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Feedback comments for LD59
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| Timestamp | Since previous | Game | fabelay's comment | |
|---|---|---|---|---|
| Apr 20 14:24:44 | Zone Out | ♥ 1 | Looks very polished! Love the art. ✌️ | |
| Apr 20 14:31:13 | 6m 29s | Broadcast Alignment | ♥ 1 | Beautifully made. I enjoyed playing it, but didn't know I already won and played forever. :D |
| Apr 20 14:41:53 | 10m 40s | Listen to the Sky | ♥ 1 | Seriously loved the game! I didn't know what to do in the beginning, but I found out quickly and the music made me feel like flying! The theme was matched perfectly too! |
| Apr 20 15:16:33 | 34m 40s | Signals, please | ♥ 0 | Holy shit! One of the best games I've seen so far! It is a real strategy game! O_o My main feedback is, that the many flags needs the armies to move super slow to be able to find the right flag in the pile, but at the same time this makes it hard to understand what they are doing and can bore you away. Maybe the concept could be somewhat adjusted there, to remove this contradiction. Anyway, super nice! Impressive! |
| Apr 20 15:22:05 | 5m 32s | RETURN//NULL | ♥ 1 | Love the game! It's really atmospheric and the black hole animation/shader is phenomenal. This alone had captivated me. |
| Apr 20 15:35:12 | 13m 07s | Pulse | ♥ 0 | Fun game indeed! I felt mildly nauseous whenever the signal fades and its all black again. Weird, I think I never felt that with a 2D game 😆 I still pulled through and won! |
| Apr 20 15:41:44 | 6m 32s | Traffic Jam | ♥ 1 | Pretty cool! I think I never fully understood how to be good in this game, but I managed to have traffic flowing quiet nicely. Thank you for making this! |
| Apr 20 15:53:36 | 11m 52s | Cheeky Cherry Choo Choo | ♥ 1 | Had some trouble to know what to do, but then I was in the flow! Thanks for the HTML version, had a lot of fun! |
| Apr 20 15:59:09 | 5m 33s | Cardboard Delivery Service | ♥ 1 | Great design and theme, had quiet some fun! I had trouble to understand what to do, but your video helped! It's also a Tony Hawks Pro Skate competitor ✌️ |
| Apr 20 16:02:29 | 3m 20s | I've Got No Signal! | ♥ 1 | I thought I can pick up the bomb 😢 Great game! |
| Apr 20 16:05:29 | 3m 00s | Call Me | ♥ 1 | The game design is strong on this one! It's not easy to come up with a concept that works and this one does! Nice work! |
| Apr 20 16:06:16 | 47s | Blackboard Eraser Arcade | ♥ 1 | I love the memory part and the leaderboards. The artwork is also very cute. I must admit, I didn't completely get it the first time. XD |
| Apr 20 16:15:04 | 8m 48s | Isolated Signal | ♥ 1 | The game is basically finished. It has just the right amount of tension and everything. I died because I used up my bullets on trying out the mechanics, haha! Top! |
| Apr 20 16:19:17 | 4m 13s | Jump, meow! | ♥ 2 | Very relaxing and cute artwork. ♥ |
| Apr 20 18:43:54 | 2h 24m | 灯台の見守り — Lighthouse's Vigil | ♥ 2 | Lovely game! I liked the visuals a lot and the voice acting gives additional atmosphere. I had no problem to understand what I needed to do either. It's hard to come up with an idea on how to improve this actually. The only downside gameplay wise might be that you can do only so much with one light beam. If things get faster the main bottleneck is light beam speed, not so much your skill, I guess, which was a little frustrating at times. Overall a great game! |
| Apr 20 19:27:19 | 43m 25s | Babel Bluff | ♥ 2 | I wasn't prepared for it, but I definetly had a run in between, when I thought, I was truly one of them. I somehow just knew. XD Great artwork, sounds and game design. Everything went smoothly! |
| Apr 20 19:46:39 | 19m 20s | Rouge Light | ♥ 2 | This is a cute little puzzle game about people commuting to their destination and its the players task to make them get there fast. What I liked: - the musical choice: it reminded me of times when I played the old Sim City games - the cars drive on the street pretty believable - the drivers get angry if you let them wait to long What felt off: - sometimes I couldnt toggle a traffic light and I didnt understand why - I wish instead of a pattern there has been buildings around the streets, that wouldve created much more atmosphere Had quiet some fun clicking the traffic lights ✌️ |
| Apr 20 19:52:28 | 5m 49s | The Last Transmition | ♥ 1 | Wow, the artwork is amazing! Really well done. So heres my feedback: What is amazing: - The artwork (obviously) - The game play does make sense and is easy to learn and not simple to master - The signal theme is beautifully captured What felt off: - The settings menu didnt work (yet?) - I wish there were more info on this works, I only learned by a lot of trial and error, which just used my lifes Overall impressive entry, cheers! |
| Apr 20 19:53:44 | 1m 16s | STAY ON AIR | ♥ 2 | We want the links 😄 |
| Apr 20 19:58:51 | 5m 07s | The Black Cat | ♥ 1 | Hey there! I played through all of your game and I found it really cute and it has quiet some potential. The art is very detailed and fits Edgar Allan Poe incredibly good. The game is played through very fast right now and the cats controls are kind of chunky (I kept entangle myself in the words), but it inspired my imagination. Is there sounds in the game yet? I didnt hear anything and I wish there was a narrator, that would give so much atmosphere! |
| Apr 20 20:00:50 | 1m 59s | Beacon of Hope | ♥ 1 | Your artwork looks so promising, but your itch.io page is not yet public. Give us your game! 💌 😆 |
| Apr 20 20:04:13 | 3m 23s | We Come In Peace | ♥ 4 | Incredible what you created in that short of a time. Deck builder games are so hard to balance and come up with in a fun and playable way. |
| Apr 20 22:16:53 | 2h 12m | 1100 Fish | ♥ 3 | I like that you can command multiple ship, that really gives the multi-tasking kick. The atmosphere is thick and I enjoyed it very much. |
| Apr 21 09:36:56 | 11h 20m | Fire Support Survivors | ♥ 3 | Impressive graphics and interesting gameplay! The coordination between walking and drawing shapes with the mouse was easier than I expected. My suggestion would be to make targeting easier, often I had a hard time to understand how I actually gonna shoot with the ability, but maybe that is a skill issue, haha! ✌️ |
| Apr 21 12:39:27 | 3h 02m | ONE BAR | ♥ 0 | Interesting concept, but it seems to be a AI generated prototype? At least the UI looks like the prototypes I generated with AI, haha. It could use a lot of manual polishing. Anyway, thumbs up for the idea, its like a simplified and full force Pokémon Go type of game. |
| Apr 21 12:49:39 | 10m 12s | Nowhere Station | ♥ 3 | The atmosphere is really deep, its uneasy. The story is twisted, interesting and emotional. Nice game! I wish I could actually walk around the scene. With this art style, this would be so intense. It absolutely looked to me like I could, but I havent found any way to do so. |
| Apr 21 13:07:17 | 17m 38s | TWILIGHTHOUSE | ♥ 3 | Nice look and feel! Really immersive for such a game. I like the Kraken the most. I didn't understand why boats starts sinking mostly after they already saw my beam, I guess they get super eager to get to safety that they stop looking for obstacles, lol. Music is also nice. |
| Apr 21 13:37:35 | 30m 18s | Cookie Signal | ♥ 2 | Lovely simple game! Really good actually. Game play is top notch and its easy to understand and enjoy. The art style is special too. Music is also really good. Really not much to say. I just found this, but its my favorite game over all games so far, because its exactly the game i play with my dog, only that i can experience her POV now. Here is my highscore (edited after tryharding): Screenshot 2026-04-21 at 16.16.15.png |
| Apr 21 15:25:06 | 1h 47m | Herdware Signal | ♥ 2 | Wow, what a ride! What was amazing: - the drive mechanics! Even though i got stuck a few times it felt pretty natural - the atmosphere generally. very thick. also a huge fan, because its somewhat similar to our game haha - graphics. very beautiful and detailed. - map size: seriously, how big is that thing? i felt like driving forever - Music creeped me out in all the good ways. What felt off: - I couldnt find the exit. I was hunted for a long, long time and eventually got killed. Maybe some clues would be helpful. - There were some shadow artifacts, somewhat glitchy - in the HTML version the mouse wasnt properly captured Moo: Screenshot 2026-04-21 at 17.10.14.png |
| Apr 21 21:41:29 | 6h 16m | Awaiting Response | ♥ 1 | chrome_G9uYyHyST6.png Amazing game for sure! The back rooms feeling was intense and I had a lot of figuring out how to escape. The best thing about the design is that every room can take quiet some time to solve, but when you know it, you can speed run the whole thing in a minute or two. Love it! |
| Apr 21 22:23:05 | 41m 36s | HAYWIRE | ♥ 1 | Insane artwork and style! The gameplay was not super intuitive, but its a unique combat idea and the vibe is immaculate. Once the brain drag mech clicks it feels actualy great. Well done! |
| Apr 21 22:30:10 | 7m 05s | LunaTerm Signal Solver | ♥ 1 | Lovely game! Terminal games have a special place in my heart. I am still playing, but just one thing I just found: If you type $signal manual it will crash. Also when typing $term 1 it also crashes. :/ |
| Apr 21 23:20:19 | 50m 09s | MEGAHONK | ♥ 1 | chrome_P4lRBL22Ni.png It went so perfectly smooth until then. I was caught in a megalomanian traffic jam and almost stepped out of the vehicle and started a fist fight. Great game! |
| Apr 23 14:08:34 | 38h 48m | Observer | ♥ 1 | Loved this game! The twist made me go wtf! and this was awesome! |
| Apr 23 14:21:40 | 13m 06s | Ray of Hope | ♥ 1 | The fog and god rays do a lot of heavy lifting here, the atmosphere is easily the strongest part. I also bounced off the button puzzle and ended up brute-forcing it. Mad respect for shipping this despite the Unity troubles you mentioned! |
| Apr 23 16:48:11 | 2h 26m | Winter Resort | ♥ 2 | haha, the humor is strong with you guys! the controls are hard to use (I was stuck at the first stairs until I found out that I can jump to overcome the invisible obstacle at the end) but when you get used to it it gets really funny. Well done! |
| Apr 23 16:56:34 | 8m 23s | Effigy of the Sky Lords | ♥ 1 | This game has everything that matters for a full adventure game! I like the humor and aesthetics the most. Controls and how conversations work could be improved, but hey its a jam game. Nice work! |
| Apr 23 17:00:58 | 4m 24s | The Light House Keeper | ♥ 4 | I couldn't decypher what is walkable area and what is a wall until I finally found some clues, lol! Other than that it was actually fun and the best was the splatter decals! That was pretty impressive! Also bonus points for voice acting! |
| Apr 23 20:32:00 | 3h 31m | ULTRA-RADAR | ♥ 1 | The dread it creates to not see everything all the time is wild. Also liked the kickback when shooting. Great entry, especially for compo! |
| Apr 24 21:42:13 | 25h 10m | Pyre Lookout | ♥ 1 | I connected with the Frog! This is a great game, that reminded me a lot of Disco Elysium and Firewatch of course. The atmosphere is amazing, the humor is also nice! I liked the change in background when the fire grows near, I got scared, lol. Only thing I can give to improve it is mostly, that the wall of text was a little too much of me, especially because it often jumped around and I needed to look for the part I didnt read yet, whenever I continued the dialogue. Oh! We have almost the identical settings menu in our games, lol! |
| Apr 24 21:50:31 | 8m 18s | SILENTIUM | ♥ 4 | drove around for a good while and the atmosphere is great! loved the radio! Mechanics are simple enough but the organic interactions are great. makes it feel engaging. impressive amount of work done in the time available, great work, looks really polished. |
| Apr 24 22:04:29 | 13m 58s | Small Among Storms | ♥ 3 | Pretty game, cute main character! I died a lot. Honestly I didnt understand what I should do to prevent attacks. I tried to dodge lightning and go up a tree to get away from the owl, but there was to chance but to go forward? Also I expected jump on space, took me way to long to realize! Impressive result! |
| Apr 24 22:08:10 | 3m 41s | Ghost Pulse | ♥ 1 | I got jumpscared! You somehow managed to put enough immersion in this 2D game, that I almost jumped from my seat, lol! Nice work! |
| Apr 25 10:13:20 | 12h 05m | Super Glop Arcade | ♥ 2 | Thats a nice base for an arcade game. The mechanics were somewhat clunky and often I didnt understand why I die or the starting conditions were weirdly all over the place (in the digger i often died within the first split second and other times I was disconnected from the other caves and I could take my time or the space invaders one where the ship shooted without me clicking at the beginning or the first shot being directly in my face without much time to start playing). The pixel art is very nice and with giving more love to every games mechanics it could become a great arcade compilation! And its 9 games for 1 jam! Thank you for your entry! Also thank you for talking about your AI prompting strategy. |
| Apr 26 08:54:22 | 22h 41m | Signal Spoofer | ♥ 2 | Great Portal vibes! Loved the game! that it looks "under construction" is a believable design choice, because it might be lab conditions. Played through until I was about to get washed 🙈 The only moment I was really stuck, was when I needed to hack the scanner. I didnt even think about this possibility way too long. Nice! |
| Apr 26 21:55:03 | 13h 00m | Téloche | ♥ 4 | very relatable game when you were alive in the 20th century! easy to understand, amazing assets, quick and fun. thanks for making it! |
| Apr 27 22:44:46 | 24h 49m | S.L.O.P. - Signals lost on planets | ♥ 2 | Love the physics! The "space junk" is making it real hard to hit the target. I've been trying to spam the screen with signals, but it wasnt really working either, even though it was fun to be able to do that. Its a very delicate thing to do to actually hit the target. The good: - The Physics are fun to play with - Space is great and works great in this game - It's also somewhat educational What felt off: - I had the feeling the same looking pla... SPACE JUNK had different gravities, is that true? - The main thing to make things harder, was to hide the goal behind space junk. I wish there was more variety. - It was kinda hard to predict orbits. Maybe a short preview of the flight path could increase the fun. A very nice game that kept me hooked longer than I thought it would. |
| Apr 27 22:59:08 | 14m 22s | Signal Tower | ♥ 0 | The game looks really promising and absolutely something I'd play the sh*t out of. I had a hard time playing it thought, because in the first run everything was upside down and the controls reversed too (the floor was the ceiling and going left made me go right)?! That was super weird. I tried again and then it was all correct and I could play many waves. It was quiet some fun and the only thing I was really missing was more special effects like explosions, hit markers, etc. Nice entry, thank you for sharing! |
| Apr 28 23:46:58 | 24h 47m | Kepler-186f | ♥ 0 | Loved the aesthetics on this one! The lowpoly sci-fi atmosphere is solid. Tuning the frequency on the gun is a fun innovative mechanic. The music is simple but eerie and reminds me of 70s SciFi. Well, the whole thing reminds me of that! Of course there could be a lot of polishing, but a strong entry overall. |
| Apr 29 19:26:47 | 19h 39m | What's Up? UFO! | ♥ 1 | Really relaxing game with nice music. I really liked the "voice acting". Thats a smart way to replace real voice acting. Thanks for the web version! |
| May 4 09:31:26 | 110h 04m | Dot Dash Mash | ♥ 0 | What an incredibly polished result. The music, the muting on beeps being played, the puzzle depth. Could be a mobile game just right off the batch! The only feedback I found: - on itch for some reason the window was too large and not everything was visible (on a 4k monitor), but it worked fine in fullscreen - the instructions come in too slow - i didnt understand immediately, that its irrelevant when beeps start/how long long ones are. Probably my fault, lol. Amazing game! |
| May 4 16:24:10 | 6h 52m | Stay Tuned | ♥ 1 | Audio and Mood is this entrys strongest part! The game is a card upgrade shooter and you shoot with radiowaves. I am still not completely sure how to play it correctly or whether I won or died, haha. I felt like ive taken no damage, but its not completely clear without knowing it. I like the audio and the general art style a lot, with polishing and clear instructions it would be really nice. |
| May 6 10:26:26 | 42h 02m | Bad Vibes | ♥ 2 | Nice platformer, i emptied my gun in the first couple of seconds until I realized it drains the energy. One of the ladder jumps is really hard :> I really liked the animations, that stood out immediately. Could have more polish and balancing, but its a jam after all. |
| May 9 10:30:49 | 72h 04m | Stop and Go | ♥ 0 | Simple graphics, but pretty fun! The main problem is, that there is that part of the game where the right way to play it is to not play it at all. The signal idea is interesting, but not doing anything feels weird. There could be a way to shield oneself against the stop signal or maybe some slow movement in hiding can work or something like that. I still had a good time trying to hit those jumps! |
| May 9 10:42:30 | 11m 41s | Wavelatro | ♥ 1 | wow, what a game! i love the graphics a lot, great atmosphere. I had a hard time to understand what i was doing and still won though, haha :) |