Foon → Ludum Dare Explorer → LD38 → Feedback comment stats → Linus
Feedback comments for LD38
Linus's games and stats for all events →
| Timestamp | Since previous | Game | Linus's comment | |
|---|---|---|---|---|
| May 2 22:00:18 | Way Out | ♥ 1 | The game idea was interesting and I spent quite some time playing the game. The audio and music were really fitting to the game and the graphics style used also improved the overall game experience. For a ludum dare game it was somewhat too hard in my opinion, I did not manage to beat the game. I got really far and then I was killed by a rat or caught by surprise by a bat and had to start all over again which was frustrating. I think that having checkpoints after those doors that you have to unlock would justify the difficulty level so that the player doesn't have to redo the whole level. Overall good job with the game! | |
| May 2 22:14:58 | 14m 40s | My Precious Orbit | ♥ 1 | Certainly a cool environment with physics based gameplay, it was a solid idea but the input felt a little off. The graphics were really good and the game was a unique interpretation of the theme which is cool. Perhaps the mouse input could be improved and sensitivty decreased + add the option to change rotation momentum with your arrow keys for more precise control. Some space music would certainly have been awesome too to amplify the space feeling effect even more. Good job! |
| May 2 22:24:43 | 9m 45s | Invasion | ♥ 1 | Congratulations on completing your first ludum dare game! You created an addictive game with solid gameplay! The sound effects and music worked great and helped me focus on the game. As others have said it would have been great to display the planet HP to know if I need to upgrade the planet hp next stage. The game could be improved with more upgrades and better graphics and it may turn out to be the next cookie clicker :p |
| May 2 22:39:04 | 14m 21s | Floppy McFloppyface | ♥ 1 | Awesome game, a very tiny RPG game. Both the melody and programmer art was amusing and kept me playing the game. I couldn't find the glass plate but the overall game idea was cool. Perhaps the player could get a hint after some time has passed and the player hadn't progressed yet so that you don't get stuck on a stage. Good job! |
| May 2 22:43:57 | 4m 53s | Density | ♥ 1 | Good idea for a game with an interesting take on the theme! The upgrade system was cool and the tax/energi/water system worked well for this kind of game. Something that could be improved is the ability to place buildings with different orientations so that you can build houses on both sides of the road for example. Good job! |
| May 3 09:01:42 | 10h 17m | Space Travel 15 | ♥ 2 | Looks really cool, but I can't play it since the game doesn't support Linux and it doesn't work through wine for me. If you could provide a Linux build that would be great! |
| May 3 14:06:32 | 5h 04m | kumo. | ♥ 2 | Congratulations on completing your first entry for Ludum Dare! The game was really relaxing and good looking and the left/right sound effect was cool but could be improved to make the transition between left and right more smooth. As some others have stated there was not enough things to do, but for a simple game like this that is not too much of an issue. Perhaps to add some more gameplay value you would have the flowers dry out if they didn't get enough water after a while. Good job though! |
| May 3 14:24:52 | 18m 20s | Starstruck Ducky | ♥ 2 | Awesome game, the dialog was really funny and the sound effects were hilarious. I had a blast playing the game. Not sure if the encounters with other ducks were random or not but it was fun exploring the alternative routes to win. I accidently double booked myself once and had to choose to attend only one event. Great work! |
| May 3 14:56:32 | 31m 40s | You Are World. | ♥ 1 | Was the game or title inspired by any chance of the new Gaurdians of the Galaxy movie? Haha. This was my favourite game so far, I was surprised how polished the game felt. The idea of spreading life was interesting. For some reason the music sounded at times really bad in quality, not sure if that is because of my headphones but the higher pitched parts of the soundtrack gave me a headache :p Not sure if anyone else experienced that or if it was just the poor quality of my headphones. Another thing that could be improved is the visibility of the popup messages, it was hard to read the red text on a dark background so sometimes I didn't see it. Not sure if there was some more advanced strategy to the game but an in-game tutorial explaining how the different tiles affect the world might have been helpful. Anyway the game experience is really awesome and I'm impressed with the mechanics of the game. Excellent job! |
| May 3 15:04:21 | 7m 49s | The Deific's Guide to Creating, Exploiting, and Destroying Pocket Worlds | ♥ 1 | The game looks cool and the idea is interesting but I am unable to play the game because it doesn't run for me on Linux. I tried running through wine but the text is not rendered properly it seems. Maybe you can provide a Linux build. |
| May 3 15:48:48 | 44m 27s | A Couple of Questions, Volume II: Small Business, Small World | ♥ 1 | This was an awesome game, the dialogs were hilarious and it was really fun to try find clues about the murder. It felt really polished for a Ludum Dare game and the length was good too. Not sure why but sometimes the voice acting just ended before the text had been read completely without me doing anything. Having a button to cancel the conversation would also be a plus. Very interesting take on the theme aswell. Although one thing that could be made more clear is that the options available to talk about in the notebook should be highlighted but that's just a minor detail. Excellent job! |
| May 3 17:08:33 | 1h 19m | Strangeness | ♥ 1 | Very interesting puzzle game, the mechanic was really cool and it allowed you to think ahead and pause between the moves to think about the moves. Although it wasn't explained very thoroughly the mechanic made sense immediately. I had a lot of fun but couldn't get passed level 3. This seems like it would fit perfectly for a mobile game. As others have stated something that was not clear from the instructions was that the enemies could freely pass through boulders and kill you if you push the boulder ontop of it, which probably should have been explained atleast. More types of enemies could be added to add some more variety to the levels. Great work! |
| May 3 19:20:31 | 2h 11m | A lot of life in a small world | ♥ 0 | The idea seems interesting but I couldn't play the game because it doesn't work on Linux, I tried with wine but the game did not display text properly. If you could provide a Linux build I would be glad to try out the game. |
| May 3 19:55:00 | 34m 29s | Murder Mitosis | ♥ 3 | Wow this game was incredibly well polished. The mechanic was interesting and well adapted to the theme, it was a very pleasant gaming experience. The music and sound effects worked well and made me focus on the game. Not sure how many different strategies there are but the game has a surprising amount of replay value. The rules were explained well but it took me some time to understand how to win but it quickly became obvious. It would be really cool if you had online multiplayer but that is something that can be added in a post-jam version. Also it would be helpful to have a restart option in the menu so that you can retry without having to wait for the match to end or go back to main menu. Overall it was a really cool game that impressed me on how well polished it was. Magnificent work |
| May 3 20:00:14 | 5m 14s | Blocknauts! | ♥ 0 | This game looks really cool and I wish I could play it but it doesn't run on Linux even with wine. Perhaps there is a way for you to provide a build for Linux? |
| May 3 20:12:48 | 12m 34s | Worlds Project | ♥ 1 | screenshot_WorldsProject.png Had fun creating a world for people to live in hehe. It was a very interesting idea. At first I had no idea what was going on so maybe a in-game tutorial could explain briefly the goal of the game instead of just "Try adding things to see what they do.". Though, it was a fun experience adding stuff randomly to see what happens. I wasn't sure how the fish life mechanic worked because they just died after a while. I started laughing when I saw the humans fighting over the resources that I put down haha. Nice game overall but in the end there is no real end to the game so it becomes dull after a while. Great job overall though! |
| May 3 20:27:59 | 15m 11s | A Perfectly Lovely Expedition | ♥ 3 | Short but fun game, the day and night cycle was interesting. The fact that you could dig was not entirely obvious to me at first so maybe that could be explained. The music and SFX were good too, it added to gaming experience and made me more focused on the game without being too repetitive. Could have been longer but in Ludum Dare there is very little time to work with :) Good job! Also it works fine on Linux using wine. |
| May 3 20:44:24 | 16m 25s | Tiny Buckler | ♥ 2 | Was unable to play the game on Linux, but it certainly looks like a cool game. Perhaps you could provide a Linux build? |
| May 3 20:54:16 | 9m 52s | Exhaust of Earth | ♥ 0 | Congratulations on completing your first Ludum Dare game! The idea was interesting and the tower defense mechanics worked for the most part but it seems the missile weapons didn't target the closest UFOs first. And as previously started the game should start after the tutorial but I could just start over after I had read the tutorial. The game was somewhat too hard but it is usually hard to balance the game. Not sure if there is any better strategies or if just placing missiles all over the place is the best way to go but that also gives the game some replay value. Good job! |
| May 3 21:16:16 | 22m 00s | Colorfly | ♥ 1 | This was my favourite game so far in this jam and I can't believe this was the first game you finished! Incredible, congratulations on completing your first game and Ludum Dare entry :D Needless to say the music was magnificent! I got carried away in the game even though the gameplay was rather simplistic. I think the difficulty level was good because this game felt more like a experience that could only truly be appreciated if you could focus on the aesthetics and music. Very relaxing game. If there was a rating category for presentation I would totally give this game a five in that category, I knew from the start that I would enjoy the game with the intro scene and music. It felt like a movie at first. Excellent work, I hope you win in the music category and I hope to see you in the next ludum dare event :) |
| May 3 21:28:29 | 12m 13s | Tiny Tony | ♥ 4 | Nice game with an interesting idea. Very good soundtrack and the game was relaxing but when I first hit the snake and that gasp sound effect played I really jumped, I was not expecting that haha. One thing that could be made more clear is the location of the ball, it was hard to see in the beginning. Perhaps a arrow pointing on the ball or something could be a solution. The idea of indirect control of the ball was interesting but somewhat hard to control. I wasn't able to get all of the coins but overall a very pleasant experience. Great job! |
| May 3 22:04:41 | 36m 12s | Tub of War | ♥ 1 | Great game which felt really polished. I enjoyed watching the livestream when taking a break developing my game. The controls felt somewhat akward at first before I realized how they work but I realized that was intended. The pickups was really cool and the overall feel of the game was awesome. Very fun game with a lot of replay value, great job! |
| May 3 22:27:54 | 23m 13s | The Last Game Designer | ♥ 1 | Really cool game, it was short but it had a powerful story. Very unique interpretation of the theme. I chose to keep making games regardless if anyone sees them or not, I feel that is what is most important. The graphics were also really cool. This was the best point and click story-based game I have played in the jam! Great work! |
| May 3 22:46:18 | 18m 24s | Destruction Zone | ♥ 1 | Incredibly well polished game, very enjoyable. Solid gameplay with a lot of replay value! The powerups makes the game fun and all the mechanics are simple but fun. The difficulty level was good too because it slowly escalated and therefore I had time to figure out how the game worked. I also liked the fact that you didn't just have to restart the whole game if you died but instead respawned in 5 seconds, very well balanced. Excellent job! |
| May 3 22:55:43 | 9m 25s | Marco Polo | ♥ 1 | This was a good game, horror games are not my favourite type of game but the story behind the game was quite interesting! The programmer art was real though haha, it is always nice to see these kind of games. I wasn't able to complete game but that might also be because I've played ludum dare games all day and am really tired now, maybe I will check it out tomorrow aswell. Good job! |
| May 4 07:56:40 | 9h 00m | Sunny World | ♥ 1 | Awesome game, it was fun to play and the gemeplay was straight forward. Music and graphics were really good aswell. It was quite easy so perhaps with time the difficulty could escalate to challenge the player. Good job! |
| May 4 08:20:01 | 23m 21s | Routine | ♥ 1 | Unique idea for a game certainly. I like these kind of puzzle games, although I was unable to get all three of the rebels to meet. One thing that took some time to realize is that you have to click on home and press assign workplace because I didn't see that button at first. The game could be expanded to have multiple levels but overall it was a pleasant experience. Great job! |
| May 4 16:47:28 | 8h 27m | Super Kaiju Dunk City | ♥ 3 | What a cool game, I am really bad at rhythm games but this one was awesome to play. The music and pixel art was one of the best I've seen in this jam. A short description of what to do in the beginning could be helpful as I didn't understand which buttons to press on the first run and when I had to press them. It felt like a complete game and it was really fun. Certainly one of my favourites in this jam! |
| May 4 17:10:51 | 23m 23s | Electric Space Jelly | ♥ 1 | Very cool game, it had sweet graphics and the music complimented the game well to create a relaxing atmosphere. I just wish there was a way to set difficulty level in stage 1 atleast and as others have suggested the stages could have been shorter. I did play the arcade version so maybe I should have also tried the endless mode. Cool game overall, somewhat repetitive but still it was quite fun. Great job! |
| May 4 17:34:45 | 23m 54s | ATLANTIS | ♥ 5 | This was an awesome game, it took a while until I realized how the game worked and what to do but once I figured that out it was actually a lot of fun. Nice to see another strategy game! I managed to win in my first attempt. An in-game tutorial wouldn't be hurtful, that would probably help a lot for people who didn't understand the turn-based system at first. Interesting mechanics that were fun. The graphics were really innovative and good looking too, the 3D effect combined with pixel art was very unique. The music was really nice and most sound effects worked well but I found the white noise sound effect when the ground collapsed very obnoxious and made it hard to focus on the music but other than that the audio aspect was really good for this game! Great job! |
| May 4 17:59:16 | 24m 31s | A Relatively Small World | ♥ 2 | First of all congratulations on completing your first Ludum Dare entry! Interesting puzzle game with challenging puzzles. Something that could have been more clear is the names of the cities could be labeled over the actual cities to make it more clear which one was which. Had to play the game a few times before I understood the mechanic and the goal but then I enjoyed it. Good job! |
| May 4 18:45:23 | 46m 07s | Superbugs | ♥ 2 | Fantastic game, I love these kinds of puzzle games that have a really neat mechanic. The music and simple sound effects worked well with the game and I found the difficulty level to be good for a Ludum Dare game but more levels could be added that were somewhat harder, still the concept was really innovative and I had a lot of fun playing. Good job on the short tutorial in the beginning, that was enough to get me started and I knew exactly how the mechanic worked. Excellent job overall! |
| May 4 18:48:18 | 2m 55s | W.R.L.D. (World Reconnaissance eLite Defense) | ♥ 0 | This game looks super fun but unfortunately I run Linux and the game doesn't work with Wine so I can't try it :/ If you could provide a Linux build that would be awesome! :D |
| May 4 22:07:10 | 3h 18m | Supernova | ♥ 1 | Interesting game, I liked the retro graphics and 8-bit music and sound effects. The game was a bit repetitive atleast in the beginning levels but the concept was innovative. Kind of reminds me of a game a friend showed me on Steam the other day, I can't recall what it was called though. Anyhow, good job! |
| May 7 10:06:29 | 59h 59m | Hugely Unpopular President Simulator | ♥ 0 | I was very confused as to what to do but the signs were usually fun to read. Something that could be improved is controls. The sound effects were funny but I jumped on the WRAARRWH sound effect because I had the volume on 100% haha. Good job! |
| May 7 10:12:05 | 5m 36s | UFO in a box of bricks | ♥ 1 | Fun game. The graphics were cool from what I saw and the music was fitting to the game. I had a problem with the left-alt button which kind of ruined my experience, since that button closed the game for some reason. I couldn't switch projectiles. Anyway great job! |
| May 7 10:16:11 | 4m 06s | Ant Runner | ♥ 0 | I liked the concept. Relaxing game but wasn't that hard but still fun. Simple gameplay that was easy to understand. The procedural generation of levels was a really nice touch that added a lot of replay value. Good job! |
| May 7 10:27:25 | 11m 14s | SUN GOD | ♥ 1 | Cool entry with a lot of stuff going on. The sound effects and music was generally very nice but the sound effect when the text is being presented in the beginning is quite annoying. It was a very hard game as you needed to avoid obstacles whilst traversing through space and landing on planets. I wish that the convincing process was faster because I landed on a planet and because it took so long to convince that planet to follow my spaceship I was stuck in nothingness and died as I left the planet. Overall great job though! |
| May 7 17:59:37 | 7h 32m | Abaddon | ♥ 0 | This game was awesome, it felt like a real shooter game and felt very polished for only 72 hours. It was a fast-paced quite hard game but very fun. On my computer it lagged a bit but maybe I should have turned the quality setting down a bit. I especially like the graphics and music which gives a scary game. The shader you created for this game was really cool and that was quite innovative. The controls also works well and the ability to tweak the sensitivity was a great feature. I don't really have too much to critize here, you created an awesome game. Providing a Linux and mac version for your games would be much appreciated in the future. Excellent job! @pschichtel I was able to get it running on Linux using Wine. |