capitanliteral 2017-11-14 21:53
Cool :sunglasses:
Foon → Ludum Dare Explorer → LD40 → Noisy Thief
By Josef21296, capitanliteral, dibu13 and Arkasarius
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 895 | 3.09 | 52 | |
| Fun | 864 | 2.95 | 52 | |
| Innovation | 833 | 2.87 | 52 | |
| Theme | 717 | 3.25 | 51 | |
| Graphics | 821 | 3.04 | 51 | |
| Humor | 643 | 2.77 | 49 | |
| Mood | 832 | 2.93 | 49 |
Cool :sunglasses:
It is very cool to see how people come with the same ideas but so diverse implementations!
First of all, I should admit that you have no wall behind the gold goblet :D I fell down immediately. Secondly, enemies should have some indicators with their FOV, you know? It's quite hard to understand where they can see you. The idea with habilities is quite solid. Plus very simple and clean level design and UI. Good job.
I wasn't sure I understood what was happening in the game. The guards didn't seem to care about me as I brazenly walked in front of them. Maybe it is the noisy thief and the deaf guards. That said, I really like the idea of a sneaking game where your speed is affected by the things you steal. It could make for an interesting fully fleshed out game.
I like your interpretation of the theme.
Very good game
The graphics for this game are outstanding and perfectly compliment the gameplay. Good job.
the three guards made a spinning hug circle (which was advantageous to sneak by). It was beautiful.
2 Guards made out in the doorway, it was pretty neat.
Loved the N.W.A reference on the Walkie Talkies had me in stitches!
The controls took abit to learn, although when I figured out how to use them I was successful in getting all the 3 pieces out of the museum using the help of the Walkie Talkie to get the painting out of the final room.
Great game, great theme - Made me feel like a real noisy thief! :yum:
The walkie talkie did something?... XD
@draysound It should attract the guards who are relatively close :confused:
whoops! the make-out distraction worked for me :D
Great game. Enjoyed it. Whether its a bug or i dont know what it is. When i played, the watchful guards got together and they started to play a game together. :D, I managed to loot the place easily. Noisy Thief.png
Simple and Fun. The AI got stuck a bit (all three AIs walked towords each other and they didn’t stop circling around together )
The game fits the theme perfectly, loved the concept, besides the glitch on the "hug circle" guards the game was fun! Well done
Nice game ! ^^
Low graphics but cool concept ^^ nice game ! gg
Good Game! So random that right when I appeared I pressed F and came back to the menu, silly me lol. It's simple and self explanatory like it should be :)
Pretty nice with good graphics, but kinda dull. You spend almost all of your time waiting while each of the guards comes one after the other into the room you are in, and you almost get caught, but never do.
@xarras we did not see that bug, we'll take it into account, thanks for the feedback!! :slight_smile:
A simple little game that's very difficult (unless you make use of the guards-dancing-together-at-the-walkie-talke-bug :smile: ) I like the idea (a stealth game is always great!) but I don't get the connection to the theme at all. Is it bad for the museum the more you steal, or what?
@shimmen Thanks for your post! It was supposed to get harder every item you steal. At the beginning, we planed that the player made noise when you move and for each item you had already collected, more noise you do but unfortunately this was not working 5min before the release hour so... The only thing it makes harder for each item you pick is the fact you move slower :sweat_smile:
Little game with big fun good and a gameplay, if it wasnt a bug it would be one of my favorites
oh congratulation! Nice art! Can I follow it also on indiexpo? Do you have also a page there? This looks great! I looked for the games that used the #LDJAM but I don't find yours. So good luck!! I will hope to make a video about it!
Took me almost 2 minutes :D Nice game!
I noticed slowed movement really made it riskier and harder. Good game that needs more polishing. But still good job! :)
the game was little but i had fun playing it...i think i went a bit deaf in the beginning but no biggy =P
Fun game, I liked the use of the theme. I also really liked the lava lamp in the game's thumbnail.
Really fun and tense (in a good way) game. Would have loved to see more levels, nice! :)
Bug though: picking a resolution with a width smaller than ~800px means you cannot see the room the thief gets into.
Thanks for the feed @dom. We didn't take it into account. Can't say we will do something on this game but for sure will be usefull for future projects :smile:
Fun use of the theme. good game
This is pretty good! Only suggestion for a next time is to make multiple levels for the game instead of one big level where you set your own difficulty.
Aside from that, good job!
Had fun playing the game. It was challenging and a bit harder because I didn't know the keys for the abilities and I was too lazy to exit the game and look at the instructions :p So I managed to loot the place without using abilities and crouching (hard mode). I like that I don't know where the guards are looking or where they'll go, it adds to the challenge. Great game overall, congratulations :)