shelldragon 2019-10-09 18:19
innovative and on theme, simple but fun.
Foon → Ludum Dare Explorer → LD45 → Refilltris
By stark
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 813 | 3.18 | 38 | |
| Fun | 939 | 2.77 | 38 | |
| Innovation | 273 | 3.58 | 37 | |
| Theme | 514 | 3.37 | 37 | |
| Graphics | 966 | 2.65 | 37 | |
| Mood | 980 | 2.65 | 37 |
innovative and on theme, simple but fun.
I have no idea what's going on, but the refill effects were cool. :)
Maybe it could be helped / guided with more symbols or something initially? I wasn't sure what the numbers / + sign meant or did.
ld45_db-018.jpg
Didn't mean to post as annon! can't change it.
I don't really understand from lvl 3...
It was a lot of fun to play, possibly as a puzzle game more than one based on mechanics. Instructions weren't clear, had fun instead.
I kinda just clicked around till I figured stuff out. Wasn't exactly clear, but it was simple enough that experimentation could lead to a result. Reminds me of some classic puzzle games I used to play online. Good stuff!
Game is nice, but I think it miss some information about what is going on.
I manage to progress and pass some levels, but it was more about keep clicking and trying, but the progress doesn't look like constant, looks like that every number of levels you get a new mechanic that is not really related to the previous one.
anyway, would like to see a tutorial about the mechanics and what need to be done, at least in the description of the page.
The mechanics change a little too quickly between levels I think, but other than that this is a very smart puzzle game. Congrats!
Fun puzzle game when you got the hang of it, could use some more explanations on the mechanics tho
Interesting mechanic, a little tutorial would help to see whats going on. But good job!
Interesting and creative mechanics. Feels a bit experimental and could use a bit more explanation and balancing.
Good, although please add some instructions!
I like the idea but I was very quickly lost, to the point where the game's reaction to my actions seemed completely random. I think your game misses some in-between levels explaining the new mechanics as they come, and maybe something to show that the rules have changed (like a change in color?)
The concept is cool, I can see how it can become a very addictive game, if I knew the rules. It's not very clear what's happening and why do you refill stuff. I think the first levels were meant to teach the player the mechanics, but in my case I didn't quite got it.
It's a great concept anyway
I really like the concept! The games is quite fun in the first few levels, but I whish you could've made the other levels more interesting fun. But of course you had the time limit and other than that I think the game is great!! :D
I could not solve past level 3, It took a while to see that it rhythmically fills the tile up to certain level.. Kudos on making this on Godot Engine! Nice touch on the on-boarding level (multi-clicks to refill the tile). Perhaps have a cut-scene to show the other mechanics (e.g.-level 3 auto-fill tile)
This is an interesting concept. Well executed, but it was a bit too easy too be much fun.
Very cool how you guide the player to discover the rules.
However, I could not not get hang of the first level with arrows.
What a cool little! Had fun finding out the rules, and the last level was actually pretty hard. Kudos for the good game!
It seems like a cool game and seems to work fine, but I didn't really understand what I was doing half the time.
This is a okay little puzzle game, but for me was the instructions and hints not clear enough.
Interesting game. I like how every level is different. The one where the fluid or whatever it is goes up is quite tough! Well done.
it was fun to play and nice concept for the theme, you should consider developing this further into a mobile game but as the others said needs more instructions. it's a creative idea good job.