chloeofarroyo 2020-04-20 11:47
Cool concept, but it wouldn't advance cell state after the first level (space bar didn't work :( )
Foon → Ludum Dare Explorer → LD46 → Game of Life+
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 105 | 3.93 | 24 | |
| Fun | 166 | 3.77 | 24 | |
| Innovation | 148 | 3.84 | 24 | |
| Theme | 628 | 3.56 | 24 | |
| Graphics | 3.46 | 16 | ||
| Audio | 159 | 3.66 | 23 |
Cool concept, but it wouldn't advance cell state after the first level (space bar didn't work :( )
@chloeofarroyo It's a flaw in my level desgin that it seems that way, but it's actually just that the configuration in the second level is stable, even if you add a cell. The solution is therefore to remove a cell.
Ahhhhhh right that makes sense! making good progress right now, tis a fun game - might want to make clear to players though that space can be pressed multiple times (As I assumed it was 'solve in one move') :)
@chloeofarroyo Thanks, that's really helpful feedback!
Great sound and presentation! The interactions between cells was difficult to grasp at first, but after lots of trial and error, started to make sense. More user feedback and general hand holding early on would be welcome. That being said, I was engaged enough to stick around until it made sense. Very nice puzzle game!
Very nice take on the original game! :v: Some nice memories when I was a student, making an alternative version of it! Well done :smile:
@chloeofarroyo Thanks! That's really useful feedback!
I thought of making a game in memory of Conway but I failed to find a good way of adding interaction into the game of life. Your idea of manually controlling time steps and changing some cells at any step is awesome!
Very good puzzle game! Great idea! But it's too hard for me.
Great game and tribute indeed! Clever take on game of life!
Great job at turning Life into a puzzle! I couldn't stop playing.
Awesome puzzles, and a clever usage of the original game of life. Nice!
I really love the concept, the game works great, but it is sooo difficult at times and sooo easy at other times. This is definitely my favourite approach to conway's game of life, for sure. Some things, Z to undo is pretty universal by now, so having the U to undo was awkward, the game didn't presented well the idea of being able to use moves after start pressing space, the glider level was definitely my favorite. I'm stuck in the 4x4 green square. I'm not sure if levels could be any different, but I guess it can be even more difficult to design levels for this. Congratulation, I really liked your entry!
@le-slo Thanks for the feedback! I absolutely agree that the weakest part of this game is the level design. Unfortunately I didn't have much time to work on that aspect, which made the difficulty curve terrible. I'll be sure to change undo to Z if I make a post-jam polished version. I'll also try to see if I can make a much simpler introduction to the idea of altering the game state after the first iteration.
Nice to see another Game of Life entry, and a very good one!
I am a fan of GoL, well... all automata for that matter. And I've very seldom seen the simulation turned into a real game.
This works.
Some levels were too hard for me so I've had to spend a bit more time, but a really nice concept.
Well done! Keep up the good work.
Very well made. Some of the levels were pretty hard, I enjoyed solving them. I particularly liked the glider level. The animations for cells being born/dying were a very nice touch.
I'm using Linux, but got ``` Error: Couldn't load project data at path ".". Is the .pck file missing? If you've renamed the executable, the associated .pck file should also be renamed to match the executable's name (without the extension). ``` (repeated twice). It worked when I downloaded the source and ran the executable from inside the source folder.
Nice concept ! It helps understand how the Conway's game of life work, and also use its mechanics into a puzzle game is a great idea.
The music is cool, and the animations are cool. Some level are too difficult, but solving them is really enjoyable.
@tesseract Thanks for bug report. I wasn't able to test on Linux, so that's really helpful!