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blinry

Feedback comments for LD36

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TimestampSince previousGameblinry's comment
Aug 29 20:03:00 The Fixer This game has quite a nice atmosphere, kind of a meditative experience, and very fitting music! We also enjoyed the story lines! Good job! The gameplay got a bit repetitive after a while, which is why we didn't try to find all 6 machine parts. The main challenge seemed to be keeping track of where you had already been ;-)
Aug 29 20:10:00 7m 00s Petroglyph Nice concept and story! After we had grasped the mechanics of beaming, it was rather simple to play. We had a funny moment: When beaming up the last person, we cheered that we beat the game, but then the next iteration started and the whole civilization came back :-P The story screens were a bit wall-of-text like, maybe some graphics would help there. We didn't really like the repetitive soundtrack.
Aug 29 20:16:00 6m 00s laser, windmill, delivery! We really, really liked the intro screen ("Press space to die!" :D). Simple concept, slippery jumping mechanics, it would be better with less horizontal acceleration. The theme seemed kind of forced in. Music and sound effects were fitting! The lasers were easy to avoid. We would have enjoyed more gameplay elements.
Aug 29 20:24:00 8m 00s Random Access Aliens I'm familiar with Nethack and other Rougelikes, so I enjoyed the old-school style! Nice interpretation of the theme, well done! We had a laugh about "TODO: Write tutorial" and that large A's became small a's when damaged ;-) Without looking at the website, the goal was unclear. We would have liked sound effects and more gameplay elements. Good job writing your own game engine!
Aug 29 20:33:00 9m 00s The great catapult war Good job on the 3D models! :) We also enjoyed the "crash" sound! ;-) The game's pacing seemed a little slow, we would have liked to be able to skip the turn animations, for example. Surely would be suited as a board game, we got into a little strategic discussion. If you keep working on the game, maybe add some weapon upgrades? And music!
Aug 29 20:51:00 18m 00s The House on the Right Our theory: Sarah came to visit Diana to complain about the loss in value of her 1/4 share of the company because of the financial crisis. They argued and spread the papers all around the living room. At the same time, Henry discovered the heart on the fridge and realized that Diana was cheating on him with the glasses dude. He got all mad, and because of his medication, he shot her through the wall. He turned to flee, saw Sarah, and had to kill her as well because she was a witness. <br/> <br/>Can you tell us the solution? :) (I'm @blinry on Twitter) <br/> <br/>We would have enjoyed a little more interaction (opening cupboards and stuff), or an in-game resolution, but we really enjoyed it as-is. Cool art style and fitting music! <br/> <br/>We didn't find a connection to the theme.
Aug 29 21:04:00 13m 00s Loco Motion We did it in 2:25 on the second try, with one round wheel and one wheel with a spike! <br/> <br/>Really awesome concept! Was a lot of fun watching your creation roll around! Interesting level layout. Maybe some sound would have been nice. Simple, but effective graphic style! One of our favorite submissions so far! &lt;3 <br/> <br/>We found your game because you're close to us on the LD map ;-)
Aug 29 21:23:00 19m 00s Blacksmith Simulator Nice idea and concept. Also fitting the theme nicely. The feature we liked the most was throwing stuff at our customers and hearing the Wilhelm scream :) The music as well as the game were kind of hectic, which we enjoyed! We even managed to create a sword without reading the instructions! Good job!
Aug 29 21:32:00 9m 00s Ancient Blacksmith The instruction was detailed, however, without reading it, we immediately clicked "skip" when the game started and lost, which was fun :D After figuring out that the buttons do something, we clicked together two stones :) Surely would be nice to have sound effects! Nice take on the theme, good job!
Aug 29 21:46:00 14m 00s Lorem Ipsum or Engineering for a Civilized Age We really enjoyed this, cool interpretation of the theme! We liked how the music syncs up to the movement, and learning the rules by trying everything out! Also, we discovered the "F" key just after connecting to the first city. At first, the game seemed hard, but with a little practice it got a lot easier! Possible bug: Although we connected to a "highlighted" basin in the center of the city, the ending screen showed "0 cities connected" - were we supposed to do something else? Nicely-done intro screen/logo, as well! :) <br/> <br/>Thanks for playing "20000 Pixels Into The Sea" and giving such detailed feedback! &lt;3
Aug 29 22:12:00 26m 00s Words and Wide Spaces When staring the game, I first clicked "Go" (as it was the first button), which was obviously not a good idea. Spaaaace! Getting bored of space! ;-) <br/> <br/>Well, on the second try, I landed, but did not understand anything. I thought the square symbols were 0 digits. After looking at the description, the first planet was easy. On the second one (with the 4 sockets), the left and right tile got stuck, and no combination of the remaining two worked. Am I doing something wrong? Would like to learn more about the alien culture! <br/> <br/>The learning curve of this game seems very high, could use some more explanations or a slower puzzle progression. Was frustrating that the coordinates were displayed *after* the number scale was gone, so I had to do the whole planet again. Nice, fitting music! :)
Aug 29 22:27:00 15m 00s RIP.tech Nicely-done story introduction and cute character art! :) I love the lighting, it makes it really scary to jump down the steps. I went down all the way and killed the glowing skeleton - is there anything more to the game which I didn't find? Nice entry, good job!
Aug 29 22:32:00 5m 00s Sword man Hehe, nice entry. Keep in mind that not everyone has an AZERTY keyboard, this made it really hard to play. Maybe support arrow keys, optionally. <br/> <br/>I enjoyed how the character moves, and like the idea of the defense/reflective mechanism! In my play, it was usually enough just to block enemy shots to survive. <br/> <br/>Neat music and sound effects! Good job!
Aug 29 22:48:00 16m 00s Theoton Wow! A round-based puzzle platformer! I've never seen this concept before! I'm not really sure how it relates to the theme, but I dig this game! Maybe I'd like an undo function. Fitting sound effects, great job! I also really liked the level progression, teaching you the mechanics at exactly the right pace. One of my favorite games so far! Thanks for making it! :) <br/> <br/>I had a laugh about "High score: NaN" ;-)
Aug 29 22:52:00 4m 00s Dolus Hahaha, hilarious! Short and sweet! Nicely executed! It's like a prank, but as a game :P Thanks for making this! &lt;3 Music loop could have been longer.
Aug 29 22:58:00 6m 00s Bobby Bow Hey, I didn't play your game, I just wanted to let you know that in order to get meaningful feedback, I think you should give some yourself. Those fifteen 2-word comments could make the impression that you didn't really play those games, don't you think? Thanks for understanding. Will gladly check out your game later!
Aug 29 23:10:00 12m 00s Ancient Meat Lovers FrozenCow! &lt;3 My story with this game: <br/> <br/>*slowly walks away from the fireplace* *is really relieved to see the arrow to find your way back* *sees an elephant* *punches it* *elephant is angry, follows be back to camp* *tries to roast it over the fire* *does not work, die, be replaced* *punch giraffes* *sees another elephant* *runs away in horror* *gets new technologies* *slays every elephant in sight for revenge* <br/> <br/>Thanks for making this game, it's short and sweet :) It surely would benefit from sound! I kind of expected to get more and more modern weapons, until I accidentally destroy the planet with a nuclear rocket launcher :D
Aug 29 23:35:00 25m 00s The Huckster This is most impressive! Art, music, narrative, and the game mechanics all come together to form a very polished game! <br/> <br/>I was a little sad when I entered some doors and the narration was interrupted :'( Also, it was sometimes unclear which doors were connected to certain cables, and which cables simply extended through the wall. Again, I really, really liked The Huckster. Thanks for making it! &lt;3
Aug 29 23:59:00 24m 00s cognizance Wow, what a nice game. Beautiful focus on the core theme. The cog mechanics are innovative, and I absolutely adore the level design! So far, I made it to about almost 4 cog friends, and enjoyed the dual-purpose stairs and the two-pillars-on-a-treadmill puzzles the most! I disliked the floating-platform-in-static part. Mayyybe I would have liked some kind of map, so I could tell where all the remaining cog pieces are.
Aug 30 11:16:00 11h 17m Ancient Mystery Yeah, I beat this game! :) I didn't think I would play it completely when I entered the giant hall with the steps on the walls, which was kind of hard. The jumping physics felt a little sluggy and frustrating. Movement felt slow, even when I discovered the sprint button. Nice graphics! <br/> <br/>Cool atmosphere in the labyrinth, I liked the background sounds. Nice scary "changing textures"! I won't spoil the end, but it was a little cliche ;-) <br/> <br/>Bug: You get severe graphical glitches when you enter the lake at the beginning.
Aug 30 11:26:00 10m 00s Wilderness Survival It was easy to get into this game! The graphics are really well-done, and the music and the sounds are fitting, good job! Nice, simple mechanics! I found it hard to survive for long even in the simple level. The spear is very frustrating to use, because its range is so short. <br/> <br/>The about screen mentions the theme was "Ancient weapon" - nope, it wasn't ;-)
Aug 30 11:30:00 4m 00s Through The Fire Wow, nice intro screen! Also, the in-game graphics are really well-done! Without looking at the description, I didn't find out that I could click on other people to destroy them. The goal was unclear - is there a time limit or something? I enjoyed the physics! Thanks for making this little game! :)
Aug 30 11:35:00 5m 00s Allo? Got a score of 17 on the first try :) Nice little game, it's well-rounded! Love the talking sounds :D Good short in-game explanation, too! <br/> <br/>I can't really find anything to criticize, expect maybe that I would have liked more gameplay elements!
Aug 30 11:56:00 21m 00s Pharaoh's Treasure I wasn't sure how to kill more than two thieves. Without the description, I would not have found the different elements except for the blocks. Fitting music and theme! :) The trap mechanics look interesting, but maybe would need an explanation/demonstration of how they work.
Aug 30 12:01:00 5m 00s Log Driver I absolutely adore the art and the concept! :) First five puzzles were not that hard, I would have liked to see more gameplay elements! But I'd imagine that if you keep working on this, the mechanics could lead to some really interesting puzzles! Movement felt a little slow. Water splashing got annoying after a while. Choice of Q/A and left/right for movement felt unusual, I would have preferred the common WASD or arrow keys. Thanks for making this game! :)
Aug 30 12:11:00 10m 00s Super Egyptian UFO Cat Pyramid Overlord 2000 BC So cuuute *_* I like the concept of spreading love and harmony! Thanks for making this game! Very polished graphics and music, and awesome retro feeling! I would have liked to move up and down! The pyramid building sequences were so well-done!
Aug 30 12:22:00 11m 00s Chronos Gear Wow, such a nice, minimalistic, beautiful game! I really like the camera controls! I didn't understand the goal of the game without reading the instructions - I guess I didn't notice the two different directions! Quite hard, actually, to quickly figure out where you want a gear to dock. I also didn't find right click. If you add some sound effects and maybe add an in-game explanation, I think this game could be an absolute hit! Thumbs up!
Aug 30 12:28:00 6m 00s Search Treasure By Amine Tcherak Hey, I didn't play your game, I just wanted to say that spamming comments to get more reviews is not a cool thing to do. Will gladly check out your game later. Thanks for understanding!
Aug 30 12:45:00 17m 00s Babel Kind of a unique concept, mixing a typing trainer with a platformer! :) We encountered some levels which could not be climbed at all - are they randomly generated? The difficulty didn't seem to go up very quickly, which is why we just quit after reaching 780 meters. Cute intro screen, everything feels well-rounded, good job! <br/> <br/>Thanks for giving so detailed feedback on "20000 Pixels Into The Sea"! &lt;3
Aug 30 13:13:00 28m 00s 1984 Cool graphics style! We found controlling the ship very hard because we didn't discover Q/E, but we managed to destroy *everything*! :&gt; Music was crazy and catatonic, but we liked it quite much! We would have liked to see more content! The intro screen didn't look as nice as the main game, and we found it hard to see where the compass was pointing! In total, a fun and well-rounded game! :)
Aug 30 13:29:00 16m 00s Sashimi We didn't get past the second fishing phase, because the rightmost fish never turned up, and fishing to the far right seemed impossibly hard. Did we do something wrong? The graphics are impressive, and we liked the narrative, even though subtitles would have been nice because of the static noise. Lovely title screen as well, and fun writing.
Aug 30 13:40:00 11m 00s TrainStack Really well-done graphics! At first, we enjoyed the in-game explanations very much, which made the "help" button in the menu kind of unnecessary. But when the wagon were introduced so quickly, we lost track of how they worked. We could not get past the level with the damaged tracks, the mine, and the upward slope. We didn't understand how the mines worked. Are they timing-based?
Aug 30 13:46:00 6m 00s Hand Cranky We liked the pumping mechanic and the floating title screen. How to jump properly took a while getting used to. This game is quite hard! Nice physics, and matching sounds! We didn't get that far, but we would have liked to see more gameplay elements. <br/> <br/>Thanks for leaving so detailed feedback for "20000 Pixels Into The Sea"! &lt;3
Aug 30 13:54:00 8m 00s Paws of Purrsia: Kitty Litter First of all, hats of for the brilliant title! :3 That being said, we had the same problem as the previous commentator - Mr Cat King always fell of without us being able to catch him. We weren't sure how the four players should coordinate, and why. With a lot of luck, we could jump over the black figures and reach the stairs, but without our beloved king! :'-( Cool Meowsic. Frustrating to always need to go through the menu and the initial dialogue to try again.
Aug 30 14:11:00 17m 00s War party Very well-done pixel graphics, music and sound effects! Everything fits together quite nicely. Very satisfying to slash through the enemy forces! We would have liked more content, like creating buildings. <br/> <br/>Potential bugs: With large party sizes, sometimes the movement into any direction is blocked because the units stand in each other's way. The farmers did not cost anything - not that we're complaining ;-)
Aug 30 14:23:00 12m 00s Old Man's Sky Smooth and fluid controls, well done! Getting in and out of the spacecraft was fun! We were disappointed that some of the small planets had no thingies on them. Nice take on the original. Fun flavor text on the plants (the bushes especially). Would have been nice to have some hills on the planets, but them being bland was probably kind of the point :P
Aug 30 14:29:00 6m 00s Backwoods Culinary Basics Interesting experience! We liked how everything floats in the air when you hold it! Was fun discovering what was possible in this small world. Maybe it would be a good idea to have some kind of goal, rather than this freestyle mode. The physics were well done.
Aug 30 14:42:00 13m 00s ARTYS It's a unique idea with a good amount of polish! We expected our answers to show up later in the game, but the twist was pleasantly surprising. If someone got "writing 2-word Ludum Dare comments" as the worst behavior, please get in touch ;-) <br/> <br/>We would have like the possibility to skip the dialog animations. Pacing was a bit slow. We were sad that only 7% of the players found peace most important :'-( For color blind players, one of the challenge was rather hard ;)
Aug 30 14:47:00 5m 00s Pen and paper What a nice idea! :) The intro video is well-done. The game itself is not very interesting to us, because we did use this ancient technology in our childhoods a lot :P Not much to criticize otherwise, good job! :D
Aug 30 14:52:00 5m 00s ShroomMan Well-rounded game, nice design, cute character, everything fits together nicely. We thought the energy bar disappearing was a bug. Not that much to discover in-game :)
Aug 30 15:00:00 8m 00s BOBBLE A game like a drug trip! The jumping mechanics felt quite okay, the physics was a bit glitchy at times. The levels got hard quite quickly. We liked that it contains so many gameplay elements! Music repetitive, sounds are nice otherwise. Well-done pixel art!
Aug 30 15:31:00 31m 00s Abandoned Planet This was a fascinating, calming experience! It kept us playing until the end! The singular puzzles had interesting connections, and it was satisfying to solve them - especially the SOLE ;-) Nice that the game didn't had (and need) many explanations! <br/> <br/>The last puzzle for us was the elephant-terminal, and we only found the passcode in the game's description. Maybe it would have been nicer to hide it in-game. <br/> <br/>One of our favorite LD games so far!
Aug 30 15:45:00 14m 00s Abacus Fighter Unique idea for a fighting game! It involves a lot of looking back and forth - maybe the spatial layout could be improved in that regard. It was easy getting into, but on the second round, no one of us was able to win :-P Good Audio! Simple, but effective graphics! Good job, thanks for making this game!
Aug 30 16:42:00 57m 00s The House Abandon Wow, this is surely the most professional LD game I have played so far! Amazing in all respect - graphics, sound, atmosphere! Awesome first twist! <br/> <br/>There was one major annoyance: When typing a command while some output was still running, sometimes, what I typed was deleted again. That's frustrating, never do that, how realistic it should be. <br/> <br/>Also, I got stuck in two places: (SPOILERS) After opening the box, it took me forever to find the correct command to turn the computer on, I had used "use computer" and sorts before. I'm now stuck with the correct lock combination. I tried every 4-digit code I remember seeing in the game, but none does work. Did I miss something? Can you give a hint? Looking forward to completing the game!
Aug 30 17:04:00 22m 00s LightBringer Hey, nice little game :) The art style is nice and effective, I kind of missed sound. Jumping mechanics were nice - unlike in most other LD platformers... I kind of lost interest in the level with the waterfall. Too much jumping over platforms, I guess the pace was a little too slow for me, maybe a faster progression of gameplay elements would keep players more excited!
Aug 30 19:29:00 2h 25m Spectacular Stride Machine This feels like a very complete game! I absolutely adore the art style, good job on that! At first, I didn't realize the balconies were obstacles, and wondered why I constantly crashed. Would have liked more story! And the game mechanics themselves didn't feel that interesting to me. Maybe some more gameplay elements would have been nice. I love how the music changes pitch after a crash, haha! <br/> <br/>Made it 356 meters on the third try :) Sorry, pedestrians! :(
Aug 30 19:42:00 13m 00s Obsolete This game is absolutely hilarious! Battle art and writing made me smile a lot! Made me feel genuinely sorry for that poor lil GameBox! :C I didn't especially enjoy the 3D world, but if you keep polishing, this could be a hit! :) Thanks for making it!
Sep 1 21:06:00 49h 24m The Operator This is an amazing Jam entry! It's very polished, well-rounded, and overall feels pretty nice to play, good job! I only survived 3 days before I was fired (well I *may* have tried to disrupt calls and such ^_^), so my feedback is based on that. I didn't get in the situation that I had to pull out plugs, so gameplay seemed a little too easy. It was unclear to me what the display at the top meant. More variety in the "voices" would have been nice. <br/> <br/>The theme reminded me a lot of "Papers, Please" - if you keep working on this, I think some story elements would fit the game very well! Thanks for making this game! &lt;3
Sep 1 21:22:00 16m 00s Avastory Wow, amazing submission! Pretty graphics style and dreamy music, well done! I had a good laugh about the library door :) <br/> <br/>On my first pass I was all like "I don't want to hurt these lovely, peaceful creatures"! Why should I? Do they actually take damage if you... oh." I agree the boss fight was hard. Didn't make it in the first try. After that, I actually ran the whole way again without killing anything to see if the boss would be nice to me. Well... no ^_^ I wished you would have had more time to add content! Controls and mechanics feel pretty standard, a little more creativity wouldn't hurt there, I guess. <br/> <br/>Possible bug: The pieces which remain when killing a creature flicker strangely.
Sep 1 21:38:00 16m 00s Gear Kitty Cute &lt;3 I started playing pretty quickly because sidewards movement and gear rotations speed was a little slow and frustrating for me. The art is the best I've seen so far in a LD entry, and the helper box at the top is incredibly cute! Gonna steal that concept, if you don't mind! :)
Sep 1 21:53:00 15m 00s No Mario's Sky Hilarious! I'd also like to mention that the controls feel annoying. I especially enjoyed the soundtrack! Most things have been said. I'm not really a fan of trademark infringement :/ And I found a Trump planet o_O Well done!
Sep 1 22:00:00 7m 00s The Polaroid Cute, well done! Interesting interpretation of the theme! I found it too easy that the objects appeared in ghost form when placed wrong. Mouse movement was way too fast, walking speed too slow. The game didn't keep me interested for very long.
Sep 1 22:11:00 11m 00s Retro YouTube Simulator I loved the little room, and I loved the sounds the computer makes. But my tapes never arrived. Is that a bug? Also, the game didn't close properly, but crashed when I pressed Alt+F4. Windows 10. <br/> <br/>Minor nitpick regarding the command line: It's unusual that you see the prompt after pressing enter. It should first output the result, then show the prompt again. <br/> <br/>Thanks for making it, awesome idea, even if it didn't work for me! :)
Sep 1 22:22:00 11m 00s Navis Huh, can you supply a binary without an installer? Don't wanna trash my computer :)