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| Timestamp | Since previous | Game | Aviv Levy's comment | |
|---|---|---|---|---|
| May 1 21:53:12 | Oshumania | ♥ 2 | Neat! I loved controlling the drone, it's fun figuring out how to make it go your way! I don't think there's a need for pressing the arrow keys to pick stuff up though. A little short but so are most game jam games I guess :) Great job! | |
| May 1 22:22:56 | 29m 44s | MagiCat | ♥ 2 | I see a game about cats. I immediately click because cats. Where are my cats?! |
| May 1 22:47:42 | 24m 46s | The Pigeon Post Principle | ♥ 4 | absolutely fantastic and clever! Loved the music as well! My favorite this jam so far! + That pigeon is really adorable. |
| May 1 23:19:19 | 31m 37s | Parcel Blaster 2099 | ♥ 1 | Wow, this is great! The soundtrack is on fire! I suck at this game but it's fun. It looks great and it's really polished. Good job, very well made for the time limit! |
| May 2 10:54:41 | 11h 35m | The Night Witches | ♥ 4 | Love it! Graphics are fantastic, theme, idea and implementation are great, and I love that music. Very well made. The levels were challenging but not too hard to be frustrating. I loved the dialogue and the ending screen! |
| May 2 11:21:49 | 27m 08s | Monkey Delivery | ♥ 2 | I feel like the monkey helplessly trying to reach more and more demanding deadlines is an existential metaphor for our fast paced 21th century lives! Jokes aside, that monkey is really adorable. I enjoyed playing even though I sucked. Would've loved to see more content, though. For some reason I wanted to pick up bananas. |
| May 2 11:47:14 | 25m 25s | Fuscus and The Garlic Kin | ♥ 3 | This is very cute and cozy. Though I was a bit confused at first with how to play, I didn't realize you can wall jump and shoot enemies at first, I just avoided them. Loved the palette and dialogue sounds! |
| May 2 13:31:44 | 1h 44m | Unread Messages | ♥ 1 | I love it! I beat all the levels. The aesthetics are really pleasing, and the soundtrack is good. The level that introduces the hackers was kinda tough and added a bit too much complexity too soon imo. I also found a bug - you can place an amplifer outside the screen and it disappears! Still, great job! Isometric puzzles are 100% my cup of tea. |
| May 2 17:07:36 | 3h 35m | Ariadne's Thread Delivery | ♥ 1 | Great graphics, fun and challenging gameplay! Took a while to get used to the controls though. I gave up after waking the bear several times. Loved seeing what happens to the cargo on the right |
| May 2 18:29:41 | 1h 22m | Machine Meltdown | ♥ 1 | Great stuff! Love the graphics and the game was challenging, it took a few tries. When that bar froze a bit on 99% I thought something bad was gonna happen lol. I have just a tiny bit of feedback: - I didn't like that you get hit by touching the face of the boss, imo it's enough that it shoots at you and tries to crush you. - It was a (really just a bit) of a nuisance to spawn at the tutorial level every time I died. - I wish there was some cool music to go along with the fight! Great job on the game though. |
| May 2 20:42:47 | 2h 13m | Save the Mail! | ♥ 1 | Cool game, simple and fun. Nice graphics as well! A little short though. Would love to see some obstacles as well. |
| May 2 22:09:11 | 1h 26m | Delivery Under the Influence: 1925 Edition | ♥ 2 | Lmao this game is great. The music is awesome, my favorite aspect of this game, and that gun scared the s**(pooping time!) out of me, what a great twist! At first I thought the controls would be weird because, well, you're drunk, but I'm kinda thankful they weren't.. |
| May 2 22:16:31 | 7m 20s | Forklift-em-up | ♥ 2 | Just great, plain and simple fun Doom: forklift edition!! |
| May 2 23:02:21 | 45m 50s | Corgi Cargo Combat | ♥ 3 | I was a bit confused at first when the mail folk picked up the remains of a box then realised I haven't peed it enough lol. Also one of them dropped a box on the walls of the house, not sure if it was intended? Loved your take on the theme and that corgi is adorable. Great stuff :D |
| May 3 09:28:50 | 10h 26m | K-SANDWICH | ♥ 1 | I got stuck where velvetlobester got stuck too... I didn't totally get the controls, doing the upwards + side punch was kinda unintuitive for me. Really nice game though! |
| May 3 10:48:18 | 1h 19m | Package Panic | ♥ 0 | This is great, fun and intuitive. I saw no reason to press deliver unless I ran out of space though. Love it! |
| May 3 13:59:13 | 3h 10m | Maily Melo | ♥ 5 | Ok, this was really cool, love this game! Awesome graphics and music. I had a lot of fun reading the letters, especially when I got funny replies after sending letters to the correct recipients, or got letters referencing pop culture and history. At first I wasn't sure if I sent the letters correctly, but I watched the reactions more closely and realized when I did. Some letters were a bit too cryptic but I guess you don't always 100% everything on the first few tries, which is fine. I wish there were consequences at the end of the game or a summary of how well I did, though. Edit: without spoiling it, obviously! I can definitely see this game growing into something bigger! |
| May 3 14:12:23 | 13m 10s | eelBay | ♥ 4 | This was brutal! A very challenging puzzle with cute facade :P Love it! I wish there was no timer tbh. But I understand it could be infinite otherwise, and that could be a problem. |
| May 3 16:43:09 | 2h 30m | You Shall Not Deliver. | ♥ 0 | This is really cool! Interesting mechanic having to control both the laser and the arm, and the upgrades made it even better. It was quite challenging too! |
| May 3 16:45:49 | 2m 40s | Wasabi Whiskers | ♥ 1 | Really cool game, even though I scratched my head a few times. Loved the art and audio and having to create multiple conveyor belt routes was pretty cool. Good job! |
| May 3 22:23:16 | 5h 37m | DEVILivery | ♥ 3 | Nice gameplay! Good graphics and music. I have just a tiny bit of feedback! - I wish I could hold jump, since the game is really fast paced - I brought the right item (I think?) but I didn't notice any reward or an upgrade? Maybe this one is on me - I felt like 90 seconds was a bit too much, I definitely would prefer being bombarded with enemies and having to destroy all of them to get out. But that's just me ofc. |
| May 4 11:28:04 | 13h 04m | Hexpress | ♥ 3 | This is really good! I love the art and music, and the palette works really well with the isometric map. I liked the attention to details, such as showing the face of the witch above objects when she is obscured. I have just a tiny bit of feedback - I really liked trying out different wands, but I would've preferred having upgrades at every stop instead of switching wands, this way I could progress in the game and it would also give more meaning to each run. I guess the upgrades could be rewards for delivering stuff to the snobby wizards. |
| May 4 16:33:08 | 5h 05m | Dear friend | ♥ 2 | This is wonderful! It's fun, polished, it has really nice graphics and audio and it's challenging! |
| May 4 16:48:53 | 15m 45s | Rail Blazer | ♥ 1 | This was pretty interesting and fun. I'm still vibing to the music after playing. My only feedback is that the speed of building rails through obstacles was a bit too slow for me, I kept pressing forward as if that would make me go faster. Great graphics and audio! |
| May 4 17:11:12 | 22m 19s | Beelivery | ♥ 4 | This was really adorabale and fun! Loved the opening and ending scenes. Like that bee, I too would go through checkpoint 8 multiple times just to trade a jar of honey for a grand piano ;-) Great audio and visuals! |
| May 4 17:25:20 | 14m 08s | Ship The Sheep | ♥ 3 | This is fantastic! Awesome visuals and music and a very wholesome experience! I have just a tiny bit of feedback: - I wish I could bark while moving - I wish I could unscare sheep so I won't have to wait Great game, and a great take on the theme! |
| May 4 17:53:46 | 28m 26s | Popcorn Odyssey | ♥ 1 | This is great, and challenging! I loved the witty signs and was surprised a few times. The level with the bugs was really tough. I wish there was a checkpoint halfway through. |
| May 5 17:39:00 | 23h 45m | Monster Mail | ♥ 1 | Hi! Loved the graphics. Wish there was audio, though. I have some feedback: QOL: - the town I'm currently selecting a route for should be highlighted, it's easy to confuse a bit - Towns should have names, it would compliment the pretty map more! - Hirable couriers should not be greyed out, I thought they were unavailable at first - Couriers are a bit slow imo - I think the quest marker next to a town should be bigger and more discernable Gameplay: - There should be more incentive to choose different couriers for routes. It's currently a bit too easy - I did not really understand what the courier's stats actually do (except for speed which is obvious) - Choosing a courier for a quest and a route was a bit unintuitive Overall this feels like it could be a very interesting game with more content and polish. The art is really good :) |
| May 6 16:09:57 | 22h 30m | Long Tail | ♥ 1 | Really interesting puzzle, quite innovative and challenging. I was a bit confused at first with how crossing yourself works, but eventually I got it. I love the art and the ominous soundtrack! Well done. Edit: the soundtrack btw was a bit too dark for me. I got stuck here: Untitled.png |
| May 6 16:56:11 | 46m 14s | Viking Delivery | ♥ 2 | Hi! Nice art and music, I really liked the main menu art too. I also liked the addition of the arrows pointing you in the direction you need to go. I did hope for more emphasis on the viking theme, such as a viking style music and art for the houses. **Other than that, I have a bit of feedback:** - I wish the ship would move a bit faster, it is a viking ship after all! - I wish there was no timer, and instead a different incentive to get you going, such as enemy viking ships raiding yours! - I wish there was some reward for delivering the packages - maybe upgrades, such as speed, defense against enemy ships, or even hiring vikings to shoot arrows / spears at other ships while you traverse the waters! - Maybe more stuff to find in the water, such as gold coins for upgrading stuff, sailors, upgrades, etc. - More effects and "wow" factors when scoring points Great job for a jam though :) |
| May 6 18:46:03 | 1h 49m | EneRail | ♥ 2 | Hi! Really cool game. Love the art, music and atmosphere. Love the combination of puzzles with the device, and decrypting the readme message. I wish there was an undo / restart button, unless there is and I missed it? |
| May 6 21:43:18 | 2h 57m | Witch Brunnette | ♥ 1 | I have appreciation for games with simple game loops that are fun and intuitive, and this is definitely one of them. It's just nice flying around shooting bats and dropping stuff in the cauldron. Also thanks for not including a timer or anything like that, it's nice that you play as long as you survive. The art is well made and really cute. I wish there was a cool soundtrack to go along with it, but the game is still good as it is! Well done :) For some reason I got stuck in the score screen? Wasn't sure what's happening but typing the name and pressing any of the buttons didn't work. I refreshed the page to restart |
| May 7 14:06:57 | 16h 23m | Fission Fight | ♥ 3 | lmao this is great. The tiny enemies are a menace though! My favorite is Duke Red, he's got a really good toolset. I haven't managed to beat it yet but I'll keep trying! It's really nice that you added a co-op mode btw, I'll try it out with a friend some time :) |
| May 8 14:29:37 | 24h 22m | Sky Drop | ♥ 2 | Cute game! Very nice graphics! Didn't run very smoothly on my browser though (chrome). Some feedback: - I think the charge time for dropping a package was a bit too long. - It was a bit difficult aiming with some of the angles of the camera. - It would've been really cool if I could control the baloon, although that would probably result in a different kind of game. Very nice entry, however :) |
| May 8 20:08:08 | 5h 38m | Ice Break Delivery | ♥ 1 | Ok this is really cute! I like the graphics and the nice music which fit together really well. The addition of thieving penguins as an obstacle / challenge combined with breaks in the ice is a fantastic idea. The addition of upgrades is great. I have a *bit* of feedback: - I thought eat replenishes my charges, and took a moment to realize it's a "get rid of the fish you're holding so you can pick up another one" button - Grabbing the fish back from the thieving penguins could be a bit finicky - LMB "Push" says hold but it seems to do exactly the same when just clicking. Unless there's an upgrade I missed? - It took me a moment to realize there's a timer, I think it should be a bit more visible (brighter color, and maybe a number of seconds remaining) - Since this is ice we're talking about, it would be cool if you gained momentum as you go forward - Falling in the ice resulting in a total game over was a bit too much - I took a moment to realize the colored dots meant "deliver here", I think they should be arrows with penguin next to them Still, a fantastic submission. Congrats :) |
| May 9 21:42:46 | 25h 34m | Feed The Owlets | ♥ 1 | Very cool atmosphere, I got a little spooked when I heard the wolves! Controlling the owl was a bit unresponsive though. I wish there was some variance introduced, like obstacles / hunters that you need to scare off, etc, because it got repetitive after hunting some mice. Cool entry though! |
| May 10 21:15:08 | 23h 32m | You crane do it! | ♥ 1 | This is great. Very well done! Loved that the tasks kept getting more and more ridiculous, especially the final one :) The only thing missing is a bit of background music! |
| May 12 16:59:21 | 43h 44m | Heart-Warming Deliveries | ♥ 1 | Hi! First of all, this is one of the most polished games I played this jam! Seriously great job. The art, sfx & bgm are fantastic and the whole experience is really well made. I still have a bit of feedback though :) - Level 3, took me a moment to figure out you can deliver from the side of a building! - Pressing two directions at once seems to move diagonally (the actions still count correctlly but for a moment I thought you could move diagonally for the same cost). - I think the buttons should change color when focused, I accidentally sent myself back to the level selection a bunch of times (I kept pressing the arrow keys as the menu popped up... XD) Other than that, I think the puzzles get a bit too challenging too fast, I stopped at level 4 unfortunately (I did try to solve it a bunch of times before giving up). Maybe the difficulty curve can be adjusted a bit. Might retry this later though. Anyway, now I crave me some Pizza. ;) |
| May 14 16:58:31 | 47h 59m | Deliver Us From Evil | ♥ 0 | Cute game! I enjoyed playing it and managed to finish it. The difficulty curve was balanced and the level progression felt right. Screenshot Capture - 2023-05-14 - 19-49-42.png And I have a bit of feedback - I liked the art and the music (although it the music did get a bit too repetitive after while, which is understandable for a jam though). - I managed to glitch through walls and made it to one of the exists using wall jumping lol - I didn't like the fact that you needed to cheese enemies to solve level 15 (at least that's how I managed it!) - I think there needed to be more feedback for getting hurt - Movement - I think a bit of slide would make it feel more fluid - Jumping - Maybe could be a bit more... Bouncy? Not sure how to put it. It felt a bit heavy - Combat - attacking could definitely have a bit more range and feedback to it - I think there could be more emphasis on the theme - Thank you for not making the spikes one hit kill! Despite all that though, I did enjoy the game enough to bother finishing it, which is not something I could say about all the jam entries I played, so overall this is a great entry! |
| May 15 10:17:07 | 17h 18m | Rover Herd | ♥ 1 | It was interesting and well made. I liked the art and sfx and how there is an ecosystem with creatures and that every creature has its own behavior, that's really cool! Also loved the attention to details, such as the quirky texts on the tutorial buttons and the fact that you added a music and sfx volume! I think the art could be a bit bigger though. |
| May 15 20:46:03 | 10h 28m | GobEx | ♥ 2 | This was really cool and witty, but at the same time really hard! My screen got cluttered really fast lol. I loved the reactions of the goblin and the attention to details, like being able to accidentally send the golbin's hat, and the overall experience. The graphics and music are great and the game is really polished, congrats! I have some feedback :) - I wish I could clean the screen more somehow... I.E Erase the ripped parcels, etc. Maybe a dumpster somewhere? I'm not sure if sending stuff to get rid of them causes you to lose score or not - Drag and dropping everything was a bit too finicky for me... I'm not sure about this but maybe the lil goblin could pick up presents on their own while I deal with the mess? - The spring was a bit glitchy, sometimes stuff got stuck on it Great entry! |
| May 16 18:35:43 | 21h 49m | Groove 'n' Goods | ♥ 2 | Simple and straightforward game loop which is totally acceptable for a jam! Great sfx and cute art. I wish there was a bit of a story or something to spice it up a little though :) |