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Wakka2

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TimestampSince previousGameWakka2's comment
Dec 5 11:52:47 Wisp ♥ 1 Hice idea. What impact does the light have?
Dec 5 11:54:59 2m 12s Crunch Time ♥ 1 Love it! Made it through the game. I found the turial harder than the actual game ;)
Dec 5 11:55:18 19s Pet Overload ♥ 0 Doesn’t work on OSX (nothing happens when opening)
Dec 5 11:56:26 1m 08s Smooth Lines ♥ 1 Wow that’s a lot of great writing! awesome work dude.
Dec 5 12:05:44 9m 18s Dungeon Boy! ♥ 2 Great Atmosphere, good job!
Dec 5 12:06:47 1m 03s Snake++ ♥ 0 ``` ➜ Ludum Dare 40 Mac java -jar Ludum\ Dare\ 40\ Mac.jar main Exception in thread "main" java.lang.ExceptionInInitializerError at org.lwjgl.glfw.GLFW.glfwCreateWindow(GLFW.java:1694) at com.gnarly.engine.display.Window.init(Window.java:119) at com.gnarly.engine.display.Window.<init>(Window.java:79) at com.gnarly.game.Main.init(Main.java:46) at com.gnarly.game.Main.start(Main.java:27) at com.gnarly.game.Main.main(Main.java:78) Caused by: java.lang.IllegalStateException: GLFW windows may only be created on the main thread and that thread must be the first thread in the process. Please run the JVM with -XstartOnFirstThread. For offscreen rendering, make sure another window toolkit (e.g. AWT or JavaFX) is initialized before GLFW. at org.lwjgl.glfw.EventLoop$OffScreen.<clinit>(EventLoop.java:39) ... 6 more AL lib: (EE) alc_cleanup: 1 device not closed ``` When I use the `-XstartOnFirstThread` I get a black fullscreen window with a white bar at the tob .
Dec 5 12:07:28 41s Smash! Smash! Destroy the West! Jangnanmon! ♥ 2 Cool Dialogue System and a reeally juice Drag and drop syste. Some minor flaws: Is there any way to skip the dialogues? The default window size was a bit too small ( had to resize it to see all of the stats of the cards). The AI didn’t do anything for like 5 rounds
Dec 5 12:08:06 38s Rot 24/7 ♥ 1 I really like the shdaing. How did you get that? Is this some kind of post-processing effect
Dec 5 12:08:49 43s Noisy Thief ♥ 2 Simple and Fun. The AI got stuck a bit (all three AIs walked towords each other and they didn’t stop circling around together )
Dec 5 12:09:32 43s Nano Life ♥ 1 Very innovative and looks gorgious. It’s a shame that it runs so badly on my macbook :(
Dec 5 12:10:23 51s Property In-spectre ♥ 2 Wow that looks great. I really like the Animations to move up and down the stairs, that was a lot of work I guess.
Dec 5 12:10:59 36s Under the Wheats ♥ 1 Nice Box Selection :)
Dec 5 12:11:27 28s Monster Madness ♥ 2 Very nice card art! Are these handdrawn?
Dec 5 12:12:02 35s Thousand Kisses of Death ♥ 1 Very cool entry! How can I collect balls that are on a blue hexagon without falling down?
Dec 5 21:14:04 9h 02m AAAH, CRABS! ♥ 0 Mouse was a bit delayed but very fun game overall. Killed 3697 crabs, got 6672 bites
Dec 5 21:15:25 1m 21s Coastal Postal ♥ 2 Very nice puzzle game. Played through all levels :)
Dec 5 21:16:40 1m 15s Confusing Blade Hunter ♥ 0 fun, but it's getting so hard so fast, I just didn't have a chance :/
Dec 5 21:17:14 34s StackUp ♥ 2 Very cool idea, it is a sweet game. The physics are a bit glitchy.
Dec 5 21:19:52 2m 38s Main Framed ♥ 0 It is a sweet game. I like those different mini games that are embedded in nt. Unfortunately it hangs at some point when you have to select a target (tried it twice)
Dec 5 21:20:28 36s Let's mix some drinks! ♥ 1 This game is so cool, best entry so far. Very well done! I wished we would have such a visual effect in our drinking game too
Dec 5 21:21:49 1m 21s I'm not here ♥ 1 those sounds are so fun :) noise mechanic works good!
Dec 6 18:37:28 21h 15m Dodge the Death Coins ♥ 1 a very interesting concept. Sometimes it feels a bit unfair when your whole sight is blocked and you collect a coin, but beyond that was fun to play!
Dec 6 18:54:03 16m 35s Donut Dash ♥ 1 unfortunately I coulnd't play it on my macbook, it was so slow and laggy :( Didn't rate it for that reason.
Dec 6 20:46:14 1h 52m Lil' Justin's Fame Escape ♥ 1 amazing work dude! those fangirls are soooooo cute :) is there an end or is it endless? ( I gave up at around 9 concerts ) Also how did you manage the AI so they avoid each other instead of running into each other?
Dec 8 12:20:37 39h 34m L.A.V.A. series L.A.M.P. edition VS THE WORLD ♥ 4 Very well made, it’s very polished. Good Job!
Dec 8 12:21:32 55s Greed Mania ♥ 1 solid addicting game. Only the sound was a bit annoying
Dec 8 12:22:10 38s Runaway Magic ♥ 1 Very humorous game. Loved the art of the town and the music and the writing of course.
Dec 8 12:22:46 36s Milk Hunt ♥ 0 something's wrong with the input, I keep getting stuck all the time (OSX)
Dec 8 12:23:06 20s Rocks ♥ 0 ``` ➜ Rocks java -jar Rocks.jar Exception in thread "main" java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1864) at java.lang.Runtime.loadLibrary0(Runtime.java:870) at java.lang.System.loadLibrary(System.java:1122) at org.lwjgl.Sys$1.run(Sys.java:72) at java.security.AccessController.doPrivileged(Native Method) at org.lwjgl.Sys.doLoadLibrary(Sys.java:66) at org.lwjgl.Sys.loadLibrary(Sys.java:96) at org.lwjgl.Sys.<clinit>(Sys.java:117) at org.lwjgl.opengl.Display.<clinit>(Display.java:135) at com.brokenmatrix.eco.display.Window.getSuitableFullScreenModes(Window.java:111) at com.brokenmatrix.eco.display.Window.<init>(Window.java:30) at com.brokenmatrix.eco.display.WindowConfiguration.create(WindowConfiguration.java:80) at com.brokenmatrix.zachsgame.ZachsGame.main(ZachsGame.java:32) ```
Dec 8 12:23:24 18s Radioactive Runner ♥ 0 Cannot Start on OSX: Pops up a messagebox: “Unable to find game!!:”
Dec 8 12:23:53 29s Ocean Explorer ♥ 0 Excellent take on the theme. However I never got any money, regardless of what I picked up. The game would benefit when being a bit faster.
Dec 8 12:24:08 15s Helicopter Crate Overload ♥ 1 Surprisingly fun and definitly an innovative game. I failed hard landing properly t_t
Dec 8 12:26:02 1m 54s Keyboard Kitten ♥ 1 I love this idea, I first thought that they keys were toggling whether it’s enabled or not. But they way it is is fine too. Defintly something you could extend on
Dec 8 12:26:47 45s Inperito(); ♥ 1 On OSX I get this error :/ The application “Inperito_LD40_final_mac” can’t be openend
Dec 8 12:27:51 1m 04s Oh no! Zombies! ♥ 3 This is so the best match for the theme I’ve seen :D At first I thought you left some debug option in, until I realised that I just never stopped getting achievements and weapons. Just amazing! Oh and the game is very well balanced, too! @west I think you didn't get the point of the game if you want convenience with cycling through weapons :D
Dec 12 23:45:19 107h 17m Moths ♥ 1 haha a nice idea, great sound and music. Unfortunately it has some technical issues like lagging input and often bullet collisions aren’t working. But fun title overall :)
Dec 12 23:45:54 35s Cyberpunk Nerd Move ♥ 1 OSX: Cyberpunk Nerd Move cannot be opened because of a problem.
Dec 12 23:47:08 1m 14s Daily Debug Dash ♥ 1 very fun to play :) that messages just kept me from using the compile button ;-) I really like all the details like having my system time, changing the OS Style etc :)
Dec 12 23:47:27 19s Quest for Harmony (Audio is required) ♥ 0 I only got a black screen, 3 sounds playing. Not sure if that’s how it should work. I think it might be a technicla problem with the Mac Version. Therfore I didn’t rate it.
Dec 12 23:49:48 2m 21s Home ♥ 0 what was the goal of it? I pushed the plant a couple of times, but it just increased my food and that was it? I gave up at around 15 food.
Dec 12 23:50:24 36s Wormhead ♥ 0 The music was nice and the graphics were solid too. How do you actually score in this game?
Dec 12 23:51:00 36s The weighty island ♥ 0 the interfaces worked and the audio is good. I couln’t find enough materials to craft beyond the pickaxe, what was the goal overall?
Dec 12 23:51:33 33s The More the Merrier ♥ 1 Loved this one. Amazing art and music is great too. Unluckily you have to start completely over when you crash your boat, that threw away all my motivation to retry :( But in total extremely polished and well made. top entry!
Dec 12 23:52:14 41s Rocket Bucket ♥ 0 The idea is sweet, but the game is lacking conditions to win or loose it. Also it feels more like a sandbox. Also it wasn’t clear what those green balls are and what to do with them. I wished it had a bit more polishing. But anyway, in total gj you made it!
Dec 18 22:27:56 142h 35m Games: Behind The Scenes ♥ 0 Unfortunately had a very bad performance on my mbp, after getting through doors the sith time, the screen kept black
Dec 18 22:29:32 1m 36s Sugar Crash ♥ 0 Overall nice idea, I wished the Keyhints were more in the middle of the screen
Dec 18 22:30:10 38s Christmas Happy Hour ♥ 0 Very nice game overall. Also pritty similar drunk mechanic as our game ;-)
Dec 18 22:30:46 36s Piña ♥ 0 Wow the game looks amazing. Well done! I only wished it had better performance and less laggy controls (but I guess that’s intended)
Dec 18 22:31:21 35s Secret of Poop ♥ 1 The intro screen looked amazing! The game itself lacks some kind of variance. Would be nice if there were some waves or some kind of achievment once you clear out a couple of those poops. Also why do they drop chocolate? :O