emaigualmc2-art 2022-04-05 15:07
I thought it was a very good and fun idea, the puzzles were well implemented. I think a higher polish on the textures would look amazing, very well done! xD
Foon → Ludum Dare Explorer → LD50 → AMBROSIA
By Macron, Lisek Gagatek, pierogo and Dokan
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 549 | 3.62 | 30 | |
| Fun | 744 | 3.33 | 29 | |
| Innovation | 726 | 3.27 | 29 | |
| Theme | 964 | 3.40 | 29 | |
| Graphics | 713 | 3.63 | 29 | |
| Audio | 445 | 3.53 | 29 | |
| Mood | 233 | 3.94 | 29 |
I thought it was a very good and fun idea, the puzzles were well implemented. I think a higher polish on the textures would look amazing, very well done! xD
Wow.. I really liked the horror vibe of this game, and the small puzzles with the pushing and pulling were very fun to figure out. Would love to see more of this! Also I love submarines :D
That game was great, it felt like I was playing an Amnesia custom map. My only complaint that I have was the radio. It kept repeating the beginning dialogue over and over again. Other than that, the graphics, atmosphere, sound, and music were all on point.
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This one was really good
Mood is awesome. Voice acting too. Real good job to the team, feels polished.
@real-flamingicecubegames
Thanks for the kind words! Especially the comparison to Amnesia :smile_cat:
And yeah, the radio thing is a last minute bug we didn't notice. We'll get a bugfix release for that up soon :sweat_smile:
Pretty good job! I really got into the atmosphere as if I was there. I think the radio was a nice addition but maybe it would have been better if it had more space between the lines. The puzzles were very entertaining, excellent job for such a short time!
Neat game, good atmosphere. the boxes were a little tricky to interact with at times - a couple of times they moved in directions I wasn't facing when I pulled. Puzzle design was simple but good, great length and pacing for a jam game.
This was a really solid and polished entry! The vibes here are just perfect, you managed to craft such an atmosphere without ever really introducing any sort of monster or typical horror tropes, so congratulations on that part. The puzzles as well were really nice, simple but not to the point of me breezing through it, I did have to sit and work through some of the later pushing and pulling puzzles, and you managed to add a decent amount of variety with one small mechanic. The graphics were also really nice, simple but effective. I think my only issue is the lack of HUD. I know this adds to the atmosphere, but subtitles for the radio might have helped me feel less lost, and having some form of breath indicator outside of the sudden "you are dying go quick" screen effect would have been welcome. Overall though this was great, I really enjoyed this and you got a nice spook from me in the middle of a polished puzzler.
i loved this. the mood was excellent and was a fun take on the block pushing genre. this is my first game to rate of the jam and i couldnt have asked for something better. i found the puzzles fun, a couple of them made me feel like an idiot for not seeing the solution, which to me is the perfect balance.
i think if you got rid of the magic stuff and had things seem more realistic it would really improve the feel. the glowing orb and boxes sets up an expectation for something fantastical that isnt really needed. just being in a submarine is a horror in and of itself... i think some kind of sci-fi tool like the gravity gun in half-life 2 would be more fitting.
Really liked the atmosphere and the mood of the game. The controls could use some work. Good job!
Had to step away from my computer for a second. Pressed escape thinking it would be a pause menu. Lost all my progress instead.
@benjamin-humes Ouch, sorry for that. A pause menu was on our backlog but we didn't manage to squeeze it in because of some last-minute issues. If you progressed at least a few minutes into the game you should hit an autosave spot though - then you can use the Continue option in the main menu.
Great horror game, i really love the mood. Please go on!
I loved the atmosphere! And the use of 3D space. I had difficulty with the puzzle controls, but it was a great experience.