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skale

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TimestampSince previousGameskale's comment
Apr 20 14:09:39 LiliesPond ♥ 2 Saw your post in the feed at it immediately cought my attention. Super cool effect with the background, didn't even think about doing something like this. Though I think you need to punish the player when they try to move the mouse in the wrong time, because right now you can just constantly move without trying to match the beat. But maybe the game just makes you want to not cheat.
Apr 20 14:18:33 8m 54s Lost Focus ♥ 0 ✌️
Apr 20 14:37:56 19m 23s The Terraformer ♥ 1 Haha, that's quite addictive. And those voice lines are awesome. Also I should mention you have wrong controls in the description, it plants the tree on '1' and places the tower on '2'
Apr 20 14:47:08 9m 12s I Had No Signal! ♥ 1 I love that this game has a story behind it, aaah. And oh shit, that was really scary. The game has its weird atmosphere. I almost reached the tower, and then something cameout, I hear the sounds -> look on the phone -> trying to run -> no stamina - shit.
Apr 20 14:51:39 4m 31s Fae'calling ♥ 1 Audio gives me vibes of Resident Evil, the old ones. Felt like I could really touch the stars :)
Apr 20 15:09:07 17m 28s I have no WiFi and I must game ♥ 2 Very cool concept, reminds me of something but I don't know what. I want to highlight the audio, it's really fun and makes a huge contribution to overall game feel. I'm happy that I am not experiencing the same wi-fi issues :D
Apr 20 15:18:09 9m 02s LOUD TOWN ♥ 1 You already got me on the text animation, so satisfying. I liked visual style and how it turned out to be really "deep" with only black and white. Can't say I'm a fan of survival horrors, but I enjoyed this experience
Apr 20 15:25:06 6m 57s Remote Tactical Wars ♥ 1 I don't even know with what I'm impressed more. How you came up with all of these mechanics, or how you managed to implement them in such a short time. This is the best one so far
Apr 20 15:47:21 22m 15s VOID ♥ 2 I didn't understand what's happening, but something cool was happening
Apr 20 15:57:08 9m 47s Wave ♥ 0 Fun little game. Would be cool to have audio that changes it's pitch based on the frequency input on the level
Apr 20 16:03:29 6m 21s Monolith ♥ 1 Wow! This is incredible. Plus one from me because I like first person shooters. Seeing this in COMPO is impressive.
Apr 20 16:29:09 25m 40s Echo ♥ 1 Nice work making something that simple to be that interesting
Apr 21 12:48:07 20h 18m DO THE THING! ♥ 0 This game is so much fun. At some point I though the alien just happy that I'm smashing the room with the microwave, or maybe because I fixed it. Screenshot 2026-04-21 161645.png High ratings in Fun, graphics, audio, humor are guaranteed!
Apr 21 13:00:07 12m 00s Avalanche ♥ 1 Incredible game! I noticed the tilt-shift effect - I’m a huge fan of that style. I really love the visual integrity and the fact that listening is the core gameplay mechanic. It would be hilarious to see goats climbing the rocks, though! I think I enjoyed this so much because we share a similar vision. We both made games where the player wanders around with orthographic follow camera looking for something, just with different goals
Apr 21 16:43:46 3h 43m While You Were Here ♥ 1 Collision of the platform was frustrating. I failed so many times falling through it sss11.png Aside from that, I liked the game. Even though it required so many attempts, I still finished it. The mechanics are clever and unique. Golem and main character are done well, I really liked character animations, his style. Such a cool guy - standing on the golem's head and pointing with a finger where to go.
Apr 21 21:36:15 4h 52m The Hive of Queen Bee-Atrice ♥ 1 I guess.... BZZZZZ :D So cute
Apr 21 21:45:09 8m 54s Signal Quest ♥ 2 You guys did so much. That's incredible, so many mini games, and it feels really polished. And I guess I'm not good at multitasking :D. Simon tried to tell me something, but it's his fault, don't talk to me 😄
Apr 21 21:52:40 7m 31s Link the Shrink ♥ 1 Looks awesome. For some time I forgot that I'm supposed to rate it. I was just playing and playing until I finished and closed everything including jam page. I liked every aspect of the game, good job.
Apr 21 22:01:16 8m 36s Fire Support Survivors ♥ 3 Very addictive. Cool mechanic with drawing signals, gives so much to gameplay. Killing enemies with those weapons feels very satisfying, but it's too easy. I'd like more challenging gameplay that punishes you if it takes too long to draw a signal.
Apr 22 07:14:12 9h 12m 1000ms ♥ 3 You made so many levels, that's impressive. I liked the core mechanic, it's really unique and clever. Art looks great and music fits really well. Idk what you are talking about, but when I read the game lacks polish I expected completely different experience. Did you mean polish language or smth? Haha
Apr 22 10:09:19 2h 55m Seagnal ♥ 4 I wanted to ask the police for help, but they busted me 😵. I liked dialogues it is a strong part of the game. Amaze amaze amaze!
Apr 22 12:40:41 2h 31m Alpine ♥ 1 Stunning work! The 'juice' and game feel are spot on, and the narrative is a lovely touch. It looks and plays like a polished Steam title. Highly impressed! This is the highest-rated game of the jam so far from me. I slept only 8 hours too 😅. But I was going COMPO
Apr 22 15:29:46 2h 49m Signal Slip ♥ 2 I like both the idea and execution. The vibes here are unmatched. Like many others have said, the visual effects and atmosphere pulled me right in. It’s always great to see a jam game feel this immersive!
Apr 22 16:56:56 1h 27m Signal Blast: Alien Shooter ♥ 1 This game had potential. The pixelated graphics in the post-jam update look great, and the shooting effects and feel are amazing (amaze amaze amaze). The idea and visuals are definitely the solid parts of the game. I feel like the gameplay loop lacks something, but maybe that's just me. Overall, you did a great job! Statement.
Apr 22 17:13:09 16m 13s Checkers: Under the Radar ♥ 1 The polish on this is insane. The music and visuals create such a great mood, but the real winner is the originality. Taking a game like checkers and flipping it like this shows some really unusual, high-level thinking. Congrats on a great entry!
Apr 22 17:31:43 18m 34s Why, Fye!? ♥ 2 Interesting idea, but I found the camera angle and locations a bit frustrating to play with. It’s also missing sound, and I really wanted the option to change a piece's position after placing it. It’s a solid concept that just needs more polish to feel right. Using Wi-Fi as a puzzle element is nice mechanic to explore, I liked it.
Apr 22 18:33:41 1h 01m Lidar Signal ♥ 1 Now I can tell everyone that I’ve officially been to Brno
Apr 22 19:04:43 31m 02s Connection Lost ♥ 1 Took me some time to figure out how to play, but it turned out to be quite fun!
Apr 22 19:13:32 8m 49s Signals in Distress ♥ 3 Combining colors as a puzzle mechanic is really fun. With a bit more polish, this could easily look like a solid Steam title!
Apr 22 20:42:18 1h 28m Wi-Fix It ♥ 5 How you guys did that.. It's just perfect. Should I even enumerate what's good here?
Apr 22 21:11:55 29m 37s Save the Cat ♥ 1 Great decision on the visual style, it gives a unique feel to the game. Poor little cat was sitting alone in the house full of zombies 😨
Apr 22 21:25:16 13m 21s Panik Medik ♥ 4 As a UE C++ developer, I’m always happy to see Unreal used in jams (even though I usually stick to Unity for the shorter ones). I’m curious, did you guys go with C++ or Blueprints for this? Regarding the game, you absolutely nailed the visual style. I enjoyed the driving and drifting in the ambulance so much that I eventually started ignoring the patients just to drive around! One technical note: I assume Lumen is on, but it feels a bit redundant with this art style. My GTX 1060 could only squeeze out 30 FPS, so it might be worth looking into for optimization
Apr 22 21:30:23 5m 07s Please Press Button ♥ 0 I didn't quite understand what was happening at the start, but I eventually got there. I really liked the pacing, though I didn't have enough time to actually read the news! That said, the visuals, animations, and sound are super cool. Great job
Apr 22 21:36:27 6m 04s MIXLAKE ♥ 3 You absolutely nailed the atmosphere. The art and sound are perfect together and feel very natural. The core mechanic is so unique and unusual, but it works perfectly
Apr 22 21:46:41 10m 14s Walkietalkie Runnie ♥ 1 Funny name and even funnier execution. Those hand graphics and voicelines give the game such a great, hilarious vibe. Beyond the humor, the core mechanic is really unique and works perfectly!
Apr 22 21:55:32 8m 51s Trace In The Either ♥ 1 Amazing style of the graphics and the audio is so atmospheric, it really puts me in that room and makes me feel uncomfortable. Amaze amaze amaze
Apr 22 22:21:45 26m 13s Digital Squirm Processing ♥ 1 I'm not a beginner in sound, but still it was useful and interesting. Everything here is on the top level. Actually found you on the New Grounds.
Apr 24 17:22:25 43h 00m Mission: Stop Transmission ♥ 1 I can tell, you managed to build OS in 3 days better than Microsoft did in 30 years. So many minigames, amazing graphics, I like it ✌️
Apr 25 21:10:59 27h 48m Signal Path ♥ 2 Fun game with a clever, unique puzzle mechanic. Amazing graphics too! I love the attention to detail and the satisfying color palette. The art style is great. Good job!
Apr 28 19:36:57 70h 25m Catch the signals ♥ 1 I'm happy that I could figure out how that works. Turns out I'm not that dumb 😄 Interesting puzzles, it was fun.
Apr 28 19:47:35 10m 38s Distant Assistant ♥ 1 There was more to game than I initially expected. The puzzles turned out to be really fun. Though I didn't try to intentionally stack up the tiles to disappear, I was just dragging the once I needed continuously until it worked. As they say: work hard, not smart. Or, whatever. Good job! I hope you will reach 20 ratings, because right now you don't have enough to get yours at the end of the jam
Apr 28 19:53:48 6m 13s Vibe Check ♥ 2 Clicked this game to pass the vibe check, instead I lost my phone like 120 times. Great game
Apr 29 14:34:49 18h 41m The Beacon ♥ 1 It wasn't what I expected. PS style dithering looks great here. The game made me feel uncomfortable, but I mean it in a good way. The atmosphere is strong, I felt lonely, and unprotected, disconnected from everything in almost realistic environment, but something felt off. I don't even know how to explain this. The music seems chill but at the same time makes you feel tension. I think it would benefit from additional sound effects. (I couldn't find the key in the house for about 3 minutes, because I just missed it in the dark :D)
Apr 29 16:32:10 1h 57m Chomp Radio ♥ 1 I could play forever
May 3 14:42:02 94h 09m Gasp Away! ♥ 1 The game is easy to grasp, and once you get the hang of it, it’s really fun. Pulling off combos and completing several letters in advance is very satisfying. The gameplay is incredible for using only one input button.