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Feedback comments for LD45
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| Timestamp | Since previous | Game | Weine's comment | |
|---|---|---|---|---|
| Oct 9 17:02:44 | Entangled | ♥ 2 | Nice game! I liked the graphics and overall feeling, and was motivated enough to fight the boss until I won. I'm a bit unclear about the story though, and whether or not there is any point in starting over after the boss. | |
| Oct 9 17:15:22 | 12m 38s | First, you get the potatoes | ♥ 0 | This was... interesting... Controls are intuitive and graphics are smooth. Got hooked a few minutes leveling up, which is impressive considering how simple the game looks. |
| Oct 9 17:29:42 | 14m 20s | eelusion | ♥ 2 | Well done with the ghost start, as well as making a nice platformer. This feels very complete for a compo game. For a fun bug: return to the skeleton after getting your body back =) |
| Oct 9 17:44:53 | 15m 11s | Time Shelter | ♥ 1 | I could have used a bit more exposition to explain what I was doing and why, but after a lot of loops I at least solved it =). Congrats on finishing an ambitious game! |
| Oct 9 18:16:06 | 31m 13s | VaultSmith | ♥ 1 | I liked the crafting system, which gave me a goal and a reason to kill those slimes. The art style is consistent and works together well. The start was a bit harsh, and I died many times before killing my first enemies. A simple workaround would have been to reduce the number of enemies in the rooms closest to the starting room. However, I would have loved a bit more visual feedback on pickups (so that I don't have to open the pickup screen all the time) and crafting results (e.g. more interesting attack animations). Also I only found two biomes, so I feel a bit cheated =) |
| Oct 9 18:23:06 | 7m 00s | Thierry's Adventure | ♥ 1 | Cute game and good idea with solide idea of progressively unlocked skills. Unfortunately I got too frustrated with the wall jumping controls and the audio so I gave up pretty early. |
| Oct 9 18:31:35 | 8m 29s | Bot : Back on track | ♥ 4 | Lovely little puzzle game. Impressively well done, with both interesting puzzles and super pixel art. |
| Oct 9 18:40:45 | 9m 10s | The Card Crafter | ♥ 1 | Love the premise and the creatures are kind of cute. Also after reading the intro and the tutorial the controls were really intuitive. Super impressive for a compo game! |
| Oct 9 18:46:38 | 5m 53s | Escape with nothing | ♥ 2 | Congratulations on a completed solo submission. Technically it works, however the texturemapped pseudo-3d and programmer-drawn sprites doesn't mix well. Small bug report: on my first play I didn't see the player and the controls did nothing. Probably spawned inside a wall. A classic problem with randomly generated mazes. |
| Oct 9 18:53:57 | 7m 19s | Forbidden Fruit | ♥ 2 | Take that you demonic flying hitler you! Not exactly sure why rocket-Hitler and super-Vlad are so angry, but I'll keep throwing apples at them until they calm down. The challenge level is a bit high for a casual playthrough, so I gave up on Vlad. |
| Oct 9 19:01:39 | 7m 42s | Sow Happy. | ♥ 1 | cool nothingness intro, although it doesn't mesh well with the rest of the game. The world-building part seems interesting, but I can't really figure out what to do. It seems like some kind of puzzle, but maybe unfinished or just not explained enough. |
| Oct 9 19:10:19 | 8m 40s | Colony Maker v 0.001 | ♥ 2 | Interesting puzzle, but the controls feels a bit wierd ("down" drops the whole way down and doesn't allow me to shift the piece at the end of the drop. I'm still not 100% sure what to do with the pieces. Sorry, but I didn't stay long enough to finish the first level. I think a much smaller first level and then progressively increasing the size and complexity would have helped me stay longer. |
| Oct 9 19:27:32 | 17m 13s | Sandbox CTF | ♥ 1 | Impressive technical achievement for a jam game! I like the premise, but it plays a bit too slow (both in game mechanics and in fps) for a quick casual playthrough. Needs a bit of more time to reach that "fun" threshold. |
| Oct 9 19:33:24 | 5m 52s | Spooktober Survival | ♥ 1 | Cool game. I like the top-down style and graphics. The controls were a bit annoying, especially that you stopped as soon as you touched any scenery. A few more power ups and pickups would have been great! |
| Oct 9 20:07:04 | 33m 40s | Venus Ascending | ♥ 0 | Fun idea and nice gameplay! I found it super hard after the first level, but that is probably just because of my crappy typing skills =). Slightly weak on the theme, though. I would have fit perfectly in the "combine two incompatible gengres" jam (LD41). |
| Oct 10 16:55:25 | 20h 48m | Departure | ♥ 1 | Very nice little puzzler. Impressive amount of content for a solo project. I loved the little special effects with the waves and flames - very clever =) I got stuck on the bottle message for a while, but solved it and completed the game without cheating! |
| Oct 10 17:09:54 | 14m 29s | David & Goliaths | ♥ 1 | Interesting and creative idea! Took me a while to understand how to swipe, but I got better at it after a while. You could maybe have made shorter levels as it gets a bit boring with 40-80 enemies and not so much else happening. I gave up before finishing level 4 as it didn't feel worth it. |
| Oct 10 17:18:34 | 8m 40s | Over The Threshold | ♥ 1 | Interesting game. Impressive voice acting and clear connection to the theme. Not so sure I had fun, though... |
| Oct 10 17:51:52 | 33m 18s | Light your way out | ♥ 1 | Very cool puzzle and unique mechanisms, fits well with the theme. Congratulations on making an interesting puzzle game! |
| Oct 10 17:57:31 | 5m 39s | Greta | ♥ 1 | I liked it that you limited each playthrough to 1 minute. That kept it from going too slow. Feels a bit like an old game and watch game. I had a few minutes of fun =) |
| Oct 11 17:06:33 | 23h 09m | Start with Muffin | ♥ 1 | This was a very cute little puzzle-platformer! Nice happy mood and fitting graphics. Could have used a few more puzzle mechanics to increase the playtime, but I know there is never enough time... |
| Oct 11 17:15:16 | 8m 43s | Minds are Mine | ♥ 1 | Cool game with interesting mechanics and ridiculous (in a funny way) art. probably the best and most finished compo game I've played so far! |
| Oct 11 17:20:02 | 4m 46s | The Void | ♥ 1 | Interesting idea and good tie-in to the theme. Unfortunately too complicated for a casual play-through which is not optimal for a ldjam game if you want many ratings. |
| Oct 11 17:30:13 | 10m 11s | Leverage | ♥ 1 | Interesting game and concept. Feels a little like a tower defence game, but with much more direct controls. Well done! |
| Oct 11 17:39:45 | 9m 32s | Gargolite | ♥ 1 | Create game mechanics. I very much liked how you made pathfinding into a tactical element, and the completion of each wave makes for natural progress steps. Looks like a fun project to continue on after the jam. |
| Oct 11 17:59:12 | 19m 27s | Mage in Exile | ♥ 2 | Cool game but devilishly hard. A common mistake is to make the LD games too hard (especially since you play it through a hundred times yourself and know all the tricks), but it is normally much more fun for a casual playthrough if the difficulty is relatively low. |
| Oct 11 18:11:01 | 11m 49s | Race Recycle Restart | ♥ 2 | Good idea and congratulations to completing it for the jam! It felt like the wheels broke a bit too easily though. This feels like it could be extended forever with new parts. |
| Oct 11 18:28:08 | 17m 07s | Totally not Settlers | ♥ 0 | Interesting little turn-based strategy gem. The collection mechanincs were not fully intuitive, but once I understood it it made totally sense. Unfortunately I'm not patient enough to play it to the end, but still very well done! |
| Oct 12 09:51:19 | 15h 23m | RUST vs THE HIVE | ♥ 2 | Cool game with very post-apocalyptic mood. Graphics and sounds worked together, but the pickups and balancing could have benefited from a few more hours of balancing (which there are never enough of). |
| Oct 12 10:02:32 | 11m 13s | Cascade | ♥ 1 | Interesting game in a cool setting that I would love to learn more about. Controls got a little messy when I needed to shoot in one direction and dodge in the other. Last level felt a bit unbalanced and too easy. I had a few minutes of fun, which is the most important! |
| Oct 12 10:13:09 | 10m 37s | The Inheritance | ♥ 0 | That car sound made much of the game =) Anyhow, congratulations on finishing a compo game and coming up with some interesting puzzles. It took me a few minutes to figure out the barrel puzzle, but the reward was worth it. |
| Oct 12 10:37:10 | 24m 01s | Mind Game(s) - Prologue | ♥ 1 | I *think* I enjoyed that, or at least one of me did... Great writing and interesting settings. Not really sure what is going on, but at least I / we kicked *some* alien lizard butt. |
| Oct 12 10:50:54 | 13m 44s | The path of Fireflies | ♥ 2 | Beautiful and moody art. Interesting game mechanics that I think you could have expanded on if you had more time. Level design worked, and beating the frog-monster was rewarding. Well done! |
| Oct 12 10:55:16 | 4m 22s | ModularArena | ♥ 1 | Cool mechanics idea. I would have loved seeing what you could have done if you had more time! |
| Oct 12 11:08:31 | 13m 15s | Void Prisoner | ♥ 1 | Interesting game. Not sure how to win, if even possible. I'm impressed that you made so many different creatures. |
| Oct 13 14:39:48 | 27h 31m | Robokek | ♥ 0 | Cool idea. The upgrades gave a clear sense of progress. If the enemies had had a slightly better AI, I think you could have had fewer but harder to kill enemies which would have felt a bit more fair near the end. |
| Oct 13 14:44:59 | 5m 11s | Inky escape | ♥ 1 | Impressive how fun it was despite the simplistic presentation. I think the mechanics worked well, and the difficulty level was also spot on. |
| Oct 13 14:52:21 | 7m 22s | Trueque | ♥ 2 | Interesting idea, but really hard to estimate the values without more details. Felt a bit random after a while. |
| Oct 13 15:01:19 | 8m 58s | The items, that change everything | ♥ 0 | Interesting puzzle, although the interactions felt a bit random and the way to win seems to be to test all interactions until something happens. |
| Oct 13 15:16:34 | 15m 15s | Penniless S.O.L.D.I.E.R. | ♥ 0 | Nice and simple. I liked the choice between sneaking and frontal attack, and the difficulty was reasonable. |
| Oct 13 15:39:04 | 22m 30s | The Legend of Nothing | ♥ 2 | Cute and interesting. The music got a bit annoying after a while, but that's what 8-bit noise does =) |
| Oct 14 17:33:57 | 25h 54m | Green Dragon Inn | ♥ 2 | User interface and writing was clear and enjoyable. The story itself was a bit short and linear, though. |
| Oct 14 17:51:50 | 17m 53s | Unwatered | ♥ 1 | Cool idea and cute graphics. I would have loved to see how much you could have expanded on the basic game mechanics if you had the time. Very impressive for a compo game! |
| Oct 14 17:59:37 | 7m 47s | Start with "nothing" | ♥ 3 | Very cute and clever. There is nothing quite like it! |
| Oct 14 18:14:39 | 15m 02s | VoidTech | ♥ 2 | This was a cool puzzler. I liked the settings and the visuals, and the puzzles themselves where reasonable easy to solve for an ldjam playthrough, but maybe a bit too easy for a larger game. |
| Oct 14 18:24:12 | 9m 33s | ØJE | ♥ 1 | Very impressive game. You have really followed through a good concept with the perfect art. The map is so big that a minimap or pickup pointer would have reduced the amount of random walking. |
| Oct 15 17:38:22 | 23h 14m | Refilltris | ♥ 1 | Interesting and creative mechanics. Feels a bit experimental and could use a bit more explanation and balancing. |