Foon → Ludum Dare Explorer → LD38 → Feedback comment stats → potatolain

potatolain

Feedback comments for LD38

LD40 →

potatolain's games and stats for all events →

TimestampSince previousGamepotatolain's comment
Apr 24 01:27:30 3D Vector Space Cab ♥ 1 Pretty awesome stuff. Always great to see another retro console game entry!
May 1 23:38:42 190h 11m Prestige ♥ 1 Fun little game. Was sad to have no sound, but hey... 48 hours is only so long. Only thing I'd suggest is - it might be nice if you made it clear which player was active when you're in 2 player mode. It's not that hard to take turns but a visual cue seems like it might still help.
May 1 23:41:14 2m 32s Lunar Limit ♥ 1 I love it! Mentioned it on the NESDev forums but it's always great to see more games for older consoles.
May 1 23:43:04 1m 50s NES ROM - Arlington Apple in an Interplanetary Pickle ♥ 2 Gave better feedback on the NESDev forums but this is great fun. Always great to see more retro console entries!
May 1 23:52:24 9m 20s MF100 - HACK THE JAM (old console emulator) ♥ 2 I love this in theory, but when I start it up I can hear the music, hear my typing, and see the blinking cursor... but my text is missing. Does the game expect a certain font to be installed? Windows 7/x64, Java version's admittedly a bit old. (Can grab it if you need it.) UPDATE: This worked on my Windows 10 laptop... might have been a font issue.
May 2 00:00:30 8m 06s Hives (Gameboy ROM) ♥ 1 Ooh, a gameboy game! This was pretty fun - I like the odd reverse direction firing quirk. Always great to see more retro games in these contests.
May 2 00:10:13 9m 43s Bounceball ♥ 1 Heh, this was fun. Went well enough on a 1080p screen. I got to around 11k points before exploding. Like someone else mentioned, I accidentally skipped the win screen so that's about all I know. Fun times though, esp for 6 hours!
May 3 00:02:23 23h 52m Retro Rabbit ♥ 5 Not sure there's much that hasn't been said, but this is pretty amazing. The game's fun enough to keep playing for a bit, the difficulty ramps up as you keep playing, it looks nice, the music is enjoyable (I really like that it changes during munch mode!) the controls are solid, you get a good indication when munch mode is ending so you don't just get knocked out when it changes, and the world evolves as time goes on. I really enjoyed this one! I got to 107k after 1:36. Thanks for a fun little break
May 3 00:42:15 39m 52s World of My Own ♥ 3 I beat it! Most fun I've ever had shooting rocks in a desert :D That was really enjoyable. I really liked the procedurally generated levels. That's something I've never experimented with but want to. You pulled it off well. I also liked the progression with difficulty and added life/damage. That worked well - I never felt like I was super over/under powered. I did run into a bug someone else mentioned - sometimes the controls would lock with me walking in one direction - lost to a few bosses because of that. The bosses also felt just a touch bland visually. (Any chance that was one of the last things before you hit the deadline? :)) Even a simple color change for each stage would've made it a bit better. I did notice the later ones were harder (that last one took me a few tries!) that was only a comment on appearance. Overall though this rocked. Definitely one of the more fun games I've played through so far. Well done!
May 6 05:37:47 76h 55m Tabletop Arena ♥ 1 Quite fun, though very challenging. I love the pixel art and the music; that definitely shines here. If I had to give some constructive feedback, it seems surprising that the enemies (and the player, actually!) don't get knocked back by attacks. I think it would make the controls feel a lot more natural. The cellphone intro thing was kinda cool too; that's a different way of doing it. I'll admit it took me a minute to find the "Continue to Menu" text though. Thought the game just didn't have a menu :D
May 6 05:53:30 15m 43s Hopper ♥ 2 I don't think there's much to say that hasn't already been said. I really liked this entry. I like the music/sound, and the gravity mechanic felt natural and was easy to get used to. It was that perfect kind of simple that made the game really fun to play. Well done!
May 7 01:51:27 19h 57m Tiny Hadron Collider ♥ 0 Pretty fun little game. No android device so I had to play with a mouse - I feel like it has to be a lot more fun with touch.
May 7 02:06:48 15m 21s Hopper ♥ 1 Fun little game! I really like the gravity quirks with jumping and firing. X and C felt like odd keys to me (I come from a world where I use a lot of emulators where I find myself using z and x a lot... so I kept accidentally being one key over!) I got to around 1,450 I think.
May 7 17:45:53 15h 39m COSMOMOMOMOº ♥ 1 Not a whole lot to say that others haven't touched on, but I really enjoyed this. It took me a couple minutes to figure out what was going on, but the music and atmosphere kept me around long enough to figure it out on my own. The music and sound effects really added to the experience. Seriously, well done. I had a couple thoughts on ways to solve issues others have mentioned - I'll share them in case they're useful to you. As others mentioned, the goal was definitely a little unclear at first. I think you could have explained a lot by just always having the timer visible, but perhaps grayed out until you took all of your shots. At least for me, the second I saw that timer I thought to myself "oh, I get it now!" Another thing - as other have mentioned, it was really hard to tell which side of the planet your shots were on. If the planet were less transparent (not all the way though; it's super helpful to see what's coming!) it would have made a lot of difference. Lastly, the reunion scene was a little confusing to me - I actually thought it was another level. (Unless that was a level, in which case I fail :D) I thought there might be another puzzle element to figure out on there, with the balls smiling when they got close to each other. I actually had to come back to this page to figure out that I beat it. A little text congratulating the user could have made a lot of difference. (Note: I used the web version on Chrome in fullscreen, in case anything I said was a bug. Happy to give more information if you need it.) Don't take any of this as negative; this is amazing for a 3 day effort. Thanks for a fun game!
May 8 00:20:21 6h 34m Alone ♥ 1 Finally beat this one - took me a really long time to get there! Was a good puzzler, and kinda nice to not be able to find the answers by looking back at this. If I hadn't seen others beat this, I might've given up. It was a good challenge.
May 8 00:32:19 11m 58s CHEM TRIALS ♥ 1 Fun little game! I'll echo the other comments so far in that I like the art. Was simple to pick up and a nice little challenge to master. I really like the "c to continue" after beating the game. Seems like kind of a free-for-all. I got 15 boxes (and 8 helicopter crashes :D) my first try on that.
May 8 22:56:23 22h 24m Eine Kleine Insektmusik ♥ 1 Clever idea; really fun. Glad to see it's being expanded on post-jam., too! The collectible idea is really cool. Would it make sense to make surviving give you points like before, then collectibles give you bonus points? It actually felt much less satisfying seeing a score of 1 after grabbing a note, but that might be due to my expecting a score of 20 or so by the time I got to it. I tend to really like rhythm games and you don't see them often during contests like this, so that was a nice treat. Well done!
May 8 23:02:17 5m 54s Über Connected ♥ 0 This is actually a fun little game once you get the hang of it. Got up to $260 (if I remember right) before I died the last time. The mechanics work pretty well. Fun times.
May 8 23:34:00 31m 43s Gnome Digger ♥ 1 A mining game in a ludum dare? This is new and welcome! Not a whole lot to say that others haven't covered, but it was fun to play through. (No issues on win7 x64, btw)
May 9 00:17:20 43m 20s Island Defender ♥ 2 Nice little tower defense game - I spent longer on this than I realized. I got to 1008. Would have been fun to have a win condition of some sort, but it's fun even without.
May 9 23:33:26 23h 16m Entropy ♥ 1 This was really cool - agreed with others; a game jam game that's online (and where the networking seems to work well, no less!) is a rare sight. I played for a while, though I never saw one side win or lose. This did keep my attention a bit longer than some other games. I think this could be really fun if it were expanded a bit as others have suggested. I like the idea of matches ending a little more quickly. Well done. Also, the music reminds me a bit of older SNES games, a la Illusion of Gaia or Chrono Trigger. Might just be that I'm a retro gaming kick lately, but it was still nice to listen to.
May 9 23:46:11 12m 45s tiny'Pocalypse ♥ 1 Neat little game - I loved the graphics. It felt painful to go back to the beginning after one death... but then again my game works the same way so I guess I shouldn't be bothered. I'll echo the other players saying the main character felt slow... but it was still completely playable. Well done.
May 10 22:23:52 22h 37m Holy Shit! A Spider !!! ♥ 1 This is great - especially if you're really new to making games. You've already got enough comments explaining what worked and what didn't, so I won't repeat all of it, but this was a really fun game. I only got to around 700 points but I enjoyed getting there. (Those spray cans just wrecked me every time...) The design was good, the idea was clever... the added audio was pretty funny. (Esp the intro) Well done!
May 10 22:38:38 14m 46s Wrong Delivery ♥ 1 Fun little game. The levels were interesting, though I did also manage to beat it with only double-jump. (The little smiley character near the end left me curious, so I had to see what was over him. You've gotten a lot of feedback already so I'm not gonna reiterate things. There's a lot good with this game, and there's a few things that could use a little improvement. (Still a great entry!) One thing I didn't see mentioned much was the quick restart. I'll be honest, that felt kinda jarring to me. I like getting back to the action quick, but it's a little surprising when I respawn after dying and start moving again before I've fully processed that I died. The game was still completely playable, but I did get surprised by that a bit. (Also like someone else mentioned, I looked for a jump button for a little bit before figuring out I had to unlock jumping. Not a negative though.)
May 10 22:43:33 4m 55s Androids in Andromeda ♥ 0 I can confirm what octonion said - the zip seems to be missing your data folder. Don't think I'll be able to play it until that happens :(
May 11 22:51:07 24h 07m Ctrl + S the World! ♥ 1 I'm shocked there are so few comments on this - this game's unique and really fun. Very well done for a first game jam. It did take a little while to get used to the controls - it didn't help that I accidentally hit numlock a few times while playing. I found it quite playable though. The graphics are nice and the controls felt pretty solid, even if unconventional. The collisions on the waves (swipes, I guess) were really loose, but it actually made the game a little easier/more playable so I didn't mind. The shield would've been nice as a toggle, or hold to keep it, but also just a nice to have. Overall this is a great first game, and honestly a great game overall. Well done!
May 11 23:43:45 52m 38s Leucos ♥ 1 Fun game! This felt really polished for a 3d game in a game jam. (Esp. the compo!) I got to wave 7 before dying. I didn't have issues with spawn rates or anything. The difficulty grew as I got to later levels. It seemed to work quite well. It would have been really nice to have a way to regain health for your heart - maybe just another pickup or something. Also, trapping the mouse would have been good. I got knocked out of the game 3-4 times because I clicked outside the unity window. (I use 3 monitors on my desktop, so that's why) That said, this didn't hurt my enjoyment of the game. Well done; thanks for a fun game!
May 12 02:35:30 2h 51m Compo or Bust ♥ 0 Hehe, I beat the last guy's score by a bit :D good enough Hilarious little game; definitely made my night a little better.
May 13 00:01:04 21h 25m A Mind Is A Small Place ♥ 2 I managed to get both endings and I have to say... this game blew me away. The graphics were wonderful, and the symbolism certainly wasn't lost. You nailed the atmosphere you were going for. Thank you.
May 13 13:50:28 13h 49m Moped Mayhem ♥ 3 This was a fun game... like paperboy but the aggression against everything is intentional! It's one of those games that has a simple mechanic that's easy to pick up, and fun to master. I did run into the bug someone else mentioned where I eventually felt the need to leave the world behind. (High score was 621) going to spaaaaaaace.png
May 14 17:18:13 27h 27m Tiny Tily Tile World ♥ 1 I'll second the pretty graphics; (and transitions) I like it. It's kinda fun to create your own goal, though I can see making a few goals being pretty fun too.
May 14 23:25:54 6h 07m The Seesaw Redemption ♥ 1 Really liked this! I wasn't sure what to expect coming in, but I got a solid little platformer. I really liked the physics in this; made it fun to play around with. I tried to take the car with me, though I stopped before the thumbtacks. I'm glad I did because I would've gotten super sad when I hit the tall wooden wall! Quite a fun entry.
May 15 16:44:38 17h 18m DUCKTRON ♥ 1 I love games with simple mechanics like this; they tend to be really polished in most areas, and quite fun to play. This was no exception! The intro text was also great. Seems like I'm really rehashing other comments, so I'll stop there. I did manage to get a high score of 470 though!
May 15 16:50:57 6m 19s Aquarium king election ♥ 2 This was a really clever/unique idea; I really liked it. I'll admit I didn't beat it, but I did get to 9 or 10 votes before dying. I'll agree with others that the limited number of ballots kinda made it harder - starting over is painful. It'd be super fun to have people race on this, and have to come up with more efficient ways to combine them to compete. Having a few levels with different numbers of fish also would have been cool. All that said, given the time limit for the compo, this is great! Well done.
May 16 21:44:34 28h 53m Smell World ♥ 2 Nice little game - the graphics stuck out as a highlight. I definitely agree that children would probably love this game. (And that's not a bad thing) I'm guessing the levels are procedurally generated - you should call that out in the description! That's really cool - keep in mind your audience is mostly fellow game devs. We get why that's cool and worth mentioning. Nicely done.
May 16 23:02:01 1h 17m Gacu ♥ 0 Fun little game - would definitely be fun on a phone. I could see this working really well with touch controls. The collision detection did get a little annoying, and it felt a little jittery (but that might be my computer) That said, I love the Katamari series, and the game was definitely enjoyable. Thanks for a fun game!
May 16 23:21:33 19m 32s Cosmo Ant ♥ 1 Fun little game - the art and a capella music are great. (Also, whee!) I got a city to it's 3rd evolution before the other ants overwhelmed me. It seemed like the way to get rid of them was to jump on them, but the hitbox was really weird, so I had a hard time hitting them successfully. Still, it was pretty fun and I really liked the art. Well done.
May 16 23:50:36 29m 03s Anger Birb: World ♥ 1 Hilarious little game. Love the sound effects!
May 18 23:36:29 47h 45m RNG ♥ 1 This is an incredibly cool idea, and I loved the graphics. The gameduck is great, and the player sprite/etc look really nice, especially for the 48 hour timeline. You already know and understand my only real complaints so I won't go into them. Fun idea, and it'd be really interesting if you ever expanded it.