Foon → Ludum Dare Explorer → LD50 → Feedback comment stats → radmccool

radmccool

Feedback comments for LD50

← LD48

radmccool's games and stats for all events →

TimestampSince previousGameradmccool's comment
Apr 9 00:39:33 SURVIVE! ♥ 0 just a heads up my antivirus (avast) is having a fit when i try to download this i know the antivirus is probably more harmful than the game but let me know if you know what sets this off.
Apr 9 01:20:59 41m 26s AMBROSIA ♥ 2 i loved this. the mood was excellent and was a fun take on the block pushing genre. this is my first game to rate of the jam and i couldnt have asked for something better. i found the puzzles fun, a couple of them made me feel like an idiot for not seeing the solution, which to me is the perfect balance. i think if you got rid of the magic stuff and had things seem more realistic it would really improve the feel. the glowing orb and boxes sets up an expectation for something fantastical that isnt really needed. just being in a submarine is a horror in and of itself... i think some kind of sci-fi tool like the gravity gun in half-life 2 would be more fitting.
Apr 9 02:45:53 1h 24m Star Keeper ♥ 3 thank you for including a solution to the pipe part. i could not figure out what i was doing wrong. but thats a minor thing... i really enjoyed the space pirate aesthetic. landing on the red planet and seeing the wee pirate house on a massive ocean was a really nice, the level itself was so nice i just hung out in it for a while. overall i like the idea and could make for a fun setting for the artists to go wild
Apr 9 02:56:02 10m 09s Defy Godwin ♥ 1 this is so dumb. its perfect. moderation is a futile effort and this simulates that very well
Apr 9 03:04:28 8m 26s Escape from Nowhere ♥ 1 best.png this was the best i could do. i liked the challenge of controlling the car, though i think most of that challenge was my impatience :P
Apr 9 03:15:12 10m 44s Prophet Kingdom ♥ 2 nice game! i had a lot of fun trying to micro manage all the building. i think with a bit of UI/UX work this could be a really greatgame.
Apr 9 04:36:19 1h 21m Morpheus of Mars ♥ 1 i could see this being a cool wee RTS puzzle game of efficient resource management. not gonna say how many tries it took buti had fun figuring out the optimal order of doing things.
Apr 9 04:54:40 18m 21s Nightwaker ♥ 2 i loved the mood of this game. as someone who struggles with being organised i've have many all nighters trying to get things done and i felt a part of that in this game. also im not sure its intentional but having to constantly type j,l,j,l... was starting to become physically painful. while probably bad for a wide audience, as a niche piece of art i think this is great as a means of making the player experience the effect of having to hold off sleep when you are so very tired. i think if i had to change anything i would make it so the play just had to press any key they wanted to stay awake, so that they could find what ever is more comfortable.
Apr 10 04:52:24 23h 57m Mia's Bear Service ♥ 1 what a lovely wee game. the short intro video was a nice touch and i liked how the player character wore the items they were carrying. i dont really have anything to suggest improving on... just needs a bit of polish/juicing and its good to go! good job!
Apr 10 05:17:23 24m 59s Heaven Fallen ♥ 1 this is really fun game. reminded me of Loop Hero but i cant really articulate why... I am really bad at this but it didnt stop me playing through 4 times. Get the art finished, polish the sound design and slap a price tag on this, its great
Apr 10 07:17:25 2h 00m Gladiwaitor ♥ 1 nothing really to add that hasnt already been addressed. i did enjoy having the developer be a character in the game, i am all about that stuff
Apr 10 08:56:44 1h 39m The Final Day ♥ 1 very cohesively designed game. everything is as it should be for this kind of homage to old RPG games. only thing i can suggest is maybe adding some kind of simplistic visual effect for when the monsters are hit/defend/etc. i think there is definitely a market of people who eat these types of games up and are basically starved at this point, so polish this game up and get it out!
Apr 10 09:15:02 18m 18s ENDURACE - Drift Or Die ♥ 3 i really enjoyed seeing all the burnt out cars on the track, even just the illuminated smoke particles off in the distance really added to this racing game. i think you should try and optimize the particles and stuff so the race track gets completely covered over the course of a race. it creates this dynamic feel to each lap, where usually in racing games you're just doing the same thing each lap
Apr 10 10:22:39 1h 07m BaraRun ♥ 1 fun game, i wasnt very good at it but 531 was the best i could get after some practice best.png
Apr 10 10:37:49 15m 10s Dilate the time! ♥ 1 never got time to spend with my lover. :( i got really close and it hurt not making it and i rage quit after. really fun platformer that is really difficult, though a lot of the difficulty is just controlling the character. though i think the aesthetic sells this as part of the design so doesnt feel unfair or limiting to me when playing
Apr 10 12:07:38 1h 29m One Last Letter ♥ 6 this is a fantastic use of the theme. there were issues with getting stuck next to things after using them which really spoiled the experience but the main mechanic of trying to get your final words on paper was overall well executed
Apr 10 12:14:17 6m 39s The End Is Coming ♥ 1 this was a fun game but felt a bit to easy to be really engaging. i think if the play area was larger you could do more like add more asteroids, etc. a simple idea well executed, well done!
Apr 10 12:23:18 9m 01s 1 Man 6 Bullets ♥ 3 great game, fantastic use of that superhot like time movement. i was suprised at how chaotic things got when theres like 15 bullets bouncing all over the place and you're trying to grab all of them, kill everything and not die. it feels overwhelming even though you're in complete control of time. good work
Apr 10 12:32:52 9m 34s Paddle Panic 🚣‍♂️😱 ♥ 3 i liked the art style here, i reminded me of the 3d Sam n Max games a bit. i kind of struggled to keep from falling and the longest i lasted was only 120 seconds but i still had fun. i could see this being a fun mobile game to play on the bus or whatever.
Apr 10 14:40:14 2h 07m Somnipathy ♥ 4 i loved that you added in references to other ludum dare games, thats a really nice touch in the spirit of the jam! i rarely enjoy games where you are chased by an unstopable beast but this one was kinda fun for being relatable. also thats some fantastic creature design its gross and unnatural, perfect.
Apr 10 14:50:08 9m 54s Ground From Under Feet ♥ 1 i really like this design but think you could replace the hammer with another gun. i found it difficult to keep more than two platforms up and even that became too difficult so i basically just ended up defending one and ignoring the rest of the level. though thats probably just a balancing issue due to short development time. overall i think this is a solid foundation for what could be a fun twin stick shooter
Apr 10 16:01:39 1h 11m Carrot Grove ♥ 3 i HATE visual novels, they are just not compatible with my adhd but i decided to give this ago and i was suprised at how it kept me in. i love the characters, the background music was perfect and overall made me reconsider maybe trying more visual novels. good job!
Apr 10 16:20:30 18m 51s Bark Park! ♥ 1 theres some real nice positive vibes coming off this game. such a neat idea. i was suprised at the progression of the dog owner getting projectile attacks, that was a nice touch. heres my high score best.png
Apr 10 16:41:17 20m 47s Mr. Second ♥ 0 i was having a blast until level 5. the moving enemies make that impossible for me. i had the left side perfect but couldnt get the timing for the right side. other than that, this is a great character design and a fun platforming gimmick that could easily entertain for many levels
Apr 10 17:28:32 47m 15s Attack of the Yellow Things ♥ 1 this is a solid prototype to build off of. i did not last long at all but the unit variety was cool even if the tanks just destroyed everything. i think had the balance been improved i would have stuck with it for considerably longer. the enemy designs were cool and the overall cyber aesthetic was well put together
Apr 10 17:38:58 10m 26s Boop The Balloon ♥ 1 just a solid good vibes game. nothing negative to say. i had fun booping the ballon, the dog was so cute! i liked that it wasnt overly difficult to keep the balloon up making the theme more a player choice thing rather than something forced upon them. which just helps juice the mood of the game. good job !
Apr 10 17:56:17 17m 19s Parcel Run ♥ 2 this is so cute if not horrifically prescient. theres just so much polish, i mean you got a dang ccharacter customisation and enemy cutscenes. fine work!
Apr 10 19:29:59 1h 33m Elite Disaster Response Team - Volcano! ♥ 1 had a lot of fun here. the flow diversion mechanic is great. i spent many rounds trying to improve but this was the best i could do best.png
Apr 10 21:18:52 1h 48m The Ultimate Martian Roulette ♥ 3 note to self: never play russian roulette, i have zero luck with it. couldnt survive a single match but had fun doing so. i really liked the concept and making it robots with goofy crimes kept things light and fun. i mean the way things are going it would be amazing if they automated prison labour lol. i thought the ring effect on the desk was a nice touch, overall the scene was put together quite well. really solid entry you got here, good work!
Apr 10 21:33:30 14m 38s This Special War ♥ 1 a stark reminder of the brutality on this world. Even though one escapes, the horror seems inevitable. i dont have anything to add that hasnt been addressed. just that i enjoyed your game and well done for trying to take on a serious topic.
Apr 10 22:08:02 34m 32s jobbie ♥ 1 i like how you give the player the choice to fuck the boss's wife. in the following manefesto i will lay out why "fucking the boss's wife" should be integral to all future game designs... really though, this is a neat concept that simulates both working with people you hate doing work you detest.
Apr 11 13:54:02 15h 46m Doomed ♥ 1 i found it hard to tell when i was doing bad which was frustrating because i was having fun. i think with some polish and play testing you could have a really fun arena highscore fps game though. the sword getting a ranged attack the better you play is great, the grapling hook felt a bit reduntant so maybe add in some plat forms or something or fences to jump over.