 04:03:00 5m 00s One Does Not Simply Walk Into More Doors So charming and simple! I adore the visuals and whole concept!
Dec 11 04:10:00 7m 00s Hard Winter Interesting concept, not sure where to get the turrets, but the waves being slightly hidden by the maze was a cool suspense
Dec 11 04:15:00 5m 00s Dabug I love that the score is in megabytes! The overall feel of this game screams cohesive design! Well done!
Dec 12 02:27:00 22h 12m rogodo Fun game and nice use of clouds as difficulty, although your ball goes over-top of the cloud images. My only other critic is the score seems to be a second slow on updating.
Dec 12 02:31:00 4m 00s CSplatterX Interesting concept with the changing of rules but I couldn't figure if or how you could move, I only found the attack button
Dec 12 02:37:00 6m 00s Hyper Wall I absolutely love this game! Can I have a local version (for OSX) please to keep and play forever? <br/> <br/>Nice visual design choices and use of music....reminds me a little of mine actually! haha <br/> <br/>But your's is longer and honestly a little more fun, can't get enough of those double wall patterns, those are my fav
Dec 12 02:41:00 4m 00s Sea King Hunter Woah! Great visuals and animation, it got a bit glitch when I was trying to move up and down on the left wall, it kept disconnecting me but that boss though, man!
Dec 12 02:50:00 9m 00s Boing! I can't do it, I do not possess the skills. But interesting concept altogether though
Dec 12 02:59:00 9m 00s Yuki and Snow Wonderful job of the mood of the game and the pixel art is superb, I wish you could examine something after you pick it up though, because I accidentally pickup something too quick and didn't read what it was
Dec 12 03:03:00 4m 00s When Snowmen Attack So much snowman carnage! Muwahaha down with the soul sucking theme-sicles!
Dec 12 03:05:00 2m 00s Mobius Dungeon I think I just saw the future Zelda overtaker! Beyond well done and polished game and concept!
Dec 12 03:17:00 12m 00s A Fine White Line That was the most intense 3 minutes of my life! At it was all in 2D blueprints! Totally a concept that can easily be expanded upon for more "levels"
Dec 12 05:49:00 2h 32m Baa Ram Ewe The amount of cuteness in this game should be illegal, post-jam more levels for sure!
Dec 12 05:51:00 2m 00s Blockade WOw....just wow! Unfortunately not exactly much to expand on post-jam but what a great fun this will be to have friends play and just watch them!
Dec 12 20:58:00 15h 07m Rocket Jump Rampage Honestly, the most polished game I've seen all LD in terms of graphics, rendering, gameplay mechanics, and the one thing that set's yours SO far apart: level design. You guy really have a talent for knowing how to challenge the player but also let the level walk them through the game and let them learn by exploration. <br/> <br/>I fell like saying "Well Done" is just not enough here, so how about: <br/>Superb display of splendorous valor for achievements within the virtual realm on the trifecta of gaming elements and their perfected fusion into the rare alloy that is Rocket Jump Rampage with the given challenge of time presented within the allotted hours of two past the number of seventy!
Dec 16 02:18:00 77h 20m endless rules Very interesting concept for sure, reminds me on a card game called Mao. Add some music and you have yourself a good game
Dec 16 02:24:00 6m 00s Elf Hunter Game has some potential, I found the elf AI was really fast straight off the bat though, but not a game killer. I did phase through a wall once, but that might just be a rare bug
Dec 16 02:30:00 6m 00s ☃ This concept is HILARIOUS! Just needs some great kooky theme music to help the mood, the 8-bit sound FX aren't doing it for me, they kinda clash with the newer style, vector graphics
Dec 16 02:32:00 2m 00s Screen Ego Aegis Very interesting concept how the game is literally all on the main character's screen head! Very clever
Dec 16 02:35:00 3m 00s Panoptes Interesting idea to include all those games onto one screen. The tilted multiplier seems familiar... :)
Dec 16 02:40:00 5m 00s The Lonely Realm of Tom Thaum, the Space Wizard Interesting concept with an epic purpose. It's beard-tastic!
Dec 16 02:44:00 4m 00s Darumaban Interesting concept, I like how it's making snowmen. Keep up the good work
Dec 17 01:23:00 22h 39m Platform 31 Very polished and fun game! That spread shot is super satisfying! <br/>The game setup reminds me of a 1 versus 1 paintball match, although I do agree that the one life this is a bit of a bummer of the mood, right when you get into it, it's over. <br/> <br/>How about instead of a health bar, you can keep the one life thing but make games match based like tennis or something where it's best of 5 game wins <br/> <br/>That way you don't interrupt your players "in the zone" moods by going back to the menu constantly to replay and gain their revenge!
Dec 17 02:32:00 1h 09m Tiny BasketBall Game Interesting idea with a lot of room to expand, but needs a reset ball button or something
Dec 17 02:37:00 5m 00s Lumit This really great! Awesome music (kinda want this stuff for my game) and creative idea. Easily something to expand off of, and obviously you have!
Dec 17 02:45:00 8m 00s Eschaton Very artistic quality to your game. By only critic is a design one, don't have the white text cross over the white circle design, it seems a bit cluttered that way and kind of just through there without any thought
Dec 17 02:57:00 12m 00s Where is my sword?! Interesting concept and pretty graphics, although I was slightly confused on what I was doing or why I was doing it... <br/> <br/>The space between instructions seem to startle me though, I kept think "oh no, what did I do? Did I die?" whenever one would stop my game and pop up.
Dec 17 03:23:00 26m 00s Wandstep Very odd game mechanics, but it was kinda fun to try and figure them out
Dec 17 03:32:00 9m 00s The Book Interesting concept, but it needs a little fleshing out in the gameplay mechanics... I was kind of able to cheat the game by just clicking the walls in a clockwise or counter-clockwise circle every time and win without much of any risk within mere seconds. <br/> <br/>I'm not sure how you can combat this, maybe make it so you can't jump to the one next to you unless you've already been there
Dec 17 03:50:00 18m 00s Parable of the Broken Window Great concept! I also enjoy the random rogue-like elements although sometimes they seemed impossible (spikes in front of every door)
Dec 17 03:58:00 8m 00s Dog Astronaut It's simple, but very cheerful and nice. The animation and music really help making this a very polished game
Dec 17 04:07:00 9m 00s One Screen Racer This is agate that can really be expanded upon! As a fan of racing games, I loved it, the drifting physics are so much fun. You calibrated the driving controls real well! <br/> <br/>I will say, tone down the grass slow down though, make it still slow down, but not so sudden.
Dec 17 04:21:00 14m 00s Cuberot This is.....just WOW! This is SO amazing! Very polished game all around, can't wait to see more <br/> <br/>My only critic is a minor one, I found the isometric view with non-isometric controls a bit awkward
Dec 19 05:48:00 49h 27m ULTRA REKTAGON I like the visual style of this game a lot, I can see your reference material for sure...but then again I used the same reference in my game...hahaha <br/> <br/>Controls maybe a bit too twitch but, then again this a style of game that you have to learn and train upon to master. <br/> <br/>Well done, I'd love to see an expanded version with more random generated levels of difficulty and patterns and maybe some cool monochromatic color schemes instead of the super dark black and grey
Dec 20 01:13:00 19h 25m Squareon Overall I really enjoyed this game, can easily be ported to any touch device too! I kinda wish there was timer noise or some sort of music that got faster and faster to let me know when time is running out because I'm too fixed on the colors to look away at the clock. <br/> <br/>Really challenging game! Specially with lighter colors mixed with brighter colors (i.e.: bright green will always stand out compared to every other color, even if it's not the majority) but that's what makes it so fun! <br/> <br/>Well done concept, I hope you continue this post-Compo
Dec 20 01:19:00 6m 00s The Murderdome A very polished game you have here! The controls and basic game mechanics worked flawlessly for me, really fun game! <br/> <br/>My only suggestions would be that maybe after you kill all the enemies you make a flashing arrow towards the door because I sat there my first round playing waiting for more enemies to spawn or something. <br/> <br/>Second suggestion would be give some red overlay or edge and maybe screen shake when you get hit, it's a little hard to here the "you've been hit" SFX over all the firing and madness and I don't have time to glance up and see my health bar as I'm frantically shooting <br/> <br/>Other than those minor things, you have a very polished and fun game, great job!
Dec 20 01:24:00 5m 00s Bomber Interesting concept, I can see the reference, would be a fun game when you get it all polished up. I do enjoy trapping the little guys in corners and running away!
Dec 20 01:27:00 3m 00s TDZSG An amities little game with a lot of mechanics to be made in the 48 hours, great job on time management for sure! <br/> <br/>I agree graphics and GUI could be updated and cleaned up for user experience and clarity, but I glad to see you're stay up-to-date with updates and a post-Compo version :)
Dec 20 04:26:00 2h 59m Ricochet Heroes I would buy this so fast for mobile or even just on my laptop!!!!! <br/> <br/>This is BEYOND amazing and fun. I found the tilt mechanic a little weird and unpredictable but it was still cool. <br/> <br/>Two things I'd love to see: <br/> <br/>1) A combo meter that keeps building like pinball <br/> <br/>2) RPG elements like different stats for party members and shop or towns to upgrade stuff! <br/> <br/>All together, this is EASILY in my top 5 games! Please, please, please make a post-jam version!!!!
Dec 20 04:38:00 12m 00s 1 Screen Hero BEYOND AMAZING and 100% polished game you have here! <br/>There's not a single thing I would change other than I didn't understand you stand on the platform and go to the next level when the timer is below 1 second.... I thought maybe the tile wasn't working right at first. <br/> <br/>But that is a clever mechanic for encouraging collection and completion of rooms instead of speed runs for survival <br/> <br/>Well done!
Dec 20 05:17:00 39m 00s Laundry Day Very humorous game concept, I kept finding myself washing clothes over and over without really know why I keep putting them back in! That's a sign of a great game! <br/> <br/>I wish I had a pile of trinkets or something so I can look through see what I've gotten and how many I need
Dec 21 07:01:00 25h 44m Snoika Man 2014 Interesting concept, the ending with negative points makes me feel sad though and kind of depressed that I'm not good enough but that may just add to the mood of the severity of melting polar caps. <br/> <br/>I found one annoyance that if I was dashing real quick and ended up dying I would spawn back at start and accidentally dash off into water again in the direction I was last pressing. <br/> <br/>Maybe make it so when you respawn, it pauses the players movements for a split second to give the player chance to stop pressing keys and see he died and get ready to try again <br/> <br/>Nice concept though, it was quite fun and frantic
Dec 23 01:11:00 42h 10m Super Death Grid Of Death (with deadly beats) Very interesting game concept, it's like Sounddodger + but with a lot more control over the ability to set up precise movements and get the player to move to the beat...although this worked against me as I always waited unit the beat to move which doesn't work with those lasers haha <br/> <br/>I like the menu and you give a very unique UI/UX presentation (something I'm hoping to do with mine, which is also a music based game in Unity :D ) <br/> <br/>Overall I definitely want to see a Post-Jam version of this very soon!
Dec 23 01:23:00 12m 00s Whole Life On One Screen The UI/UX is perfectly done! I love the DOS command line booting screen and how you have to double click to open programs. <br/> <br/>Also well done on the "tutorial" it felt like a true website or computer program tutorial that has you click on everything with tooltips to teach you where everything is (remind me of Facebook's tutorial) <br/> <br/>One bug I did find was I would say "Afk. I'm too tired guys" in the chat even when I wasn't playing and only did work that morning. That kind of confused me, but that's super minor. <br/> <br/>Well done overall, you have a future in UI/UX design
Dec 23 04:47:00 3h 24m Boss Rush Interesting game, great animations. Way to difficult for me (I always failed at boss battles haha) <br/> <br/>Do love the the graphics work, keep up the good work
Dec 23 05:03:00 16m 00s Game of the Probability Goose This is super cool! It finally takes the one part of board games I dislike (pure luck of the roll) and gives just enough strategy to make it super fun for me! <br/> <br/>One small critic is sometimes my enemy's piece would be so tall it blocked what was written on the square above him and I found that a little annoying and had be scared: is good is it neutral is it a -3? I can't tell! <br/> <br/>Maybe make the enemy or player pieces semi transparent when travel vertically
Dec 23 05:25:00 22m 00s Cat-ana Very polished game, honestly the locked isometric movements were a bit weird to get used to but I can't wait to see more! <br/> <br/>Definitely release a post-jam version!
Dec 24 05:41:00 24h 16m PhotoBound This a fully polished game with a great concept that almost does the Portal effect where it's a weird mechanic to wrap your head around, but when you do, it's simply amazing and eye-opening. <br/> <br/>Kind of wish you could pickup the camera from above, as you can sometimes get it stuck in corners easily, but that's a minor issue I guess. <br/> <br/>Overall this a perfect example of a clever innovation to a massively overused and abused genre of 2d pixel-art platformer. I can honestly call this the next Braid style indie game! <br/> <br/>Can't wait to see where you take this post-Jam!
Dec 24 06:03:00 22m 00s Fruit Factory Odd controls to this game, it felt like I was controlling a micro RC helicopter than a responsive game character that I needed to react to the demand. Overall you have a great concept and the faces and personalities was a great touch but maybe tone done the slipper physics a touch and you'll have a universally great game concept to publish. <br/> <br/>Maybe add a larger warning for mistakes or make the screen flash red when you're getting close to failing. Also make the UI text color white on the dark blue and pick maybe a san-serif font (like Ariel or Helvetica) to make your graphic design match the factory, computer driven, smooth pixel art style (just a graphic designer's suggestion there) <br/> <br/>(PS: if you didn't make the music, you should opt out of the rating category)
Dec 27 02:02:00 67h 59m Coin Toss Simulator 2015 Very humorous game! I wish I could walk around for better angles and that there were more things on the table, since the dishes were the only real multiplier worthy location. <br/> <br/>Overall, you got me to play a game about flipping coins on a floppy drive and freaking out over that ticking timer! That in itself is a sign of a great game! Well done.
Dec 27 02:09:00 7m 00s LiliLight Scary as crap game!!!! Sadly I couldn't get the music/sound to play on my machine (not sure why...running a Mac with newest Safari) which is a bummer, but I'll just assume by the other comments that it was amazing and rate accordingly.if you added objectives later on, like go check on a little sibling or go find your loft teddy bear, and such to get you to have to move locations, I can see this game exploding on the indie game market. Well done!
Dec 27 02:18:00 9m 00s Cosmic Escape Interesting concept, took me a while to understand that it was one of those bouncing infinite upward platformed style games (I don't know watch call them... we called them "the bunny game" style after a version my sister would play for hours all the time after school) <br/> <br/>Your instructions and storytelling was superb (something I need to work on haha) I do have one suggestion: make all the text boxes and next buttons in the ams location, it was a little weird that I had to move the mouse and hunt down the next arrow every time (kinda breaks your concentration from the story to: wait? where'd the box move now? Oh! over there, now what was I doing...oh yeah reading) <br/> <br/>But this is a minor thing, anyways, hope you continue to work on it. Happy game making!
Dec 27 02:29:00 11m 00s Bridge Troll Very awesome concept! Somehow I was able to finish it :D <br/> <br/>I think this is all because I typed "speak" and he said "I don't know how to speak" so naturally my brain went, love, I don't know how to love...I don't know why this seemed sadly funny to be so I tried it....anyways after kick some old dudes and punching air and them embracing by new friends I know have that old school techno song "What is Love? Baby don't hurt me, don't hurt me, no more!" stuck in my head! <br/> <br/>Anyways, I digress. This is really cool what you did, deals very much like scribblenauts. Keep up the good work!
Dec 27 02:36:00 7m 00s Jelly Beansworth vs The Mushrooms Interesting concept, but it does have a ways to go. You probably already know that the collision between objects is very glitchy, I kept staking up mushroom men as sombreros and suffering from their added weight until I couldn't move and just had to wait to be killed. <br/> <br/>As someone said before, I do love that jump animation...just something awesome about it. Keep working on it and don't get discouraged!
Dec 27 02:43:00 7m 00s Mechanised Menace That was very satisfying! I'm not one for top-down shooters, but that was a lot of fun to me. My only suggestions are to maybe make the power ups a bit bigger and easier to collect (I got myself in a loop circling the power up endlessly because I couldn't turn tight enough to get it) and maybe add a click to start screen because I opened this in a tab and the game started playing before I eve scrolled the page down yet <br/> <br/>Anyways, minor thing. Keep up the good work!
Dec 27 02:52:00 9m 00s Baby Sitter Simulator Interesting concept, I like the paper mario style turning of the babies although this cause a little bug, sometimes the crying baby stop while turning and thusly made it impossible to see what he/she wanted since they were super skinny. Also happened twice where the though bubble went out of the camera view when the baby was too close to the edge. <br/> <br/>Anyways, these are just minor things, interest game you two, keep it up!
Dec 27 02:58:00 6m 00s Door In Cave Very clever concept and game mechanics, I felt like the character move a little to quickly, would be nice to have a control to speed up or slow down their running speed for better control. Keep up the good work, I can see this concept growing big!
Dec 27 03:05:00 7m 00s Marvin's Journey Those are some suspiciously looking, non-supicious bushes there my friend.... I not sure about them.... haha <br/> <br/>Very clever take on the theme, as some others have said, the game needs a bit more challenge and side-goals, like why get the lightning bolts (most of which I must get in order to get to the flower) sure it speed him up but it would be faster to not sidetrack and just go straight to the flower. <br/> <br/>Maybe have some obstacles that move real quick and so you have the choice, risk trying to go through normally to save time or go get some more speed to make it through easier. This would pair well with a constant timer ticking down between each maze so it's all about choices and how they'll affect how much time and speed you have later on as the mazes get harder. <br/> <br/>Anyways, great job with the theme innovation!
Dec 27 03:14:00 9m 00s Grass crawl Very ambitious game for such a small programming team. The elements that were finished were well done. Can't wait to see more, the only critic I had was I got him to move on the first round but couldn't figure how to do so any other round so I just sat there waiting for enemies. <br/> <br/>Anyways, can't wait to see a post-Jam of this one..wink,wink,nudge,nudge :)
Dec 27 03:22:00 8m 00s FISHERMANS FRIENDS Very interesting concept and mood. Well done with the characters, they feel very diverse and non-two dimensional. <br/> <br/>My only critic is that without the enter button to talk or accept your typing, the game seemed to disconnect me as a player and more of an observer waiting for the game to play itself, I don't get to choose when to talk or not.
Dec 27 03:51:00 29m 00s Fill the bar Just...WOW...just well done...*clap into thunderous applause!* <br/> <br/>Very polished game and I love the low poly stuff. I can't think of single thing to improve or change!
Dec 27 04:34:00 43m 00s 0000 : Press Z Can not wait to see 000+ I see this game all around and it always catches my eye every time. You really capture that old-school nostalgia so very well! <br/> <br/>I know you don't want music....but I'm part of that other group haha <br/> <br/>Your game is easily going to be a post-compo winner in the indie community! <br/>(can't wait to see that Steam Greenlight!)
Dec 27 21:48:00 17h 14m Press Space Pretty crazy cool game for just pressing keys....looks like I need to learn where the keys are on the keyboard...couldn't get anything higher than 46 :(
Dec 27 21:55:00 7m 00s Lone Interesting concept in order to love people you must avoid people. Very weird concept to make a race against the time maze game where you must move slowly and precisely with the crowd. Great conceptual idea!
Dec 27 22:06:00 11m 00s Back Home Inspired by Interstellar I see. Impress what you were able to accomplish in such a short period of time!
Dec 27 22:10:00 4m 00s Guambo Creepy clown boss....Very inventive and gameplay mechanics and concept (also nice soundtrack production line up there!)
Dec 27 22:15:00 5m 00s LonelyPlanet Very weird mechanic for the jumping I wasn't 100% clear that you keep rapidly pressing the spacebar to jump higher....I though the icon meant hold the spacebar <br/> <br/>Other than that minor critic the game is beautiful and well polished. Superb job!
Dec 27 22:20:00 5m 00s Electric Jezebel Interesting game, the player didn't seem to match the visual styling as much as the rest of the artwork and enemy characters though. <br/> <br/>I like the in-game music a lot, the menu music seemed a bit out of place though. <br/> <br/>Anyways, these are just minor things, overall you guys did great!
Dec 28 20:41:00 22h 21m 4D Life Drawing Interesting concept all around. Kinda weird I was only able to draw on the figure itself...kinda takes away the artistic creativity there, but hey, it captures the art class like restrictions very well.
Dec 28 20:43:00 2m 00s Le Voleur Very awesome concept, oddly difficult to hide between camera screen though which is why I could never win :( <br/> <br/>Guess I'm not cut out for the life of crime!
Dec 28 20:56:00 13m 00s Drop This is amazing amount of fun! Well done! I like how even though it's a 2D puzzle based game you still incorporated 3D physics and depth. Even when I couldn't solve a level, I still had fun just making random ball based waterfalls and playing with the physics!
Dec 28 21:10:00 14m 00s Tv Simulator 2015 Really captures the felling of endlessly browsing the disappointment of TV. Awesome interpretation of the theme.
Dec 28 21:16:00 6m 00s Jump to Boom x 2 Interesting concept, obviously well suited for mobile devices. I will say that graphics are quite pleasing but they lack a cohesive theme. The cars, characters, platforms, and backgrounds all looked like totally different art styles. Try picking one and sticking with that theme for the whole game and all the assets.
Dec 28 21:26:00 10m 00s Dock and Cover Ver awesome concept! Reminds me of a certain scene from Interstellar... <br/> <br/>Overall it was well done. I'd love to see some gamepad support or joystick support or maybe use the mouse to control movement amounts and use the keys elect which movement type to control...I say this just because the on/off of a keyboard button doesn't give much precision and control fully needed for this time of game. <br/> <br/>Can't wait to see a post-Jam version!
Dec 28 21:34:00 8m 00s Runner Very simple yet visually beautiful game. I feel the music didn't help add a good atmosphere to the game though...the song kind of gives it a monotonous kind of mood where I think if you gave this game a more upbeat and faster paced song (maybe something like chipstep) and made the jump a little less floaty, you'd have yourself a rely awesome mobile phone game that you can pass around to all your friends and challenge them to beat your scores! <br/> <br/>Can't wait to see a post-Jam version of this, especially for my mobile devices!
Dec 28 21:47:00 13m 00s discrepancy Very amazing concept, and I enjoy the storyline you added to a puzzle game...I was confused on level 7 with the two loops...every time I made two loops...one edge would touch or one corner or something and it felt like the game wouldn't see that as two separate loops.
Dec 28 21:52:00 5m 00s Paws of Fury Well someone has Garageband! <br/> <br/>Oddly fun game, has one steep difficulty curve to it though....I think I broke my mouse.....and my hand.....and my self-esteem to be kitten king :)
Dec 28 21:57:00 5m 00s TUBE Very awesome game concept, I like how you have both items to shoot and walls that act as obstacles to dodge/block...really adds a level of planning your actions rather than mindless run-and-gun tactics. <br/> <br/>Well done with the visual style and animated assets to music (I know how hard that is....)