Foon → Ludum Dare Explorer → LD46 → Feedback comment stats → Szieberth Adam
Feedback comments for LD46
Szieberth Adam's games and stats for all events →
| Timestamp | Since previous | Game | Szieberth Adam's comment | |
|---|---|---|---|---|
| Apr 20 09:53:33 | Zero | ♥ 3 | This game destroyed the Zero filter of the Games page. https://ldjam.com/events/ludum-dare/46/games | |
| Apr 20 14:01:54 | 4h 08m | Our World | ♥ 3 | Spent some time with it. Would have been nice to be able to ship out the excess of apples. :) |
| Apr 20 14:04:56 | 3m 02s | Moluski | ♥ 2 | A lovely short game. It was a fun to solve it. |
| Apr 20 14:09:07 | 4m 11s | Panicked Planet | ♥ 1 | This game has potential for sure. It only lacks a progressive level system with objectives. |
| Apr 20 16:58:26 | 2h 49m | MACHINA | ♥ 2 | The best I've seen so far! |
| Apr 20 17:01:23 | 2m 57s | Social Life | ♥ 1 | I enjoyed the mechanics of the game. Thanks for the good time! |
| Apr 21 15:47:08 | 22h 45m | IcyNoid | ♥ 1 | I like the graphics and the audio, your game is looking cool. However, I had trouble with the theme and the mechanics. Can I eventually save the guy? I think he is determined to die there. I felt I have very little impact on the guy's trajectory with the paddle except for the combo move. Plus, I missed the collision of the paddle with other game elements. I so desperately would really save this lovely fellow and it is a little frustrating that it seems not possible. |
| Apr 22 00:19:59 | 8h 32m | Mama Birb | ♥ 1 | Saved one only. Anyone managed to save both? I agree with the others about the controls and camera. However, all fine in 48 hours. |
| Apr 22 15:01:43 | 14h 41m | Fermi Paradox | ♥ 1 | Recently I was thinking on giving a shot for game programming in Rust. I am happy you made this game and will certainly look for its source code if I go for Rust. |
| Apr 22 15:58:59 | 57m 16s | Keep Everything Alive | ♥ 1 | Good to see other games made with LOVE. I do not get the theme enough I think though. It is so absurd that increases its fun rate for many I am sure, but not for me. Very hard game though. |
| Apr 22 16:01:35 | 2m 36s | The Hum | ♥ 1 | This error prevents me to play the game: ``` [WARN][rendy_factory::factory] Slow safety checks are enabled! Disable them in production by enabling the 'no-slow-safety-checks' feature! [ERROR][gfx_backend_vulkan] Could not enumerate physical devices! Initialization of a object has failed thread 'main' panicked at 'called `Result::unwrap()` on an `Err` value: ErrorMessage { msg: "No physical devices found" }', C:\Users\runneradmin\.cargo\registry\src\github.com-1ecc6299db9ec823\amethyst_rendy-0.5.0\src\system.rs:148:52 note: run with `RUST_BACKTRACE=1` environment variable to display a backtrace ``` Win 10, Thinkpad T420 laptop. |
| Apr 24 15:45:55 | 47h 44m | LifeShip | ♥ 0 | I like its mechanics. |
| Apr 24 16:01:20 | 15m 25s | Game of Life+ | ♥ 0 | Nice to see another Game of Life entry, and a very good one! |
| Apr 24 20:30:34 | 4h 29m | Bargaining with Supreme Beings So They Don't Destroy Us All | ♥ 1 | A gem. So far this game I enjoyed the most. Thanks! |
| Apr 24 20:46:20 | 15m 46s | Keep It Alive | ♥ 1 | Well thought and well assembled. Although I prefer lighter themes, it is yet an awesome work. |
| Apr 24 21:09:35 | 23m 15s | Tiny Fragments | ♥ 1 | Finally a really lovely one! This is a pure game. |
| Apr 24 21:31:06 | 21m 31s | DDoS is coming | ♥ 0 | Nice concept. I only miss that it is not colorblind friendly. |
| Apr 25 09:12:39 | 11h 41m | ADRENA-LINE | ♥ 0 | I feel it a little off-theme, but still one of the best games made for LD46. I keep it on my HDD for casual play. Thanks! |
| Apr 25 09:46:34 | 33m 55s | Efi | ♥ 0 | A nice snake game. The only downside is that I had to play in a very small window to get it run smoothly on my i5 Thinkpad. Note that as the game do not adjust its speed to real time but to frames rendered, if I tackle my GPU with it, it gets easier for the mama bird. :) |
| Apr 25 20:52:11 | 11h 05m | Embers | ♥ 0 | Very beautiful but too grim. I feel sorry for the little girl. I just she could get to the spring and build a fortress for the next winter. That would make it a nice story her getting alone into the wild winter and so on. I can imagine that it can get made with good management. She need torches around the fire and also an axe to chop trees. |
| Apr 25 21:00:37 | 8m 26s | Faclive | ♥ 0 | This one is a gem. I wish more people would play it! |
| Apr 25 22:12:35 | 1h 11m | Live for Money - A Pixel Art Economic Simulation/Resource Management Game | ♥ 1 | Also a first-timer. Lower resolutions are offered but are unplayable. Also I feel the game not very to the theme. I am not very fond of the money trees, would have preferred regular fruit trees. |
| Apr 25 22:30:38 | 18m 03s | The Next Generation (Conway's Game of Life Puzzles) | ♥ 1 | Also a Game of Life entry maker. Very nice puzzler you made of it, and it is surprisingly hard! |
| Apr 25 22:59:28 | 28m 50s | The Halting Problem | ♥ 0 | For the first glance, I expected worse. But as I saw its mechanics I liked the concept immediately. However, it was still frustrating for me mainly because it was too slow and laggy on my i5 Thinkpad. I was not able to pick the tiles at the top and even if I managed to grab one of them, I could not place it in time for the robot. Also, the queue of the directions is very hard to follow. It is fine there but I would have paint the path for some steps at least. Also, there should be an objective IMO, otherwise it will get destroyed no matter what. As @almighty-games pointed, the robot is lovely which I think the same, and it might worth to give some chance. And if you would go that way it could cast levels and some story too which was missing for @patrickjr as well. I repeat that I really liked the concept behind it which could even deserve a released game built upon it some day. |
| Apr 26 01:15:24 | 2h 15m | Tumble Baby | ♥ 0 | A lovely entry by the keynote author. :) |
| Apr 26 08:30:35 | 7h 15m | Matchstick Elegy | ♥ 1 | I am a huge fan of Sokoban and Sokoban-ish games, as they are relaxing and challenging. As others pointed, the levels are getting very hard soon which is excellent for a 20 level game which also has a story. This makes a short game not so short and I am sure many will return to complete it once the play+rate is over. @stevenjmiller Can you give a hint of your puzzle design protocol? These puzzles are made so hard! |
| Apr 26 22:15:16 | 13h 44m | Cellular: Automata | ♥ 2 | Being also a GOL compo entry maker, I am biased towards these games but I see them all so nice! Here is my level: ``` === B1/S1; B2/S12; B234/S234; B2345/S1234; B3/S0; B3/S34567; B8/S8*3; ###### ########## ############ ##### #### # ##### #### # ############ # ########### # ########## # ######### # ##### # #### # ### ## # ### ## ## ### ## #### ## ###### ``` |
| Apr 26 22:48:57 | 33m 41s | Princess Ribbon | ♥ 1 | Crashes on my T420 Thinkpad. I guess it is because my max OpenGL version is 4.6 here and also no Vulkan. The single EXE is a massive plus though. :) |
| Apr 26 23:09:00 | 20m 03s | It Lives | ♥ 0 | I am not fond of but bizarre horror games at all. I wanted to kill the creature somehow but I failed. |
| Apr 28 22:27:09 | 47h 18m | A Night In The Dark | ♥ 1 | From what light do the trees their photosynthesis? Or that light is just not visible for the player? He must have a short and unique wavelength range visibility or is dreaming. Even more as with a full tree one can feed a fire for a very long time. But these logs burn like straw. He must be dreaming. And there is a madman who do not care with the light but only to hurt our hero. He has no chance. Utterly nightmare! Uncanny. I am sure some like that. Me not so much, sorry. I like the art style though. |
| Apr 29 06:11:03 | 7h 43m | Parental Instinct | ♥ 1 | Being a father of three little children, this game is not fun for me, sorry. |
| Apr 29 23:30:23 | 17h 19m | Algernon's Flower | ♥ 1 | Very nice entry, I am glad I picked this one as it is an upper house game. Congrats on making a game using your own tools. It runs nice and smoothly. The theme is a good pick, I like it. The downside is that several times I just waited for a resource over my flower as it died, despite it got all of that kind before which was given. I think that pick up triggered spawn as it was suggested by @loveapplegames is something worth to consider. o/ |
| Apr 29 23:50:29 | 20m 06s | Keepin' It Charged | ♥ 2 | I like the mechanism and its look which results a nice high speed experience. It is not something easy to run through, I feel it hard enough although I am not experienced with platformers. I feel it a little off-theme though considering the character dies several hundred times and I do not see what to keep alive here. But the theme is more like an inspiration than something which bounds so that is OK. I am mostly rate compo games so I do not have a view where this game may end in jam but I hope it ends up in a nice position. |
| May 1 14:52:22 | 39h 01m | Frog | ♥ 1 | Well, what I like is the jump mechanism. That is well thought and done. Otherwise, the game seems like being unfinished. I see no objectives. There are no levels. There is no chance to survive. I do not understand why is there a crosshair: who is hunting that little frog so desperately and why? I do ont understand why the little fishes hurt the frog. I would like to see a different movement system under water which could work together nicely with the current one which is nice overground. Still, this game has perspectives, I recommend you to polish it further. |
| May 1 15:19:17 | 26m 55s | GOOFBALL | ♥ 0 | I like the elliptic paddle. Missed to play it with the mouse though, and it is a little laggy on my i5 Thinkpad which I would not expect from a simple game like this. I served the ball to outer space once and the paddle can go out from the bounds but those are minor bugs. Well done for 48 hours long a Unreal Engine experiment! |
| May 1 17:27:55 | 2h 08m | SoapBoy | ♥ 1 | I as well love the art of this game. Everything well put together. I would prefer if my shoots would rather heal the zombies than to kill them, that would make me feel my mission noble. It was not run on my PC out of the box, I had to copy msvcr110.dll into the destination folder. |
| May 1 22:06:44 | 4h 38m | Ninja and Mouse | ♥ 0 | A lovely gem. Top tier on my list. Still, a physics could be improved. I would like to be able to make the mouse more fat to go for fast paced combos. o/ |
| May 1 22:39:00 | 32m 16s | Operation Asteroid | ♥ 1 | Very nice planets! Good concept. I like the mission. I like the mechanics. Since Imperium Galactica I am fond of the pauseable real time games. I would like to see more of the planet even if it is full of armaments: the lovely blue green turns to a concrete jungle so I am thinking what do I save at all? Awesome work in 48 hours, your timelapse video is impressive. I wish I could work with same productivity and quality! |
| May 1 22:52:44 | 13m 44s | Prehistoric Fire | ♥ 0 | Lovely pixel artwork. This game has perspectives. I was missing the ability to make new fires and also to have an objective. This could get evolved to a very funny game. Edit: I suggest you to play and rate games to get your game some attention which it deserves. It is well done. |
| May 2 21:12:52 | 22h 20m | Life | ♥ 1 | Haha, we Life game makers do gather at the theme. I like your game. I had something similar in my mind as future directions of my game. |
| May 2 21:32:24 | 19m 32s | IMOJC | ♥ 1 | Life game makers united member here. I love we all made different variations on the theme, and I naturally like them all. :) IMOJC is a little laggy on my PC. Well, naturally I do not expect the simulation to be faster but the UI could be more responsive. |
| May 3 08:33:51 | 11h 01m | IN THE ANCIENT RUINS WITH AN IDIOT | ♥ 1 | I am very glad I found your game as I very enjoyed it. I agree with most points in the first paragraphj of @empty-set post, except for one: I think the pace of the game is fine: I like that I should sometimes cheer the moving platform to reach the end position in time. I also disagree with the frustration. True, the respawn mechanism is annoying, and the idiot could wait a second before start (I would make him to look around), but these are minor things which could be easily fixed so I put these issues aside completely in my rating. Why? Because the game was fun and challenging and it has a good theme. |
| May 3 08:45:16 | 11m 25s | Keep Coron Alive | ♥ 1 | Haha, I had a similar idea when I decided to switch theme. I ended up going for something non-corona related because of the many haters during the theme voting period. I am glad someone made this game though. |
| May 3 09:50:49 | 1h 05m | RoboRepair! | ♥ 0 | I agree with the others, nice art style there. I agree with @omaskery , it would be nice to have some doable objective in the game. |
| May 3 10:09:26 | 18m 37s | Rolly and the Flower | ♥ 1 | This is a lovely cute game, I enjoyed playing it through! |
| May 4 23:11:46 | 37h 02m | Save It | ♥ 2 | Not a bad one but not a good one either. The artwork is elegant. I do not like the current control though. What about mapping controls to the numeric keys? For me it was not obvious in some levels what I supposed to do. Like in the previous one I simply had to go through the map and in the next one I did the same avoiding the chasers from a side then I fall down at the other end of the map and the level was restarted. Ah, so I supposed to kill them all! It turned to be yes. That is maybe me only but I prefer to keep chasers alive too if possible. |
| May 4 23:35:03 | 23m 17s | Save the station | ♥ 1 | Wave 25, 9:30. :) A nice and innovative short tower defense game, may favorite so far. There was one thing which annoyed me a little: I had to deploy snapped to some invisible grid. |
| May 4 23:48:50 | 13m 47s | Keep Your Distance | ♥ 1 | Nice, a Scratch game, and a good one! Simple and brilliant. Best COVID related game I've come across so far. Good luck with it! |
| May 5 00:16:29 | 27m 39s | Magnetic Angel | ♥ 1 | Awesome entry made in C! It requires some polish but shows its potential nicely in its current state too. I like it looks like an old arcade game. o/ |
| May 8 23:12:18 | 94h 55m | Synergy | ♥ 1 | As @solweak said. This game has good potential. |
| May 11 22:12:47 | 71h 00m | GRDN | ♥ 1 | Hello. I just recently programmed PICO-8 which is a great manageable platform for LD. This is a good looking entry, I like the artwork. Nice this was made turn based. The only thing which I miss for many LD entries including this one is that I have no chance to keep it eventually alive and win. Anyway, this was a fun time to play with. |
| May 11 22:24:31 | 11m 44s | PARENTHOOD | ♥ 0 | Unfortunately my computer was not powerful enough to test this game. I was not able to shrink the window, it is fixed with the monitor's resolution. Seems a unique entry though but I better not rate it without being able to play it. |