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drtizzle

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TimestampSince previousGamedrtizzle's comment
May 1 08:35:19 ATLANTIS ♥ 3 Visually it is very nicely done! A cool hybrid between 2D and 3D. The gameplay and controls were very confusing. When I expected to click on a menu item, the character started to move and vice versa. I also had no clue what to do. Music is very nice! SFX are a bit harsh and loud for my taste. Overall well done!
May 1 08:43:58 8m 39s Cosmic Cleaner ♥ 3 Very well done! The gameplay is very interesting and well executed. It was a bit hard to predict how the asteroid would fly, but that is also part of the game right? I also loved the crying planets, I don't know why 🤔 The only downside was that it took a bit too long to restart a level when you shot out of bounds. The camera movement was a bit too slow for my taste. Good job!!
May 1 09:01:18 17m 20s Incidental Dimension ♥ 1 **Edit** I downloaded the Mac version and that worked :). Very cool concept, I bet if you would put some more time in it, it would make a great released game! Graphics are very cool and trippy. The only downside I have is that the boxes look very much the same as the walls, it is hard to see them sometimes. Wel done!!! **Original comment** Wow, that was a trippy experience! That fisheye effect is very unnerving, which is a good thing ;)! Gameplay was very interesting, but after a while, the game bugs out and I could only see a blue planet without anything on it. On both WebGL builds. If you could fix the bug I would love to try it again!
May 1 09:33:56 32m 38s SHAKEDOWN ♥ 0 Very well done! This is one of those gems you stumble upon once in a while, when rating LD games. The visuals, audio and storytelling all complement eachother, and create a very moody and humorous experience. NICE!
May 1 09:44:11 10m 15s Agoraphobia ♥ 1 This game might not look fancy, it works very well! Clean visuals and clear goals. The minimalism really heightens the mood. It became a little bit repetitive after a while, so it would be cool to see some other gameplay elements. Very well done!!
May 1 09:52:40 8m 29s Theatre Throw-Down ♥ 1 Very well done! Reminds me a bit of Hotline Miami, because you've got to have some fast reaction to survive! It is simple but it works really well. Graphics are cool, audio does its job. Sometimes the enemies rush a bit too fast for my liking at the start of the level. Good job!
May 1 10:01:06 8m 26s Yours ♥ 1 This is more a tech demo than a game, but it is very well done! Love the relaxing music accompanying me while shaping the world. With one more weekend of work you could make this into a very interesting game. Well done!
May 1 10:07:46 6m 40s Space Migrator ♥ 1 Very well executed game! Graphics are clean and the gameplay is easy to understand. It would be nice if the camera zoomed out some more, and the blocks would spawn a little higher because sometimes you cannot rotate a block in time to stack it onto another one. Well done!
May 1 10:18:09 10m 23s BAD RNG ♥ 2 Graphics are very well done, cool style! The audio fits the visual style, but it could have used some (simple) music. I was not sure what to do, because I couldn't shoot the large spiders, and there were markings on the floor that did nothing? I really loved the camera angle, and the hybrid between 2D and 3D. Well done!
May 1 10:47:29 29m 20s Suds of War ♥ 4 Really impressive you've managed to create a movement system and basic A.I. in such a short time! I liked the graphics and the gameplay, but the controls were a bit fiddly, and the performance dropped at random moments. Really like the cute theme! Well done!
May 1 10:57:43 10m 14s "It's a small world!" ♥ 1 Very nice 3D models! I liked the game idea, but it didn't work out too well. The controls are too hard, and only be able to walk in one direction makes it feel very restricted. With some improvements this could be a very polished game!
May 1 20:13:26 9h 15m Planet CLTV-8 ♥ 0 Very nice graphics, really like the style. It was cool to fiddle around with for a couple of minutes. Can't say anything else really, since it's a toy and not a game. Well done!
May 1 20:35:19 21m 53s Mind The Gap (First Ludum Dare) ♥ 1 Well done! I really like the gameplay idea, it is original and works well. Too bad the controls are really clunky, and the performance drops after playing a while. Overall you've done a really good job!
May 1 21:30:23 55m 04s My world ♥ 3 Very nice style, everything fits together really well. Art, music and story complement each other perfectly! Gameplay is good, but the controls are too "floaty" to be precise enough. It felt like I died too much because of the controls than of lack of skill. Well done!
May 1 21:37:47 7m 24s NO STEP ON HYOOMINS ♥ 2 The first time I played this I tried to kill as many people as possible, but then I read the description and saw what the goal was 😉 Control of the shoes feels really good, and when you step down it really feels powerful and clumsy (as if you ate a radioactive Cheeto and became super huge all of a sudden). Well done!
May 1 21:46:15 8m 28s Mind's Eye ♥ 1 I'm a sucker for MsPaint(style) graphics, so when I saw your cover-art I knew I was in luck! Very cool idea, and pretty well executed! Interesting to play, and with some enhancements, this could be superb. Well done!
May 1 21:54:14 7m 59s Quantum ♥ 0 I don't know anything about quantum mechanics, but I think I got the gameplay elements pretty quickly. Interesting concept, controls work pretty well, but it got a bit boring after a while. Lekker gedaan man!
May 2 06:09:05 8h 14m Little Sprout Garden ♥ 0 Looks really good! Love the artstyle. It also ran really good on my not-so-high-end computer. It was fun to play around with for a couple of minutes, but it would be nice to see some gameplay elements. Well done!
May 2 06:40:31 31m 26s The Life Amoebic ♥ 0 Really nice mood. The music, SFX and visual style really fit together. It was a very relaxing experience. The stretching of the edge was a bit random, sometimes I could stretch really far, sometimes I almost couldn't. Overall a really solid entry!
May 2 06:51:27 10m 56s Shapeshifter: The King of A Small World ♥ 1 Impressive that you've managed to create this much content in such a short time! Good idea, good execution, only the controls felt a little weird sometimes. Especially the jumping felt a bit off, it was hard to predict if I could make a jump, or if I would get stuck on the edge. Well Done!
May 2 06:59:13 7m 46s Day 862 ♥ 1 Looks great! After a while I discovered that I didn't have to click and drag to look around, when enabling fullscreen. You might want to add that to the description :). Is there something I can interact with, or am I missing something? I'd happily play it again and adjust my rating if I'm missing something haha. Well done!
May 2 07:36:19 37m 06s A Couple of Questions, Volume II: Small Business, Small World ♥ 0 Best game I played so far! This really is my kind of humour haha. Especially the watermark joke was way too good! I tried to discover all conversation options because of the great voice acting. Well done!
May 2 08:43:30 1h 07m Tub of War ♥ 1 Looks great! The visuals really fit together, making it a cohesive whole. SFX are funny and fit the "playing in the bathtub" theme. Controls are a bit confusing sometimes. Regularly I did not know what was forwards and backwards. Gameplay is easy to understand, and a lot of fun! Nice!
May 2 08:48:26 4m 56s Island Attack ♥ 0 Well done! The idea is simple but it works really well. Graphics are nice and cohesive. The only problem I had was with the control scheme. It was hard to control the plane only with up and down, so that might need some work. Overall you've done a very good job!
May 2 09:39:23 50m 57s A Small Hell ♥ 1 Well done! Really like the artstyle and the music. It is cute and creepy at the same time! It is well written and was fun to read. Too bad your original hint system didn't work out, I am curious how that would be. The scariest part of it all was the Comic Sans 😱 !!!
May 2 09:47:04 7m 41s RGB ♥ 1 I completely agree with @kodiqi. Great concept, with a lot of possibilities for puzzles, but I got lost very fast. The difficulty curve could have been a little less steep. Props for the responsive controls and the restart button. Also, the art style is very appealing, I like that kind of stuff :) Well done!
May 2 10:11:20 24m 16s CHEM TRIALS ♥ 1 Very nice! The art style is really cool. The flying felt good, but I missed an extra action. It was too easy to dodge the rockets and skyscrapers, so it would be cool if you had to shoot the helicopters or something 😈 Well done!
May 15 18:26:08 320h 14m MiniRacer ♥ 0 Very nice visual style! There is a lot going on 3d-model wise, that must have cost a lot of time to create 😅. The controls are a bit floaty and heavy, but once I got used to them it was alright. Music is awesome! It really got stuck in my head. Reminded me of Transport Tycoon haha. Well done!
May 18 18:55:44 72h 29m A Small Room ♥ 1 Well done! Very hard, but the base gameplay is very solid. Nonetheless, there are some improvements I would like to see ;) - When I am wildly moving my mouse to shoot the circles, sometimes I click out of the window and the game disappears behind my browser (which was open behind the game window). It would be nice to have a fullscreen mode or a setting to lock the cursor into the window. - I had to select the level with my mouse, start the game with Return and restart the game with spacebar. Since you already need to have your hand on your mouse, I suggest keeping all interaction in the menus with your mouse. So a clickable button to start and restart the game. - When you press space to restart the game you end up in the main menu, while I thought the level itself would restart. That also would speed up the process and eliminate some frustration. Good job, but there are some details that need some improvement 🙂
May 18 19:05:44 10m 00s Boxed ♥ 0 Well done! A bit on the short side, but you are forgiven ;) It was fun, especially in the last 2 levels, to find out the patterns of the entropies. The controls felt a bit too heavy for my taste, I suspect it had to do with the Rigidbody settings. Pro-tip: if you want to let your character with a rigidbody attached feel more responsive, don't use rigidbody.AddForce(), but modify the velocity directly by using rigidBody.velocity = Vector2(horizontalInput, verticalInput) ;) good job!
May 18 20:17:54 1h 12m The Deep ♥ 0 Well...where should I start? This is great! The audio is on point, everything squeaks and creaks, and fits the overall style very well. Visuals are perfect. A lot of detail, but not too much so you can fill a lot of stuff in for yourself. It seems overwhelming in the beginning, but after 2 minutes I knew where I could find everything. Controls are fluid and playful. I really felt like I was locked up in this vessel. There was only one thing that annoyed me...the events that made me lose money. I get that the company is crappy, but it feels unfair to lose money when you are following orders. Best LD game I played...ever!!!
May 19 06:55:16 10h 37m 1964 World's Fair Engineer ♥ 1 Very nice! Really comprehensive game; a lot of mechanics and cards. Art style is very cool, I knew directly it was inspired by It's A Small World After All :). Because the game is so deep, it was hard to understand the game mechanics, I felt like I was randomly accepting and rejecting cards. It would be nice if the first rounds each introduced a mechanic, so you can practice and understand each part of the game. But I get that time was short :) Well done!
May 19 07:05:51 10m 35s Cathode Way ♥ 2 Very well done! Graphics are amazing, it felt like I was on a vacation :). Sound effects and music fit the style really well, the crossfade in the music when playing the platformer adds a lot of mood while staying subtle. The gameplay is very original and it works very well. The only complaint I have is that it ran very poorly, even when turning down the graphical settings a bit, but that's also because of my not so powerful laptop. Great job!
May 20 11:10:00 28h 04m Grillmeister ♥ 0 A lot of fun to play! Not too original, but it works well and it made me want to play more. It could use some more parameters, for example a penalty for cold food or something. I could put an infinite amount of burgers underneath the serving tray which made it too easy. Well done!