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Feedback comments for LD39
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| Timestamp | Since previous | Game | drtizzle's comment | |
|---|---|---|---|---|
| Jul 31 17:21:07 | The Wiz | ♥ 2 | Very atmospheric! Loved the pixelated visual style, the music was also very well made. Cool detail that the footsteps and thunder sound like drums :). Gameplay was a bit slow, and not very challenging, unfortunately. And what is the intro about?!?! I felt like I was watching alien-porn haha. Well done! | |
| Jul 31 17:32:20 | 11m 13s | Battery Booster | ♥ 2 | This was a lot of fun to play! The difficulty level was just right, and the car controlled very smooth and reacted as I expected it to do. I found it nice that you could recharge your car by not accelerating, so you can manage your energy even better, and cannot fail the game (no game over when your energy is 0). Music is pretty cool (I did not hurt your feelings ;)), but the graphics are pretty bland to be honest. Overall well done! |
| Jul 31 17:43:15 | 10m 55s | Faade | ♥ 1 | Wow this was trippy! Very cool audio and screen effects! Loved the atmosphere. But I couldn't even make it through the second level, because the screen gets so warbly that it is impossible to see where you're going. I recommend cutting the warble-values in half. So that the screen moves at 0% the way it does now at 50% ;) Well done! |
| Jul 31 19:37:20 | 1h 54m | Night of the Unholy | ♥ 1 | First of all thanks for the constructive criticism on my game, I really appreciate it! I gave your comment some "love" :) Congratulations on completing your first Ludum Dare! The game is pretty extensive for a first jam-game, very nice. The atmosphere is really good, it feels very sinister. The game mechanics are cool, I would love to play a polished version of this! The powering of the generators is a really nice feature. The graphics might not be high-def, but it works and it all fits together. Too bad I could not progress past the first wave. After killing two zombies I ran out of ammo, and only got $200 to spend. Also, the mouse movement was jittery and sluggish as if it was lagging. Well done!! |
| Jul 31 19:56:46 | 19m 26s | Gradient Descent | ♥ 1 | Love this game! Very polished and thought out, nothing but praise for you! Love how the notes fit in with the music. Also very good looking and coherent visually. I went for the "bad karma" choices, and the story was really sad. Combined with the music that really hit me, which is a big compliment. Well done! |
| Jul 31 20:05:38 | 8m 52s | Flower | ♥ 1 | RIP robot :( Very atmospheric! The visuals, the music and the story really fit together. Really liked the raw guitar tone (with raw I don't mean heavy, but more like "unpolished" :) ). The art style is simple but it works really well, I really got into the story. The pace of the robot was just perfect, the relatively low speed enhances the mood for some reason. The only downside is that there is almost no challenge and that it is too short ;) Well done! |
| Jul 31 20:22:55 | 17m 17s | Cranked 1911 | ♥ 1 | Nicely done! I already was into it when I read the description, very well written :) Impressive that you managed to create a game this extensive in such a short time! The 3D models are really nicely done. I found it really hard to survive for longer than a minute, because the cars steer really sharp. It was a pain to stay safe from the crazy AI haha. Good job! |
| Jul 31 20:44:15 | 21m 20s | Space Miner | ♥ 0 | A lot of fun! Graphics are simple but work really well. The music fits the visual style and is really cool. The loop could use some variation though. Loved the intro sequence because of the broken English, not sure if that is on purpose or not :) It is a lot of fun to gently float towards an asteroid, so you don't hit it too hard but still are close enough to mine it. Upgrades really did make a difference and made me want to mine more. I made it to earth :) Well done! |
| Jul 31 21:00:43 | 16m 28s | Harvest And Extract | ♥ 1 | Well done! Love the graphics, remind me of old Maxis games for some reason :) It was a lot of fun to explore the worlds, but constantly mashing the arrow keys was a bit annoying. It would be nice if you could hold the key to move the harvester (slowly). The sound was a bit repetitive, but it was not bad. Nice! |
| Jul 31 22:19:10 | 1h 18m | Indie Power-Up Supply Co. | ♥ 0 | First of all thanks for playing my game on stream! I really appreciate it. Your entry has a really original backstory, which made me get into it immediately. The graphics remind me of a happy version of Papers Please for some reason. Maybe because of the arranging of objects on a surface. Also, it is really hard! The second level took me forever, so I didn't dare to try the other two haha. It would be nice if the background had a grid that would light up where the item is going to be dropped when clicking. Almost every time the object ended up in a place where I didn't expect it. Well done! |
| Jul 31 23:15:48 | 56m 38s | Alone in the night | ♥ 1 | Very atmospheric! Really like the music in combination with the visuals. The controls are a bit wonky, because you have to use the mouse to control the player AND to click a UI element. But everything has been said about that in the comments above. I would suggest to use a control-scheme like Hotline Miami. The player looks at the mouse, but you control him with WASD, and you can bind an action (like placing a lamp) with your keyboard. Overall well done 🙂!! |
| Jul 31 23:31:40 | 15m 52s | The Fallen | ♥ 2 | Very well made! A really complex game made in such a short time. At first it was a bit overwhelming, but after a while I got the hang of it and survived longer and longer. Graphics are really cool, I like the style! - It could use some music, and maybe some enemy-audio so you can hear them coming. - In the beginning it is really overwhelming, it is hard to figure out what to do. I would've liked to see a buildup in complexity. Overall very well done!!! |
| Jul 31 23:42:09 | 10m 29s | Plug me in | ♥ 1 | Very cool puzzle game! I really like the clear tutorial teaching all the game mechanics, a lot of LD games are lacking that (mostly of time constraints, but still 🙂). - Graphics are simple but decent, nothing bad to say about that. - Music is a little low on volume, but because it is a very fast and busy song that might be a good thing ;) - I lost interest after dying 3 times because I had to do all the levels again. It would be nice if you could try the same level over and over again. With these types of games, the challenge is not in surviving but it is in solving the puzzle. Well done! |
| Jul 31 23:52:28 | 10m 19s | DONNIE_VR | ♥ 2 | First of all: I thought I recognized the visual style so I checked your previous LD-entry and behold; I also played that one :) Great visual style! Simple but striking, it really fits together very well. For some reason I really liked the square particles. - It would've been nice if there was some 80's/synthwave music in the background ;) - The camera angle is too steep. When a cactus or jerrycan comes into the screen it is too late to steer towards it. Another solution would be to make the car's handling a bit less slippery. But overall a very nice and slick entry! |
| Aug 1 02:16:52 | 2h 24m | Wrong Slumber | ♥ 1 | Did not work for me on OSX. Even chmod +x'ing like @hippy-dave suggested didn't work. What might help is disabling "Mac App Store Validation" in Player Settings ("Edit->Project Settings->Player->Other Settings"). I really want to try this game because it looks awesome! |
| Aug 2 23:08:07 | 44h 51m | Buzzy Bee | ♥ 3 | Highest I could get was 75%, so I guess I would be an average bee? Love the simple concept, no unnecessary gameplay elements, WYSIWYG to the max! The flower animation was cool, it would've been nice if the bee had some animation, especially if you click the flower at the exact right time. Also sometimes when I want to click a "good" flower suddenly a new flower pops up in front of it, reducing my score. Overall very well done!! |
| Aug 2 23:15:22 | 7m 15s | Sky Sea | ♥ 1 | Very nice! Graphics are amazing, especially the clouds. And the music really adds to the mood. I got a bit of an FTL vibe of it, choosing to send your crew on an island with the risk of bad things happening or keeping your crew on the boat but not gaining anything. Well done! |
| Aug 4 08:28:08 | 33h 12m | Low Energy | ♥ 1 | The Mac build is not working for me. What might help is disabling “Mac App Store Validation” in Player Settings (“Edit->Project Settings->Player->Other Settings”). The architecture should be on x86. Let me know if you found the time to rebuild the Mac version, I would love to play this! |
| Aug 4 08:36:01 | 7m 53s | Power Bunnies | ♥ 1 | Nice work! Cool gameplay idea and the graphics and music really fit together! The controls are a bit stiff, and when the big orgy begins you cannot move anymore because you are enclosed by (dead) bunnies. With some small tweaks this can be really awesome! Well done! |
| Aug 4 08:38:10 | 2m 09s | Windup | ♥ 0 | Please change the Itch.io link to a Windows link, it is not playable on the web. Thanks! |
| Aug 4 08:44:07 | 5m 57s | Rocket Rescue | ♥ 1 | Very nice! Love the sprites, music and sound effects! Nice detail that the laser doesn't shoot, but is more of a beam so you'll have to come close to the enemies. The controls are a bit finicky, especially the jetpack reacts very slow. If the jetpack would act more directly this would be a perfect submission! Well done! |
| Aug 4 08:51:24 | 7m 17s | Lamplight | ♥ 0 | First of all: the music is awesome, some high-quality stuff right there! The graphics are cute and functional ;). The idea is really good, but I found myself shooting flares more than anything else. When I found a ghost I just walk up to it and kill it, there was not really some skill involved, unfortunately. With some tweaks this could be awesome! Well done! |
| Aug 4 09:01:13 | 9m 49s | The Political Juggle | ♥ 1 | Final score: 17654, final year: 1966 :) Games with voice overs are always good, it just makes it so much more fun and finished. Also the sound effects are really funny! The graphics are very cool, you can see there is some time and love put into that. Got a Wario Ware feel when playing because of all those mini games that speed up. It's fun to play and humorous, so what's more to ask for? Very well done! |
| Aug 4 09:08:31 | 7m 18s | Tank Empty | ♥ 0 | 34 km :) This is a lot of fun to play! The controls are very responsive, and the gameplay is easy to understand but hard to master ;) Love the graphics, really well-made pixel art methinks. The other cars behave really unpredictable, so it would be nice if you could also slow your car down a bit, so you can let them pass in front of you when they suddenly decide to change 8 lanes haha. Well done! |
| Aug 4 09:29:35 | 21m 04s | LD39:Running out of energy | ♥ 1 | Nice game, but really hard! Going diagonally up is fast, but descending is really slow. You have to wait for a bolt to come nearby and then hope that the UFO won't be there first. It would massively improve the game if the controls were a bit more responsive. Well done! |
| Aug 4 09:36:08 | 6m 33s | ROOP (Running Out Of Power) | ♥ 1 | Very nice! Graphics and soundeffects are really well made. Gameplay is fun! I love how shooting drains energy, so you cannot spam the shoot button. The controls are a bit floaty but very smooth, and the spaceship reacts as you would expect. The only complaint I have is that sometimes enemies spawn right in front of you, so you cannot evade them. Well done! |
| Aug 4 09:42:05 | 5m 57s | Drone Supervisor | ♥ 1 | Wow this has a lot of content! Good that you've included a tutorial, because it is much needed :). Very deep game with fun mechanics, with some work this could be a cool finished browser game! |
| Aug 4 09:53:49 | 11m 44s | Pickup all the power! | ♥ 1 | Wow this is cool! Nice build up, and then when I saw the big level I was like WTF!?! But once I started it seemed doable though. Cool game mechanics and fun puzzles. Not too easy but because of the small segments it was comprehensible you know it is possible. Love the music and the SFX! Well done! |
| Aug 5 15:22:42 | 29h 28m | Teslabus | ♥ 1 | Nice game! The controls are very smooth and it's fun to play. Sometimes the powerups/powerdowns make the bus uncontrollable, causing you to pick up even more powerups that make the bus uncontrollable again. Overall very well made! |
| Aug 5 16:47:48 | 1h 25m | The World's Worst Segway | ♥ 1 | Nicely done! Music is really good and the sound effects are funny :) Graphics are good, but it would be nice if the middle part had another colour, it looks like a drivable road now. Gameplay is lots of fun, the controls are really direct and snappy! The length of the game could be halved, so that you quickly can try to beat your own score. Overall very well done! |
| Aug 6 12:13:01 | 19h 25m | The Infinite Mine | ♥ 1 | Yeah, 8th place! I played the native (Mac) version and had no problems with lag. Very cool concept, it makes me want to come back for more. It feels a bit like spinning plates, you have to check back on every miner to see if it doesn't get overrun by aliens. Graphics are simple but functional, for audio the same. It could have used some (simple) music. But it is a lot of fun to play, which is the most important thing! Overall a very solid entry! |
| Aug 6 12:22:48 | 9m 47s | ODISSEUS | ♥ 1 | Very comprehensive entry! Love the story sequences, it is written very well. SHMUP part controls very well, but the asteroids are hard to see, could use some more contrast or a white outline. I don't know why I lost the 2 times I played it. I had energy left, survived the SHMUP part, got the quiz answer right, but still I lost for some reason. Very well done! |
| Aug 6 12:34:30 | 11m 42s | Airship Engineer | ♥ 0 | Very well made! The graphics and audio are really polished, I don't think I've seen a prettier game this LD. The gameplay is simple but it works. It is fun to play a couple of times, but it would be more fun if there were a bit more gameplay elements. The font is stylish but really hard to read, which makes it off-putting for reading a long text. Overall very well made! |
| Aug 6 21:23:47 | 8h 49m | South | ♥ 0 | Very cool aesthetics, love the creepy vibe! Starts very easy but gets hard pretty quick, especially when there are two monsters in one space. Graphics are really nice, very unnerving effects and atmosphere. One solution for the sudden movement at the end of a loop would be to make a dark tunnel or something, so you can't see the hickup. It would be nice if there was something more to the gameplay to give it a bit more depth. Overall very well done! |
| Aug 6 22:00:13 | 36m 26s | Alien Swarm | ♥ 1 | **Score: 815pts after 7:24 (2nd on the leaderboards 😎)** Very nicely done, a lot of fun to play! The aliens were really creepy, looking at you with their lifeless eyes. It was really cool trying to keep your shit together, killing aliens, collecting fuel and health. It was one big balancing act going crazy. Once the UFO's came I died almost immediately, so maybe they're a bit overpowered. The only criticisms I have is that the aiming is a bit weird. I got used to it but I would rather have seen a more conventional FPS control. And the walking speed is on the slow side. When you shoot an enemy from a long range you'll have to walk really long to get the fuel. Also the drops could be a bit more balanced. Sometimes I only got health packages for one minute long, and shortly after that I had loads of fuel. Overall a lot of fun to play, and that counts. Well done!!! |
| Aug 6 22:58:01 | 57m 48s | POWERBEAR | ♥ 0 | Nice! The art is really well done and the bear-animation is hilarious but cool :) Feels like a complete product with the music and the sound effects. Gameplay is simple but entertaining. The only complaints I have is that the walking and jumping feels heavy. I wasn't able to jump over a bomb even once. Also, the Spawning is a bit unfair, sometimes a bomb spawns right on top of you. It would've been fairer if the minimum spawning height was a bit higher. Overall very nicely done! |
| Aug 6 23:13:18 | 15m 17s | Quest | ♥ 0 | Well made! The animation is really good, and the controls are very snappy. I WTF'ed when I changed the zombies into pigs (which is a good thing). Smart move to include the tutorial into the levels, this made the experience much more seamless. Missed (at least some) sound effects, but overall this is a very good entry! |
| Aug 6 23:30:05 | 16m 47s | A Mr Mom Quest | ♥ 1 | Very good looking game! The animations in the start menu were already letting me know that I was in for an animation treat. Sound effects are really good, the music got a bit annoying over time (or was that the idea in the first place?!?). It took me two tries to figure out what to do exactly, but when I got the gist of it I ran around the house like a madman. The couple of jokes sprinkled over it sealed the deal. Very good entry! PS: I don't want children in the near future anymore after playing this game ;) |
| Aug 7 08:59:30 | 9h 29m | CoolCoalGame | ♥ 1 | Good job! Got a bit of a clicker-vibe off of it, and this was also strangely addicting. Loved the graphics, I like bulky pixels (I don't know if this is correct English). In the beginning I really had to watch my money and don't buy furnaces too fast, but after 3-4 minutes I could buy everything I wanted and the only challenge was to put coal in the furnaces as fast as I could. I quit the game because my arm began to hurt, not because I lost ;) It would be nice if the game was a little bit more balanced (balancing and an 48h competition is not a good combination, I know), and/or if there were some automated systems to build, so you wouldn't have to drag coal all the time. Overall a very nice game! |
| Aug 7 09:10:55 | 11m 25s | Into The Darkness | ♥ 1 | Nice atmosphere! The music really fits the gameplay and the visuals. Even though it looks simple, the visuals are stylish, they really work. Gameplay was a bit too simple. Just running around hoping to run into a battery, so there's something to gain next time. < nitpick > Dark blue text on a black background is really hard to read, especially when you're sitting outside enjoying the sun ;) </ nitpick > Well done! |
| Aug 7 10:21:39 | 1h 10m | Forgetting Things | ♥ 0 | Well done! I like the simplistic art, and the music was really good too! Nice concept, with some more time you can really make an awesome product out of this. Also, the "dialogue" is well written, had a lot of fun reading it. The only complaint I have is that sometimes you can hang from walls, and sometimes you don't, and there is no visual indication for that. Overall a very nice entry! |
| Aug 7 10:41:38 | 19m 59s | The Last Frontier | ♥ 1 | Well, I think everything has been said about this in the comments above, but I'll give you my 2 cents. I really like the art, reminds me of some old dos games. The level was really big, holy crap. For me that's a plus, but I couldn't find the turret(s?) so some guidance would be nice. Controls are a bit floaty, but if this is a space setting you can get away with it ;) Next time make a Physics Material in Unity, set it to super slippery and slap it on the player. This will solve the getting stuck on walls problem (there are more sophisticated methods, but this one is easy and it works). Good start, but it really needed some more work. Well done! |
| Aug 7 11:07:33 | 25m 55s | Powerless | ♥ 1 | Damn this is hard! But once you get in the right flow it is really hypnotising. Controls are really responsive, and the music and SFX are cool too! It would be nice if the start of the game was a little bit more forgiving so you can get into the right mindset. Good entry! |
| Aug 7 11:22:25 | 14m 52s | Slime Chargers! | ♥ 0 | Nice entry! Love the art style. The choice of clicking higher to have more impact or click low and be able to bash your castle on the floor multiple times in a short period is very cool. The stickmen were a bit hard too see, but I loved their animations :) Overall well done! |
| Aug 7 11:44:44 | 22m 19s | Blackout | ♥ 0 | For some reason when playing in my browser (Chrome on Mac), the car started spinning to the right in level 2 and still did in level 3. Holding left stopped the spinning, but I couldn't steer left, holding right-arrow made it spin even faster. So I downloaded the standalone version :) Love the sprites! Reminds me of the level-editor of Stunts4D for some reason. Music is cool too, but I little bit repetitive after the 20th time. I made it to level 10 btw. The fuel-meter is essentialy a timer right? Because it went down even when I was standing still. The control of the car could be a little less floaty, especially at low speeds. With some small tweaks this would be perfect! Well done! |
| Aug 7 12:03:58 | 19m 14s | Coffee Click | ♥ 0 | Cool game! Love the art, reminded me of Cart Life. Gameplay is fun but simple, at one point I just kept making coffees to spawn customers. It would've been nice if there was some sort of build up in difficulty. SFX was also very nice and old school. Well done! |
| Aug 7 12:15:38 | 11m 40s | Fugetaboutit | ♥ 0 | Love the writing, made me WTF and/or laugh a couple of times! Especially the rolling meatballs thing, wtf man. The portraits are really well made, very old school! It would be nice if I had a bit more control of the events happening because most of the time it was just a click-next-simulator. Strange and cool entry! |
| Aug 7 12:20:47 | 5m 09s | MONOLITH | ♥ 1 | Very good looking entry! The animations are impressive. Cool gameplay idea, balancing energy to walk and to defend yourself. It takes a little bit too long to walk to the enemies imho. Also the walking audio got a little bit annoying after a while. Very slick game, well done! |
| Aug 7 12:35:17 | 14m 30s | Recharge | ♥ 0 | Fun little game! The speed got way too fast after one upgrade though. I wasn't able to drive over any loading points other than by luck. Cool upgrading system and sprites! Audio was a bit harsh on the ears. Well done! |
| Aug 7 12:39:50 | 4m 33s | Crazy Car | ♥ 0 | Simple but nice. It looks really good, especially the car model. Would like to see a speed increase over time, it was too easy to dodge the rocks. Well done! |
| Aug 7 12:42:41 | 2m 51s | Car race without gas | ♥ 1 | Toplel. I was expecting something weird, but not this. Nice details are the super slow camera movements and the horn, makes you think there is something going to happen. Love the art BTW. |
| Aug 7 12:53:20 | 10m 39s | Super Death Race 9000 | ♥ 0 | Good looking entry! Also runs flawlessly on my not so powerful computer. Controls are very smooth and snappy. The only thing I didn't like was that oil slicks were the only dangers, and that they made you lose control. It would be nice if there were some more powerdowns (lose fuel), obstacles on the road to bump into, or if the track was just more challenging. Well done! |
| Aug 7 13:07:01 | 13m 41s | Electric Car | ♥ 1 | Nice job! Love the sprites and the music (although it didn't loop smoothly), and the cacophony of SFX's made the whole thing complete. Driving felt a bit stiff, and I had no clue where to go. Overall well done! |
| Aug 7 13:20:06 | 13m 05s | My E-Car | ♥ 0 | **If it doesn't load, disable your adblocker ;)** Nice game! Like the sprites and the SFX. Also the out of control spinning of your enemies is really nicely done, it felt really chaotic. But after 300' I stopped playing because it didn't get any harder, I just kept on pressing space and collecting energy. It would be nice if it would go gradually faster over time, so there is an end point. Overall nicely done! |
| Aug 7 13:28:46 | 8m 40s | Messy Getaway | ♥ 0 | Nice game! Really liked the art and the controls. The car has some weight to it and controls very smoothly. The concept is simple but fun, and good job adding the police cars so you can't camp in the middle of the roads. If the camera was a little bit more zoomed out this game would be a lot more forgiving. Right now I can't survive longer than 1 minute :) Well done! |
| Aug 8 17:05:26 | 27h 36m | Snow Train | ♥ 1 | Really cool game! Saw this at Elysia Griffin stream and it looked cool, so I gave it a try. Love the art style! Gave me a Cart Life kind of vibe, so that's a big plus. Love the gameplay concepts, it was a lot of fun to juggle the several components of the train to keep it running. It needs some balancing but this is a great start. Combat was a bit stiff but after getting used to it it was ok. I had the same problem as @antaresvaldemar, so I couldn't use my bucket anymore. It has been said before, but it would be more intuitive if you could exit and enter the train with down-arrow and up-arrow, and maybe the same for picking up items (down arrow to pick up, up arrow to drop in furnace). Overall very well done, one of my favorites so far! Lekker bezig |