FoonLudum Dare ExplorerLD40 → Keyboard Kitten

Keyboard Kitten

By qzqxq, emanon, clue and alaraen

View on ldjam.com

CategoryRankScoreCount
Overall1073.9522
Fun384.0723
Innovation194.1923
Theme2613.8323
Graphics7893.0923
Audio3833.3323
Humor3233.4221
Mood3463.5618

Comments

julester 2017-12-05 12:40

I love the puzzel mechanics :D

rob-white 2017-12-05 12:43

A very unique concept that fits well with the theme. I think the level/puzzle design is well thought out. I would have liked some background music and a bit more game feel (some sort of animation when you pick up the keys, maybe a puff of smoke or a bit of platform shake when you land, etc).

beebo-studios 2017-12-05 13:50

Wow! Best game so far. The idea is fantastic and fits perfectly with the theme. Music and sounds are good and all necessary features (restart, return to start, instructions, goals to reach) are included. It soaked me in until I solved the last level and that's, over all, what a game is about. Good job guys!

clue 2017-12-05 17:00

@rob-white: Thanks for the suggestions regarding extra animations! The game does have background music - do you have sound turned down somehow?

rob-white 2017-12-05 17:08

@clue oops! My fault. I could have sworn I couldn't hear any at time time (I only heard jumping sounds) but I just went on it now and there is music so I shall alter my rating.

gago 2017-12-05 21:32

Great puzzle mechanics! The jumping sound effect is making my ears bleed after a few minutes but the graphics are pretty cute, nice work!

samboyer276 2017-12-05 21:47

Great game! Really clever puzzle mechanic, it's very fun once you realise what's happening :P

alottabit 2017-12-06 05:36

Really cool puzzler! Music was great, graphics were simple but good. I really liked the concept and enjoyed the challenge in some of the later puzzles - the ice mechanic was pretty slick (see what I did there). Definitely had a few 'aha!' movements, which in my opinion is the sign of a good puzzle. I'll be honest I got stuck on level 11 - I think I had it figured out but just couldn't pull it off mechanically.

Personally, I have a hard time visualizing a puzzle's solution when I can't see everything at once. I know that to move and jump you can't be too zoomed out, but it would be nice if there was a way to see the whole level at once.

Overall, awesome idea & implementation!

joel-davis 2017-12-06 05:46

Fun and challenging. Nice progression of levels. Would have like to see larger levels with a few smaller puzzles strung together (perhaps with a keyboard pickup or something to reset your movements).

sungk 2017-12-06 06:09

I find that all the sliding box levels tested my skills the most, especially level 10.

(Spoilers)

Level 10, I knew what to do but executing it was a struggle. Took me the most tries.

Level 11 was my favorite puzzle. Good use of all the mechanics and environment, like using the wall to stop your momentum before you drop down onto the boxes.

The last level was the easiest sliding box level, but introduces a new mechanic with the box that I haven't seen before. I solved the level by first sliding the box, then hiding in the hole and bouncing the box up as it slides over me.

Overall, the puzzles in this game were great and I had fun playing it.

11tomi12 2017-12-06 09:22

Pretty funny game. The core idea is to develop a strategy on how to pick up those keys.

This proves difficult for the player as you have to both control the kitten and think about which route to take to collect all keys. Pretty solid idea!

gruhh 2017-12-06 13:27

The game is simple, and the idea of puzzles is quite interesting! I do not know if it was a dynamic choice, but personally I think the move needs to improve a little, often during the jump, when trying to correct the movement it ended up falling on a key that did not want. And the way it was presented using R to restart was fun! Congratulations on the idea and the game.

O jogo é simples, e a ideia dos puzzles é bastante interessante! Não sei se foi uma escolha de dinâmica, mas pessoalmente acho que a movimentação precisa melhorar um pouco, muitas vezes durante o pulo, ao tentar corrigir o movimento acabava caindo sobre uma tecla que não queria. E o jeito como foi apresentado o uso do R para reiniciar foi engraçado! Parabéns pela ideia e pelo jogo. :flag_br:

roaring-cat-games 2017-12-07 04:40

this is a great puzzle game. I could not make the moves to get past level 10, I just can't jump left slightly enough to get back on the sliding box. Tried waaaay too many times :)

Mechanic is solid, and the puzzles are well laid out. Little hard to grasp some of the bigger ones at first, but resetting is quick, so it's not too bad. Nice job.

chinykian 2017-12-07 08:00

The puzzles are really well designed. This is indeed a very interesting idea!

kerneltt 2017-12-07 18:50

excellent game, great level design

wakka2 2017-12-08 12:26

I love this idea, I first thought that they keys were toggling whether it’s enabled or not. But they way it is is fine too. Defintly something you could extend on

mahalis 2017-12-10 22:26

This is clever! The puzzles get tricky fast - I got stuck in level 6. Cute art and pleasant music too. Nice work!

nabo369 2017-12-15 16:54

Fun little game, the puzzles are hard but fair and the art style is simple but very good

chyme 2017-12-22 05:37

I really enjoyed the concept and the puzzles showcased it off well! I could totally see this expanding into a full fledged game after the jam. Great work everyone!