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silkworm_sweatshop

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TimestampSince previousGamesilkworm_sweatshop's comment
Oct 3 18:56:37 Spidy ♥ 0 LOL! I knew where this was going as soon as she refused the can. Fetch quest could've used a few more twists and turns but the game is still pretty charming.
Oct 3 19:13:19 16m 42s Hellbarrel ♥ 1 Hell yeah, intense! First time through I definitely felt the difficulty curve seemed to ramp up a bit too quickly but after a couple of tries you learn the patterns better. Very polished and well executed idea!
Oct 3 19:41:41 28m 22s PSI ♥ 1 Interesting, very moody! While I didn't die too much, death seemed a bit random when it happened. Maybe just getting around could be challenge enough or maybe it just needs some polish like a clearer health system. Also I'm not sure if the second level exit is bugged. I got to it twice but both times the brain just went passed it and into empty space for eternity.
Oct 3 19:57:46 16m 05s Warehouse Keeper ♥ 1 Not the most innovative thing but a fine choice for learning a new engine and it plays well enough. Sound got a laugh out of me 😁
Oct 3 20:27:02 29m 16s Blind Caver ♥ 1 Excellent take on the theme, loved it! Always cool to see some accessible stuff. I did appreciate the minimal visual touches even if even it feels like cheating a bit. A nice idea for some polish would be to have the sounds in stereo and play them with different directions in mind.
Oct 3 20:40:29 13m 27s Zombies In The Hall ♥ 1 Nice take on the theme in this action puzzler! Adding mechanics kept the levels fresh and the track was dope!
Oct 3 21:09:24 28m 55s The Dude with a Wolf, a Goat and a Cabbage ~ A modern interpretation ♥ 1 I had a fun time picking all the wrong options.
Oct 3 21:22:30 13m 06s The thing follows your pointer ♥ 1 Really neat concept that can be expanded! A pumping soundtrack and some juicy effects would add a lot too.
Oct 3 21:56:55 34m 25s textures_failed_to_load ♥ 1 Great stuff! I was a bit to trigger happy to get the code legit but otherwise it went fine 😅. Polished graphics and audio and fun take on the theme. Nice ending too!
Oct 3 22:23:43 26m 48s Clearing space ♥ 0 So simple yet so good! Really nice puzzle design!
Oct 3 22:45:03 21m 20s CAVE ♥ 1 Solid and polished platformer with some nice level design! Probably strays from the theme a bit but hey, it's a game.
Oct 4 14:24:44 15h 39m NarrowLabs Rumble ♥ 1 Congrats on your first LD! They room with the first group of robots might be a bit of a high difficulty spike since you only fought 1 before that. I did manage to beat it after a couple of tries and went on to finish it. Definitely felt cramped when getting hunted. The biggest problem I had with the game is the lack of feedback, especially in combat. I really needs some visuals and sound for hitting the robots.
Oct 4 14:51:55 27m 11s Magus of the Leylines ♥ 0 Great little sim! Having various objectives kept it fresh and fun and the sandbox is a nice bonus.
Oct 4 15:16:59 25m 04s Packed Blobs ♥ 1 Excellent! Really simple but clever mechanics. One of my favorites for sure. Only thing missing is some music maybe but it doesn't really need it.
Oct 4 16:27:48 1h 10m windowkill ♥ 2 What a blast! Took a few tries before I realized there was a shop which definitely made things more manageable. Fun, polished, and great use of the theme. Only thing missing is maybe some pumping music. windowscore.png
Oct 4 16:45:01 17m 13s Galaxy in a Box ♥ 2 Pretty fun controlling the ship this way. Like others have mentioned it would help to add some audio/visual feedback for things, it makes a world of difference.
Oct 4 20:04:16 3h 19m Super Low Memory Bot ♥ 1 Nice puzzler! Gameboy aesthetics are on point. A full on restart level button would be nice but undoing a bunch still works.
Oct 4 20:24:33 20m 17s Microscopic Warfare ♥ 1 Hey, a fellow petri dish game! Nice idea for an area control game. I see you already have some ideas for how to expand on the idea which is good as I do think it would benefit to have a slightly higher pace and some more progression as the game goes on.
Oct 4 20:34:08 9m 35s Rush Hour ♥ 1 Grand Theft Commuter! That was great, prefect theme use! Pretty satisfying pushing people into the black void. The only thing missing is some shoving sounds and grunts.
Oct 4 20:59:40 25m 32s Stone Heart ♥ 1 First time through I didn't realize there was a time limit so I took my time trying to explore and collect everything, then I died 😅. Next time I made a dash for it but I think i prefered the exploration aspect the most, shrinking to reach every cranny. The music and generally moody feel definitely helped keep me engaged even though the gameplay is fairly simple.
Oct 4 21:57:33 57m 53s Blockhead ♥ 1 Really neat idea but definitely a big buggy still. I'd make the jump higher since you can get trapped a bit too easily. I like the animation of the dude!
Oct 4 23:17:56 1h 20m Loopopera ♥ 1 I love when I come across an entry that is so different from everything else. Great little narrative told through gameplay instead of words.
Oct 6 18:41:58 43h 24m Landfall ♥ 1 Spent quite a while playing this. Can definitely see this expanded and I see you've kept working on it 👍 although I only played the jam version. Some juicy sound and vfx for stuff like placing buildings would make it even more satisfying. Not sure if there is a way to delete buildings but that might be an idea in case you want to reorganized later down the line.
Oct 7 11:13:29 16h 31m Limited Survival ♥ 1 Nice entry, got a good feel to it! Didn't understand the speed mechanic first but I went back and read the description and it went better from there. Maybe crystals could drop from enemies instead? but that's a design descicion really. Some upgrades would be extra fun!
Oct 7 12:28:54 1h 15m FELL OUT ♥ 2 Love the graphical style in this nice little adventure game! That along with the chill jazzy soundtrack kept me engaged through the game even when I felt some of the fetch quests could be a bit more streamlined. Also wish the movement speed could be a tad faster to help with this as well. There are some nice systems here though, boating, dialogue, cutscenes. I'd like some more audio feedback overall but there is always room for polish in jam games. Pretty impressive still!
Oct 7 12:49:33 20m 39s Disk Defense ♥ 1 Simple but fun! Nice with an upgrade shop as well as a starting ability and adding more options could be even more fun. I'd prefer if I could hold down the mouse button to shoot but that's a design choice.
Oct 7 13:03:52 14m 19s Purr-fect Bedtime ♥ 2 Perfect theme use and fun to play! Lovely graphics and sound! The transitions were a bit buggy for me sometimes though and there is an exploit with just pulling the guy completely off the bed, circumventing the cats all together. Probably need to limit the available space to mostly the bed.
Oct 7 13:14:47 10m 55s Capurrcino - Your Own Cat Café [v1.2] ♥ 1 Cute and great idea for a puzzle game! Wish there was some sound for added feedback and atmosphere.
Oct 7 16:09:05 2h 54m Doubling ground crew ♥ 1 Cool! Duplication mechanic was really fun and adds a nice twist. You can't take it too slow either (which would be less exciting) because they will multiply on their own.
Oct 7 18:09:41 2h 00m Free The Slime! ♥ 2 Great stuff! Nice little twist having momentum decide whether you stick together or not. Good design and nice presentation as well. For some reason level 8 broke my brain (it's a good level) but the other levels went pretty smooth without being too easy.
Oct 7 18:37:34 27m 53s Parking HELL ♥ 1 Fits the theme great! I think the fun is going for a fast time even though I took it slow and safe for the most part (because I was hellbent on beating it at the end). Controls well and has some leeway as far as collision goes so it's not too frustrating.
Oct 7 19:01:03 23m 29s Beach Time! ♥ 0 Cute graphics and idea! Took a bit to figure out the weapons but you just have to try them all to figure out which goes with which. Not sure if there is any progression, difficulty didn't seem to change much from day to day so I assume it's all the same. In fact it seemed pretty hard to "lose" even if I did nothing 😅. I pretty much had to drag people away from safty for that (and don't think I didn't try 😈). Congrats on your first LD!