mcrewind 2017-12-04 04:41
level 3 gave me a seizure but overall p legitty
Foon → Ludum Dare Explorer → LD40 → Snake++
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 189 | 3.64 | 23 | |
| Fun | 277 | 3.42 | 23 | |
| Innovation | 596 | 2.50 | 23 | |
| Theme | 328 | 3.47 | 23 | |
| Graphics | 288 | 3.42 | 23 | |
| Audio | 131 | 3.52 | 22 | |
| Humor | 527 | 1.88 | 20 | |
| Mood | 530 | 2.63 | 21 |
level 3 gave me a seizure but overall p legitty
Cool take on snake! Music was a little abrasive to listen too but still good. Loved the way it looked though.
Nice game. I did enjoy the music. Adding a simple thing like enter to start game would have helped but that is a small thing.
The style is really awesome, and the gameplay is fun although it is a bit hard to get through the levels,Music is also pretty great. Overall a very good game :D
``` ➜ Ludum Dare 40 Mac java -jar Ludum\ Dare\ 40\ Mac.jar main Exception in thread "main" java.lang.ExceptionInInitializerError at org.lwjgl.glfw.GLFW.glfwCreateWindow(GLFW.java:1694) at com.gnarly.engine.display.Window.init(Window.java:119) at com.gnarly.engine.display.Window.
I had fun with it! Very difficult game. I do wish there was a little more room to maneuver.
The overall idea is neat, but combining snake with solving a maze you can see very little of is unfortunately very frustrating so I couldn't get past the second level :(
Good Game! The music can get a little annoying when repeated a lot, though. It's an interesting take on snake, and it makes use of the theme quite well.
I like the idea of a snake game where you don't know how big you are because most of your body is off screen, and where you have to search around for items and the exit rather than just knowing where they are. I don't know if that's a common feature of snake clones (I haven't played many), but that was cool.
Unfortunately, the controls were a little laggy for me, which made the game hard to play. I don't know if this was just for me, though, so I didn't let it impact my review. I liked the art style, but I hated the music (sorry).
I also agree with another comment that adding [space] to start the game would be useful. I restarted the game a few times before I realized I needed to click the button with my mouse(!).
This was the game I was waiting to play, it's challenging and it makes you want to keep playing, just to beat that next level. And that is only helped by the shaders and music.
Was a blast! Second level really got me :) But made it all the way through!
I haven't played many snake games but did enjoy this one even though I couldn't get past the 3rd level.
Nice stuff: * Hue-shifting graphics are really nice and contribute to the difficulty
Stuff that can be improved: * Maybe too much random chance vs skill when it comes to locating the exit point? (or maybe I'm just bad) * Adjusting computer audio crashes the game for some reason.
Really enjoyed playing this and was happy to see that someone did a snake game. Controls felt good, and the visuals were great. I like that in the one level, you can go the normal route, which takes you around the entire level, or you could take the shortcut, but it's much more difficult.
Nice game, well done :)
I know this is like 4 months late, but if anyone wants to run this on osx, you need to run the jvm with an extra setting, navigate to the folder in terminal, then execute the following command ```java -XstartOnFirstThread -jar Ludum\ Dare\ 40\ Mac.jar```