vagabondex 2012-08-27 22:22
Here is an interesting one for Freeform:
Turn At: 18
Turn Amount: 180
Spawn At: 17
Child Dir Offset: 88
Die At: 85
Foon → Ludum Dare Explorer → LD24 → E-Volution By Vagabond
By vagabondex
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Innovation | 86 | 3.59 | ||
| Theme | 561 | 2.41 | ||
| Overall | 647 | 2.39 | ||
| Fun | 662 | 2.06 | ||
| Graphics | 685 | 2.00 | ||
| Coolness | 832 | 33 |
Here is an interesting one for Freeform:
Turn At: 18
Turn Amount: 180
Spawn At: 17
Child Dir Offset: 88
Die At: 85
It's an interesting idea, but it's really hard to judge how a change is going to affect the output, which makes it hard to look at the challenge and emulate it. At least, for a noob.
Kind of a cool tool to make interesting geometric designs, but the game side of things (matching the premade shape) seems virtually impossible.
It's definitely something I hadn't seen before. It was alright experimenting with different calculations.
I like the idea. If you could do sliders and realtime changes I think that could put it over the top and help users play it and play it longer.
Thanks for the feedback.
@kato9 @Leebo86 It is indeed very hard to find the solution, but it can be done. One of my friends mentioned that an "Auto update" checkbox, combined with sliders would help fine tuning.
@feyleaf Thanks, I think it is pretty unique too, although it's lacking usability and graphics
@nsedward Exactly :D I'll soon create a version 2 with those included.
Very innovative! But it looks more like fractal editor or something. So it wasn't that much fun but it is really very interesting after all :)
Not supremely fun, but it's pretty interesting to see what shapes and forms can be created. There's no driving force though, I don't feel the need to play.
I think with some simplified mechanics and potentially an AI opponent or a countdown this could be really interesting!