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Substain

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TimestampSince previousGameSubstain's comment
Apr 27 08:18:45 AMIAPS DD: A Man In A Potato Sack Digs Deep ♥ 1 interesting, (and somehow balanced) game idea - and a time waster ;)
Apr 27 12:46:23 4h 27m U Cave ♥ 2 The parallax effect is a bit confusing (it also continues when walking against a wall). I liked the game though ;)
Apr 27 13:39:26 53m 03s into the cabal ♥ 1 I got to the underground maze, but probably didn't read the message right, so I got stuck there. Great game!
Apr 27 13:54:22 14m 56s Dieper & Deaper ♥ 0 Nice one :)
Apr 28 12:36:50 22h 42m Beat-Dive ♥ 1 cool game! it is not easy to match the landing with the beat, especially with the (relatively) slow gravity. In other games you often have to match the start of the jump with the music, that confused me first, too. Nice one, still!
Apr 28 15:50:09 3h 13m Depth of Death ♥ 1 things i liked - the toilet scene - barrels were more dangerous than the enemies (but I only got to the 180s room, don't know about the rest of the game) - the movement animation could've also been a dance but mostly - the barrels hit effect great game!
Apr 28 16:12:41 22m 32s Deep Space Hope ♥ 2 great game! two minor things: - for me, it was a bit too easy - you could have added some (more) incentives to explore the maps
Apr 28 17:35:50 1h 23m Not So Grimm ♥ 1 cool graphic style! i wish there were at least slightly more reason to keep on exploring
Apr 28 17:45:54 10m 04s Bass Drop ♥ 0 13230! Didn't find the notes out of sync, but sometimes I lost points for releasing slightly too late? Cool idea!
Apr 28 18:18:45 32m 51s Dig Deep Down ♥ 1 The combination of trying to get the upgrades, avoiding obstacles, and using powerups at the right is actually quite challenging and fun! I feel like you it would be a bit more balanced if you wouldn't die by touching stones from the side. Nice tho!
Apr 28 18:37:01 18m 16s Dig Deeper ♥ 0 Simple, but cool game! made it to 124s - but only because I found out you could go diagonal for the same cost by pressing both buttons at the same time. Bug or a feature?
Apr 28 18:54:03 17m 02s Swab the Deck! ♥ 3 Cool idea! Theres a bug where you only keep on drawing buggy white cards. Also, i wish i could go backwards (on the map), but I think it fits the theme of going deeper and deeper
Apr 29 07:25:25 12h 31m Call of the Abyss ♥ 1 cool idea, and looks nice :) I didn't get that the boost key is [space] at first (I should have read the description tho)
Apr 29 07:47:36 22m 11s Get Down! ♥ 4 great mechanic, cool grooves, seems really polished
Apr 29 09:13:18 1h 25m Burnout Without Paradise ♥ 1 Funny idea. Wish there were a bit more progress within the game
Apr 29 10:14:18 1h 01m 7 DEEPS ♥ 1 I have the feeling this was more random than necessary 😕
Apr 29 10:19:58 5m 40s Danger Rat ♥ 5 Cool game, especially the attack = brake idea is interesting :)
Apr 29 10:52:27 32m 29s They Know We Know ♥ 4 very cool idea, graphics are great! Just one minor thing, are the colliders still being in the office room in the last iteration intentional or a bug?
Apr 29 13:15:47 2h 23m Dr. Deeper ♥ 3 Some improvement ideas: - The brain elements acting as end of level points were hard to distinguish at first - I feel like the double-jump was not intended - Had the feeling there was story missing at the end - The game over messages was not accurate ;) - The game elements weren't obvious (the first time I reached a checkpoint I thought it is a portal) In the end, it was a really cool game, especially a nice take on the theme.
Apr 29 18:29:15 5h 13m Le bateau ivre ♥ 2 cool style. maybe the pacing was a bit slow
Apr 29 18:44:14 14m 59s Fore! ♥ 1 interesting concept :) although I felt like you could have highlighted when the player uses digits that aren't available (anymore)
Apr 29 18:52:57 8m 43s Reza's Story ♥ 1 Cool, i like the nodding idea very much. Was that a mirror at the end?
Apr 29 18:59:06 6m 09s Phantom ♥ 2 The graphics were cool (sometimes a bit dark). Maybe the enemies might not need to come all at once. I didn't find an exit in the third level, but I stayed for a bit to listen to the music :)
Apr 30 07:35:23 12h 36m Deeper Sea ♥ 1 I didn't get the concept first (did not read everything here), but when I found out that I can collect the trash and where to sell them, it made more sense. Keep it up!
Apr 30 07:46:06 10m 43s 1GEMCLIC.EXE ♥ 1 Well game :) I feel like the progression was too fast towards the end ;)
Apr 30 10:08:49 2h 22m Deeper unto the Dungeon ♥ 1 a bit repetetive, but cool graphics!
Apr 30 10:19:49 11m 00s Dungeon Of The Darkest Depths ♥ 0 The graphics were cool, but felt like the music did not match the mood very good. And I only had dead ends on level too, did I miss something? Still a great entry.
Apr 30 10:27:18 7m 29s DRIFTDOWN ♥ 3 challenging pacing, the style fits the music, and I like the semi-random level design
Apr 30 10:49:17 21m 59s Rob it! ♥ 2 I managed to get the money and I even switched two laptops 😈 I only feel like I missed a puzzle (the board on the first floor). You could have also used the light pattern of the building for another one ;) Cool style, graphics, and music, great entry!
Apr 30 11:31:46 42m 29s Outerstellar ♥ 2 I liked the game, but at one point I found it too hard/tiring to find the next stars (and did not find any more survivors). I'd like some speed upgrades in the end :) Also cool music!
Apr 30 12:52:21 1h 20m Archlike ♥ 1 nice one, only the controls were a bit slow/delayed, and there was a visual flickering bug occasionally (in the browser)
Apr 30 13:41:35 49m 14s Minet ♥ 4 At some point the keyboard keys did not work anymore. Very fun and well-implemented game
May 3 06:58:53 65h 17m Deep.Drill.Tank ♥ 1 I like the concept, especially the 2.5?D is really interesting! I feel like it needs some purpose, but you got a cool approach there!
May 3 07:11:58 13m 05s In a Barrel ♥ 2 cool and well executed idea. I feel like it's a good idea to restrict movement when you use the camera. Only at some points more or less animals were found in the picture - but then again, you just have to move and find a better position/angle. Nice!
May 3 07:25:14 13m 16s penance ♥ 1 cool entry, I like the jumping mechanic and the story/mood is very cool. I only feel like the graphics could be more... defined?
May 3 07:33:31 8m 17s A Profound Well ♥ 0 Once I've got to how to use the attack mechanic (like a shield), I got further down. Feel like the soundtrack sounded too random, tho. I think the idea is cool, keep it up!
May 3 09:05:30 1h 31m That's pretty deep! ♥ 0 I like the quotes idea, but I had no time to read them... Depth: 648... Thats not deep enough! :)
May 3 09:14:30 9m 00s BubbleDareGame ♥ 0 weird, but kinda interesting mechanics - the idea making the bubbles bounce to another side is cool (but did not always work)
May 3 17:51:11 8h 36m The Depths (Ultimate Edition XXI) ♥ 1 what a game :D funny reuse of mechanics (liana under water, for example) - only 3d is confusing sometimes
May 4 06:48:26 12h 57m Deep Delivery ♥ 1 Cool idea, but I found it a bit too slow/hard to move.
May 4 06:55:59 7m 33s Boom ♥ 0 like the idea and soundtrack. I just couldn't get to the last resource^^
May 4 07:18:21 22m 22s A Dungeon ♥ 1 I liked the level design, I only thought the difficulty progression could be smoother. Also, I first thought the wind elemets were spikes. Altogether really nice work!
May 6 07:49:37 48h 31m Peace & Liberty ♥ 0 fun idea, liked the game. I burned a lot of money in the beginning because I accidentily traveled back because I didn't know what to do and clicked the spaceship
May 6 08:14:51 25m 14s Deeper into the dungeon ♥ 1 I think it need some balancing (the spike monsters were mean), but all in all better than I expected in the beginning :)
May 6 08:29:14 14m 23s I am a DRILL and I'm DRILLING a hole ♥ 0 I feel like the controls are pretty good, I only feel like tanks are op (shoot through walls and also saw some spawn next to me at the beginning of the level)
May 6 08:49:56 20m 42s Shrink and Destroy ♥ 1 like the vibe, but I went through the second and third level only by killing the bosses. But the mechanics were actually pretty solid
May 6 10:07:11 1h 17m Depth-First Search ♥ 1 nice, although I feel like the movement is very slow (despite upgrades). For a jam game, it's nicely done!
May 6 15:20:07 5h 12m Heroes Dungeon: Doomsday Reporter Saga ♥ 1 I think there might be a bug when dragging equipment somewhere else it gets lost? Fun idea, and an interesting 'level' approach
May 6 15:34:00 13m 53s Roots game ♥ 1 "Nice curves"? "Good lenght" (sic)? what are you trying to tell me? ;) Great idea, and I like that the roots 'search' for the nearest energy!
May 7 07:19:01 15h 45m SUBGUNNER ♥ 1 fun game, I especially like that you can lure the enemies into the mines. It seems pretty balanced, too :)