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Aviv Levy

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TimestampSince previousGameAviv Levy's comment
Oct 3 09:44:49 Prickle ♥ 3 This is great! Both the puzzles, aesthetics and audio - the overall style is really cute. I scratched my head a few times but managed to beat it :) Great job!
Oct 3 10:40:05 55m 16s Candy Catcher ♥ 4 The idea is clever and the implementation is nice, although a bit buggy. It's just that for me it's every bit as frustrating to get candies from the bottom of the jar in the game as it is in real life 😅, so I guess in that regard you kinda nailed it lol. The art is great! About the bugs, sometimes, candies went through the finger, or the finger / hand disappeared, but it's acceptable for a jam and I did not mind restarting.
Oct 3 11:22:09 42m 04s Torch ♥ 1 Interesting game, reminds me of dungeon crawling in D&D in which you have a limited amount of light. I found it kind of easy though, and the size of the maze was bit overwhelming at first. I think it would've been better if the game started in a smaller chamber in which you learned how the mechanics worked, then it would gradually lead you into bigger rooms. I liked the spinny circle in the center! Overall very nice entry, and the art & audio are good. Congrats!
Oct 3 15:14:34 3h 52m Picky Plants ♥ 0 A fun, cute and quite challening puzzle game! I made it to level 19. Not sure if I liked the combination of chess though. It was nice but a bit confusing telling the pieces a part and felt a bit out of place. The art, music and UX are great! I wish the game communicated the plants' happiness without having to re-plant them though, maybe a small icon next to each plant when pressing a key or something :)
Oct 3 17:32:55 2h 18m Out of Spacetime ♥ 3 Very cool! - Graphics are fantastic! - Audio is awesome, I loved the attention to details and how everything gets more intense the closer you are to the black hole! The music is killer, right up my alley. - Gameplay is nice, but a bit too fast and gets repetitive fast... It's hard to reach pickups and avoid obstacles. - Overall this is fantastic. The Audio & Visuals are the best part imo. Very impressive!
Oct 3 21:21:15 3h 48m THE RAT - Adventures in a limited space ♥ 1 While it's obvious that you did not manage to finish the game in time, it's cool that you stuck with it and published it any way, I admire that. I can see where this was supposed to go. The art is cute :) I will definitely try the post-jam version if you make it!
Oct 3 21:46:21 25m 06s Tiny Tour ♥ 2 This is great. Everything about this. From the puzzle mechanics, graphics, audio, ux, polish, everything. Love it! Congratulations on a fantastic entry. I'm currently doing level9.
Oct 4 10:29:30 12h 43m Astromino ♥ 0 Very interesting concept utilizing dominos for combat mechanics, well done! I wish there was more info on the dominos though, it took me a moment to figure out what each does. The art and music are great. I could definitely see this becoming something bigger with a story and more mechanics, etc.
Oct 4 11:18:10 48m 40s Bullfrog Burnie ♥ 3 Very nice game! - Art, Music & SFX are great - The game is really polished - The frog movement is smooth and adds a layer of challenge However, I think the game is a bit too difficult. Some jumps are really finicky, I even struggled at the tutorial where I needed to fall to the right then jump in the air... Maybe I just suck at jump challenges though 🤣 Honestly I got frustrated and gave up pretty quickly, but I do appreciate how well-made the game is. Congrats!
Oct 5 09:45:08 22h 26m Stingy Seating ♥ 1 Loved the art and the concept of the game and it's well executed, just a bit too difficult for me. I also found that driving the bus and trying to change its orientation took some trial and error, but it's obviously a part of how the puzzles are built. Great use of the theme too!
Oct 5 09:46:53 1m 45s The King is Watching ♥ 3 Absolutely fantastic. My only wish is that there was more elaborate in-game tutorial, tooltips, etc. But the lack of those is acceptable considering this was made in 3 days! I'll definitely be playing more of this. Congratulations!
Oct 5 10:38:01 51m 08s Space Shark Inc. ♥ 1 Interesting game! Was it inspired by Outer Wilds? I got all endings except the last. I wish I could move with the keyboard btw
Oct 5 11:39:14 1h 01m Mental Space ♥ 1 Oh wow this is a special one. I tried to make "safe" runs and always ended up with the mirror scene. I'm not sure if there's actually a way to get a better ending though. I did some test runs to see what happens and when you don't care about stuff and wow... The consequences are there. I keep doing more runs cause I want to see what happens, and to maybe find a way to help Eva :) Totally impressed with this, such an interesting concept and great use of the theme. Congrats
Oct 5 15:31:19 3h 52m Pool Frog ♥ 1 Cute game! Love the art and animations. I'll never look at koi fish the same 😂
Oct 5 16:39:02 1h 07m Space! Ltd. ♥ 1 I was skeptical at first tbh, didn't think it was for me, but it totally grew on me. It's a really chill and fun game and it's just nice finishing those puzzles. I found myself totally invested! Congrats on a great entry :)
Oct 7 09:37:00 40h 57m Animal Teleporting ♥ 2 Very interesting concept for the theme, with cute art and quite challenging puzzles! Well done 😁
Oct 13 17:19:55 151h 42m Dino Extinction ♥ 1 Interesting concept! I feel like there should be more to this however, maybe something to pick up, maybe the map getting smaller (or craters not disappearing) after a while, etc. Controlling two dinos at the same time a was overwhelming for me and would've probably enjoyed this more on multiplayer. Also, at first I could do nothing and not get hit, maybe this needs an adjustment. Cute graphics & Art!
Oct 13 17:34:49 14m 54s Storage Overflow 2 ♥ 2 I'm impressed, this is really cool! The graphics are great, the music is fun, and I loved that you made a reverse upgrade system. It could be a bit frustarting or finicky at times (especially when you accidentally knock stuff off and the truck goes on its way!) but this is a really nice concept and great execution! - I didn't realize you need to put the items on the truck at first because of the area behind it - I think the trucks could be a bit wider - sometimes objects clipped through the truck 😅
Oct 13 18:00:04 25m 15s Moon Base Constructor ♥ 1 This seems like a great game but the UX makes this somewhat unplayable for me. I think it's a not a great decision to hide the menus and the most important information. How much power do I have? What does this building require? How many robots this has assigned? How many robots do I have? The information that should be visible is hidden behind clicks or sliding panels. Could definitely display the building panels, building costs, storage, limits, robots, material collection, etc at all times or at least use on-hover tooltips. I'm all for minimalism, but not at the cost of playability. The art and music and overall atmosphere are really good! I don't want to miss out on what looks like a really nice and polished game, so I'll definitely try again later when I have more time.
Oct 13 18:31:49 31m 45s Vestal's Path ♥ 0 Nice game! I got stuck here and gave up though Screenshot Capture - 2023-10-13 - 21-30-38.png But I enjoyed solving the puzzles, some were nice and clever!
Oct 13 19:12:26 40m 37s Super Low Memory Bot ♥ 1 Cool puzzle game! Loved the tiny robot and I enjoyed the retro gameboy vibes. Unfortunately I gave up here: Screenshot Capture - 2023-10-13 - 22-01-40.png There's a lot going on here and I tried a bunch of times but kinda lost interest at that point... However the level design is clever and I did enjoy playing the game! Also, I would've loved the option to skip the level-solution replay :)
Oct 14 00:17:41 5h 05m PhotoSquatch ♥ 1 Cool concept and the art is cute! But I do have some feedback. - I didn't like the controls. One thing I would've preferred is if the kick would be assigned to 'left click' because when you're airborne you can't aim anyway... - IMO you should get rid of the spacebar kick mechanic and just make it so that you always kick birds. It seems redundant. Or maybe the kick animation should end so you have to time it... - I didn't really see the point in moving the ledges as the birds are all over the place anyway. Just placed two and left them there for the entire play session! Maybe they could "dissolve" after a while, or get kicked by a different kind of bird, or just be limited to one use, etc. Or maybe the ledges should've appeared on their own. - I didn't get the picture taking thing. I get that it's sasquatch so you'd obviously want proof it exists, but the system felt unrelated and chore-y. I get that it makes the game more challenging and rewarding, but I just didn't really like it. Maybe instead of left clicking to take pictures, the pictures should be taken automatically, this will make it less chorey and more scorey :) Still, it's nice that you managed to make this within 12 hours! Happy Birthday!
Oct 14 09:44:42 9h 27m Bag of Clicks ♥ 1 This is a really nice game and a great concept! I'm surprised it's in the danger zone tbh. It's polished, looks and sounds good and easy to play. My only feedback is that it isn't clear how many hits I can take and that there should be a retry button after losing... I can definitely see this being expanded. Congrats!
Oct 17 12:42:36 74h 57m Bedris ♥ 0 Cute, cozy and relaxing! Just a little buggy (sometimes, when rotating, stuff would disappear). Well done!