FoonLudum Dare ExplorerLD59 → Stop and Go

Stop and Go

By pixelverse

View on ldjam.com

CategoryRankScoreCount
Overall2.7615
Fun3.1915
Innovation2.1115
Theme3.7315
Graphics1.7315
Audio2.2615
Humor1.8714
Mood2.4215

Comments

tynaa 2026-04-21 07:09

If I died, it would be nice to have a respawn. But the game is pretty cool. I like the sound effects.

turotomo 2026-04-21 16:05

It turned out really addictive! (But the buzzing sound from the board scares me a lot :))

shimiki 2026-04-21 16:08

Good job, man. Keep it up.

meemog 2026-04-21 16:11

Pretty tight platformer controls, which I'm always a fan of and the levels are of a good difficulty. I think the gimmick could work better with some more dynamic levels, such as moving platforms or some enemies that you have to plan for.

bigdippers 2026-04-21 16:15

Completed.png

Cool idea doing red light green light, nice little game, well done!

alineo 2026-04-21 16:16

I often died trying to gain a few milliseconds in vain lmao. Fun to play and quick to do the levels once you have the timing. It would have been nice to be able to manage the sound volume, they felt loud and a bit agressive. The controls are simple but do the job. Well done

holysparks 2026-04-21 16:20

Very nice and straight forward, but lots of potential. I can straight away think of how moving platforms or any forced movement would make the player have to pick carefully when to risk moving.

My advice is for the next game you try to add a bit more of polish before making more content. Like make 2 levels so you have it all working from beginning, level transition, etc. then you'd probably have had time to add a restart button inside the level for when you die, fix the sounds that still play even when dead etc. and still make like 4 levels

head-priestess-ari 2026-04-21 16:20

Yea! I second the level reloading after for example any button press. I'd maybe also allow movement once the instructions are changing back, I died because of that way too often. (^^; That said and done, loved the game! Really nostalgic for old online flash games. Good job!

jan-sate 2026-04-21 16:22

Aww. Seeing this kind of game brings back my memories. Back when I was a kid I discovered Game Maker and made plenty of games with ...uhm... "minimalist" graphic like yours. I drew with Mspaint. Unlike yours, those games of mine didn't even have audio because I had no clue on how to make them.

I also played your Drone Delivery game game out of curiosity haha. It's quite encouraging to me to see kids making games. Now that I've grown up and I don't have as much time making games. :-(

The game mechanic of yours is good tho. I enjoyed playing it. :-)

pawel-waligora 2026-04-21 16:40

Simple, fits the Theme and perfect for my short attention span.

jin9310 2026-05-09 09:59

actually pretty nice idea and take on the theme. I can totally see this could have a potential to make some more fun with these signals, but totally understand that you just cant do everything during the jams timeframe. Cool stuff though, really solid entry! good job

fabelay 2026-05-09 10:30

Simple graphics, but pretty fun! The main problem is, that there is that part of the game where the right way to play it is to not play it at all. The signal idea is interesting, but not doing anything feels weird. There could be a way to shield oneself against the stop signal or maybe some slow movement in hiding can work or something like that. I still had a good time trying to hit those jumps!