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TimestampSince previousGameVary's comment
Oct 3 00:17:30 Fantasy Haven ♥ 1 Great idea and solid execution! I like how difficult it is with the constraints given (I couldn't get above a 26 after a few attempts), and this really ties in well with the theme of the jam. Great work on the puzzle design!
Oct 3 00:23:30 6m 00s Galaxy in a Box ♥ 1 Fun game! The tutorial is implemented very nicely, the gameplay is smooth, the wormholes look great, and the premise is very funny. I do wish there was sound though - having some sort of feedback when you take damage would help a lot. Overall great!
Oct 3 01:08:23 44m 53s Escape from Pajitnov ♥ 1 Neat idea overall. I think the last level with the time limit was the best - having that pressure on top of finding items and managing inventory would be a frantic sort of fun.
Oct 3 01:18:48 10m 25s Purrrgatory ♥ 1 Cute premise! I love how quickly it ramped up.
Oct 3 01:53:25 34m 37s Setting the Stage ♥ 3 I LOVE the premise of this! The visuals are fantastic, from the title screen to the level select and the title cards, they really evoke the feeling of going to see an orchestra. The puzzle aspect is also so fun - putting the correct composition together and hearing them play brought a smile to my face. ~~I do wish there was more audio in between the playing, like some sort of shuffling or vague audience sounds or maybe just some notes being played as an instrument is being tuned~~. Overall incredible job! Edit: the audio is there now and sounds great!
Oct 3 02:24:10 30m 45s Bake Me One More Time ♥ 2 Fun game! I really like the voxel graphics and the sound, it evokes such a cozy atmosphere... in contrast to the absolute chaos that is non stop customers and frantic running around with dough and croissants on my head. As others have mentioned, it's a little difficult to interact with the correct counter but I think that adds to the chaos (in a good way). While I see where the theme is implemented, the difficulty of the game is less having little space and more about having little time to get all the orders done lol. Also, I love that the customers walk right around the counter and into the kitchen while they wait - do you want this bread or not? Great entry overall!
Oct 3 02:41:00 16m 50s Packed to the Gills ♥ 9 This is so fun. It's a simple concept executed amazingly and it's so cute and funny. The jellyfish idea is so smart, especially having it show up juuuust a little bit after the doors open; it forces the player to hold on and see if there's a little kiddo coming. I laughed out loud when the whale showed up. Beautiful. I really like the credits roll as well, and the haiku hints were clever. Amazing entry!
Oct 3 18:37:00 15h 56m Ship in a Bubble ♥ 1 Neat game! I found it a bit difficult because of the reflected bullets from the bubble, but that kind of mechanic is a fun take on this genre. The random powerups are great.
Oct 3 18:48:33 11m 33s Ambling Below ♥ 0 Fun game! I really enjoyed the difficulty of it - it's challenging but doable, and the length as well was perfect. The art is great, especially the little comic at the start.
Oct 3 19:48:50 1h 00m Vacuum Voyager ♥ 3 Amazing game! It's such a fun concept executed excellently. The art is so good, and I appreciate the attention that was given to the spill graphic and how it changes when you move things around. The music is good and I like how it changes when the vacuum is on. I especially need to praise the gameplay itself - the test button, being able to place one piece of furniture at a time, being able to reset at any time when clearly your solution was wrong - all of that qol makes this puzzle game fun to figure out. I can't stress that enough. I found it difficult, BUT, how simple it was to just place one piece and see how it affects the route pushed me to try and solve it. If all of that wasn't there, if I was forced to see the whole thing play out without being able to stop when it's clearly wrong, I would have given up (the entryway with the socks nearly defeated me). This game is HARD and it's so good, incredible job!
Oct 3 20:32:47 43m 57s Denpo ♥ 1 As others have said, I couldn't stop playing it. It's simple but done well and it's addictive and fun. Having a chain reaction go off is so satisfying. And the music! The music loop never got old! Great game. (edit: be honest, did you guys want Tiny Creatures to win? Cause I sure did. And these are some adorable little guys.)
Oct 3 20:56:10 23m 23s Mind the Gap ♥ 1 Fun little game! Although the controls didn't match the perspective the movement was still intuitive somehow. I really like the color palette and the music, it's so soothing. I also like how the initial island changes a bit with each respawn, it's such a tiny detail but it helps keep the visuals from going stale. I also want to praise the level with the two pointy bridges - I had to use the marble's shadow to see where they intersect so I can hop down safely. Great job!
Oct 3 21:42:08 45m 58s Homeward ♥ 1 I really like this take on adventure games through inventory. The writing and graphics are charming, and I really appreciate the tiny bit of randomness in the items you get - it adds a bit more strategizing to the game when you start with slightly different items. Great game! Put me on the board :D Screenshot 2023-10-03 163334.jpg
Oct 3 22:38:34 56m 26s Considerate Inferno ♥ 1 Ohh I really like this. The music and graphics and sound of the flames work together so well to create an almost serene atmosphere despite the y'know, fire. Showing the new growth after the burn is such a nice touch. I really like this, great job!
Oct 4 05:58:29 7h 19m The One ♥ 1 Fun little game! I like the art and the sound and the sword swing animation. I appreciate that you're given a ranged attack and are encouraged to use it given a max arrow stack, you don't see that too often. I like how the theme was implemented with the stage getting narrower. I feel like you could have made it a bit more challenging with more enemies spawning in the later waves and smaller arena, but fun game overall!
Oct 6 03:11:08 45h 12m Puss In Box ♥ 1 Fun and frantic! Love the audio especially
Oct 6 03:37:36 26m 28s Space Loops ♥ 1 What a creative game! The puzzles were difficult but didn't feel impossible and I had fun trying to figure them out, it made me feel smart lol. I enjoyed the constraint of there being a wall at the top of the level, which meant you had to be careful with your jumps, as well as the space constraints created by your past loops, which meant you had to time your movements to create space for your future loop. Very very cool idea.
Oct 6 04:53:23 1h 15m Final Frenzy! ♥ 3 ohh this was so so so so fun. I was (and still am) a doodler on any and every surface and I loved this so much, it tapped into my soul. Also the SOUND? THE SOUND OF THE MARKER IS SO HNNNG GOOD. The subjects got better and funnier with each one and the tests were sometimes tricky despite the notes and everything was so well written and I can't give you enough praise gosh. Amazing amazing jobScreenshot 2023-10-05 231150.jpg!Screenshot 2023-10-05 234647.jpg
Oct 6 17:58:12 13h 04m The Fregstival ♥ 1 It's wild how polished this game is for a jam. I love the art, the sound design, and the gameplay - everything! Putting tower defense with tetris is so clever and it worked excellently together. If I was to nitpick, I guess I just wish there was an undo button? I see that the orientation of the tiles matches the grid when the Frogod shrine is facing you, but it's not immediately obvious. That paired with the occasional misclicked placement (which is a user error ofc) can really screw you. So maybe instead of an undo, can have the tile orientation rotate with the camera? Not sure! Either way, amazing job on a very creative and clean game!
Oct 6 18:12:11 13m 59s Before The Trip ♥ 2 Neat game! I like the theming of it, and being able to fold items was fun. When I accidentally put two boots together and they clicked, it gave me such joy! It was fun to find other items that click together. As others have said, it was a little hard to tell what items were what, especially with the smaller creams, which I assume are different types of skin care? Hover text might be a little too hand-holdy when you're required to pack certain items to win, so maybe just a slightly different variety of items so the sprites don't look too similar? Not sure. Either way, good job!
Oct 7 15:54:28 21h 42m Stretchmancer ♥ 1 INCREDIBLE entry especially for a jam!
Oct 7 16:13:06 18m 38s Suck it to Them! ♥ 2 Wonderful work! The game is a pleasure to look at and feels great to play. The powerups taking up space in the gun is a great idea but I feel like it was hard to play around and so I just honestly ignored that part of the gameplay and beat it without storing any. Neat entry overall, a creative spin on vampire survivors!
Oct 7 16:27:26 14m 20s Space Inserters ♥ 1 Very creative and challenging game. I can see this being played as a daily challenge alongside something like Wordle. The minimalist aesthetic works perfectly here. Great job! (I also see you guys have audio as a rating but I didn't hear any, not sure if that's something on my end?)
Oct 7 17:37:28 1h 10m Raft Blaster! ♥ 2 Very interesting game. The controls are challenging but once I got them it became really fun and satisfying navigating the raft and doing the match 3. I played several rounds on easy/normal and the game always ended the same way - being stuck on a new raft piece that I had nowhere to slot. Unless I'm missing something, it feels really bad and punishing further into the game to match logs to create new pieces that just have nowhere to go. Sure I can maybe pick a config that will fit, but the select screen covers part of the raft sometimes so I can't be certain what space I have. On top of that, sometimes logs match themselves and I'm busy clicking elsewhere when that happens and a piece gets selected for me, so I have no control over it. And, I can't do a controlled burn with the bombs to make space because other pieces can auto match themselves and put it out. So then, I end up just waiting for my raft to fill up while I can't move. In this case, it feels like the player is being punished for doing too many matches, which feels really bad in a game of match 3. There's enough to juggle between navigating and fires and losing squares that I shouldn't ALSO have to worry about not having space for a raft piece. I think just letting the player lose the piece is fine, it lets the game continue and the player can still lose by being too slow and getting overwhelmed. Again though, if I was just missing something in the controls and there's a way to back out of the piece select, then pay this no mind! Despite that one thing, this game is honestly so fun and I could see myself playing more!
Oct 7 18:29:18 51m 50s LIGHTDANCER ♥ 1 VERY nice job! The game is beautiful, the gameplay is smooth, and the theming is on point. Incredible job.
Oct 7 18:46:17 16m 59s Sheep in Wolf's Clothing ♥ 3 Ohhh the art is so pretty and charming, I love it. I laughed when the first battle started because I was not expecting that at all. I found the gameplay pretty simple, which I think works for this because the focus is on the art and story. Great job!
Oct 7 19:16:33 30m 16s LiGHTHOLDER ♥ 1 Very solid and polished game! I like that the gathering is just proximity based with no button click, that it works if on all resources that are close enough, and that there are lighthouse upgrades that help with either resource gathering or defending. I can see this expanded with larger levels with more complicated paths, with a bigger upgrade tree, and with harder enemies. I'd be curious to play the next version of this!
Oct 9 17:00:06 45h 43m Donut Park Here! ♥ 2 This was a lot of fun. The game looks great and the gameplay is so smooth. I love being able to walk on top of cars - at the beginning of each day I'd just climb on top of an incoming car saying "givemegivemegiveme" until it lets me valet 'em. Super fun game, amazing job!
Oct 12 00:42:26 55h 42m The King is Watching ♥ 3 This is incredibly polished for a jam game. The art, animations, mechanics, pacing, difficulty - it's all superb. The use of limited space was perfect, and I really love that the max level doesn't just cover the whole grid.
Oct 12 01:27:31 45m 05s Tiny Island ♥ 1 Really solid game. I enjoyed both the jam and post-jam version, they play just differently enough that I liked both and would love to see both developed further. I especially like how quickly you can play the post-jam version - if you have a good streak going then you can constantly play cards as you're earning them and I love that I'm able to do that as the new cards pop up, it really makes me feel like the dev respects the player's time. Great work!