@ramil-dev and @ubershmekel You can't beat the game, only delay the inevitable ;) The coins keep spawning so they won't run out. I was thinking of keeping the time as a score, but since every maze (sort of) is unique, I didn't prioritize that and as my 48 hours ran out, I didn't bother.
I will eventually update the game and fix:
- The clones being better at following the players path; if they stray away from the path too much they get stuck and just stay there.
- An exit to next level in one form or another, for instance after collecting X number of coins
- More challenges (animated spikes, trapdoors and other enemies) and power ups like speed-up, headlight and so on.
- A score system
- Adjust the camera and controls (adding mouse support for turning for instance)
Now, if I only had more time...