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evilseanbot

Feedback comments for LD24

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TimestampSince previousGameevilseanbot's comment
Aug 28 03:25:00 SIX I highly appreciated the music.
Aug 28 04:15:00 50m 00s 3 Apples High I thought the atmosphere was cute. <br/> <br/>The main thing missing I think was a strong sense of pacing.
Aug 28 04:22:00 7m 00s Bigfoot Rescue MOAR BIGFOOT DATING SIMS <br/> <br/>The behavior of the love shacks seem kind of weird. Sometimes I would throw one bigfoot in there and I'd pass the level. Was that was I supposed to do? I'm confused and the bigfoots are staring at me.
Aug 28 04:26:00 4m 00s Bitolution Love wat
Aug 28 04:32:00 6m 00s Do the Evolution, baby! Also would've liked it if temperature and pressure were more explicit.
Aug 28 04:42:00 10m 00s Eatme! Impossibru is... I'm sure quite possible if I had more time to sit and think about it ;)
Aug 28 05:01:00 19m 00s Radioactive Space Bunnies Who can say to radioactive bunnies? <br/> <br/>I found the controls abit unforgiving, especially when things would happen like worms killing me through the little diagonal openings.
Aug 28 05:21:00 20m 00s Space Ham Genuinely funny. I think you meant to say "mitosis," there doesn't seem to be any sexual reproduction going on (as I interpret it).
Aug 28 05:30:00 9m 00s A Game of Towns A fun and satisfying simple simulation. Feels like it moves too quickly to feel like you have much impact.
Aug 28 05:42:00 12m 00s Boxy the Boxcat in Evolution Escapades There are some great assets here. I wasn't all about searching through keyboard buttons to find the later functions, so my experience sorta tailed off.
Aug 28 06:07:00 25m 00s Evolution Stew Just played once, so maybe there's more pay-off after a few tries, but the end-screen seems like a bit of a let-down after the frantic energy of the rest of the game.
Aug 28 06:14:00 7m 00s Galagapos Very interesting concept, but the experience is just a little too passive, especially since your success or failure in previous waves doesn't seem to effect what you can do on your current one at all.
Aug 28 06:24:00 10m 00s Gapaos So it's not evolution or creation. Mankind evolved through WITCHCRAFT! Brilliant!
Aug 28 06:30:00 6m 00s Hungry Flies One of the most fun try to master I've played yet. The evolving isn't very pronounced, but that doesn't kill the experience. Good job!
Aug 28 06:56:00 26m 00s Evolution of the Flying Pinatas The chaos of the initial confrontation is exhilarating, through it drags a bit, and I'm not sure there's an end-game. I must applaud you for making a protagonist that is proud of their latino heritage, despite the likely hurdles in getting this kind of biotech job.
Aug 28 07:01:00 5m 00s Octogeddon Very fun. Excellent work.
Aug 28 07:03:00 2m 00s Evolve and Defend That's a hard lesson. Well, the game is functional and is definitely a game, that's more than can be said of some entries.
Aug 28 07:08:00 5m 00s GiRL2501 I liked the bright colors and the pink blobs of doom. <br/> <br/>I think the explosions were too loud for a game where everything could be exploding all the time.
Aug 28 07:11:00 3m 00s FOR THE darWIN Now that's some polish there! Great job!
Aug 28 07:14:00 3m 00s Penelope Panther Neat little game. Brings back pleasant memories of Faceball 2000. <br/> <br/>I would highly recommend hosting your files on DropBox or another free web hosting service. Downloading a web player off of mediafire kind of cuts down the accessibility advantages of web players :)
Aug 28 07:19:00 5m 00s Primordial Punchout As soon as he grew little legs and started swaggering I was like, this is getting pretty high remarks. <br/> <br/>The section before the bigger flashlight + the first red slime part were quite frustrating though.
Aug 28 07:21:00 2m 00s Go Robot Go! That's a cute robot, but this takes too long to get going.
Aug 28 07:27:00 6m 00s On the Origin of Block Nice little idea. <br/> <br/>There's a control issue in that mating requires the use of the left shift key, but the game doesn't specify that the right shift doesn't work, so I bumbled around for abit.
Aug 28 07:29:00 2m 00s Goat Boxing I also bred the gravity-defying goat. It was fun, but for me it pretty much became flail and hope the numbers go up.
Aug 28 07:34:00 5m 00s Cave Creature There's something I like about the little guys eyes. <br/> <br/>I think its hard to make running around doing short range attacks fun, but it is easier to make being a peculiar person scurrying around your cave fun. Maybe more complex cave scurrying?
Aug 28 07:46:00 12m 00s Pixelapse I liked the concept and stomping around and being kind of the guy from journey. The sword sound effect was kind of grating and it gets a little bit painful to stare at the little tiny pixels by level 5ish
Aug 28 07:59:00 13m 00s Adlus: Mouse Of Truth This gets all my points. One of my favorites from any Ludum Dare.
Aug 28 08:03:00 4m 00s evolution game I liked the style a lot. I couldn't get past the first part with those damn green squares and the TMNT 1 jump, though.
Aug 28 08:16:00 13m 00s Firefly The atmosphere was very charming. <br/> <br/>I wish that the concepts were introduced gradually in gameplay, instead of in a big for awhile I was worried that I was going to be steamshovel harry'd. <br/> <br/>http://www.e4.com/game/steamshovel-harry/play.e4
Aug 28 08:32:00 16m 00s Unstealthiest Ninja As a fan of both the sliding and piping puzzles that are this game's ancestors I had a nice nostalgic time. The hint of a story was enough to keep me coming back.
Aug 30 06:51:00 46h 19m Selection The game wont respond to my clicking on any of the tiles. Did I miss something?
Aug 30 07:09:00 18m 00s Darwin's Apple Interesting entry, but some of the mechanics are a little muddy. So my Erectuses lose health when they breed? I think I accidentally bred my tribe out of existence, but it's hard to tell.
Aug 30 07:16:00 7m 00s Combine And Conquer A decently executed game. It seems pretty hard to succeed if the stats aren't in your favor, though.
Aug 30 07:19:00 3m 00s Ideas Great job <br/> <br/>There's a section after you go through the green key, where SOMETIMES there's a group of dudes jumping up and down in a narrow corridor, and sometimes they're stuck downstairs, and not really doing anything.
Aug 30 07:37:00 18m 00s F*** the evolution Take that ya little purple teletubbies <br/> <br/>It kind of became same kind of dadaist experiment at the end but what the hey dinoaurs.
Aug 30 07:37:00 0s Diverge Sounds super-cool, but the application freezes right after the tutorial.
Aug 30 07:48:00 11m 00s A Cycle of Ages Froze on the the first screen.
Aug 30 07:57:00 9m 00s Passive That was a fun little diversion, if a little light on the context.
Aug 30 08:02:00 5m 00s The Sky in the Room I am 12 and what is this <br/> <br/>hah <br/> <br/>I really really enjoyed it. It had an immediacy and payoff/girlboner-to-effort ratio that a lot of IF doesn't <br/> <br/>This was amazing: <br/> <br/>Translucent clit sights <br/> <br/>Nerve trigger <br/> <br/>Twin clitoral refraction beams <br/> <br/>Pulsing stroke reload (lateral labia mechanism) <br/> <br/>It was funny that I was thinking of pretty much all of the listed inspirations while I was reading it (except for Scanner) <br/> <br/>The next LD theme should be girlboner.
Aug 30 08:09:00 7m 00s Genes Chase A solid attempt, but the platforming bugs are a pretty big issue.
Aug 30 08:33:00 24m 00s TONE Very pretty effects.
Aug 30 08:55:00 22m 00s Survival of Polyminos Man, this game should be called "Sean doesn't know how what to do with the little tree looking thing" <br/> <br/>This was really cool, but I wish that the game made the whole genetic algorithm thing more explicit - Maybe with little messages like "Small little dots going extinct from your expertise! Messed up little pointy thing dominating because you're so bad at this!"
Aug 30 10:26:00 1h 31m My Pet Monster Got to the section with the desert shrews before I gave up. Would have liked to have seen more, but it's just too darn tough!
Aug 30 10:38:00 12m 00s AInts vs Robots Some interesting ideas, but the interface definitely needed some work.
Aug 30 11:00:00 22m 00s The Window Rocks fall, everyone dies.
Aug 30 11:08:00 8m 00s Primordial Guard Stopped about four levels in. The concept was neat and it was cool to look at, but there wasn't enough changing to keep me engaged.
Aug 30 11:15:00 7m 00s Robot wars Clearly some promise. As of now, it's mostly watching the robots fail to do stuff, but I think this could be fun with some tweaking.
Sep 1 03:31:00 40h 16m Caveman Carnage This wins the award for confusing but somewhat unsettling social outlook.
Sep 1 03:35:00 4m 00s Attack of the killer cute things! OH NO THE ENDING SCREEN IS RIGHT. <br/> <br/>It mightn't been nice if the enemies had an animated reaction to being pelted.
Sep 1 03:43:00 8m 00s SPECIES I really pegged the mustachioed guys as the kinder, gentler species. How wrong I was. <br/> <br/>Everythings kinda wonky, but its got a certain charm. I felt like the bullets should go for longer though.
Sep 1 03:48:00 5m 00s Life I thought running into the space-ships in the vagina was overly punitive because you had to wait through the intro agai-WAIT why are there spaceships in the vagina!?!?!!?!?
Sep 1 04:00:00 12m 00s Super Charles Darwin I appreciated that the game is trying to be slightly different than most retro-platformers. <br/> <br/>I would have still liked more checkpoints... or checkpoints at all? Didn't make it that far.
Sep 1 04:07:00 7m 00s Land Evo That sounded and felt a lot like being popped popcorn. <br/> <br/>I think a minimap would have been useful for finding where the little fellers are. The difficulty of not finding enough things to eat was usually much greater than the possibility of being eaten yourself. Maybe balance those a little bit more?
Sep 1 04:20:00 13m 00s The house Thats a pretty kickass ghost you got doing your voice acting
Sep 1 04:30:00 10m 00s Influenza Fun, good atmosphere. and a nice use of the theme. <br/> <br/>I felt like there was a bit too much time waiting for the energy bar to recharge.
Sep 3 01:50:00 45h 20m Terra Tam: The World Warrior Very clever concept, top points for an interesting twist on the theme that doesn't involve bigfoot mating (Not saying anything against bigfoot dating simulators). <br/> <br/>Reminded me of that episode of star trek with abe lincoln fighting genghis khan, but sadly, khanless/lincolness. It does however have cute nude protagonist.
Sep 3 05:56:00 4h 06m evolution of monsters Can't seem to pick up a key in one of the rooms. The textures and music were nicely foreboding.
Sep 3 06:09:00 13m 00s Virion This was a great, well-rounded entry. I especially appreciated the ending.
Sep 3 06:21:00 12m 00s They Are Coming! Solid game with a neat look. Gave up after the third dead-end on the second level, though, which seemed a little needlessly frustrating.
Sep 3 06:34:00 13m 00s Future Rabbit Kudos to using an interesting medium. The upgrades besides the first couple hearing ones seem a little unrewarding.
Sep 3 06:42:00 8m 00s Cave of Hungry Alien Zipping around is a lot of fun. Would I be off-base in suggesting an influence from Solar Jetman?
Sep 3 06:46:00 4m 00s Fire Frog Game opens for a sec, then closes.
Sep 3 06:55:00 9m 00s Lenimentus An interesting and challenging entry. I also found the weakness chain a little hard to exploit at the pace the game moves.
Sep 3 07:04:00 9m 00s Caveman Speak Could have used another couple levels to really explore the concept, but this is definitely one of the most original entries this contest!
Sep 3 23:22:00 16h 18m Prance Prance Evolution Neat little game. I think sound would have added a lot. <br/> <br/>Horse games alliance!
Sep 3 23:27:00 5m 00s Nom's Evolvathlon Pretty neat. It was somewhat frustrating to get stuck, as how many evolution opportunities you have left is rather opaque.
Sep 3 23:34:00 7m 00s Gamma Ray Deflector I liked the style quite a bit. <br/> <br/>Around the 1050 points, it feels crazy difficult and untenable. Maybe a little smoother difficulty curve around there would be good.
Sep 3 23:35:00 1m 00s Age runners Fun, but I wish it was a little more forgiving.
Sep 3 23:38:00 3m 00s Encarmine Very nice writing. Its cool to see more interactive fiction stuff. I just wish there was a little more interactivity towards the beginning and end, but I can understand how that would be difficult to tell the same story. <br/> <br/>Congrats on passing the Bechdel test. I think there's only a handfull of games that do.
Sep 3 23:46:00 8m 00s Tech Up Interesting twist. I felt like the method to move around the skill map was kind of awkward, slider bars would've been appreciated.
Sep 4 04:20:00 4h 34m Red Ball: The Game I like the atmosphere a lot.
Sep 4 04:45:00 25m 00s Booster I like the concept, but I didn't get good enough performance to play it (Chrome)
Sep 4 04:54:00 9m 00s Artificial Selection Interesting to see such an ambitious scope. <br/> <br/>Couldn't quite figure out how to use the crafting menu. Also, the intro seemed kind of slow and unresponsive. Maybe it'd be better as just one screen?
Sep 4 05:04:00 10m 00s Evolution: A Parallel Narrative Interesting and with a good pace <br/> <br/>I also got stuck at "Come In!" though. Sad face.
Sep 4 05:16:00 12m 00s Game Console Story I like the concept. I'd like to play a similar game that is a bit more organic: Grabbing licenses, finding sweet price points, jumping on trends at the right time and whatnot.
Sep 4 05:23:00 7m 00s Gems of the Evolving Land Waaaaaait why am I in a car? Oh well. I liked the main character.
Sep 4 06:44:00 1h 21m 1000 Evolving Kittens Somewhat unsettling :) I think a lot of the changes in the post-compo version were pretty spot on, I think it just needs either abit more complex interaction or more of a goal / goals .
Sep 4 06:45:00 1m 00s Blobosphere Evolution Zero There's currently a "This website is offline" error.
Sep 4 06:50:00 5m 00s Concealing the truth I enjoyed the surreal concept. <br/> <br/>I felt I should be doing something besides wrestling monkeys in a loop into the ocean, but I'm not sure what. I lasted until 6700 AD until they found out the president is made of paper.
Sep 4 06:58:00 8m 00s CritterLab Couldn't figure out how to keep the little buggers alive.
Sep 4 07:04:00 6m 00s Feesh. Very pretty, I must say. <br/> <br/>The controls felt pretty squirrely at the start, but were pretty manageable by the end. I wished that the controls started off less squirrelly.
Sep 4 07:14:00 10m 00s Jump! Stun! Teleport! That had a pleasantly weird atmosphere.
Sep 4 07:19:00 5m 00s Red Goo Zombies, or, You Have Been Selected to Die, Naturally Oh spikes, why are you not equal opportunity mashers. <br/> <br/>I agree with the comments of geekygenius and kibertoad.
Sep 4 07:22:00 3m 00s This Planet is Mine Why won't someone think of the raptors! <br/> <br/>Unfortunately, ran agonizingly slow on my machine (15 fps)
Sep 4 07:28:00 6m 00s Treevolver I thought the presentation was super slick, but I felt the gameplay to be a bit hard to grasp.
Sep 4 07:40:00 12m 00s Ultimate Plant I liked this game a lot. I did feel like the "Make little spinners" puzzles were a few too many, and that the generator puzzles were somewhat hard to grasp without a lot of fiddling around.
Sep 5 00:08:00 16h 28m The Distressing Evolution Adventure of Dr. Cain When I try to use the web version, I get a "Failed to download data file" error.
Sep 5 00:18:00 10m 00s - EvoluTion - Interesting look! <br/> <br/>Sometimes I would get stuck behind a couple of red bacteria and that'd kill me pretty quickly.
Sep 5 00:35:00 17m 00s 1 Million B.C. That was fun. <br/> <br/>I was somewhat dissapointed that my little dudes would clump together all the time, decreasing the thrill of having my own band of havok wrecking monkeys/soldiers. <br/> <br/>I think it'd be better if the time to walk from end to end was either shorter or more eventful.
Sep 5 00:38:00 3m 00s Asteroid Worms Controls felt pretty nice. The sound of the rocket is somewhat unpleasant.
Sep 5 00:41:00 3m 00s Blobber I really like the animation and they're little smooshing sounds. If you baked this a little bit more I'd definately like to see what you came up with.
Sep 5 08:14:00 7h 33m EvoBit That was a lot of fun. <br/> <br/>I thought that last obstacle was a bit of a severe difficulty spike. Might have been better if the difficulty was spread out a bit more.
Sep 5 08:20:00 6m 00s Convergence I liked the look of the character a lot.
Sep 5 08:27:00 7m 00s Bakeneko I liked the presentation a lot. Disappointed that a lot of button mashing would clear it pretty well. If you adjusted the gameplay to counteract that, I think it could turn out pretty cool.
Sep 12 22:30:00 182h 03m Adventures of Hermanni Quite fun <br/> <br/>There were a couple of issues with dying, like you kept some inertia and could walk yourself over a cliff again after respawning.
Sep 12 22:37:00 7m 00s An Infection's Journey I love the concept of this game, I'd really like to see a less buggy version. <br/> <br/>There's a bug where if you press Z at the start to take over the rat, the screen focuses on a corner of wall and you're stuck there.
Sep 12 22:45:00 8m 00s Darwin Defenders Neato! <br/> <br/>Overall, I'd really like the game to be harder, even though some people thought it was too hard... mebbe you should add optional goals like hitting evasive enemies? Difficulty levels? <br/> <br/>There's a bug where if one of your add-on guy dies, his bullets will be frozen.... OR IS IT A FEAUTRE?
Sep 12 23:12:00 27m 00s Evo Really fun, espicially liked the unicorn mechanic. I think the main problem is the difficulty spike on level 4: what was originally "Click on eggs to pass the level" becomes this rather tricky thing with a new mechanic. I think changing one of the preceding levels to use the unicorn power and hint at level 4's solution would've done the game a lot of favors.
Sep 12 23:14:00 2m 00s Evolution Looks nice, but couldn't get it to run on my machine.