Foon → Ludum Dare Explorer → Users → Pawel Waligora

Pawel Waligora

View on ldjam.com

Games

YearLDThemeGameDivisionRankOvFuInThGrMo
202659Signal👥Lost Signal: Network Warfarejam7602.962.643.223.643.242.32

Performance over time

overall score (left axis) percentile (right axis)

Correlations

Feedback left by Pawel Waligora

Pawel Waligora leaves an average of 6.0 feedback comments each event.

LD59 — Signal (6)

Unsent by Reverdie 2026-04-27T20:34:47Z ♥ 1

I liked the music and artstyle and the choices that you have to make, they really make you think weather to listen to the instructions or to disobey.

Gameplay wise - i wish there was more challenge to decoding the signals. For example a minigame that requires precise timing or a tiny puzzle. Does not have to be sophisticated, just enough to make game more exciting.

Unfourtunately the radar stops displaying anything after second signal of day 2. I don't know if i am doing something wrong, or is this a bug... You also have to watch out with pixelized fonts, as they can be hard to read.

Deadly Cliffs by Michl Bayer 2026-04-24T19:24:27Z ♥ 1

Very interesting concept. I haven't played anything like this before. Though at first i didn't know where ships were comming from. And also ships rotate instantly towards the light, which can make them crash after a slightest move of the light when they pass nearby a rock. It sometimes can be a bit flustrating, when directing ship away from a rock actually makes it crash. I like the ship variety. I also like how unergonomic the lighthouse is initially, it really plays well with the upgrades. Also the obstacle ship poses a good challange. Overall quite nice.

GHz: WEE by Entink 2026-04-22T20:13:48Z ♥ 1

You absolutely nailed the horror part of the game! It really got my blood pumping. I only really wish there was something more to it mechanically, like ping usage having some negative consequences, or having a way to distract enemies. Game could also have a more clear path, looking for keys in a maze sometimes feels like searching for a needle in a haystack. But overall, well executed core idea, keep it up!

CXNTACT by NonDev 2026-04-21T19:40:45Z ♥ 1

A full-blown settings menu and a working terminal! Are you kidding me?! Best atmosphere from the games i played so far on this jam! I do very much agree with previous commenters. The game is very polished, but short. I loved all the little details.

I only really had one issue: the game was slowly getting laggy and unresponsive over time (I played on Firefox).

Stop and Go by Pixelverse 2026-04-21T16:40:24Z ♥ 2

Simple, fits the Theme and perfect for my short attention span.

Shadow of The Deep: Wild Hunt by YadEnergy 2026-04-21T15:46:46Z ♥ 2

I am a bit confused... Can i fight back against the sea creature?

Neat graphics btw.