pacelin 2024-10-07 23:58
Good game! I liked the idea of the game. The visual and musical accompaniment are relaxing. I hope that next time I will see this game with a detailed description of the characters and a more dynamic picture.
Foon → Ludum Dare Explorer → LD56 → Tinies in the Woods
By anifan-gelati, PaDo, Morisol and the-spinning-sofa
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 960 | 3.00 | 24 | |
| Fun | 980 | 2.72 | 24 | |
| Innovation | 980 | 2.59 | 24 | |
| Theme | 731 | 3.43 | 24 | |
| Graphics | 644 | 3.52 | 24 | |
| Audio | 574 | 3.02 | 22 | |
| Humor | 779 | 2.57 | 23 | |
| Mood | 861 | 3.11 | 24 |
Good game! I liked the idea of the game. The visual and musical accompaniment are relaxing. I hope that next time I will see this game with a detailed description of the characters and a more dynamic picture.
Cool rock-paper-scissors interpretation! The ability to use the same level character is nice, because remembering every counter-picks is kinda hard. Also addition of explanation on how to play the game would be nice. Although lack of animations and sound effects really affect game feel in a bad way. Hope to see good games from y'all in the future, thanks for your hard work!
арт класнный, но не смогла пройти до конца, не ясна логика выбора персонажей для битвы. приходилось тыкать наугад
Визуал прикольный, но я вообще не понял почему я побеждаю. Ставил просто новых существ, что получил. Очень не хвватило визуализации битв, чтобы понимать, кто кого побеждает и почему был именно такой исход
Художественный стиль обалденный! Но думаю было бы полезно добавить аудиовизуальный фидбек и хоть мало-мальски понятное обучение, а то игра быстро фрустрирует и никак не мотивирует дойти до конца :(
I like the forest-y vibe, but game would really benefit from tutorial or some sort of explanation of what is happening, in what way some creatures are stronger than the others, how is the battling happening (any feedback - am i getting one shot, do fairies have less hp? do skins matter?) and some sort of lose/win screen. Overall information is very lacking sadly. Would have been cool to see more of this game after the polish :)
Loved the graphics of the creature to collect ! Maybe some text to introduce the concept/lore/what the player has to do could be helpful. With some animations during fights and polish it could be a nice game ! The atmosphere is very chill, Good job :)
I got stuck in South Swamp, I don't really get if I have to combine certain races or how I am supposed to win if my characters are always inferior. Are rounds accumulable maybe? It would come in handy to have more context (in-game or in the description) and more visual and/or audio feedback. I liked the style overall, and the "collect them all" objective. With a little more detail in its functioning, it could be a good game.
Managed to beat the game - really liked all of the art and the various different creatures! Would have liked to see some kinds of stats for the creatures or some kind of "Battle results" screen to help figure out what is going on during fights. I was mostly just keeping a mental list of what creatures were strong against other creatures, but was a bit difficult when the fights had various different enemies.
Great work!
Really like the concept and aestethics of the game, I think it's just missing a bit of information about what happened during the fight, so we can estimate the strenghts/weaknesses of each class. Good job!
This is the simplest turn based RPG I've played. Too bad there's no hint on which race is better than which race so I ended up trying anything until I win. And I did won and complete the game though.
The art is very beautiful. The animation was really lacking, but I imagine that to get the lines right you would have to give up on the animation. A raw RPG, but made with care. You can feel it when you play.
Congratulations on your work!
Прикольная игруля
Beautifully drawn! Nice little game, good job on creating it in one weekend!