FoonLudum Dare ExplorerLD40 → Wisp

Wisp

By arrigo and arrigo

View on ldjam.com

CategoryRankScoreCount
Overall3.3512
Fun3.2512
Innovation3.4512
Theme3.5512
Mood3.4512

Comments

almost 2017-12-05 07:52

(Windows) I received an error: 'The program can't start because UnityPlayer.dll is missing from your computer.'

I don't know where the file comes from but it seems that it should be included with the exe and data folder.

wafiqsha 2017-12-05 08:21

Cannot play the game. Some dll is missing...

wakka2 2017-12-05 11:52

Hice idea. What impact does the light have?

arrigo 2017-12-05 16:13

the light determines how aggressive some mobs are. though the hornets aggression level is unrelenting.

for windows, the data folder should be there, i'll double check in a bit

arrigo 2017-12-05 18:13

the windows error should be fixed. let me know if it still has problems!

jfraser314 2017-12-05 20:44

Interesting idea, I like the setting but the contrast was hard on my eyes. But I only got to floor 3... so maybe I am not the best judge.

almost 2017-12-06 05:14

It's interesting to balance being able to see and attracting enemies. The health potions helped a lot, since I often ran into enemies before noticing them.

The floors all felt basically the same, and it's hard to remember where I have and haven't been when looking for the stairs, so I think I checked some areas multiple times.

2017-12-06 18:45

I thought about putting a minimap but then again we thought of a lot of things...unfortunately time was a limiting factor.

sparewizard 2017-12-09 03:30

Cool idea, I liked that leaving potions behind instead of always picking them up gave something for the monsters to move towards. I ran out of time on level 6 because there was too much space to search, and I couldn't find the stairs anywhere.

dimesto52 2017-12-10 01:22

interesting concept! the light makes more bug arrive!

ito-yoichi 2017-12-17 10:13

nice concept. difficulty is hard for me. but I enjoyed this game!

rodobodolfo 2017-12-17 19:50

Good idea, and challenging game, it has some mood to it, and the gampley is simple yet very effective. Good job!

arrigo 2017-12-22 06:44

Thanks everyone!! :)

mikeliosus 2017-12-27 22:54

Hi, guys! Checked your game, reached the 7th floor. Nice entry!

Want to notice a few moments: 1. Game becomes kinda repetetive, I was already a bit boared on the 7th floor 2. Also I did not know that I can swith the light level with Q/E buttons during my play XD I cheked helped only after a play. It will be really good to pu this on the first level.

Until I realized that the light level can be changed I wanted to ask "why did you not highlited the stairs as you did with the key?", but I think for now this question have no point XD

Actually was a good balance decision)

In general - your game is pretty polished and it is a great entry for the first game jam! Good job!