Foon → Ludum Dare Explorer → LD17 → Feedback comment stats → increpare

increpare

Feedback comments for LD17

← LD16

increpare's games and stats for all events →

TimestampSince previousGameincrepare's comment
Dare Islands Interesting, but I think I'd have enjoyed it more if it had a slightly faster pace
Hockey Island Islands have never felt more like crabs before! Laughed a lot. Sound-effects are great.
Islands of the Stone God I quite enjoyed that - mainly the starting sections, though after a while I found it seemed to loose some pace.
Gaiadi This is cool. Haven't won yet. I find it tough! Was playing for a while before right-clicking.
A Fishing Adventure Excellent! I had fun. I enjoyed figuring things out.
Island Repair Man This is hard, man!
BRAVE ISLAND DIVER Haven't been able to finish this yet. Tearing combines really excellently with interlacing!
Planetfall "The procedure entry point _ftol2 could not be located in the dynamic link library msvcrt.dll"
Beebop The Island Hopper AAaah can get to the last island, but can't coordinate enough to end it : ( Fun though, once I figured it out : )
Isles of Color Oh gosh that is pretty big. It's cool though - the puzzles are fun, but the trekking around I found a little arduous.
Hungry for Island 482 forks! turned into a mindless clickathon at the end. <br/> <br/>I find your using the term 'submerged' to be interesting...
Deep Under an Island I enjoyed that - it was pretty easy-going, and yep - enjoyable. A nice light patch in my evening of JUDGING.
Conquistador I must admit that the load-out screen almost made me put off playing this indefinitely, but once I spotted the 'default' button, I was able to play about and enjoy myself.
Rescue the Stranded! I rescued some people, but there were always more! Why can't people stop getting stranded, eh? Stupid people!
Eden Island I was never sure what the restrictions were on planting plants. Atmosphere was good. Loved when the ships arrived. <br/> <br/>(also, just so you know, ludum dare is meant to be a solo competition, and source code is supposed to be submitted. No biggie, though : ))
Monkey Islands I ran to the right then I fell in the water. The monkey sounds like an air-raid siren. Maybe it's not a monkey but really a WW2 bomber?
Islands: Through the Sweep of Stars Got stuck on fear. Will have to think about it!
Eviction I really like how chunky the guy's movement is! Aiming I found frustrating.
Radio Silence I never found the last trinket - I wandered around but couldn't hear anything. I liked exploring.
Is Lands? I felt a certain freedom flying around that I really enjoyed.
Poke-Slayer broken link?
Dinosaur Vs the islands! heheheh : )
Hula Girl HD 91% is my best so-far two-handed - I got frustrated towards the end and ended up mashing incoherently. It's fun, though! :D
SautEUR hahah this is what it must feel like to be a fish!
The Forgotten Isles AAaaah mazes. <br/> <br/>Framerate on my laptop was quite low. up/down/left/right controls via isometric views are something I find awkward.
Baby Leviathan: Eat All Fishies I love the control system!
Invasive interface feels a litttle clunky, but it's still cool
4 Islands The map looks lovely - it is indeed a pity the rest's unfinished. Looking for the third item on that island made me stressed :(
Every Man Is An Island I did it!
Artifact Hunt I .... got tired, eventually. I didn't explore too much, but for some reason I'm not feeling particularly calm right now - I got agitated after a couple of minutes and closed it. Hmm.
Eyelands Aiming is hard! <br/> <br/>Took me a couple of restarts to find the axe...
i thought we had a thing fetch fetch fetch fetch fetch fetch win!
Voyage for the Queen Oh dear, a trading game : ( It looks okay, and feels okay, but I those trading screens make me feel a little nauseous. I guess in general one has to be careful when making games like these. I don't want to post something so negative, but I figure it's better to say something than to not. I won't give you a score in innovation/overall, because I haven't played too much of it.
Evil Lair Command Touchpad hell! :P
Crowned in Doubt I was never fully clear on how I was interacting with things. I had fun for a couple of levels.
Loneliness I felt conditioned! Towards the end I was properly anxious about whether or not it was worth the bother to try approach people - I usually ended up trying anyway. <br/> <br/>The whole "screen starts scrolling once you're in the middle" thing confused me a lot at first - took three or four starts before I figured out that I was supposed to move up.
Giant Floating Island Adventure I find the controls a little awkward. Maybe I just need to give it more time...
Super Macho Minesweeper Congratulations on making a game : D
Dreams of how we once were Hope you had a good time with unity - I really enjoyed the starting portion of this, and in general liked the architectural aspects. I liked jumping into the water the first time. At some point I lost interest in the story - the lines it followed were, to me, a little clichéd. <br/> <br/>Anyway, good work
Waves Enjoyed splashing around. Was disappointed sharks weren't more lethal. Think the feeling of buoyancy could be better. Swimming animation worked I think.
Island Defense Took a while for things to heat up. Controls were okay, but took a little while to get used to. Had a really old-school lcd-style game feel for some reason...
Needles Diverting!
Banana Joe hurray for being able to skip levels with 'r' <br/> <br/>boo for pathfinding. booo! :P
Simulacrum I fell out of one of the screens - going up the gap at hte start, then falling off. And I couldn't restart, and I don't want to play through what I did again right now (but I might later on). <br/> <br/>Once I got used to the controls, it felt pretty good to hop around.
X by Allefant navigation is ... weeeeiird. I floated around a little on my boat, picked some people up, and dropped some people off. A happy day : )
Island Defence Yeah...starts off too slow - I didn't stick around too long (Feeling impatient this evening, apologies...).
Ascention Hahaha - that's neat. I only got a couple of screens up, but enjoyed it : ) (also technically cool)
108 seconds of loneliness cute enough. Also took me a number of moments to figure out what to do. Barrels look nice when floating. Didn't get too far. Suffering from block-pushing fatigue now, I think.
Roach Route Hahaha - really creepy! Haven't gotten to the ending, but yep: liked it
Ganjisland Very satisfyingly unbalanced! :D
Islands At War Hard mode's haaaaaard :P