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Feedback comments for LD50
Oliver Richmeier's games and stats for all events →
| Timestamp | Since previous | Game | Oliver Richmeier's comment | |
|---|---|---|---|---|
| Apr 4 14:20:59 | Super Crusher Fighters | ♥ 4 | Really nice sprite work! Decent amount of levels, all pretty unique and satisfying to solve. Switching between block types is a bit clunky to do as fast as the game sometimes requires you to. Might've made more sense to use "select" to passively switch, so that "A" can instantly place/remove a block. A way to instantly restart would be nice as well, might be weird with the life system but it can get irritating having to sit and wait over a minute before you can try again. Overall, it's pretty goodscore.png | |
| Apr 4 14:41:22 | 20m 23s | Gladiwaitor | ♥ 1 | Weird and fun take on the theme. I LOVE the combat, so satisfying and methodical. Agree with @sirjupitron, would have loved having to take on multiple enemies |
| Apr 4 15:21:37 | 40m 15s | Pain survival | ♥ 1 | Fun base for a top down shooter, but needs a little bit more to be engaging. Even just one more enemy type would make it more interesting. Also health and medicine spawn way too frequently. But yeah, it's pretty fun |
| Apr 4 15:50:47 | 29m 10s | Last Life | ♥ 1 | Fun concept. The mechanics are interesting and have potential, but I feel the game fails to utilize them. The difficulty seems to come mostly from having a lower movement speed than the enemies, and it never really tests the player's ability to position themselves and engage with the healing/hurting mechanics efficiently |
| Apr 4 16:09:59 | 19m 12s | Jupiter Station - v0.5 | ♥ 2 | It's quite effective. Mechanics are simple to understand but also have depth, and you get many options to choose from |
| Apr 4 20:49:52 | 4h 39m | Farm Defender | ♥ 2 | Pretty good game! Decent variety of towers, and enemies are well balanced. I liked the audio, definitely has a unique mood. The incremental upgrades for your food production are also quite nice, as well as for individual units. had good fun with this! We also tried our hand at a tower defense this jam |
| Apr 4 21:09:50 | 19m 58s | LD50 Of Drones | ♥ 2 | Good base for an endless shooter, decent selection of upgrades and enemies. The shooting could have a bit more oomph and adjustable camera angle would be nice. but overall pretty fun |
| Apr 4 22:03:07 | 53m 17s | All Will Be Dust | ♥ 1 | It's fun, but it needs a few more mechanics to be meaningfully engaging. I really like the art and the lore between waves |
| Apr 5 00:23:31 | 2h 20m | Dr. Jan Itor | ♥ 0 | Funny concept, but seems oddly chance based, unless there's some mechanic I'm missing. Most attempts, the heart runs out far before there's another one to get |
| Apr 5 00:45:03 | 21m 32s | TimeCave | ♥ 1 | This one's really cool. The controls are unique and interesting and the design is good but I think the game is sometimes too punishing. There should be hit points for some things. I get pitfalls killing the player, but it's super frustrating to die from lightly grazing a wall or a bump in the floor. Music and art are very nice, sets the mood well, and I love the comments from the robot as you play. Overall this is one of the more interesting games and takes on the theme I've seen |
| Apr 5 01:27:11 | 42m 08s | Kuddelmuddel | ♥ 2 | Strange game, quite an interesting take on the theme. Music is pretty good. Couldn't figure out how I was supposed to interact with the bin |
| Apr 5 01:47:25 | 20m 14s | Delay The Invasion | ♥ 2 | Cool game. I like how the plants interact with each other, would definitely play interesting on a bigger map. |
| Apr 5 02:05:09 | 17m 44s | suffocate | ♥ 2 | Love the art style and atmosphere, and the concept of the game is thought-provoking and kind of beautiful. Recognizing that you're in a hopeless situation, but still finding comfort and peace by appreciating everything around you |
| Apr 5 08:01:34 | 5h 56m | Doomed Spacequest | ♥ 1 | Simple concept, good execution, engaging gameplay. |
| Apr 5 08:11:42 | 10m 08s | Magma Melt | ♥ 1 | very nice work. fun to experiment with, and the sound design really sets the mood |
| Apr 6 03:56:40 | 19h 44m | Magic Missile | ♥ 1 | Pretty cool concept. It's fun to manage both of the characters, and their mechanics are implemented well, with the auto-attacking fighter and having to position the explosion of the spell. The audio also set the mood well. |
| Apr 6 04:14:04 | 17m 24s | Demon Sigil | ♥ 3 | Fun shooter. The sfx for the gates being attacked could have been clearer, and aiming up and down was a bit wonky, possibly because the trajectory from the bullet seems to be calculated from the end of the sprite rather than the center of the screen. Nonetheless, the game was satisfying to play, and the boss was pretty cool as well |
| Apr 6 04:50:35 | 36m 31s | Magma Climb | ♥ 2 | Fun platformer, solid mechanics. I like the arrows because it means you can't stay too close to the top of the screen |
| Apr 6 05:26:03 | 35m 28s | Mars-O-Tage | ♥ 3 | Cool concept and good execution. Wish you were forced to engage with the rover's paths a bit more, felt like it was easy enough to avoid them and only get detected after sabotaging something. Nonetheless it's pretty fun. Good work! |
| Apr 6 05:37:40 | 11m 37s | Robots attack! | ♥ 1 | Really unique tower defense! The controls aren't very intuitive but mechanically everything comes together in an interesting way. I love how you used light, and how there are secrets to find on the map. |
| Apr 6 08:36:46 | 2h 59m | Nightwaker | ♥ 2 | A limbo-like typing game?? One of the most original concepts I've seen this jam, and the execution is superb! The aesthetic is very well done, music and sound design are also great, very good atmosphere, not to mention the storytelling. I think the mechanic of keeping your eyes open is interesting, thought it was a nice touch that the game can be played with your fingers on the home row. It could use some technical polish but that's it really. Excellent work here!! |
| Apr 6 08:41:10 | 4m 24s | TO THE DEATH (Definitely not a psyche experiment) | ♥ 1 | Good job |
| Apr 6 11:48:13 | 3h 07m | Hyper Keepy Ups Turbo | ♥ 1 | Really good idea for a bullet hell, having a positioning mechanic to manage is an interesting challenge. I felt the controls could allow for a bit more precision, maybe with a twin stick setup, but overall this is executed very well |
| Apr 6 11:53:26 | 5m 13s | AquaGone | ♥ 1 | Really weird and creative, I like it! While not the most engaging, it's interesting to explore |
| Apr 6 17:29:25 | 5h 35m | GrimTide: Delay the Inevitable | ♥ 1 | Another creeper world fan here. You absolutely nailed the aesthetic, I love the audio design. and while the UI wasn't the most intuitive, once I figured it out it definitely plays uniquely. Really nice work |
| Apr 7 11:17:58 | 17h 48m | Chasin' Dreams | ♥ 1 | Simple concept but it works quite nicely. Graphics fit the game's mood. Good job! |
| Apr 7 13:41:32 | 2h 23m | Salvos | ♥ 2 | Nice work! A survival game is pretty ambitious and it's impressive how much is here. I appreciated being able to explore and discover how mechanics work on my own. The fishing is also neat. While I was playing, I felt as if there needed to be more balance to the energy economy, like having some actions take less, or having a reliable way to get it back while awake. In retrospect though, if there was, it probably wouldn't be inevitable that you die, and there would have to be some other mechanic that shows up later to challenge to player. So in it's current state it basically accomplishes what it's supposed to. The graphics are really nice too and the music fits although it gets repetitive after a bit. Very well done |
| Apr 10 02:14:14 | 60h 32m | OozGlorp in the Dungeon of Zlorx | ♥ 1 | Pretty fun platformer with nice graphics and responsive controls, and I do like the fast pace of it. However the camera zoom in combination with the game being 3d often make it really difficult to intuit where/when you're supposed to jump, especially with the projectiles, where it seems like you have to jump before the window is even visible. Overall nice work! |
| Apr 10 02:44:47 | 30m 33s | Escape from Nowhere | ♥ 1 | Controls are tricky but satisfying to pilot, and nice job with the procedural generation. It can definitely be punishing for small mistakes but it's manageable. I didn't realize at first that there was a way of extending your time, but it is pretty well balanced. Might have been wiser to put that information on this page, a lot of people might miss it. Overall, good job, feels very good to play.escape.png |
| Apr 16 19:05:13 | 160h 20m | Corrupted Runtime | ♥ 1 | Really fun platformer! There was a bit of a delay to the controls for me, but the levels require more proactive play so it was still quite satisfying to learn the levels. The first one was definitely the hardest. The mood is also conveyed well through the audio design and visuals. Good work! |
| Apr 16 19:20:41 | 15m 28s | Planet Hopper | ♥ 2 | Pretty fun shooter, although I did also manage to kill the mothership before I was even able to warp. I like the upgrade system |
| Apr 16 19:36:27 | 15m 46s | Death Is Inevitable | ♥ 0 | Pretty good atmosphere and well implemented crafting system. I couldn't actually find the monster though. |
| Apr 16 20:01:51 | 25m 24s | Onslaught | ♥ 1 | Really like the music. Game isn't very engaging, needs a few more mechanics or some kind of variability. But overall nice work |