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terry

Feedback comments for LD46

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TimestampSince previousGameterry's comment
Apr 21 10:37:01 Delay N Defuse ♥ 2 Ah, this is cool, especially for a first ever jam game! It's very cohesive, and feels pretty complete, which are rare qualities in a lot of jam games, haha. Nice work.
Apr 22 04:08:03 17h 31m P4R3NTing 101 ♥ 1 Loved the sounds effects 😄
Apr 22 04:23:55 15m 52s Feed It. ♥ 1 Congrats on finishing a game for the jam! Main piece of feedback I have is that it feels like collecting food and picking up/feed enemies to your friend could be automatic options? (That way you wouldn't need right click or E). Also, the click repeat rate started to be a real problem after a while - it feels like it slows down the gameplay quite a lot to have to wait a second or so before you can take another shot - would have been better to just allow you to shoot as often as you like, I think!
Apr 22 04:39:23 15m 28s Pong-Pong ♥ 1 Ah, this is pretty fun! Feedback, if you're planning a post version: Having projectiles go through enemies and hit other enemies feels a bit off to me: it feels deliberate but does take a lot of the impact out of the game. The long delay with moving to the next section was a little weird too - it finally made sense in the red wave when the enemies were active during the transition - I think you should probably have done this all the way through!
Apr 22 07:47:44 3h 08m DEBUGGER ♥ 1 This is great 😄 I love the infinite screen effect.
Apr 22 09:02:11 1h 14m TITAN, OPSND ♥ 1 So, I just want to say right away that this game is astounding: incredible concept and execution. I've been playing it for about an hour already and having a blast. This is the best thing I've played in LD46 so far. However, I keep running into this bug, which has broken three games in a row for me - bug.jpg I don't know what's going on, but it's something to do with the mouse selection code - when you click back onto the program after successfully running something, there's a chance that you end up with a program that won't compile. I've gotten weird error messages like "HLTT is not valid", and I've been able to delete the last T and leave the last line as "HL" and that compiles. But then sometimes I can't do anything about it. Really hope you can fix this, because I'm very excited to play more!
Apr 23 12:11:53 27h 09m Why, Jeff ♥ 4 Ahh, this is so cool looking 😄 I like the mechanic - though I wish it had been pushed a bit further!
Apr 23 12:30:16 18m 23s Advise the King ♥ 2 This is really great! Super impressive and polished for a jam game! Some feedback if you're planning further development: I found the energy restriction thing a bit limiting here? It essentially meant that you had three small moves or one small move and one big move per turn, which made it feel a bit samey and kind of slow. Would be interested in trying a version with a more chess like move set: one turn to one turn, with cards being dealt in some sort of way that you could make plans for future moves (e.g. maybe don't clear your hand between turns). That would also let you maybe do stuff with cards that e.g. charged up to give more moves on future turns, or weird move types, or cards that are effective in sequence - 1 to charge up, 2 to break armour, 3 to do a huge area of effect attack or whatever The cards that gave you one free diagonal move felt like a good way to break the mold! Would love to see more things like that - e.g. cards with interesting, situational restrictions. Would love to see more stuff that thinks about positioning too - I know you're kinda tied to the chess theme in a way, but it feels like this game might be more fun on a smaller grid - e.g. a 5x5, or with tiles that had interesting effects (gain energy, block attacks, etc). (I guess the missing gaps in the later levels indicate that you have things like that planned!) Anyway, I thought this was great - nice work! 👍
Apr 23 12:38:00 7m 44s Miss Tommybird the Protector ♥ 1 I couldn't control this at all, but it was fun trying to anyway 😄 Good music!
Apr 23 12:51:24 13m 24s Fire Logs ♥ 1 The movement mechanics in this are very cool - I don't think I've seen anything that works quite like this before? Music isn't great, but I always like hearing Bosca Ceoil tracks in jams 😄 (Really nice to see a Kha game in the wild too - had considered using that myself!)
Apr 24 06:52:38 18h 01m Spirit of Resistance ♥ 2 Nice jam entry! Art and music are pretty impressive for a weekend 😄
Apr 24 07:00:56 8m 18s Tunnel Vision ♥ 1 Got quite a lot of crashes on windows unfortunately 🙁 The level generation is interesting - wish you could see further ahead though! Collision was also way too unforgiving, which discourages taking any kind of risk with exploration. That said, this feels pretty cohesive and fun to play!
Apr 24 07:19:47 18m 51s Rude Bear Gotchi ♥ 2 This is cool - really excellent fit for the theme!
Apr 24 07:25:04 5m 17s Take Care Of Health Care ♥ 1 Found it really really hard to shoot during the introduction, and then had a 0% success rate when the actual game started - which is a shame, since it seems like there's something neat here! Gave you a 5 for mood. Hope there's a post-compo version!
Apr 24 07:59:57 34m 53s The Ludum Dare Flame 🔥 ♥ 2 This is really great 😄 The concept is super good! I rounded up a few people on twitter and set the current record, lol
Apr 24 09:23:14 1h 23m Flower Defense ♥ 1 Oh man, missed the first time around that you could scroll in the shop. That's kind of a game changer, lol. Once I figured out how to play properly, managed to finish it. Good game!
Apr 24 09:34:53 11m 39s Baby, please don't break my hearts ♥ 1 Nice - this is fun and really cohesive!
Apr 25 00:52:32 15h 17m Solais ♥ 0 This is a really great entry - gorgeous art, great music, and just a really solidly designed game from start to finish. (Feedback: I found legibility to be a problem - a lot of "oh, I guess those were spikes" at various challenges.)
Apr 25 04:05:25 3h 12m Apple Factory of the Insatiable ♥ 1 I love this <3 Every thing in it feels cohesive and charming, and it's a really nicely balanced and fun system, especially for a compo entry. Really great.
Apr 25 04:19:36 14m 11s Commodore Commander ♥ 1 A-BOT and the tutorial are charming, and the basic look feel of the game is great. This is a solid entry! One piece of feedback, though: I feel like the C64 thing wasn't really used as anything more than window dressing, which was a little disappointing. It's a shame that trying to write a listing in a sequence of numbered commands just gives you a syntax error, for example, or that the game doesn't understand commands like LOAD. From reading this page it does seem like maybe you have plans to dig into that post compo, though, which is good. Excited to play that!
Apr 25 04:49:02 29m 26s Hope ♥ 0 This is really good! First puzzle was very strong in particular 😄
Apr 25 09:35:33 4h 46m JarHeads ♥ 1 This is pretty fun! Didn't manage to get into the scoreboards, but held out for long enough for the waves to get interestingly difficult. Will be playing more of this! (I had a peek at your source code! some very interesting tech there!)
Apr 26 01:31:01 15h 55m Orbital Stations ♥ 1 Nice art on this one!
Apr 26 01:39:52 8m 51s LD46 - Keep it alive ♥ 1 This is a strong concept! Played till the end and liked the twist.
Apr 26 01:44:41 4m 49s Captured ♥ 1 This is a great first entry, especially from someone your age. Good luck with future Ludum Dares!
Apr 27 10:51:30 33h 06m Come Meet My Friend Who Lives in the Attic ♥ 1 Love the music and art in this.
Apr 27 10:57:45 6m 15s Healing Quest ♥ 2 Really nice art! Once it gets hard it gets really hard 😮
Apr 28 01:01:58 14h 04m Birdie Burglars ♥ 3 This is fantastic - seriously impressed in particular by the full, excellent soundtrack as well given the time constraints. And the game is so cute and charming! One of my highlights from this Ludum Dare so far 😄
May 1 07:33:56 78h 31m VAMP ♥ 1 This is a really solid entry :)
May 1 07:53:01 19m 05s Defend Pangolin Eggs ♥ 2 Yay, a tower defence game! 😄 This is really well done for a jam timescale. I can see from the UI that there were plans for more towers and probably more levels, but it feels pretty complete as is.
May 1 08:04:01 11m 00s Interstellar Connection ♥ 1 This is cool! I liked the low stress of the puzzles, and it's very well written. Really neat little thing.
May 1 08:15:22 11m 21s Efi ♥ 0 Ahhh this is so great!
May 3 01:29:24 41h 14m DeeperWeDelve ♥ 0 Got to the end! I want more of this!
May 3 01:44:33 15m 09s Pet Protecc TD ♥ 1 Yay, beat it! Always good to see another tower defence game in this jam 😄
May 4 04:32:38 26h 48m Feed King or Die Starving ♥ 1 I liked this! Art and audio are charming 😄
May 8 03:38:27 95h 05m ADRENA-LINE ♥ 1 Finally got to this one on my list 😄 Best score 34. Really solid, as always!
May 8 03:43:27 5m 00s Dog's Best Friend ♥ 1 Oh, this is really cute 😄
May 8 03:52:42 9m 15s jumpgolf ♥ 1 Haha, this is super fun. I can't finish it but I love it. 😄
May 8 04:11:35 18m 53s Embers ♥ 0 Really great art on this one!
May 8 04:30:06 18m 31s DUNDER ♥ 3 This is fantastic! Ended just as I was really getting into it - hope you do more 😄
May 8 06:15:02 1h 44m The Night Of The BEAST ♥ 2 Really liked this one ❤️
May 10 01:01:02 42h 46m Mis Vacas ♥ 1 This is really great 😄
May 11 06:14:22 29h 13m Morphology ♥ 0 This is really good! Best tamagotchi-like thing I've played this Ludum Dare 😄
May 11 06:23:45 9m 23s Cyto Killer: Save Our Cells! ♥ 1 This is really interesting! Super smart to make a defence game inspired by real virus and bacteria behaviour.
May 11 06:56:30 32m 45s Keep It Alive ♥ 1 Really well put together 😄