Foon → Ludum Dare Explorer → LD48 → Feedback comment stats → Venezia
Feedback comments for LD48
Venezia's games and stats for all events →
| Timestamp | Since previous | Game | Venezia's comment | |
|---|---|---|---|---|
| Apr 26 14:51:34 | The Cavern Of Madness | ♥ 1 | That WEEEEE drove me insane, but i enjoyed the song. The controls weren't bad and everything felt fine. Dropping into levels blind and having to react was a bit challenging. | |
| Apr 26 15:00:17 | 8m 43s | Cave Runner | ♥ 1 | Feels like those quick time event games which I actually enjoy. Fun to play passively and not think. A bit more variety would have made it better, but I can totally see in the time constraints how that isn't possible! |
| Apr 26 15:17:43 | 17m 26s | Duskwood | ♥ 1 | I really struggled with the mouse control. Didn't know you could invert it until I came here and read the comments. I looked for it in the controls menu tab when I was playing, but didn't realize it was under options. I went back and played around with it a bit more and it felt better. The look, feel, mood, artstyle are all great. The gameplay wasn't really for me. |
| Apr 26 15:24:29 | 6m 46s | Mystical Island | ♥ 1 | Enjoyed it! Seems a bit tough and up to chance, but I imagine being stuck on an island would be quite a similar experience :) |
| Apr 26 15:42:00 | 17m 31s | Susane the Sub | ♥ 1 | I enjoyed this a lot. I bought everything in the shop :) The feel felt on point. The icons took me a few minutes to understand. Didn't know which was fuel and which was inventory. |
| Apr 26 16:06:09 | 24m 09s | Voyage of Science and Legacy | ♥ 1 | Liked the narrative driven approach. And the art style felt right. Enjoyed it! |
| Apr 26 17:13:15 | 1h 07m | Conduit | ♥ 1 | Really liked this game. Probably my favorite I've played thus far! Puzzles were great, art fit fine. Sound felt right. Great job! |
| Apr 26 18:52:57 | 1h 39m | Deeper and Deeper | ♥ 1 | Very nice! Fun to play and definitely room to expand upon the concept if you so choose. Keep up the great work! |
| Apr 26 19:58:15 | 1h 05m | Dwarven Surveyor | ♥ 1 | Enjoyed this quite a bit, thought it was quite fun. I really neat looking ahead and planning a route. Great job! |
| Apr 26 21:02:47 | 1h 04m | Into The Woods | ♥ 2 | Cool starting point! Like the models you guys used. With some more time you could have a pretty cool endless runner. |
| Apr 26 21:21:21 | 18m 34s | THE WELL | ♥ 0 | As someone with little patience, I don't know that I was the target audience, but I really liked the mood, audio, and art. I also liked that I was able to end it all by slowly walking off a platform. Good job! |
| Apr 26 21:35:26 | 14m 05s | Alien Abyss | ♥ 3 | Enjoyed the art and gameplay! With a little bit more content it could be something very cool. The song got a bit repetitive and the difficultly never really changed, but cool nonetheless! Good job :) Also that itch page is fantastic! |
| Apr 27 08:17:55 | 10h 42m | Going Down in Fishstory | ♥ 2 | Great job! Really enjoyed playing through it, the controls felt tight, the art fit well, and the sound was stellar. The level design was also nice. The different paths to get to the destination were neat. My one complaint (it's small) is that I felt maybe a little too strong? Surely some of those big fish can triumph over my love for Booba. |
| Apr 27 08:49:17 | 31m 22s | Tiptap the Tadpole vs. the Menacing Cthonic Horde | ♥ 1 | Cool game! I played alone, but will try it again with my wife later to see how it plays multiplayer :) The sound/music was nice and the mood change at the end was neat. Good work! |
| Apr 27 08:58:42 | 9m 25s | Deep In Time | ♥ 1 | Cool game :) Had a lot of fun. It took me forever to beat the first level, but it had that kind of Ah-Ha moment that feels really good in games where it just clicks. My biggest complaint is the turrets killing me before I can see them. It made it feel like I had to die a few times to progress. Music felt like it fit. Good work! |
| Apr 27 09:09:18 | 10m 36s | RUN FROM STUFF (2D Chase Game) | ♥ 1 | Cool game :) The physics took a few seconds to get used to, but then felt powerful after that! The enemies not resetting after death felt a bit off. I died at a deadend pretty deep into level 2, and had to run back from level 1 without seeing an enemy until getting back in level 2. Maybe a checkpoint at the level would have made that feel better. Fun to play through though! |
| Apr 27 09:17:09 | 7m 51s | Robo-Driller | ♥ 1 | Fun and difficult! The rolling wheel things killed me a lot! I'd consider putting the retry button somewhere on the death screen. I forgot by the time I died the first time :) Good job! |
| Apr 27 09:23:55 | 6m 46s | Deep Miners | ♥ 1 | I think this is really neat to play around with. Carving out small features is awesome and It could definitely make a really cool terrain builder/generator if you could export it somehow. Cool concept :) |
| Apr 27 09:51:56 | 28m 01s | Ants Are Awesome | ♥ 1 | This was a lot of fun :) One of the games I spent the most time with so far. I'm absolutely terrible at it, and the objective took me a bit to figure out, but enjoyed it thoroughly and would play again if it gets fleshed out someday! Great job! |
| Apr 27 10:55:27 | 1h 03m | Lost Contact | ♥ 2 | This was quite fun to play. I really dug the feeling of exploration and the vision effects were great. It felt a little frustrating getting caught in corners in a few places, though I think that is pretty realistic to what would happen. I did get locked completely at one point. Not sure there was anything I could do from there. Lost Contact.PNG Perhaps a reverse thruster of some sort to get off the ground would help both of these problems. Overall though, I really had fun :) |
| Apr 27 11:12:19 | 16m 52s | Drills and Gadgets | ♥ 1 | Felt cool to play. Got a bit hectic deeper down which felt fun. Took a couple plays to figure out the controls, but was fun overall :) good work! |
| Apr 27 11:26:48 | 14m 29s | Sleepie Cookie Eatie | ♥ 1 | Well made and polished. Love the art/music/sound. I don't think I used the wasd keys at all, but grappling around felt great. Could definitely be expanded upon! Keep up the good work! |
| Apr 27 14:54:12 | 3h 27m | Eat Prey Live | ♥ 1 | Really enjoyed the zen type experience of this for the bit of time I played. The background subtlety changing felt nice and fun :) I got a "Spore" vibe almost immediately. Definitely something that could be expanded upon. Good work! |
| Apr 27 15:40:58 | 46m 46s | The Limbo Runner | ♥ 1 | Haha, what a silly game. Loved it! Voice acting was on point. Great job! |
| Apr 27 16:51:28 | 1h 10m | Sun Core | ♥ 1 | Cool little platformer! I had quite a bit of fun. A few hitboxes could have been a bit more forgiving, but the difficulty is what made it. Other things, the bullet firing timers not being reset on death made starting from the checkpoints confusing in a couple spots. Overall, nice work! |
| Apr 27 17:16:06 | 24m 38s | Tunnel Rats | ♥ 1 | Cool game. Loved the visuals and audio. I'm terrible at balancing what I should shoot at and when I should recharge. The mouse is always dissapointed in me :( Great job! |
| Apr 28 08:43:47 | 15h 27m | Hellfall | ♥ 2 | This was a very fun playthrough! Sound and art were both great. Level design good overall. Difficulty felt on point. Really enjoyed the chase levels. Great work! |
| Apr 28 09:19:33 | 35m 46s | "Say Aaaah...!" | ♥ 1 | Haha, this was a super interesting idea and implemented very well. Great work! The drill was super hard for me to control, but i think that might be intended? It was very slow to move around. My first tooth was 0% so clearly I should continue down this path of dentistry. |
| Apr 28 09:38:53 | 19m 20s | Chuck Challenger: The Hunt for Malpractice Mole | ♥ 1 | Fun little platformer! The music was a perfect fit. Couple things, the first time I went through, I killed everything and died to the boss. Second time, I just jumped through the level without stopping. Seemed to be a more effective strategy :) I enjoyed this quite a bit, keep up the good work! |