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jasperarmstrong

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TimestampSince previousGamejasperarmstrong's comment
May 1 08:59:38 Planet Hoppers ♥ 3 Pretty cool game! The balancing seemed to lean a bit too easy, I had to try not to escape from the black hole. Also, it was hard to tell if the non-warp gems did anything. I watched a bit of your stream, where I recall the gems being used as a resource used to activate the planet jumps, but I couldn't tell if that was happening in the final build. Good idea overall, though, and I could definitely see this being really cool with a bit of polish.
May 1 21:37:09 12h 37m Earth Invaders ♥ 1 Fun game! My high score is 672. Its looks good and it sounds good. The only things I didn't like were that the car was a bit too slow and there were a few instances where my shot grazed the edge of an asteroid and it didn't register a hit.
May 1 21:54:06 16m 57s A Giant Hitch ♥ 1 This game is great. It was funny, it controlled well, it looked good and it sounded good. I would love to see more of this. The only things that needed work were that the ui was a little bit weird in some places on a screen with a 16:10 aspect ratio and during the eating section, there were a few time where the square's mouth was open when the food got to him but it didn't register.
May 1 22:08:13 14m 07s Ronut ♥ 0 This was pretty fun! It looked really good and the concept was really cool. The controls felt good, but I probably would have preferred the shoot and sword buttons to be swapped. I think it was a little bit too hard to die. It also seemed a little aimless, I couldn't tell if I was incrementing a score or anything like that.
May 1 22:15:02 6m 49s Globey's Revenge ♥ 1 This was a really cool idea! It looked great. The movement could definitely use some polish though.
May 1 22:24:36 9m 34s Giant Friend ♥ 0 The animations/graphics in general could be worked on, but the idea was fantastic, the audio was great, and it was overall a lot of fun!
May 1 22:39:23 14m 47s Tub of War ♥ 1 This game is incredible. It's fun, it sounds great, controls great, and is very polished considering the 48-hour time limit. I can't really think of anything to improve other than just polishing it further, the concept is basically flawless.
May 1 22:46:08 6m 45s Recoil Assault ♥ 1 Cool game! I like the idea, it sounds good, and it controls well. One thing I will say is that it should maybe be made more obvious that you've lost a life when your health bar depletes all the way.
May 1 22:51:35 5m 27s Penguin Deliveries ♥ 1 This game is really cool! I like the idea and it looks really good. It is kind of hard to see how fast you're going with the background being static. Also, I think maybe the ship should explode or something if you slam into a planet really fast, it seems kind of weird that it just stops you and lets you continue on your way.
May 1 22:58:00 6m 25s Grubs ♥ 0 I was in and out of your stream throughout the weekend, and I had a lot of fun seeing you make this. The game was fun (I love worms), but could definitely use some polish. It would also be cool if there were some sort of bots for when no-one else is playing.
May 1 23:05:56 7m 56s Stable Orbit ♥ 0 I really like this game. The concept is great, the controls are good, it looks great, and it sounds great. It would be nice if it was made a little more obvious what the goal was. Once I did figure it out, it was a lot of fun trying to get the little astronaut in an orbit.
May 1 23:25:43 19m 47s Food Force ♥ 1 Cool idea! Obviously having scoring and sound would've been ideal, but this game has a lot of potential.
May 1 23:42:10 16m 27s A World In Her Eye ♥ 1 This game is great! I really like how you handled walking around the planets. The mac version didn't work (it just gave me the default love2d screen), but I was able to run the .love file directly.
May 2 00:04:10 22m 00s Cowmets ♥ 2 I love this game. The quality is incredible for a 72 hour game jam. I would love to see this expanded.
May 2 00:08:32 4m 22s Eine Kleine Insektmusik ♥ 1 This game is really cool. It was a bit easy, with the hammers forecasting that they're about to go down very early. Other than that, I love the idea.
May 2 00:11:45 3m 13s Whale Fall ♥ 2 I like this idea. One thing that bugged me was how long the guy took to fall down, obviously it's underwater, but I still think he could fall a little bit faster.
May 2 00:19:52 8m 07s Submersible ♥ 1 I like this game. I could imagine it being good in vr too. The controls felt surprisingly good considering it was just clicking on buttons with the mouse. I personally would have preferred there to be some sort of goal or purpose, but I totally understand wanting it to be more about just the exploration.
May 2 05:06:25 4h 46m In Good Hands ♥ 2 Very cool little game. The graphics and the music were both great. It would be nice if there was more to do though.
May 2 05:12:17 5m 52s Slice of Life ♥ 5 Cool game. The music and art were both great. The webgl version was a bit too big for my screen (1440x900).
May 2 05:23:36 11m 19s D4RK and the Small Worlds ♥ 1 That was really cool. The dialogue in this game is gold. Some it it seemed way too hard though (I couldn't get past the elevator thing).
May 2 05:28:36 5m 00s Super Small-io World! ♥ 1 I like this game. The movement felt very good. The enemies were a bit more unpredictable than I would've liked though.
May 2 06:16:09 47m 33s NO STEP ON HYOOMINS ♥ 1 Cool idea! I had a lot of fun playing your game. It would be nice to have a better idea of what's underneath your foot before you put it down.
May 2 07:30:35 1h 14m Space Turtle ♥ 1 Cool game! It's a really neat idea, and I think you did a good job implementing it given the 48-hour time constraint. A few people have mentioned the need for an inverted controls option, and I agree. The turtle seems like he should control kind of like an airplane, which typically use up for down and down for up.
May 3 01:15:15 17h 44m FUEL ♥ 1 I had a lot of fun playing this, so much so that I beat the whole game! Some of the later levels were very challenging, in a good way. The one thing that I didn't like was the 3 second countdown before being able to start the level. I would have preferred the timer to just start after I moved for the first time. Also some of your buttons were inconsistent with which font they were using.
May 3 01:27:39 12m 24s Supermarket Sneak ♥ 4 Very cool little game! I love the art. I almost got out of the store without talking to anyone. The vision cones seemed to pass through walls a few times. Also, it would have been nice to be able to move diagonally.
May 3 19:12:35 17h 44m A Bloody Small World ♥ 2 Very cool idea for a game. It was starting to get very hectic (in a good way) when I had to take care of all of the organs. The game looked great too. One thong that was kind of annoying, though, was that it was way too easy to get stuck on stuff. Also, sometimes some of the following red blood cells would stop following.
May 4 22:06:09 26h 53m Attack of the Planetary-Vampires ♥ 1 Very cool game. I got 9350. I think a bigger variety of enemy types would be nice.
May 5 06:31:02 8h 24m Carefulzilla ♥ 0 Very cool idea for a game, I had a lot of fun playing. One thing i noticed was that if you drag a foot too far, it's possible to get to a point where the camera isn't showing either of your feet, making it impossible to continue.
May 6 03:24:14 20h 53m Rocket Roller Space Polo ♥ 0 Very cool game. I love the idea, the gameplay was fun, and the whole thing was very well polished given the time constraint.
May 6 03:43:17 19m 03s World Keep-Away ♥ 2 Cool idea! The jump definitely needs work, but it was otherwise a lot of fun.
May 8 19:21:43 63h 38m God of Man ♥ 0 Interesting idea. I didn't understand what was going on at first, but once I did, I had quite a bit of fun. I would of preferred a visible timer on the abilities instead of making it invisible until available again. Also, I played the WebGL version, and the overlays made the screen completely black instead of showing anything.
May 10 20:48:32 49h 26m Be Like Bee ♥ 0 Cool idea! I got 10 points. I'm assuming there was some sort of timer that ran out, it would be nice to have some sort indication of that on the screen. It would also be nice to be able to change the look sensitivity, my bee turned way too fast.