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Feedback comments for LD44
Weine's games and stats for all events →
| Timestamp | Since previous | Game | Weine's comment | |
|---|---|---|---|---|
| May 1 08:38:21 | Lifelong Quest | ♥ 0 | Kudos for braving the Compo with an Amethyst game. Link to theme is obvious, and more or less the same as we chose for our own game. Some simple sounds would have helped improving the mood, but I understand that there's never enough time =) | |
| May 1 08:56:35 | 18m 14s | Paper, Cork and Bugs | ♥ 2 | Love the graphics style, the variety of enemies and the clever take on the theme. Some sounds would have improved the mood, though. One "bug" that detracted from the experience was that in my browser (Firefox, / Linux) using the arrow keys to control the web player also scrolls the web page up and down, meaning that not all the game was visible all the time. |
| May 1 09:18:28 | 21m 53s | Styx It To The Man | ♥ 1 | Art and visual atmosphere is great! Some background music and sounds could have helped raising the mood even further. Seeing all the upgrades is a reason to keep playing, but simple win/lose conditions would also have been nice to make it feel more like a game. |
| May 1 09:25:36 | 7m 08s | Evoform | ♥ 1 | Looks like an interesting game, but it seems to be too buggy for me to play. Remember that you are allowed to fix game-breaking bugs after the deadline. If you do, I could try again! |
| May 1 09:35:44 | 10m 08s | Timing of Ignatius | ♥ 1 | Interesting and very complete game - good job! The use of the theme is well done and the game itself is relatively fun to play in all its simplicity. Only annoyance is that the edges of the map aren't visible even in full screen on a 5:4 monitor. |
| May 1 09:45:18 | 9m 34s | The Price For Blood | ♥ 2 | A unique take on the theme, and refreshing to see a story-driven game! Music and sound was fitting, which increased the mood. As you are using Unity, it is always a good idea to make a WebGL version to attract more players for ratings. |
| May 1 09:51:26 | 6m 08s | Mahou Shoujo Monster: Promised Fate | ♥ 2 | Silly and fun. Confusing mechanics, but winnable without corruption with some trickery (not going to spoil for others!) |
| May 1 10:01:27 | 10m 01s | Deathless World | ♥ 0 | Bonus points for multiplayer and wierdness. Not sure what the goal is, but at least I can fine my citizens, and they can't complain about it! |
| May 1 10:10:35 | 9m 08s | 1up | ♥ 1 | Nice and very literal take on the theme. Very polished for a compo game - especially the graphics, but also audio and controls. |
| May 1 10:18:57 | 8m 22s | Blood and Glory | ♥ 2 | Cute game and I want to keep training my litte gladiator. However, I found the arena controls very imprecise and hard to work with. Another control scheme would probably have helped a lot. |
| May 1 10:24:38 | 5m 41s | Moneyman and Pennyboy | ♥ 1 | A game must happen! Very literal take on the theme, but somhow you got the puzzles to fit with the theme. I'm just sad I can't play it on a DreamCast. |
| May 1 10:27:32 | 2m 54s | So-called life | ♥ 1 | Is it a joke? Is it a game? The jury is out for lunch, so we will never now... |
| May 1 10:35:17 | 7m 45s | Glass Cannon | ♥ 1 | Hard as heck to play. It took me a while to figure out that I could open the shop at any time. The use of the theme is almost identical to ours, so high points for that ;-) Tip: If you make a WebGL release you will certainly get more players and ratings. |
| May 1 16:50:27 | 6h 15m | Basil Price: Mint Investigator | ♥ 1 | Cool! Engaging story, short but funny dialogue, fitting graphics and music, but maybe a bit too easy to win. |
| May 1 17:04:11 | 13m 44s | Million dollar robot: Fear the forklift | ♥ 1 | I enjoyed the graphics style. Interesting setting with a promising premise. But I found the controls annoying, especially with the bouncy and slow rotation. Took me several attempts to find my first part, and with my second part I couldn't turn any longer. Sorry, but just a bit too buggy. |
| May 2 15:47:13 | 22h 43m | One More Drop | ♥ 2 | Cool and consistent art style. I think you managed to keep a perfect balance between technically simplicity and something visually attractive. The gameplay itself was solid, but a bit too easy - some balancing is well needed. Together with the health regen speed the basic single shot was powerful enough to make the powerups and charged shots pointless. Giving the different monster types slightly different behaviours would have made them more interesting. |
| May 2 16:14:52 | 27m 39s | Piggybanks in Space | ♥ 1 | Everybody is reminded of different games. For me it was very much like flOw: http://www.xgenstudios.com/game.php?keyword=flow Anyhoo, I liked it and found it very soothing (except for my first game were I spawned just in front of a giant piggy). The graphics is simple and to the point, and the scrolling is so perfectly smooth. Theme-wise you did a great job of integrating the theme completely in the game (don't listen to @shaolin-dave ;-). Gameplay-wise the early- and mid-games are interesting and have slightly different strategies. Sadly, the late game is lacking (and lonely) as grow so big that no other pigs want to play with you. Some kind of piggy-radar or other way of finding your friends would have made it possible to eat them all and win the game =) |
| May 2 17:45:07 | 1h 30m | Coin Defender | ♥ 0 | Wow! A very original idea tightly connected to the theme and well executed. Unexpectedly hard, but still fun to play. Well done! |
| May 2 18:01:50 | 16m 43s | Mobile Protection Unit HEADLESS | ♥ 1 | Graphics, music and mecha certainly combine for a special style! I had huge issues with the controls until I gave up using my PS3 controller and just used the keyboard instead. Gameplay was a bit boring though. I found it hard to see the gatlings, and to figure out what to do when it started moving. Also I'm not sure what the connection with the theme is. |
| May 2 18:10:41 | 8m 51s | Trinket Town | ♥ 1 | Wonderful music and spot on voice acting =). One of the few compo games I've found that was actually fun. Congrats! Dumdeedud doodeedoodum... It wasn't me sir, I promise. |
| May 2 18:18:04 | 7m 23s | Pomidorko! | ♥ 1 | Cute but deceptively hard. I found the spikes plus fall damage very unforgiving, often losing multiple lives at once at getting early game overs. |
| May 4 09:23:41 | 39h 05m | Phantom of the Malá Strana | ♥ 2 | Interesting game with some well implemented mechanics. The need to balance the risk of "just one more" with the rollback timing adds to the gameplay. I found the game overall fun - even enough for me to keep going until I won. Well done! |
| May 4 09:29:47 | 6m 06s | Knit Worth | ♥ 3 | Cool and different game. I found it fun to play with good and tight controls. |
| May 4 09:41:48 | 12m 01s | UnderBreak | ♥ 1 | Interesting game idea, but maybe you should have spent more time on on actual gameplay mechanics and balancing? I found the easiest way to reach the end scene was to just rush the keys and ignoring the enemies. Also I'm not sure what the final demons are judging. In two playthroughs I got first the "bad" and then the "good" ending but I don't know why. |
| May 4 09:48:47 | 6m 59s | utsvulten | ♥ 0 | Ok. This was odd. Wierd. Confusing. Fantastic. Creepy. Cool. Dark? Strange! |
| May 4 10:24:59 | 36m 12s | Escape from Hell | ♥ 1 | Cool game for a compo. I'm impressed in how much details you were able to finish in the short time. |
| May 4 10:34:01 | 9m 02s | DISREGARD LIFE, ACQUIRE CURRENCY | ♥ 1 | The art is fantastic. I love the wavey effects and the reflections. Fantastic work for a compo! It took me a while to figure out that the stars are the map, and that I can sail "up" and "down". Didn't understand the gameplay, though. Do I want to survive as long as possible, or gain as much money as possible, or what? |
| May 4 10:39:28 | 5m 27s | Rashness | ♥ 2 | A well rounded compo game with perfect balance. I found it interesting to try different strategies with the boss - and was able to win after a few tries. |
| May 4 10:50:46 | 11m 18s | Blood and goods | ♥ 2 | Very stylish and innovative gameplay. Good mood, but also very hard. |
| May 4 11:45:18 | 54m 32s | Life Path | ♥ 0 | I feel judged! |
| May 5 15:51:40 | 28h 06m | The Capitalist Fireman | ♥ 0 | I liked the premise and the graphics style. The slow movement was a bit annoying though. I think it would also have been more interesting if it was easier to make strategic decisions, like if there was a minimap with all the fires on. Right now i barely had time to put out the fires I could see, which made any strategy moot. |
| May 5 16:01:52 | 10m 12s | The Last Minutes | ♥ 1 | Sad little game-thing. Very moody with gloomy graphics and sounds. I like what you did! |
| May 5 16:07:04 | 5m 12s | Till Breath Do Us Part | ♥ 0 | Good take on the theme, and a top-down shooter always works! The movement was a bit imprecise and slow for the fast pace of the rest of the game. Also more sounds could have improved the mood. |