FoonLudum Dare ExplorerLD54 → Intermodal

Intermodal

By jotson

View on ldjam.com

CategoryRankScoreCount
Overall1973.9538
Fun2573.8138
Innovation1174.0038
Theme1754.2038
Graphics4643.7738
Humor8072.3730
Mood5683.5237

Comments

stvup 2023-10-03 03:12

The game feels quite solid! Really nice work!

veridis 2023-10-03 03:17

This was a very calming puzzle game, i really liked it and then i got clogged up needing all blue :P

arnenia 2023-10-03 03:18

I really like this one! Very simple control scheme, but very rewarding for being quick and observant. The sound effects are nice, and it has a pretty chill puzzle vibe. Good job!

darzu 2023-10-03 03:20

Got 700! Really liked the vibe and the general pacing of the game. Wasn't always sure if I had any real choices to make however, it did seem like i just clicked whatever colors I could. The whole thing feels nice and polished.

aevek 2023-10-03 03:21

Wow! I really enjoyed this. Totally lost track of time playing it. Very easy to understand but also very easy to be overwhelmed and lose track as things stack up. I scored 1204 and want to keep trying because I know I could do better. Thanks for the game!

rose 2023-10-03 03:21

This is one of the more engrossing games I've tried so far - you really have to pay a lot of attention! It's satisfying when things go well, but stressful when they don't - similar to a real shipyard, I imagine. I managed to get 770 points!

One small piece of feedback - I didn't like the on the trucks that were waiting. It distracted me from keeping an eye on the tractors, and whether the truck was about to get its container or about leave, I couldn't do anything about it anyway!

diadem-games 2023-10-03 03:44

Very entertaining game, cute graphics and innovative gameplay. The time pressure is just right. It feels a bit like tetris, as you get bad combinations of colors you run out of space.

treenut 2023-10-03 14:59

Nice one! Not too difficult, more a game of endurance, but very fun all the way through. Also love the minimalist artstyle even though it's "unfinished"

simoncarter 2023-10-03 16:20

Very nice game, very polished on every aspect. Felt like rng was messing with me multiple times!

Have a good day.

ani 2023-10-03 17:39

Woah this is so mesmerising to play! It's fun and has great readable visuals. Love the little traffic lights!

dob 2023-10-03 19:41

Loved this - very clever. It took me a few tries to get the rhythm, and to realize that I could just leave goods in the storage rather than blowing through trucks I couldn't fill. Really clever, well executed, and fun. The double beep got a little irritating after seven ships, but otherwise I have no complaints. Great work!

walaber 2023-10-03 23:41

lovely! at first I thought I wouldn't like just clicking on idle vehicles and everything else was automated, because I assumed I'd rather "direct" which containers are stored where / which ones are delivered to each waiting truck (kind of the inverse of the current control scheme)... but in practice after playing a bit, your design turned out to offer more agency than I anticipated. It is really soothing and addictive to play!

nathmate 2023-10-04 02:56

2023-10-04-135225_1318x756_scrot.png Cool game. Like any design that has RNG integral to it, it would be nice to have some way to control what you get given. Just being able to reorder what is being unloaded from the ships would make it feel less frustrating.

The balance between simplicity and depth is really good here.

kanagg 2023-10-04 07:48

A ton of of fun! The missing yellow containers messed it up for me 😄 Score: 711 with 8 ships unloaded.

benjamin 2023-10-04 11:09

I would be fun if each lane can only spawn 2 colors, so you can try to get a specific colored truck by emptying the good lane.

cobaltjt 2023-10-04 12:34

Okay, I get it. It's about multitasking and being fast. Was a lot of fun when I finally figured it out!

The RNG might need a bias. At some point I was left with only red trucks and full storage with no red containers. Not much you can do in that case :(

The visuals, even though simple, fit the game really nice. So does the sounds. Great game!

yskuma 2023-10-05 13:09

I love the aesthetic of the game, both the graphics and sound, and ended up playing a few rounds.

My main criticism would be that it seems to be very RNG heavy, maybe you could have less storage space and make the boat input and empty truck amounts for each colour always equal? (Unless they already are and I'm just rubbish at the game? :smiley:)

cameron-paxton 2023-10-07 16:53

I'm one of those people who, when reading board game instructions, it may as well be in another language. I just have to figure it out by playing. I read the isntructions and when the game started it took me a minute to wrap my head around all the moving parts.

Once I did though, this was a lot of fun! Would love to see some leaderboard integration because I'm curious what sort of score a shipping container savant might get. I ended up with 411 on my first playthrough.

I really enjoyed the simple but very readable graphical style, and everything felt very responsive. I never had any questions about what was happened when I clicked on something, or what was waiting to be clicked on. So really fantastic UI!

I'm gonna have to come back to this one again :)

avi 2023-10-09 10:51

Loved the graphics, animations, and the hecticness of this game! Btw I played this on my cell and it worked quite well!!

I think this would be fun to watch a bot play this as well -- could be like a little digital art piece, watching everything flow the way it's supposed to in the most efficient manner :)

rongo-matane 2023-10-09 20:27

Loved it, really played for a long time. I read nothing but the games workings were very clear very fast, only help could be initially to show what's clickable until the player got the first few containers shipped. First run i ended because i had too many empty trucks, but in the second run i felt like i became a pro. Got into a great flow of sending out trucks early because i knew a fitting container is leaving the ship now. Especially when one color was dominant the pressure began to mount - seeing your storage rise and rise while desperately waiting for a green container was exciting. I'm not sure if i follow the comments about RNG - it probably could use some rubberbanding, but on the other hand you also want to build towards people really needing to utilize their storage and strategically delaying the shipment of some containers. Sound was great too, music very pleasant and calmly fitting. Love it, excellent entry! Could see that built out with a few small systems to be a small game on steam (or mobile, but who likes to make mobile games). Unbenannt.png

dan-miller 2023-10-09 21:42

Very pretty! I enjoyed this game, as soon as things started to get a little bit more backed up I had to really start strategizing. I'd love to see some way to start automating more of these little guys :)

deadjolly 2023-10-10 00:06

Very chill game. Somehow, between the art and audio, gave me SimCity vibes. I was a little confused by the lose state, but I really enjoyed the aesthetic and chill vibe the game has. Music and sound effects worked well to add to the experience!

skosnowich 2023-10-11 06:36

Very much enjoyed the game. Got really stressful at some points. The music and the sounds worked in perfect harmony together. Sometimes I had the feeling, that the music was playing in the same rhythm as the honking trucks and was accompanied by them - but maybe I just got a little bit lost in the game there.

The simplistic graphic style plays really well with the game.

In the end I got drowned by blue requests. Looking at the last ship, it saddens me a lot, because I see a lot of blue containers there.

Screenshot 2023-10-11 082440.png

snekofspice 2023-10-12 15:09

I wish there was an in-game tutorial to ease the player into the game loop, but outside of that, this felt really clean! It got so hectic at the end, but throughout the mechanics were really clean!

I do like the addition of 2-dimensional info with color/dot count for the different types of cargo, but with how uniform the squares were, it took me a few rounds to figure out that it was 1:1 correlated, and not that I had to watch out for matching color AND number. Less ambiguous alternatives might be letters for the colors (BRYG) or shapes? but that's a minor thing. Overall, this was really cool with a very minimalistic control scheme :3

le-don 2023-10-19 14:25

This is a fun game! I felt I was just a bit too depended on the RNG and it might be nice to have some form of control, but also it's basically an endless runner with an highscore at the end, so the RNG aspect should be fine. For my perosnal taste I thought the background music went a bit too hard, but otherwise the art and soundeffects are great.

zimny11 2023-10-20 21:53

This is way harder than I initially expected :D Well done. As other people mentioned a bit RNG heavy, but for sure fun to play. Well done!