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Feedback comments for LD55
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| Timestamp | Since previous | Game | cogcomp's comment | |
|---|---|---|---|---|
| Apr 15 19:38:01 | Fiend-Zone | ♥ 1 | Nice and simple concept, a bit frustrating when the player gets stuck on the other enemies and the game could start out with a few crystals spread out. However, I think the main idea is good. | |
| Apr 15 19:40:53 | 2m 52s | Diemancer | ♥ 1 | Interesting idea and the graphics look really nice! Well done! Some ingame clarification of what needs to be done would make the game a bit easier to just dive into, but the premise is pretty easy to pick up anyway. |
| Apr 15 19:52:52 | 11m 59s | Endless Engagement | ♥ 3 | Nice! I was thinking of doing something similar but ended up thinking "no that's just too much work" but you actually made it! The basic mechanics are good but I would've liked the ability to move along the surface to get a better overview. Well done! and again, it was nice to actually see what it was like without having to make it myself π |
| Apr 15 19:57:21 | 4m 29s | Demon Farm | ♥ 1 | Nicely balanced game difficulty. I like that the game was pretty simple to understand. Just attack, kill buy powerups and stuff with the loot π Quite addictive. |
| Apr 15 20:00:49 | 3m 28s | Summoners of the Rings | ♥ 1 | I've never actually anything quite like this. It feels like the game has a lot of depth in it that could take some time to figure out, which is neat, and the graphics style was really funny and enjoyable. Well done! |
| Apr 15 20:04:51 | 4m 02s | Power Summoning | ♥ 0 | The screen is cut off in chrome so I agree with @mdotedot that it made it a bit too hard to figure out what to do. |
| Apr 15 20:09:12 | 4m 21s | The Summoning | ♥ 2 | I loved this! I honestly thought that this was going to be really boring but actually works really well! Very addictive even when it makes me feel like an idiot π |
| Apr 15 20:12:47 | 3m 35s | Necro Jam | ♥ 1 | Interesting concept. Some of the attackers got stuck to my player a couple of the times I played and the music is a bit rough. The main premise is good and the summoning effect is really cool. |
| Apr 15 20:16:26 | 3m 39s | Raccoon Tycoon | ♥ 1 | Fun to see that someone was else made a puzzle game too! The game is a bit buggy and it doesn't seem to reset properly when restarting. I liked the puzzle element combined with getting a feeling for where to place the doughnuts! |
| Apr 15 20:20:28 | 4m 02s | Chief Ghost Crazy Cooking Bonanza | ♥ 1 | Clever to have images that match several words with the same character count. Really annoyed at first until I realised you must've done it intentionally π A hinting system that deducts points from your score but lets you continue would be cool. |
| Apr 15 20:25:28 | 5m 00s | The Klent | ♥ 2 | Very oldschool cool graphics. When I first found dino I was afraid it was going to turn into a flappy bird fiesta. Glad it didn't turn out that way. The music is a bit too repetitive for my taste, but with the time limit there's rarely time to make something that sounds good. Well done on making an enjoyable game! |
| Apr 15 20:32:04 | 6m 36s | Summoning by a lovely wizzard | ♥ 1 | Great graphics for the wizard, very nice. The dialogue was nice too. |
| Apr 15 20:51:13 | 19m 09s | Island Spirits | ♥ 1 | That was a very nice and relaxing game that really brought out my inner completionist. I just had to complete the game. Well done! |
| Apr 15 20:56:03 | 4m 50s | Nose Deep In A Book | ♥ 1 | Incanting took some time to get a grip on but other than that, wow! what a polished game and the graphics where really great. Well done! |
| Apr 16 18:55:42 | 21h 59m | Demons stole my stuff | ♥ 1 | A bit tricky to understand some of the summoning spells, but that's sort of the point π I enjoy your sense of humour. |
| Apr 16 19:12:55 | 17m 13s | Super Raptor Producer | ♥ 1 | Interesting take on a vertical platformer. Reminded me of "Rainbow Islands" which isn't a bad thing, we need more games like that π If you haven't played it I'd definitely recommend checking it out to figure out what to improve in your game. |
| Apr 16 19:22:19 | 9m 24s | Hentoad | ♥ 1 | Nice basic game but with the character switching it becomes a lot more interesting. I basically agree with most of the others, it needs a bit of fine tuning. Not just the mouse sensitivity but also subtle hints of when to switch and maybe more hints on where to go in the game. The hen collision box felt off even though it probably isn't. |
| Apr 16 19:26:47 | 4m 28s | The Summoning Goes On | ♥ 1 | Took a while to get that the circle hinted about the coming summoning. Other than that the graphics are nice, the music is catchy and I think the game pace is problem good but a bit too fast for me. Well done! |
| Apr 16 19:33:59 | 7m 12s | Winds of Change | ♥ 2 | Clever game idea. I hade a hard time avoiding the enemies. I think that it might've been a combination of how suddenly they can change direction and the colours used. I've there was some kind of pre-warning that your getting too close to the enemy that would help a lot and improve the stealth aspect a bit. |
| Apr 16 19:39:17 | 5m 18s | Mana Tactics | ♥ 2 | I think the idea is good here but it's really ambitious idea for a short game jam, so it just needs a lot more polish. Smaller map size, more animations to keep the player entertained and so on. |
| Apr 16 19:55:41 | 16m 24s | Arena Daemeana | ♥ 0 | The game was quite fun even though there was minimal interaction but just like @the-lame-brain I couldn't really figure out how to summon a powerful demon π |
| Apr 16 20:00:01 | 4m 20s | Meteor Portal Siege | ♥ 1 | Cool idea with the portals and I liked the graphics as well. I agree with some of the other feedback that it's not entirely clear in what direction something will be flinged or at times even if the rock will enter the portal or not. Figure out a way to make dumb people like me understand what to do and I think you've got a hit. Well done! |
| Apr 16 20:08:47 | 8m 46s | Athention, Please! | ♥ 1 | Nice relaxing yet addictive game play. The music gets on my nerves after a while but I love the muttering and the humour in it all. Well done! |
| Apr 16 20:12:25 | 3m 38s | Pokoe The Forest Summoner's Day Off | ♥ 1 | Great graphics and nice relaxing music. It's probably one of the best games I've seen so far. Well done! |
| Apr 16 20:23:25 | 11m 00s | The Summoner, serving justice | ♥ 1 | Took a couple of tries to get used to the controls (I've never played a parkour game before) but it's quite a good game and the music was impressive.! Well done! |
| Apr 16 20:35:40 | 12m 15s | Summoning Stones | ♥ 2 | Nice game and great graphics. I didn't really understand if there was someway to figure out where the crystals were or if I was just supposed to drive around, avoiding everything while trying to find them. |
| Apr 16 20:39:29 | 3m 49s | Conjurer's Game | ♥ 1 | Not much for card games but the humour and graphics kept me playing for longer. Nicely executed idea! |
| Apr 16 20:43:38 | 4m 09s | Pulse of the Ethereal | ♥ 1 | Top notch audio and great game idea. This ones my new favourite! It took a while to get used to aiming with the mouse but I think that's just me. Well done! |
| Apr 16 20:50:52 | 7m 14s | Slimemancer | ♥ 1 | Nice idea, it definitely needs more levels and actions, but the premis is there. Well executed! |
| Apr 16 20:53:39 | 2m 47s | Syzygy | ♥ 0 | I'm still unclear as to what I'm supposed to do to progress. Any hints? |
| Apr 17 19:45:31 | 22h 51m | the call of the rats | ♥ 1 | Not a very long story but quite satisfying. I think the rat killing could've been a bit more of challenge a bit of a stopper so that not everyone can make it to the end π That a side, nice game! |
| Apr 17 19:54:25 | 8m 54s | Familial Familiar | ♥ 1 | Fun story. The endgame needs a little more exitment but the rest is there at some level. Execellent compo game! |
| Apr 17 19:56:58 | 2m 33s | Ecaroh's Mecharoh | ♥ 1 | Quite a tricky game but well executed, Well done! The graphics need some work, but all the gameplay for a good game is there. |
| Apr 17 20:01:19 | 4m 21s | SummonerΒ΄s ritual | ♥ 0 | The character generation was really well done but some kind of combat or adversary or feedback on the creature created would make it a lot better. |
| Apr 17 20:08:31 | 7m 12s | Monster World Domination | ♥ 1 | Reminds of "Defender of Crown", but in realtime. The game needs more feedback in UI and some more details, but that's for after the compo. Well done on a nice concept! |
| Apr 17 20:12:43 | 4m 12s | Flickering Hope | ♥ 1 | The puzzle element was bit too complicated but I loved the mood of the game. Well done! |
| Apr 17 20:22:37 | 9m 54s | Sum on! | ♥ 1 | Nice tactics game. Pretty easy to win at the start which makes is very addictive. Well done! |
| Apr 17 20:28:56 | 6m 19s | Summoners Word | ♥ 1 | As others I had problem with the font. I thought the C was bracket, I had to come back here and check the comments. The idea however is excellent. So a bit of a cleanup and you've got a great game! |
| Apr 17 20:39:03 | 10m 07s | Arcane Ante | ♥ 1 | I'm not much of a card game guy, so for me this was kind of confusing. The music was really exciting and fun and the card graphics were well made. I imagine that his could be quite enticing for someone who enjoys cards. A very well made game for a 48h compo. Well done! |
| Apr 17 20:42:52 | 3m 49s | Summon the Armada | ♥ 5 | Interesting game concept but the physics need a lot of work. I agree with some of the others that the velocity needs to be reset when colliding or at least some type of minimal bounce to avoid making the player die so quickly. An interesting idea which isn't easy to do in a 48h compo. Well done! |
| Apr 17 20:48:57 | 6m 05s | Call for Aid | ♥ 1 | This is actually the second "light the lanterns" game I've played during this compo. This is definitely the one that was more fun of the two. The jumping and platform detection needs more work and the game is just a bit too easy. I love platformers and I like that this one isn't difficult, but it goes a bit too far in the other direction. Nice idea though! |