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coltonphillips

Feedback comments for LD56

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TimestampSince previousGamecoltonphillips's comment
Oct 6 23:53:54 Soulkeeper ♥ 1 I really enjoyed the atmosphere. The soul mechanic is pretty cool, once I realized how it all worked.
Oct 7 00:15:13 21m 19s Bugged Off! ♥ 2 This was a really good game. I only want to mention that it could be nice to have hover states, and larger hitboxes on the interactables. This is a story that only video games can tell. I can tell you have amazing skills at balancing and designing puzzly things.
Oct 7 00:27:40 12m 27s Star-Bearers ♥ 1 I really liked the art and atmosphere. I found it a little hard on my hand to spam click to move. The story is cute.
Oct 7 00:36:10 8m 30s Pixies!! ♥ 1 Haha, wow this cracked me up. Enabling time travel mode was an awesome feature. This was such a flex. Desktop Apps are awesome.
Oct 7 00:50:11 14m 01s Gob ♥ 1 I had no idea the thrill of systematically eating a row of trees, slowly erasing them from existence like a computer erasing files from a folder. Or the opposite of blitting a game. This was the perfect thing.
Oct 7 01:02:03 11m 52s Tiny Car ♥ 1 Insane! For me, the speed and turning speed are too high for me to handle. This is a successful experiment! It's so buttery smooth!
Oct 7 01:20:29 18m 26s Tiny Push, Big Nap ♥ 2 I really love your pseduo3d effect. This game hurts my hands a little bit as I'm older. It would be nice to spawn on mouse hold as well at some slow cadence. Great job!
Oct 7 01:26:15 5m 46s Anthill Defense ♥ 1 Thank you for making this game. Brings me back to Warcraft. This is a good idea for a game. I think you did a great job.
Oct 7 01:42:30 16m 15s SKUPKA ♥ 4 This is Art! Dang that was spectacular. Hurt my hand a bit from spamming mouse, tho :) <3
Oct 7 22:50:55 21h 08m Tiny Checkers ♥ 2 This has phenomenal polish and I love how you built out the bones for what you'd flesh the rest of the game (the intro character sequence) into. I think you've tapped into something so fundamental and true with this one. You're a genius. Some of the design choices that I didn't like at first, I realized later on that they were really important to the game too. Wild stuff.
Oct 10 03:58:36 53h 07m The Scrimbly Bimblies ♥ 0 I didn't get a hang of the mechanics quickly, but to repeat what others have said, it's a fun clicky mechanic. Knocking them directly from the top lane is fun. Don't think the bombs are helpful in the game tho? thanks for making it!!
Oct 10 04:06:22 7m 46s Moldable Monster of Mine ♥ 1 This is a really pretty and polished title. It reminds me of a good game called "Passage" in it's simple presentation. I found some of the interactions to be frustrating, perhaps would be mitigated with a larger playing window, I have tendonitis and a high sensitivity mouse, 4k monitor. I had to stop playing but I truly loved what I saw. It took me long to understand the reticle, because it felt like a classic mouse pointer.
Oct 10 04:16:25 10m 03s Last Rollbug ♥ 0 I totally relate to this game. My first game was in game maker, and it utilized 2 player characters controlled by 1 person. Your game is much cooler and more impressive though! I really loved the art style in particular. I found the player controller a bit frustrating.
Oct 10 04:25:42 9m 17s Particle Wars ♥ 1 Very cool simple VS game. This is inspiring for sure. Thanks for making some amazing sound design and solid fun gameplay.
Oct 10 04:32:37 6m 55s Snail Typing ♥ 1 I really loved your art, and mood. I think this game could be even sillier; It reminds me of Justin Smith's work, and he definitely goes all out into zaniness. Still your game is quite silly, and cute. I kinda wish the letters were closer to the action, so it would be easier to glance at the race and the graphics. Idk if that makes sense. Great job!
Oct 10 04:35:55 3m 18s Kokins ♥ 1 This brought back old sweet memories. Thanks for making this.
Oct 10 04:40:25 4m 30s Frogi ♥ 1 The art is delicious. I simply must know how you made the dithering pixel art, the effect is amazing.
Oct 10 04:43:28 3m 03s Battle Dots ♥ 1 I'm gonna be real with you, I don't know what I'm doing. lol. Nice job overall though. It sounds like other people got it.
Oct 10 04:47:18 3m 50s You are What You Beat ♥ 3 I like-a the game!
Oct 10 04:50:05 2m 47s A Bug's Wife ♥ 1 This game is the most beatiful art!
Oct 10 04:53:37 3m 32s Misfit's Daycare ♥ 1 Really amazing mood and art, and sound too! but I really wasn't sure how to proceed.
Oct 11 02:21:13 21h 27m GravelHeir ♥ 1 I really enjoyed the way this game forces me to take my time in my actions by deliberately drawing it out slowly. The UI and hitbox interactions were a little frustrating. Thank you for making this cool game.
Oct 11 03:13:12 51m 59s BeetleBall ♥ 1 I liked playing this game with you. Thank you guys!
Oct 11 03:34:28 21m 16s The Blueberries Dawn ♥ 3 This really impressed me. I was totally sucked into the ambience and the environment. I reallly like it.
Oct 11 03:46:11 11m 43s Sammich ♥ 4 Thank you for making this wonderful game. The mechanics reminded me of my favorite game, Katamari Damacy. I can tell you all have a wonderful sense of humor, and poured your heart into this.
Oct 14 22:36:23 90h 50m Miku's Minion Madness ♥ 2 Thanks for making this game. Seems like a loving fan tribute. I really liked the card art, and it seems to match Miku art style correctly.
Oct 14 22:53:52 17m 29s Among The Deep ♥ 1 This looked like a full indie release after opening it. I definitely see what you did here, with this cool and moody vertical slice. Hope you had fun making it. Great job.
Oct 14 23:15:31 21m 39s I'm a Porter for the Worst Dungeon Party in the World ♥ 4 This game is taking some big swings with experimental ideas in game design, which I love. I think the character design and visuals are really impressive and cewl.
Oct 14 23:57:44 42m 13s Mooovement Game ♥ 1 Mooooooooo!
Oct 16 21:55:44 45h 58m Firefly Rescue ♥ 1 Thanks for making a unique and innovative game that doesn't need to rely on violence as it's main verb. I could offer plenty of feedback but instead I'll just say that I was really impressed.
Oct 16 22:09:59 14m 15s Butterjar ♥ 1 Really great job. As a piece of feedback, maybe you could make the restart sequence a bit more automatic, like when you die in super meat boy :v
Oct 16 22:14:40 4m 41s Carrot Patch ♥ 1 When I got hit for the first time I stg that was like a jumpscare for me lol. It would be nice to aurally or visually indicate when you picked up a grey carrot even just a little tiny bit to make it easier to react to. It would be slick to accept asdw controls as well. Amazing!
Oct 16 22:20:02 5m 22s Adelie - When We Were Young ♥ 1 Really fun. Reminds me of UFO 50's Magic Garden. Was that an inspiration? It would be nice to occasionally earn potions to clear some of the bones and spikes :v
Oct 16 22:26:44 6m 42s Tiny Flings ♥ 1 I thought this game was fun. I had the best time when I was spawning dozens of tiny humans, and the human-cam was an innovative touch.
Oct 23 03:01:04 148h 34m King of the Hill ♥ 1 This game has quite a quite an appealing 3d look to it, and I enjoyed the idea of controlling and strategizing with an ants vs wasp concept. I would like to see a version of this game where I could have the opportunity to control a large army at once, splitting up responsibilities, and stuff like that. Brought me back to warcraft days on shareware demo discs. Thanks for making this.
Oct 23 04:21:01 1h 19m TUSK ♥ 1 Thanks for making this fun game. Reminds me of super auto pets, or dicey dungeon. I think the art style is really appealing, and I like looking inside of the trojan elephant to scope out my crew. The crew is super cool.
Oct 25 05:43:01 49h 22m Lil' Chimeras ♥ 0 I don't like those really low res fonts for big text blocks, The copy text was a bit lengthy and this game has a lot of matte brown colors. The graphics look a bit "pillow shaded" if that makes sense. I don't like that I am seeing smooth interpolation of low resolution pixel art graphics. The pixel art is pretty charming when it gets started and I was excited to get going because I like the general concept. I'm focusing mostly on the graphics and presentation because I wasn't able to place more than 1 card or do anything further than that on either build. I also found a bug that can grow/shrink the card when hovering it. Would love to hear some tunes as well, but that's neither here nor there. Good effort, and keep up the good work. I think some more time in the saddle on drawing pixel art graphics would help your art out. I know I wouldn't fair any better, it's really tough haha. adeswfasdfasdf.png