ARTIFACTS by Fran Segura 2017-12-17T22:15:35Z ♥ 0
Nice entry. I enjoyed playing it, but I can't make the end.
Great pixel art for the player, the exteriors and enemies (I particularly liked the big blue one that chase you in the fast run scene); the corridors instead feels a little too flat imho.
Platforming controls are sufficiently tight (I used mouse + keyboard). Maybe there could be some snapping for the rope, so you can attach rings also when not fired exactly towards them. Also, I couldn't get how to reach the platform in the left room after the really first pit: there's a ring on the upper floor, but I didn't succeed in using it to jump on.
I can see the theme (more artefacts means more ghosts, harder) but I think itβs a little bit weak.
LD46 — Keep it alive (4)
Feed The Slime by PythooonUser 2020-04-22T20:34:13Z ♥ 1
I'm on Linux right now, so thanks for the WebGL build, worked perfectly! Nice little game, I enjoyed the graphics a lot, best I've seen as of now, I have a weakness for low-poly π Could be a little longer, maybe with hidden sticks and/or randomly placed, so players could enjoy a second run. The ending, well, I absolutely didn't see it coming, ahahahah, well done! π€£
Hell Yeah! by ryzy27 2020-04-22T20:24:24Z ♥ 2
Liked graphics and audio a lot. I managed to survive day 2 in my second run, but day 3 is too much diffult, IMHO. I'm not sure the minigames maps are generated so there's always at least one possible move, are they? If not, maybe the best strategy on day 3 is to quicly enter and exit minigames until a possible match is available?
Can you look after my plants? by the_martijn 2020-04-22T19:53:33Z ♥ 1
I lold at the animated intro, ahahah. Extremely difficult, I enjoyed playing it a lot, stayed longer than previous games, but had to give up after 5 or 6 runs. I unlocked info for four of the plants, but it doesn't look they're always observed. Maybe the plants start in a random point of their watering cycle?
THE PATH by theblackfrog 2020-04-22T18:40:43Z ♥ 3
Thank god you made checkpoints! Very difficult, but I managed to get him to the end :)