sorry for delay in replying to you all! :kissing: since there were lots of you necromancers in the dungeon, we had to focus on catching all the rats in our basement, getting enough skeletons from graveyards and so on to make sure you can have fun!
@promzona @baggersmurf @hazard-game-dev @wujood @enver-arco @aaron-hart @hangovergames @ruruie @noize @eveee-cx @p3ngui @lindote @jbartelsson @lindote @thesmellofoxygen @villhest @emty @josion @usenrame @kirass @merb1000 @onqdll @klose @aegisfate @squidly @hieu @tokarts @lushboy-studios @irex @suksu @punniz @nardandas @saryah @pres2300 @muraena @linus-lindberg
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millions of heartfelt thanks again from our team! :revolving_hearts:
due to your kind words our overlords have allowed us to touch grass for a whole hour yesterday. I think I have a new core memory now :seedling:
@outstar @nash @trogdor-20x6
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additional thanks to the power trio, for taking your time writting us small novels here, this is exactly how we love our feedback.
@ everyone
we will definitely purge the E key from controls and will consider if we allow mice to hide together in corners en masse or force them to establish limits on their polyamory tendencies. more diverse actors for the hero role will be hired, bugs, ui remarks and everything else is also being compiled together so we can brainstorm best strategies and solutions to address them [proof attached].
we had fun making the game so would like to actually work on it a little further. if you think you are interested in seeing your feedback being implemented or just want to spend time with skelly friends in a more comfortable (or challenging, who knows) environment, you could **save the ichio page. updates will be posted there!**
and here is small proof that we take everything you write here seriously <3
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