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Feedback comments for LD48
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| Timestamp | Since previous | Game | Wouter52's comment | |
|---|---|---|---|---|
| Apr 27 12:59:20 | GA GAME ME | ♥ 1 | I had lots of fun playing your game! Its innovative and it makes good use of the theme! I can see that there has been a lot of work put in this one At first I did not know how to start the game, but after some random key presses I figured out I needed to press space-bar. Because you explained the keys very well, I thought I did something wrong :P I went 4 deep and got stuck in one of those games (I think because I suck at platformers haha), luckily there was another cartridge in the previous level. Well done sir, I like your game ๐ | |
| Apr 27 13:16:24 | 17m 04s | Selkรถ | ♥ 4 | I like your work! It is polished really well and the mood is just spot-on! I had some trouble with the jellyfish, but hey: puzzles are not supposed to be cracked right away ๐ The music was very fitting, I was amazed about how it all sounded. Later I saw that you used royalty-free samples, I respect how great it fits ๐ Only complaint I have: it is a bit short. But I think we can all agree that that is a compliment too ๐ Question: what does "Selkรถ" stand for? |
| Apr 27 13:25:19 | 8m 55s | Stellae Flere | ♥ 2 | Nice backstory, I like how the controls are different from other space-shooters. It takes some time to getting used to, but once you get the hang of it, it plays well I had fun ๐ |
| Apr 27 13:46:05 | 20m 46s | Bubbly | ♥ 6 | I like your game! The music is just great (it reminds me of those scare houses in theme parks) and the graphics are very neat and tidy! I like how standing still to think is punished, it makes the a challenge ๐ I did not go that deep, I kept dying. I suck at platforms, so it's not your fault luckily ๐ But, I managed to get on your scoreboard! (I love scoreboards or other kinds of interactions, because it motivates people to push through a liiiitle bit more). The overall theme is very much there, but a platformer going down and down was literally the first thing that came to my mind when the theme was revealed. So, for innovation I won't score you high. |
| Apr 27 14:01:56 | 15m 51s | The Fall of Alice | ♥ 3 | Hey! I like your game! I wish there was a loose-condition. Maybe if you miss too many letters, that she will fall faster and faster until the game ends or something. I enjoyed it nevertheless. The graphics are nice and easy on the eyes |
| Apr 27 14:31:28 | 29m 32s | Ziggurat | ♥ 1 | I loved your game! Everything about it is polished so hard that it shines! It's in the little details: like: how the sound is in stereo for instance. |
| Apr 27 14:41:16 | 9m 48s | Drill Deeper | ♥ 1 | Not bad for a first entry! ๐ I had fun playing it. It took some getting used to, but I can see potential in this one |
| Apr 27 14:43:24 | 2m 08s | Get to the ground! | ♥ 1 | oh.. I get an error saying that you did not upload anything to itch ๐ฎ Is that intentional? |
| Apr 27 14:57:20 | 13m 56s | I'm So Deep | ♥ 1 | hahahah I had a great laugh playing your game! But I have one question: how does this piece of treasure work?? Please don't say that a random number generator decides my faith ๐ The music and graphics are nice too, it suits the game very well. Also, how the main character "rolls" up the screen as a baboon is just priceless haha Well done sir! |
| Apr 27 15:02:06 | 4m 46s | Deep Voice | ♥ 1 | Look mom! No hands! haha, I loved it! This is the most original take on the theme I saw so far! The graphics were nice in their own way, I like the monochrome theme. How did you decide going that route? |
| Apr 27 17:46:29 | 2h 44m | Roots Puzzle | ♥ 2 | I love your game! The music is so relaxing and there is actually a challenge that is easy to learn, hard to master. My compliments to you sir! Only complaint I have, is that I have to use WDSA instead of scrolling with my mousepad on the laptop ๐ The game is put well together and it earned a spot on my bookmarksbar to play level 4 and 5 too |
| Apr 27 19:25:31 | 1h 39m | Paperload - Deep Bass Edition | ♥ 3 | I had fun playing your game, the sprites are amazing! I think I found a little bug btw: if you upgrade the fueltank, it will be full again. I don't complain ofcourse, that is a killer-deal! A full tank for 10 dollars ๐ |
| Apr 27 19:33:06 | 7m 35s | Super Scran | ♥ 1 | Ahhh I had to think a bit about the theme, but I get it! That is funny ๐ |
| Apr 27 19:42:08 | 9m 02s | MinesDeeper | ♥ 1 | That is an interesting take on the idea! I haven't played it enough to find out the best optimum strategy, but this is a simple case of: simple to learn, hard to master! The visuals are cute btw, good job! |
| Apr 28 18:32:28 | 22h 50m | Crown of the Mountain King | ♥ 1 | This is actually a fun game! Not that hard to understand, which is nice because I just got back from sports and then my head doesn't process difficult games anymore ๐ I like how this is compatible with the ZX spectrum, I haven't seen that in a LD entry before Well done sir! Question: did the ZX spectrum support sounds/beeps? That is the only thing I'm missing from this game; some audio feedback ๐ |
| Apr 28 18:39:58 | 7m 30s | Down to Goblin Town | ♥ 2 | Hih, I smiled when playing this. It is so cute and the clouds actually make it challenging at the end as I could not see the stones anymore. I love how you did this with your kids, they must be proud of them selves ๐ |
| Apr 28 18:49:31 | 9m 33s | An Ore'ible Game | ♥ 2 | Cool! I like how level two motivates the player to use the truck ^^ The controls felt a bit clunky, but I don't know how to do it better. I had fun playing your game ๐ Well done |
| Apr 28 18:58:29 | 8m 58s | Cursed castle | ♥ 1 | The graphics on this game are amazing! How did you do that? Is it 3d in a top-down perspective? Of is it pixelart done very well? A view feedback points: - The character moved a bit stuttery at some points - In narrow sections (from left to right) there is no visibility, maybe the character and enemies could show a silhouette through the walls at those narrow sections? - The combat felt a bit stiff, but was fun to play nevertheless :-) *Edit: ahww you opted out of graphics :-(* |
| Apr 28 19:22:59 | 24m 30s | Red Stranding | ♥ 3 | I love your game! Somehow I have a weakspot for those kind of games that implement some kind of backend that makes sure that players have some kind of interaction. It makes the game feel alive ๐ The music is relaxing and the graphics remind me of the olden days |
| Apr 28 19:30:22 | 7m 23s | Extreme Pizza Delivery | ♥ 1 | I like your game, the pizza delivery idea is original and funny, some feedback points - add some sound effects, there are nice tools out there where you can make some basic sound effects and it helps so much to make your game even better! - make sure that the graphics fit together. I think that the stones and the background do not really match together, for me it feels like each of those belong in another game. They don't really not together - I like the transition between levels, it gives a sense of depth. Which is great because of the theme ๐ I had fun, well done sir! |
| Apr 28 21:13:42 | 1h 43m | A Cat in the Aliens' Lair | ♥ 1 | Love your game, it its relaxing for the mind and the music fits perfectly. The graphics are outstanding, I like that style a lot. Well done sir! Also, I'm a impatient guy. I don't like reading, so lots of text I just skip. Good thing it comes back everytime the cat dies, because I did not read that I could use a decoy ๐ |
| Apr 29 15:40:43 | 18h 27m | Iceskimo | ♥ 1 | I like your game a lot. I'm a bit tired today and these kind of games are just what I need ๐ A simple case of: simple to learn, hard to master ๐ The graphics are cute and the sound effects are fitting really well with this one My highscore is 142 |
| Apr 29 15:50:01 | 9m 18s | Inner Joe | ♥ 1 | I like your game, it took me a while to figure out when I could actually move. But when I did, I had fun playing your game. Some feedbackpoints for you: - the music is just great, it really adds to the message you want to bring across - the graphics are nice, but could use some simple tweaks. I would, for instance, change the background in a way that it fits with the rest of the style. There is some kind of unspoken rule that all the pixels in a game need to be the same size (which is not always true, but I would highly consider it for this game) - it is not always clear where the next platforms will appear, making the jump a wild guess. Which makes the game feel a bit random and unfair at points. But maybe that is a good thing in this case, as your message fits well with that - It is simple to play, and I like that a lot ๐ Well done sir! |
| Apr 29 15:58:17 | 8m 16s | Run, Glim, Run! | ♥ 3 | 6 stars for the soundtrack! Is is downright the best music I have heard in an LD game this year. The game itself is very fun to play. It is easy to learn, hard to master! The story makes sense (cat-like creature hating water haha) The graphics are nice too, but not special in my opinion, sorry I found a bug btw, I don't know how to reproduce. The second time I played, I spawned in an empty world where Grim was rolling on noting and the water would catch up. There were no platforms ๐ I had fun playing your game, well done! |
| Apr 30 16:21:47 | 24h 23m | 10,001 - A space exploration game | ♥ 1 | Oehh the stereo sounds are very nice! The shooting/combat feels pretty solid, I like that. The graphics are nice too. I somehow really like the paralaxing stars. Btw.. On my screen the text is barely readable. Maybe you could consider that in your next entry ๐ |
| Apr 30 16:28:23 | 6m 36s | Sub-Uber-Marine | ♥ 1 | Such a fun game! It brought a smile to my face playing it. Simple to learn, hard to master. Just how I like it. The graphics I find impressive, knowing the limitations on PICO-8. I looked into it just before starting the jam and decided to leave it for another time :) The music is catchy and the sound effects are bubbly and fun to listen to :) Well done! |
| Apr 30 16:36:16 | 7m 53s | Deep Dive | ♥ 1 | Cute game, but I did not get attacked by any enemies and while going up I didn't know if the game froze, of that I would eventually hit the surface. Feedback to the player is key ;-) The graphics and music are nice btw ๐ |
| Apr 30 18:42:26 | 2h 06m | Guy Fall | ♥ 1 | I like your game! It is simple and sweet, and somehow I keep thinking how the little man ended up in that situation ๐ The feedback I have for you: - I like the simplicity, a man, some spikes and a depth meter :-) - Maybe there could have been a little more difficulty as you reach deeper depths. In your case it could be as simple as gradually moving the little man a bit more to the bottom, so the player has less time to react ๐ - The music is cute and I think it is a nice touch, especially for your first LD game ๐ |
| Apr 30 18:50:15 | 7m 49s | Werm - an existential adventure | ♥ 0 | Hahhaa this is a different kind of deepness than I expected, well done! You made me laugh ๐ Some feedback points - I love how you dedicated a button for the internal screaming - There could have been a losing condition I think. The official worm game is lost by running into yourself. Maybe you could have added that to add some challenge. - There is a lack of background music, I think music adds a lot to a game. The music does not have to be complicated or composed by yourself. Just 'something' will do wonders ๐ Well done sir, I like your game! And I have some deep questions/realizations to think about while laying in bed tonight ๐ |
| Apr 30 18:58:05 | 7m 50s | Memeco 0.02 | ♥ 1 | I did not really get it, the train-thingy at the left made a scary sound and the guy vanisched. When pressig enter he reappeared again. The graphics are cool and looking at the screenshot from @2bitcrook I think it only gets better! The sound is... well... special? I like it though, it really throws me back at those old, simple times of computer gaming. |
| Apr 30 19:07:30 | 9m 25s | Deeper Tales | ♥ 1 | I like how you made the characters, and how the dig animation is done ๐ The music is catchy and simple enough for in the background ๐ I did not really figure out what the clock objects do, but they are fun to collect. I had to fail lots of times before I figured out that walljumping is a thing in your game ๐ Only feedback I have is that the controls could have been diffrent. Maybe give the player some alternatives. My first instinct would be "up" for jump, and "down" for digging. And "Enter" for starting the game ๐ |
| Apr 30 19:16:17 | 8m 47s | Down for the kiwi | ♥ 2 | The character goes a bit fast, but with the music it makes it a fun and humorous experience ๐ I won btw! Yay! |
| Apr 30 19:22:01 | 5m 44s | Don't Drown | ♥ 2 | Love your game! This one earned a spot on my bookmarksbar. It's simple to learn, hard to master! I love how you made a scoreboard, and how to incorporate that further into your game by setting a goal at the left-hand-side of the screen. The graphics are just amazingly put together, and in combination with the music it makes the game very cute |
| May 1 15:08:30 | 19h 46m | depthscraper | ♥ 1 | Love your game! It earned a spot on my bookmarksbar ^^ *Edit: reminds me a bit of 2048* ๐ |