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Sheepolution's games and stats for all events →
| Timestamp | Since previous | Game | Sheepolution's comment | |
|---|---|---|---|---|
| Apr 28 12:02:28 | Wiki Vortex | ♥ 1 | Nice use of the theme! I like how it's not strict on finding the exact article. | |
| Apr 29 22:32:49 | 34h 30m | THE PIT | ♥ 0 | Very cool game. The wall running/jumping and teleporting mechanics were a lot of fun. I wish the game was built more on that, where you have to do some challenging manouvers to get to the next checkpoint. The combat was nicely balanced. |
| Apr 29 22:35:11 | 2m 22s | Crust | ♥ 4 | Nice game. A bit slow, and because of that not very challenging. I like the grappling hook mechanic. Might be interesting to see you get a second grappling hook and enter a more difficult area with that. Graphics are nice and music sets the mood well. |
| Apr 29 22:38:19 | 3m 08s | Sam Sludge: The case of the dirty runoff | ♥ 1 | I love the retro aesthetic. it reminds me of the first Tomb Raider a bit. The monsters look quite scary. Some jumps were very strict where you almost had to do them pixel perfect, would be nice if those weren't so strict. Good job though! |
| Apr 29 22:42:11 | 3m 52s | Into the Deep Web | ♥ 1 | The combat system is quite interesting, as is the concept of the game itself. It's a fun way to learn about what's on the deep web. The graphics are nice and along with the CRT filter really sell the retro look. Funny as well. Nice job! |
| Apr 29 22:45:21 | 3m 10s | Deep Mind | ♥ 0 | Interesting game, though it would have been nice if there was some sort of goal. Like collecting a certain amount of money for example. |
| Apr 29 22:47:30 | 2m 09s | Super Turtle Drop | ♥ 0 | The game looks nice. The gameplay is not bad but it would've been nice if there was more motivation to move left and right. By digging straight down I could get very far, until the wall above me started moving faster than myself. Good job though! |
| Apr 29 22:48:58 | 1m 28s | Dungeon Escape | ♥ 1 | Good game! A few more type of rooms would have been nice, but the rooms you do have look nice like a real dungeon. |
| Apr 29 22:52:19 | 3m 21s | LoweFix | ♥ 3 | Nice game! I like how you have a whole story with intro around it. It might have been nice if there was more to look than the stairs. Like a key to open the stairs-door for example. And if a certain enemy has that key you would have more motivation to attack them. But what you have now is also very good. |
| Apr 29 22:56:23 | 4m 04s | Deem | ♥ 1 | Nice game! I just wished there was more to look for. The graphics and audio set a nice mood, and I like that it can play the violin. I'm just missing that challenge bit. |
| Apr 29 23:00:29 | 4m 06s | Far Fetched | ♥ 4 | Very well done. The music is amazing. The graphics look great. The gameplay is not super challenging most of the time but good enough to be entertaining, though the flowers could have shot less frequent in my opinion. I love how the enemies look like they are drawn with chalk. Everything sells on the idea that it's a kids fantasy. Great job! |
| Apr 29 23:04:57 | 4m 28s | My name ? | ♥ 1 | Nice puzzle game! It's great how the different ages have information that helps with the others. I'm not a fan of all the different art styles mixed together, but I do like the transition when you go to a different age. |
| Apr 29 23:07:33 | 2m 36s | improbability engine | ♥ 1 | Amazing game. I like that you have a little story around it to set the scene. The wire puzzles have a perfect difficulty where they are challenging but not frustratingly so, unlike the Rubik's cube. Good thing you added passwords. The endless room looks amazing. Well done! |
| Apr 29 23:08:52 | 1m 19s | Downer Diver | ♥ 1 | Nice little game. The fish don't really look scary, so I wasn't sure if I was allowed to touch them or not. Making them look scary or angry is a good of showing the player that they are enemies that you are not allowed to touch. The graphics are simple, but they work. Good job! |
| Apr 29 23:10:31 | 1m 39s | Blackout | ♥ 6 | Great game! The art is perfect. The puzzles are nice, though it was a bit confusing that I had to click the skull multiple times. Also the sigarets were on a location of which I didn't think was interactable, since I already clicked the bed once. Love the ending. Well done! |
| Apr 29 23:16:19 | 5m 48s | ​Nyctophobia | ♥ 1 | I like crazy people scenes inbetween the monster rooms. That, along with the graphics and music, really help set the mood. Shooting a gun feels really good, but I'm not a big fan of using V for melee attacks. It makes my hand placement really awkward. I like how you have a number to remember for bonus ammunition. Great job! |
| Apr 29 23:19:46 | 3m 27s | The Fool's Descent | ♥ 1 | Nice game! I like how the arrows fall down a short moment after you shot them in the roof, and how there's a puzzle using that mechanic. Too bad the skeletons can block your way and don't just disappear when they're dead. The main character looks kinda silly but other than that I like the aesthetics, and I think it's nice that you have an option to turn off the CRT filter. Good job! |
| Apr 29 23:21:40 | 1m 54s | Legend of the Goblin Hoard | ♥ 1 | I like how the game looks but the combat is kind of awkward. It's nice to have a shield but it's annoying that it blocks your own view. I try to beat the ogers by walking around them or dashing away from them but I keep getting hit. I feel like it would help a lot if the range of the player's attack was bigger. |
| Apr 30 10:28:14 | 11h 06m | Deep Below | ♥ 1 | Interesting experience. I think the wave shader could've been less present, or perhaps it should've been saved for later to increase the feeling of going crazy (if that's what you want). |
| Apr 30 10:44:57 | 16m 43s | Dwarven Depths | ♥ 1 | Nice game. Great use of the text to speech voice with the kid. If I didn't know any better I would've thought that it was voice acted. It was a bit confusing that I needed a key to open the box at the start. If the kid had said something like "Look for the key and open the box" that would've helped. I'm not sure how I was supposed to jump on the broken stairs because I feel like the way I did it was not the intended way, as I glitched my way through there. The puzzle with the diamonds was nice, but even if I didn't get the puzzle I could just try to place the diamond on all the pillars and see which one works. If the diamonds were able to stand on all 3 pillars guessing wouldn't be as easy. Good job on the graphics, the game looks very nice. |
| Apr 30 11:07:20 | 22m 23s | The Life Aquatic | ♥ 1 | 8:06 I like how we have similar games, but yours is more fast-paced. The controls were hard, but it's nice that you're not punished much for hitting the walls. The game is nicely balanced, and the voice lines are funny. Good job! |
| Apr 30 11:22:53 | 15m 33s | Disco Inferno | ♥ 3 | Great game! Shooting feels nice, and I like the mechanic of using your opponents weapons. The graphics are great and the shaders do their job. I like how the audio is CRTified as well, but it feels weird that that's not the case for the music. The inbetween dialog is funny, and cool that it was voice acted! Well done! |
| Apr 30 11:53:55 | 31m 02s | Lower Lower | ♥ 1 | Very nice game! I feel like this type of game is the obvious choice with this theme, yet I doubt anyone did it better than you guys. The rope mechanic feels good. The graphics and music make for a great atmosphere. It's challenging to get at some spots but never too hard, and if you die the game is quite forgiving with the checkpoints. Dying is also a good opportunity to check out the other route. Well done! |
| May 1 10:52:41 | 22h 58m | Robed Bird Reckoning | ♥ 0 | Nice game. Controls feel good as always. Challenging but not too punishing thanks to the many checkpoints, and the optional slow-mo helps as well. My biggest complaint would be that it looks kinda boring. I get what you were going for with the grey, but imo it doesn't work. Cool that you have a final boss. Oh and the sky falling particle effect is neat. Good job Alex. |
| May 1 11:36:19 | 43m 38s | Adventurer of the deep | ♥ 1 | Nice game. The music is nice. The monsters look kind of silly but other than that the art is pretty good. Though I recommend playing around with colors. You should almost never use full red (as in #ff0000) or full blue. Those don't look pretty and can even hurt the eyes. For sound effects, try not to make them too high pitched. My ears bleed a little everytime I sell something. It's nice that you aren't punished for dying, but because of that oxygen has become more of a timer than a lifespan. I don't need to worry about going back up as the game does that for me. It would've been nice if there was some indicator that told me where my pressure limit was. Eventually I got to the bottom of the ocean. I didn't find anything special, so I assume that there is no ending to this game? One more thing: It would've been nice if there was a speed upgrade. I don't mind taking the same path multiple times, but with this speed it gets kinda boring. |
| May 2 09:52:46 | 22h 16m | Obelisk | ♥ 1 | Nice game. I think it could be a bit more balanced, e.g. getting more health back when you drop a floor. Every time I die I feel like I couldn't really do much about it. It's cool that you have these abilities and that you have a max of four, allowing you to make the choice which you want to keep or not. The music is nice. Good job! |
| May 2 10:05:00 | 12m 14s | Dig Frenzy | ♥ 1 | This was surprisingly fun! The game is challenging in that you need to check all over the map if the creatures aren't getting closer. I thought I was being smart by surrounding the core with towers, but they dig right through that. Nice job with the pathfinding! With some more types of enemies and weapons I could see this become a great game. |
| May 2 10:28:43 | 23m 43s | Elevator oddysey! | ♥ 2 | I like the idea of the elevator, but the levels are a bit annoying. It's quite hard to move around, and especially the grappling hook is hard to control. In the first level when you respawn it's annoying that you need to wait a few seconds watching the intro again before you can play. And in the second level it's annoying that you start rotated the wrong way. By the way, you should probably opt-out of the graphics and audio rating, as you used assets that aren't yours (Minecraft blocks, elevator music), or clarify in your description which assets were not made by you. |
| May 2 10:38:00 | 9m 17s | Dungeon Depths | ♥ 1 | Nice game. Perhaps you could've increased how fast you gain swing speed to make it all a bit less tedious. But overall it's a nice solid jam game, and I like the surprise ending. Good job! |