Vivere by Tkatchenko 2012-09-02T13:10:00
These games with little independent actors are the best.
Foon → Ludum Dare Explorer → Users → VagabondEx
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 27 | 10 Seconds | Watch and Solve | compo | 929 | 2.65 | 2.26 | 2.43 | 3.00 | 1.77 | 2.07 | 37 | |
| 2012 | 24 | Evolution | E-Volution By Vagabond | compo | 647 | 2.39 | 2.06 | 3.59 | 2.41 | 2.00 | 33 |
These games with little independent actors are the best.
Like this, but can't evolve to the second level, probably because of being too slow :D
This is a very good little game, I like it. I still need to figure out how exactly can I affect evolution, though.
Here is an interesting one for Freeform:
Turn At: 18
Turn Amount: 180
Spawn At: 17
Child Dir Offset: 88
Die At: 85
Thanks for the feedback.
@kato9 @Leebo86 It is indeed very hard to find the solution, but it can be done. One of my friends mentioned that an "Auto update" checkbox, combined with sliders would help fine tuning.
@feyleaf Thanks, I think it is pretty unique too, although it's lacking usability and graphics
@nsedward Exactly :D I'll soon create a version 2 with those included.
Nice little game, but pretty confusing first.. Still, great for 10hs of work :D
Quite clever, I like how the rabbits run away only when you are close.. :D
So far the best game I've seen here :D Sometimes the buttons seems to be stuck, it won't process the keypress, but it is still great! Good Job, mate
Good controls, although I was not exactly sure what I am doing :D
Very good game! Enjoyed it, but it is way too short :D
I didn't get it first either, but this is amazing :) Good idea!
I was thinking about something similar, but decided not to do it. I'm sure it wouldn't have been as good as yours.. ;)
Unbelievable! Nicely done and fun.
Not just a techdemo, but enough content to stay entertaining for quite a while - which is a rarity. Well done!
Interesting idea, but - as the other said - needs to be more fleshed out to be really enjoyable.
It ends where the fun should begin! :)
This is a lovely game, but it doesn't seem to be aligned with the theme too much.
Nonetheless, I like it, and will play with it for a while to kill those pirate bases :)
Thanks for the ideas. I wanted to use different symbols, and indeed, different memorization time for different difficulties, but just didn't have the time.
@Darien Thanks for pointing this out, I never noticed.
Short, but shows the promise in the idea. I am not a big friend of platformers, but I really liked this one. Please go on and create new levels :)
You sadist, I was running through the level like hell to disarm all of those little bastards.. My fingers hurt. :)
About the game, good idea, although it took me a while to notice the disarm buttons (no gamepad here). Maybe you could show them on the load page, or similar?
If this is a rar file on dropbox, why is it marked as Web?
Interesting game idea, but can be very annoying sometimes. Not bad for 48 hours, that is for sure.
Interesting idea, but no fun. The ball is too heavily affected, and there are also collision issues.
Keep the idea, but make a more interesting game of it.
Argh, I hate super meat boy :/ Nice work, but for me this is really just another platformer.
Ninja games FTW! For such a simple game, it's really tricky to balance between the required hiding time, and the pressing 10s limit. Very good little game, spot on for the mood and the balance.
Well balanced little Roguelike-like. Easy to pick up, but hard to master :) Well done.