KingdomOS by mr.kvinter 2024-10-08T21:33:18Z ♥ 2
Oh I love this concept - I really hope you have plans on taking it further and polish it more - Taking the Idle Clicking game genre and giving it this active spin, through RTS like game mechanics and multiple recources to manage - I love it, charming art style fun to see the little guys go!
My main problem I had was that the battles was not very readable - it was hard to gauge if my chances where good, or if i I had to go and gather reinforcements and manually gather more recources for that - or if I was winning and could relax and do that when the coast is clear - and I did not enjoy the computer to much, i do not feel it fet the theme that well, and would much more have liked a setting where you are a king scrambling through your map parchments to give out the orders to your kingdom - or something in that vibe, maybe the notifications could be your subjects come and read that, the keep is under attack or the village is under attack, so that you know where to go.
altough when I am sitting here critiquing the theming on a game jam game - thats a fairly good sign you have a interesting game loop going! - great job
LD57 — Depths (10)
Shleep by Rongo Matane 2025-04-10T20:25:49Z ♥ 4
Never before been this engaged by an idle game!
Loved it, such a great take off the theme, the real time cut scenes was hilarious and the sheep was gorgeous to count - Squirtle making them cool was a nice touch! Loved it great job :D
An Angler's Light by Yorsh 2025-04-10T19:53:35Z ♥ 1
Ah I love this concept! such a fun "Stealth" Mechanic, an angler fish is a great fit for the theme - awesome sound effects as well! it was great fun!
From Oblivion by Norah 2025-04-10T19:41:19Z ♥ 4
Ah I loved this, such a fantastic take on the theme and awesome story telling! HOW THE HELL DO YOU COME UP WITH THIS IN SUCH A SHORT AMOUNT OF TIME! - all the small details that popped up from this woman´s life felt so incredible to discover, and I got chills by the end from realizing the proposal that had happened.
Which made my coma feel so much disheartening, I love the fact that the story is kept open, we can hope she wakes up soon and can jump into the arms of her loved ones, but we dont know. not sure if it was intended, or due to time constraints but I loved it.
Your grey blockout art style with key elements, i Assume was due to time constraints works surprisingly well with the fact that she tries to recollect her memories, and the props that was there, was detailed showing quality over quantity really :D (I tend to end up on the other side in game jams, a bunch of crappy assets to fill out the space)
Great work! One of my favorites I have tried from this jam! and that comes from someone not typically into walking simulator style games, If you where to ever expand on this story and game, id love to see some light puzzle gameplay - kind of life is strange style, which thisreminded me off :D
Wobble Down by MartenJ 2025-04-08T18:40:23Z ♥ 1
Well you captured the wobblyness of me going on a walk perfectly! Great job.
Such a cozy game, loved the sound and wispy windy VFX.
The Adventures of Wormington by Logan_Core 2025-04-08T18:15:01Z ♥ 2
Awesome game! - It was very cozy gliding around, on the quest to find that key - upgrading your worm was great always having something to work towards and the fact that getting hit did not feel to punishing made for a fun experience, awesome take on the theme!
Stellarfall by Zomk 2025-04-08T18:02:32Z ♥ 1
LOOOVED This - Such a interesting take on the theme, adding mechanical "Depth" (hehe) to the bullet hell genre by letting you decide your level with increased reward as incentive - however, my greed made me always go down XD
Got completely obsessed with the Split Shot, dodging and weaving and just waiting for the correct timing to get the most value out of that! the audio design made that so satisfying to hit! - the other weapons also felt awesome to use!
Flushed away by IDos 2025-04-08T17:49:49Z ♥ 1
Loving this cute little fish! and jumping and swimming around overall felt really satisfying! aaand the Plop Sound!!! ah so nice!
First game! Great job - I personally would like to have kept some control while in the air, as it to me got quite frustrating not being able to attempt to correct my jump after the initial jump action! - altough this is subjective!
Vanity Check by NoNumbersGames 2025-04-08T11:37:37Z ♥ 3
Emotional Depth is a fun take on the Theme, we had some thoughts in that direction but ended up playing with height instead - this was some good fun, main critique no visual healthbar? or maybe there was and my tired brain just missed it XD
Regardless when I died I was in shock as I thought I had not yet been hit, was the hearts dangerous? if so maybe make them more spiky to indicate danger as hearts is typically something you want to go for in games.
Regardless, good work! meeting my therapist gaining pills in this game was much more fun than real life version!
The Void by Iluvatar 2025-04-08T07:54:03Z ♥ 2
Audio Was amazing! Really drew me in - Very Moody, i liked it, great job
Sun(d)less Descend by Foursay 2025-04-08T07:32:58Z ♥ 3
Such a unique game concept, love this mechanic and its on spot for the theme! The Reeling down into this mysterious hole felt so eerie and amazing! Did not get to far because my brain is a bit to burnt from my own jamming to do puzzling XD but I could see myself picking this up again after some rest!
Great job.