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| Timestamp | Since previous | Game | Grungi Ankhfire's comment |
|---|---|---|---|
| May 2 19:08:00 | Everything is Sand | Nice little game :) Could be built upon to become something really neat ! | |
| May 3 09:32:00 | 14h 24m | Bloboy's journey | @zzorn : It's a 64-bits file, that may be the problem. |
| May 3 12:02:00 | 2h 30m | Appy 1000mg | Really amazing stuff. And I've not yet played the enhanced version :D |
| May 3 12:07:00 | 5m 00s | Elidia | As others said, the voice was pretty cool ! The game itself was quite hard, too. But nice nonetheless ! |
| May 3 12:18:00 | 11m 00s | Better You Than ME! | Excellent ! Too bad the option to go back let you see a big empty void. But other than that, fresh and nervous take on the running game genre. Pretty neat entry. |
| May 3 14:48:00 | 2h 30m | VIGILANCE | Great stuff ! Love the music & sound, particularly ! |
| May 3 18:50:00 | 4h 02m | Dwarvenly | Impressive tech demo, but didn't find anything to do except going very far and then drown :D Still, from a technical standpoint this is pretty cool. |
| May 3 18:51:00 | 1m 00s | Void Runner | Would also have tried it, but unfortunately I'm on Linux, and .NET 4 doesn't run with Wine. Sorry, and too bad, I love shmups ! Good luck anyway :) |
| May 3 19:10:00 | 19m 00s | Its Dangerous to go Alone! Take BUBBA! | Fun physics-based gameplay. Sometimes the "springs" blocks were a little frustrating (not launching you high enough). Also, I took some time to realise you could double-jump. <br/>Anyway, the game is really neat. And just so you know, it's working with Wine in Linux :) |
| May 3 19:13:00 | 3m 00s | Monsters Dont Like Water | Sorry I couldn't try and rate this one. It crashes with Wine (I'm a Linux user :( ) Good luck anyway ! |
| May 3 19:15:00 | 2m 00s | Quaintbrush | Looked great, bummer it doesn't run under Wine in Linux :( Would have loved to try this one. Good luck nonetheless ! |
| May 3 19:16:00 | 1m 00s | Spud | Sorry, had your game on my "to-rate" list, but .NET4 on Linux is not working (using Wine). Too bad, but good luck anyway ! |
| May 3 19:31:00 | 15m 00s | Fear of the Dark | Really cool concept, but a bit hard to play on an azerty keyboard (the WASD character is difficult to control). Almost reached the end, but I must admit I didn't persevere. Anyway, fun game, and great work on the blog posting and stuff :) |
| May 3 19:37:00 | 6m 00s | Summon heroes to go home | Well didn't rate because of gamemakingdude's comment, but I did play, and I must say I'm also a bit confused. I tried to select a path, but the heroes always seemed to go on a fixed trajectory. So all I did was... click on the heroes and watch them progress. |
| May 3 19:41:00 | 4m 00s | You Cannot Beat This Game | Unfortunately nothing appears here... Using the latest Firefox, but I suspect it's my integrated Intel graphics card that's acting up. Will give it another shot when I'm back in front on my desktop PC this weekend. |
| May 3 19:43:00 | 2m 00s | hollow | Damn, looks cool and all the comments really make me want to play that... But no dice, I'm on Linux, and games based on XNA4 don't play along well with wine. Bummer :( But good luck !! |
| May 3 19:51:00 | 8m 00s | A Spawn Named Bob | I'll add my voice to the choir and say that the dashing was fun :D Too bad the rest was a bit lacking. Still, fun to control. |
| May 3 20:00:00 | 9m 00s | Space Bombers | I'm... confused :D It may be just me, but there's too many stuff going on. I managed to get at least some score after a while (ranked 21st as of now \o/), but I suppose it's more luck than skill :D Also, took some time for me to even locate my ship. Still, you're 15 right ? Kudos for taking part and finishing your entry, keep it up ! (and keep using python, and maybe take a look at http://www.pyinstaller.org/ to package your pygame apps. Works quite well, but use the SVN version !) |
| May 3 20:01:00 | 1m 00s | B.Y.O.B | Sorry, would gladly have tested it, but XNA games + Linux doesnt go well... Wish you luck with your entry nonetheless! |
| May 3 20:15:00 | 14m 00s | Loonadrift | Haha, that was excellent :D Loved the camels. But I'll be mostly echoing other comments : most of the things in the game were great. The life displayed as the string, the music, the art style... And above all else the totally nonsensical premise :D Well done (also, the Windows version works perfectly with Wine under Linux...) |
| May 3 20:36:00 | 21m 00s | Surrounded | Nice :D (And the Arch binary was a nice touch too). I did recompile however because of the fact that it's basically way too hard to play with a non-qwerty keyboard. But it was worth it. Love the frantic gameplay, the sound effects just work, and as a bonus if you let the game run after you died, it still fills up with ennemies, making for some kind of mesmerazing modern art :D Good job ! |
| May 3 20:47:00 | 11m 00s | Square Vs. Blobs | Well done. Too bad for the fixed WASD scheme that made the controls awkward on my azerty keyboard, but I still managed to get to the end. The sounds didn't play consistently though, but that's not a big deal. Loved the various paraphrases of the theme! |
| May 3 20:59:00 | 12m 00s | Princess Mystery Dungeon | Argh, no chingu package for Archlinux... I may try to install it manually, because that would be a shame, having installed all the other dependencies :D Will get back to you with a rating and some comments if I do it! |
| May 3 21:00:00 | 1m 00s | Finely Tuned Corridormabob | XNA + Linux being a no-go, I unfortunately cannot test your game :( Sorry about that, and good luck anyway ! |
| May 4 07:26:00 | 10h 26m | Duple! | Nice puzzles. Level 3 took me some time :D |
| May 4 07:33:00 | 7m 00s | It's Time | Oops, like I have something missing, I got this (under linux) after installing LOVE and try to run the game : <br/> <br/>stack traceback: <br/> [C]: in function 'require' <br/> [string "main.lua"]:1: in main chunk <br/>[string "main.lua"]:1: module 'hump.gamestate' not found: <br/> no field package.preload['hump.gamestate'] <br/> no file './hump/gamestate.lua' <br/> no file '/usr/share/lua/5.1/hump/gamestate.lua' <br/> no file '/usr/share/lua/5.1/hump/gamestate/init.lua' <br/> no file '/usr/lib/lua/5.1/hump/gamestate.lua' <br/> no file '/usr/lib/lua/5.1/hump/gamestate/init.lua' <br/> no file './hump/gamestate.so' <br/> no file '/usr/lib/lua/5.1/hump/gamestate.so' <br/> no file '/usr/lib/lua/5.1/loadall.so' <br/> no file './hump.so' <br/> no file '/usr/lib/lua/5.1/hump.so' <br/> no file '/usr/lib/lua/5.1/loadall.so' <br/> no file "hump.gamestate" in LOVE game directories. <br/> <br/>Any suggestion ? :\ |
| May 4 07:34:00 | 1m 00s | The Last of the Nyoms (Prologue) | Too bad there's no way to run Unity games under Linux :( This one looks pretty cool ! (And your timelapse was great, btw...) |
| May 4 14:19:00 | 6h 45m | ZombieRunner...Ware | Funny, if really unchallenging. As others said, the "braiiins" sound effect was neat :) If you upped the challenge, and worked on having some clever level design around the items, this could become something really fun to play. Also, I must commend your awesome participation in the community aspect of the LD. Regular blog posts, timelapse, and informative comments. Grats ! |
| May 4 22:48:00 | 8h 29m | Bonifaco's Bazaar | Excellent stuff ! Too hard for me (until now at least), but really fun and addictive. Nice job! |
| May 4 22:56:00 | 8m 00s | Breathing Room | Very well done, even with the short length. The retro graphics and the music really clicked together. Hope to see this developed further ! |
| May 4 23:12:00 | 16m 00s | Kobold Goes Alone | Really good stuff. Controls are really tight, and the graphics are crude but effective. Music was good too. All in all, a very solid entry ! |
| May 4 23:25:00 | 13m 00s | Waterfall Rescue | Fun little game. Can be quite hard, and the audio was not very likeable, but the gameplay was really good. Very innovative, and the insta-respawn made the difficulty frustration-less :) Well done ! |
| May 4 23:38:00 | 13m 00s | It is Dangerous to Go Alone in the Dark | Some nice idea in this one. Loved the way the monster appear, really creepy with the sound the first few times :) <br/>But yeah, the radar became a bit obnoxious after a while. |
| May 5 00:00:00 | 22m 00s | Let Me Save You! Your Faithful Companion | Very well written, thanks for the laugh ! Also, nice work on getting all that music composed in the short time span (in addition of the pretty good graphics). |
| May 5 00:16:00 | 16m 00s | Monophobia | Awesome game ! The graphics were incredibly good, and the gameplay was great. Really excellent stuff, did play for quite a while ! |
| May 5 17:34:00 | 17h 18m | Entity | For the love of all that is holy, MAKE THIS INTO A FULL-BLOWN GAME !! With a bit more polish gameplay-wise, you've got a masterpiece with this one. The aestethics are just incredible. The gameplay, if a bit obscure at first, is an extremely well tought-out interpretation of the theme. And this music... Honestly, you really did something great here ! |
| May 5 22:13:00 | 4h 39m | EscapeBot | Congrats on finishing your first LD! I agree with Fifth mostly, and I also found the game pretty difficult. I didn't manage to get to the end. Visuals get the work done, sounds are adequate, and apart from the floaty controls, pretty fun overall. |
| May 5 22:22:00 | 9m 00s | Trashman | Cool concept, could be elaborated into something really neat. The goal was a bit obscure the first time around, but I finally figured it out, and there was a real tension as you tried to gather as much as possible up until the very last time when you had to craft stuff in a hurry. Nicely done ! |
| May 5 22:28:00 | 6m 00s | Tornado | Well, not bad for only 3 hours of work :) And the visual aspect was striking enough. Hope to see what you can come up with next time around with a bit more time ! |
| May 5 22:39:00 | 11m 00s | Dungeon Runners | Very nice-looking game. Feels very polished. And I didn't mind the slow movement. And good job with the blog posting, that's always cool to see how the making of the game went ! |
| May 5 22:44:00 | 5m 00s | Ghast | Really short, but sweet graphics nonetheless! I found it a bit confusing that getting to the mushrooms and getting killed mostly ended up giving the same result. But anyway, cool first game, congrats ! |
| May 5 22:49:00 | 5m 00s | Wild Forest | Very, very pretty. And even with the framerate going down, it still played very well. It's true it's simplistic, but that leaves space for admiring the great artwork ! Good job ! |
| May 6 12:01:00 | 13h 12m | Penguins vs Aliens | Also left Graphics blank because of the icon set, but overall nice little game. The music was pretty cool :) |
| May 6 12:07:00 | 6m 00s | Shotgun | Very cool ! Really difficult too :) Good job clearing the LD! |
| May 6 12:14:00 | 7m 00s | PuddiPuddiPlatform | I found your progress updates fascinating, I was really looking forward to seeing how it would all come together at the end. Pity you couldn't get more of a "real" game, but the technical feat sure is impressive. Well done ! |
| May 6 12:31:00 | 17m 00s | Misplaced | Well done ! Was quite hard, but the ending was funny enough to be worth the 3-4 tries it took me before winning. Could have used some sound, but very good nonetheless. |
| May 7 14:09:00 | 25h 38m | Syrup | The technical feat is impressive, but there's not really a game there. Nice use of sketchup however ^^ |
| May 7 14:59:00 | 50m 00s | My little selling shop on Earth | Nicely done ! Ended up being much longer than I thought it would be. Good job, but would be awesome with some music & sounds ! |
| May 7 19:04:00 | 4h 05m | Legend of Parasite | That was pretty cool ! I would love to see it explored with more ennemies and a longer game. Also, that could become a really deep puzzle game. The only thing I didn't like that much is the times where you had to wait sometimes quite a long time before an ennemy agreed to shoot you. But otherwise, pretty cool :) |