Foon → Ludum Dare Explorer → LD51 → Feedback comment stats → Sean Esopenko
Feedback comments for LD51
Sean Esopenko's games and stats for all events →
| Timestamp | Since previous | Game | Sean Esopenko's comment | |
|---|---|---|---|---|
| Oct 3 22:27:57 | The House of Gillamoor | ♥ 1 | I experienced a few bugs: * My up/right movement was swapped during gameplay which made it difficult to finish the game. * I was caught on enemies and unable to move a few times * Sometimes an enemy got caught on me then was thrown across the space Overall feedback: * I like the positional audio for the door, it lets me know where I have to go * I can't figure out how the theme was integrated in the game. What events are happening every 10 seconds? | |
| Oct 3 22:30:57 | 3m 00s | Treasure Mapper | ♥ 0 | A clean, well done game. I was a little confused at first and didn't know what to do but after a couple rounds I figured it out. Well executed, followed the theme in a unique way. Well done! |
| Oct 3 23:08:43 | 37m 46s | Potat-OS | ♥ 8 | Clever theme, full of nostalgia. It was kinda hard to figure out what to do in each window. I like the sounds. |
| Oct 3 23:11:41 | 2m 58s | Panopticon | ♥ 3 | I wish there was an indicator of some sort making it clear that I'm running out of spray, and when it's refreshed, like a spray meter. The music is great, especially when the UFO shakes the screen in time with the music. |
| Oct 3 23:20:32 | 8m 51s | Bygone Melodies | ♥ 1 | It played well on firefox by making it full screen. I like the music and the theme while I wish there was some sort of clear indicator of how many I hit and how many I missed. Great job! |
| Oct 3 23:44:59 | 24m 27s | Watch Out | ♥ 4 | We were surprised to see you record a let's play of our game, then surprised even further to see you produce an awesome game yourself! The progression works great and the polish is quite good. I like how it's a good take on the "10 seconds" theme without being a panicking, anxiety inducing game. It's a breath of relief among all the other games released for this theme. Good work, and the colour blind mode is great to include! Accessibility is important! |
| Oct 4 00:08:03 | 23m 04s | Platelet Commander | ♥ 1 | Can you share instructions on how to play? I like the concept and really want to figure out how to play it. |
| Oct 4 00:12:30 | 4m 27s | Dead End Job | ♥ 3 | The environment is interesting. What am I supposed to do? I opened the store but the people crowd the counter and get angry at me. |
| Oct 4 00:25:28 | 12m 58s | Time Surge 3: A Giant Leap Too Far | ♥ 1 | The mood and music is good, and the recall mechanic is interesting. It took some time to figure out what activates what, and it wasn't apparent immediately that I didn't start with the equipment. Once I got the equipment things started to become clear. It was nice to be introduced to the equipment slowly, so that I could figure out recalling before the zapper. |
| Oct 4 00:35:06 | 9m 38s | Don't Shoot Yourself | ♥ 1 | I've never seen a mechanic like this before, it's great. |
| Oct 4 00:42:50 | 7m 44s | Voxel Defenders | ♥ 1 | The art style's interesting because it's simple but effective. Pro tip: don't pick up the dark boxes until you really need them! |
| Oct 4 00:44:02 | 1m 12s | Bake-o-mancer | ♥ 2 | oh no! your html5 link is broken, it says 404! |
| Oct 4 00:47:45 | 3m 43s | Sailing through life | ♥ 2 | The movement mechanic is clever, it's like a boat going over large waves at sea. |
| Oct 4 06:41:40 | 5h 53m | Binary Blasterz『ロボット 弾幕』 | ♥ 3 | We built a bullet hell as too but your's is the most unique spin on the genre I've ever seen. Well done! |
| Oct 4 06:45:39 | 3m 59s | Void Well | ♥ 1 | A tetris style run & gun and the polish is top notch. I keep getting smacked in the head while I feverishly avoid falling in the water. Well done! |
| Oct 4 16:54:40 | 10h 09m | Poda Wants a Statue | ♥ 3 | Poda wants it now! The poda throwing a tantrum every 10 seconds is so funny and the art style is cute. I wish it was easy to assign a bunny to pick items back up because once the sawmill and quarry are upgraded and I have lots of bunnies the clutter gets difficult to manage. I love how I can play at my own pace and there's no rush to finishing the game, no game-over. |
| Oct 4 16:58:13 | 3m 33s | Birdwatching | ♥ 2 | I found it rather difficult to type with the text moving right to left across the screen because it's natural to read left to right. I normally type at 140 wpm without errors but couldn't get through a single bird. I was disappointed because the concept is great and I wished I could see more bird facts. |
| Oct 4 17:20:06 | 21m 53s | FLV-51 | ♥ 2 | This was executed quite well. Unfortunately I had to start over because I died a few times in a spot which made it impossible to continue the game (died a few times on the edge of the jumping platform for the large spikes on the right). I wish it was possible to push my corpses around so that I can get them out of the way and continue the game. |
| Oct 4 17:28:24 | 8m 18s | In The Hair Tonight | ♥ 1 | I want to go faster! This is one of the best executed "type within 10 seconds" games. I wish it got more difficult faster because I'm piling up money and have nothing to do with it. Good job, great game! |
| Oct 4 17:33:22 | 4m 58s | For Whom The Bell Tolls | ♥ 3 | I wish I could move from room to room with the arrow keys. Other than that this is the best "exploration" style game thus far, because you have to get back in time to pull the lever every time. Good job! |
| Oct 4 17:47:24 | 14m 02s | Beardadette and the Eternal Hiccup | ♥ 1 | Hic! Stop stealing my gear, rock. I like that I can horde items and try to bring them to the end with me, like a "hard mode." I wish that when I was standing on a rock on water that I didn't move at water speed, since I'm no longer in the water. The art and sound is so cute. I wish you had an HTML5 version of your game so it's easier for us to ask friends to play your game! |
| Oct 4 17:52:40 | 5m 16s | Sprawl: A cyberpunk interactive graphic novel | ♥ 0 | Oh man would you be interested in turning this into an actual running game? It would be pretty easy to do with Godot and if you're up for it, we could meet on discord and I could show you how. I love the art, this is so good! |
| Oct 4 17:58:56 | 6m 16s | Seconds in Command | ♥ 0 | It's a little confusing at times but the variety is great. |
| Oct 4 18:01:59 | 3m 03s | Kill Team 10 - Badasses On Patrol | ♥ 2 | Noooo! Vasquez! The switching between people is a unique tacke. |
| Oct 4 18:05:38 | 3m 39s | Call It A Day | ♥ 2 | I love the cute art, the cute sounds. The concept is unique, and the level variety is great. It was easy to understand what to do, too. I wish it the main character didn't get stuck moving around. Great game! |
| Oct 4 22:12:25 | 4h 06m | T-10 | ♥ 5 | The boss is a crook! I got it to space but he said I failed! It took 8-9 tries but I figured out that you don't click to place pieces but instead carefully touch them against the pieces already placed out. Frantically building a balanced rocket before the timer actually works perfect for the 10 second time period, even after the 20th play through. Great game! |
| Oct 5 03:02:38 | 4h 50m | Gnomageddon | ♥ 0 | Sometimes clicking to place a mushroom would result in my gnomes running away from what they're doing. The concept is pretty cool though, managing the spawners every 10 seconds and the waves every 10 seconds. |
| Oct 5 03:06:16 | 3m 38s | Flash Scrumble | ♥ 3 | I wish it was easier to figure out how to do the card game but the rest were fun. I couldn't stop laughing at the guy catching the cabbages! |
| Oct 5 03:10:30 | 4m 14s | Hotel Catastrophe | ♥ 3 | I like the cat scratching posts platforming, it's cute. And the noise the cats make when checking in is cute too. The close button isn't working and I don't know how to restart the game. |
| Oct 5 03:20:01 | 9m 31s | Particle Clash | ♥ 1 | Since this was made with Godot it'd be really easy to make an HTML5 build and then more people will play your game! I find that choosing GDNative in the HTML5 export settings to be the best option. |
| Oct 5 03:24:48 | 4m 47s | A Handy Job | ♥ 1 | I know it's a rage game but this makes me want to punch the boss who keeps passing by. It's so hard! |
| Oct 5 03:43:51 | 19m 03s | Feed the Deep | ♥ 1 | I found myself in carrot zen, collecting them to feed the beast. I wish the music was a little more varied but being able to turn it off made it fine. How do I generate the resource needed for the gold mine? |
| Oct 5 05:48:22 | 2h 04m | Silvi | ♥ 2 | Saw your game in the stream, it's really cool! |
| Oct 5 17:14:59 | 11h 26m | 10 Second Mixtape | ♥ 3 | Wow this is innovative compared to everything else in the jam! Thanks for playing our game in your stream last night! |
| Oct 6 03:20:17 | 10h 05m | Count Down Dracula | ♥ 5 | This is the best game I've played in the jam yet. It gives me a lot to do over time, not ending soon, but also not getting repetitive. It's challenging, but just enough to keep me want to keep playing. |
| Oct 6 18:17:33 | 14h 57m | The Great Escape | ♥ 1 | Thanks for leaving feedback on our game, I found your game from there. This is the 2nd game I've played from the jam which had the "get back to the original location in 10 seconds" mechanic. Your theme is really good, better than the other one I saw. A baby trying to trick the parents via the baby cam is hilarious! I kind of wish that I didn't have to click words to do things because I'm partially dyslexic, and instead there were visual icons. Like, the same icon for the same type of interactions for each of the objects. I didn't experience any bugs when I played. Good job, nice game! |
| Oct 6 18:19:48 | 2m 15s | Resource: Remixed | ♥ 1 | Wow building a 3d game in 72 hours by yourself was quite ambitious and you pulled it off. It's working in the browser, too, which is impressive. Good job! |
| Oct 6 18:24:50 | 5m 02s | A Little Bit Of Everything | ♥ 1 | I found it light-hearted and up-beat with the music. Some of the puzzles weren't easy to solve because having to use the AD keys wasn't clear for the movement puzzles. The shape sequence puzzle also doesn't have a pattern to recognize so I had to try it each time with one I didn't try last time to get past it. It was nice to play a game that was bug free. Good job coming up with all the different game mechanics in the limited time frame, good game. |
| Oct 8 03:03:18 | 32h 38m | Shutter Chaos | ♥ 3 | Found you in your strea. How do I get the 10 second timer to go? Or do I just strike a pose with unlimited time? |
| Oct 15 06:11:43 | 171h 08m | Growth Spurt | ♥ 3 | Thanks for sharing our game on your stream! Your game's pretty funny, I like the concept. I kept getting confused by the trees in the background, I thought they could be eaten. The body getting hauled around by the neck was a good touch. |