Foon → Ludum Dare Explorer → LD42 → Feedback comment stats → icxon
Feedback comments for LD42
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| Timestamp | Since previous | Game | icxon's comment | |
|---|---|---|---|---|
| Aug 15 03:04:40 | Ultimate Boss Battle of Doom | ♥ 1 | Final stage was quite intense and fun to play. I can understand why there is no y-sorting when falling, had the same exact problem with tiles. Here is my playthrough: https://youtu.be/C-BaexfbK70 | |
| Aug 15 03:19:24 | 14m 44s | CRUMBLE | ♥ 2 | Level generation and music are great. I wonder how the gameplay could have changed by making it realtime. But since it's a turn-based and puzzle-like -- I see no problem to show the gems location when it's available to collect. In this case player will be able to decide whether move directly for the gem or get more score/coins by collecting non-gem tiles with a risk to run out of space. And I noted sometimes the hero slides really fast (you can see it on the video). It was fun to play, thank you! Here is my playtest: https://youtu.be/Hlr2wYA2tdA |
| Aug 15 03:25:31 | 6m 07s | Reasonable Claustrophobia | ♥ 2 | Awesome game. Love every aspect of it. The boss could have some damage animation or HP-bar though. I assumed that I supposed to hit it against the spikes at first. Here is my playthrough: https://youtu.be/B-RlBaqzjYA |
| Aug 15 04:20:15 | 54m 44s | Save the dudes | ♥ 2 | It was hard to aim at first, but then I got it. And seems mouse works too. I see it uses wasm but could you share more details about the development? Here is my playthrough: 🚁 https://youtu.be/PL3TjtkhKm0 |
| Aug 15 05:05:38 | 45m 23s | Withsand | ♥ 1 | AI and visual effects work is quite impressive. Have you considered adding some kind of minimap to the game? I really want to beat @valden's highscore somehow. Here is my playtest: https://youtu.be/adgyamNKN7w |
| Aug 15 05:41:25 | 35m 47s | The Flash drive is trapped inside the computer and is being attacked by Files | ♥ 1 | For some reason the flash drive always moves to the left-top corner even when no keys pressed. Maybe that's because of two monitors I have. Any ideas how to improve it? It's really hard to play with this navigation issue. Also I'd recommend to make the background less vivid since the camera movement is really fast and background produces interference. And bullets disappear when you in the corner but shoot in the opposite side. But overall it was fun to play and see all these files, bsod and hear all the classic sounds. 😃 Here is my playtest: https://youtu.be/6S25Fs6-CNU |
| Aug 15 06:46:06 | 1h 04m | Potion Seller | ♥ 1 | Rapido! Impressive voxel art and acting work. ⚗️ It is really fun to play, here is my a-bit-messed-up-at-the-start attempt: https://youtu.be/dkmekQ-5qbA |
| Aug 15 06:57:16 | 11m 10s | Postman | ♥ 1 | Throwing boxes is a bit tricky. And I didn't get why I lose while I had 2 hearts (only after I watched the recording I noted the timer thing). It was fun to play overall. 😄 Here is my playtest: https://youtu.be/ejJ889EHhVY |
| Aug 15 08:21:06 | 1h 23m | Purple Void | ♥ 2 | Jumping with the cost of energy would be a nice addition to the gameplay options. For 2P mode I thought it could be fun to share the energy bar between both players so it will encourage cooperation (1 agro, 1 range). And I'd play a full game with this beautiful art, vfx and melee combat. Great job guys! Here is my playtest (I'll play more soon): https://youtu.be/fLoWmg0Tns4 |
| Aug 15 09:32:55 | 1h 11m | Deadlock | ♥ 1 | Pretty interesting puzzle. While enemies movement is kinda unpredictable -- I love how it works in the result. This gives a bit of non-deterministic playstyle which is untypical for puzzles. At the same time I had some troubles in the last level. Awesome shader work! Here is my playthrough: https://youtu.be/f47qvNIc4HA |
| Aug 15 10:06:26 | 33m 31s | Overflow | ♥ 0 | I managed to beat the game somehow. And the game told me I failed 108 times and it was 'Not bad.'. Oh you! I love the retro-style and multiple-creatures feature. I can't be friends with the controls and timings. Also I've got a couple of glitches at the last level and that was a really hard level. 😃 Here is my playthrough: https://youtu.be/4ysiKlKhQ44 |
| Aug 15 22:55:15 | 12h 48m | Slime Escape | ♥ 1 | The slime always moves left even if no keys are pressed. Any ideas how to fix that? (UPD: It's a vjoy issue. fixed on my side.) There is a place where you can sit and reset the jump/dash: 2018-08-15 16_52_09-LD42.png I'm really bad at timings, you can see me struggling 😄 https://youtu.be/VTpbrY7pA88 |
| Aug 15 23:33:37 | 38m 22s | Anstorm | ♥ 3 | I'd call the boss as God of Mask Layers. 😄 It is pretty interesting to play. A variety of enemies and ability to dash/jump would be a nice addition to the gameplay. Here is my playthrough: https://youtu.be/tLIZ-xUPloY |
| Aug 15 23:50:02 | 16m 25s | DON'T RUN OUT OF SPACE | ♥ 0 | Awesome idea and art. We need more specail abilities 😃 Here is my playtest: https://youtu.be/ZIX6xnKzz_A |
| Aug 16 01:23:57 | 1h 33m | Space Invasion | ♥ 1 | The spikes collider not very obvious in some cases and maybe a bit of color/animation could improve that, but overall -- it was fun to play. Thank you. Here is my playthrough: https://youtu.be/F6VSVeX3aO0 |
| Aug 16 01:27:28 | 3m 31s | LimitedActions | ♥ 1 | I love the art style, but I didn't get the difference between regular ARROWS-pew-pew and SPACE-pew-pew. Also, I got stuck here. Could you give me a hint how to proceed? https://youtu.be/0xtwgwHngqM |
| Aug 16 02:05:17 | 37m 49s | Hello Ground | ♥ 2 | I love the animal models and music choice. With this gameplay speed I wish I could place the tiles more accurate 😃 Sometimes it just doesn't stick properly. Here is my playtest: 🦃 https://youtu.be/39_r8LWl2v0 |
| Aug 16 02:12:27 | 7m 10s | Stop Climate Change! | ♥ 1 | The punch is not that strong so the best tactics for me is to be slow and accurate. And at some point my controls got disabled (wasd and space). And that one was close: 😄 LD42-PENGU3.gif Here is the full video: https://youtu.be/c03VKP8NemA |
| Aug 16 03:00:09 | 47m 42s | Collapsing Reality | ♥ 1 | Beautiful and minimalistic art, love it. Is there any advantage to have more than 1/3/5 Stabilizers? Overall this game is interesting to play. More strategic options would make the gameplay more deep. Like if I had two types of buildings to place -- the first helps to collect energy faster, the second -- more strong in a defense. Also have you considered adding zoom-on-scroll option? Here is my attempt: https://youtu.be/EHi1PE1fEwk |
| Aug 16 03:15:59 | 15m 50s | Ice n Fire | ♥ 0 | Just an idea -- add an ability to destroy mummies by freeze/unfreeze/freeze/unfreeze cycle to expand the gameplay options and encourage the risks. I think this could be helpfull since there is always a point of time in a game session when there is nothing you can do (everything is blocked around). Big slow mummies could be fun too. I found a small exploit, but it still interesting to play 😃 Here is my playtest: https://youtu.be/b_2bEB6j9pU |
| Aug 16 03:34:33 | 18m 34s | Space Lost | ♥ 1 | Visual style is pretty nice and the gameplay has some potential. I'm not sure how it fits the theme though. The main character reminds me "Y-17 trauma override harness" from Old World Blues Fallout NV DLC (and Doctor Who original reference). Here is my playthrough: https://youtu.be/P_2-hlySfNE |
| Aug 16 04:37:01 | 1h 02m | Guard 'em | ♥ 0 | WeirdGame.exe fails with missing 'UnityPlayer.dll' error message. I tried to copy this file from another game and it shown "Failed to load mono" error. Any advice how to run the game? |
| Aug 16 07:48:02 | 3h 11m | Hiding Spot | ♥ 1 | Controls are a bit confusing at the beginning, but overall I'm impressed. Here is my playthrough: https://youtu.be/n9MSmVs9LtQ |
| Aug 16 07:54:11 | 6m 09s | Big Crunch | ♥ 0 | Wasn't lucky enough with several attempts but I love the vfx and idea in general. Here is my playtest: https://youtu.be/J9avNuI8rxY |
| Aug 16 08:06:42 | 12m 31s | Slime Mine | ♥ 3 | 20 minutes of digging and I don't know what I expected 😄 I was hoping there will be a way to go up into the clouds and to open those gates... 2018-08-16 00_55_54-WMPTransition.png |
| Aug 16 09:36:10 | 1h 29m | LaserJuice (Top Down Shooter) | ♥ 0 | Nice spreading animation. Quite exploitable sometimes but still interesting. Of course I'd like to see more content/progression with the existed core mechanics. Here is my playtest: https://youtu.be/E-mHdY5NJg8 @truc-e, @camcam, @turbo-torbo try to install OpenAL 1.1 Windows Installer directly https://openal.org/downloads/ Helped me to deal with OpenAL32 missing error. |
| Aug 16 10:14:22 | 38m 12s | Running out of space | ♥ 2 | Gameplay is surprisingly fun and I love the level design. At the same time I was not able to beat the game. Some levels take a lot of time and there are no relief points (e.g. boxes stop spawn for 10-15 seconds, so I can clean up and organize the stuff). Here is my playtest: https://youtu.be/3psZ1gs9v6c |
| Aug 16 10:55:52 | 41m 30s | Bergy Bits | ♥ 1 | Floating physics, eyes blinking, crown jumping, music slowdown and fish animation -- just some great details. The game feels really good. Here is my playthrough: https://youtu.be/xxMUimH6Lwc |
| Aug 16 20:53:45 | 9h 57m | Hot Trees | ♥ 0 | Pretty challenging game. Here is my playthrough: https://youtu.be/AMZDsqvHtb0 |
| Aug 16 21:06:16 | 12m 31s | Donovan - The Hazard Duck | ♥ 2 | Thats a huge amount of screenshake here 😄 The music fits the gameplay well. Just brutal. Here is a short video from me: https://youtu.be/07OrUS8haGY |
| Aug 16 21:15:53 | 9m 37s | My Cube | ♥ 2 | I love the rts style. But I didn't get some mechanics -- how to refill units heat/food/money bars? What buildings do? Why money limit is 100 only (while I can keep melting ice and just wasting it)? Zoom is really helpfull, but I just discovered it in the middle of the game. And I'd like to see enimies hp bars too. Here is my playthrough: https://youtu.be/n1NbRKWm1xM |
| Aug 16 22:08:18 | 52m 25s | Zombie Royale | ♥ 1 | I thought it would be boring, but it's really entertaining after a while. Imagine the game area zooms out a bit after you get 1000 kills and become a massive zombie shooter 😄 And then zooms out again. https://youtu.be/23ewQBzJce4 |
| Aug 16 22:11:01 | 2m 43s | Cluttered Mind | ♥ 1 | Great palette. Don't ask me why, but I did a video of this interactive puzzle 😃 https://youtu.be/Uj8u72cEhlw |
| Aug 17 01:47:43 | 3h 36m | Frosty Fort Fight - [FFF] | ♥ 3 | Awesome game. I like how the level selection screen is designed and overall feeling about the gameplay. AI is kinda cheating, but this is fine, since the game would be easier otherwise. Coulpe of issues I found: - exit button doesn't work - AI could build fort in the air in some cases (no ice under the fort) - It is possible to jump over small gaps (I'd consider this as a feature, but for sure it's not intentional) Unfortunately my first recording has invalid offset so I can't show you the proofs 😃 Although, you can see a piece of the soaring fort here: floating fort.png Here is my second vid: https://youtu.be/WDgEYkNKVZY |
| Aug 17 04:06:01 | 2h 18m | Slow Access Memory | ♥ 1 | Me, thinking there is a solution for this puzzle: ld42-puzzle-6.gif |
| Aug 17 05:34:37 | 1h 28m | Crazy Slime Escape | ♥ 1 | Timings are really tight in some levels. Completed the game using a couple of exploits: https://youtu.be/XFRW5JSIoMk |
| Aug 19 02:52:21 | 45h 17m | Dash Brawler | ♥ 1 | This meant to be played by two players -- much more fun! 😄 And there should be falling bombs to make it more intriguing. Here is my playthrough: https://youtu.be/YbUK1s51j78 |
| Aug 19 05:19:41 | 2h 27m | Ultimate Question - 42 | ♥ 1 | Easy to learn, hard to master. I hate this game 😄 and I love it. Minor issue -- the music got disabled if you restart really fast. The best hit so far, +81! 2018-08-18 22_16_50-.png |
| Aug 19 05:28:18 | 8m 37s | High Factory | ♥ 1 | Jumping resources -- pretty neat idea. I've done the hard challenge, but it took a while: https://youtu.be/qs-GwGrfOeA |