Ring It On by Conrad Etherton 2024-04-17T16:28:30Z
While it's simple, it's really fun and encourages that risk for more reward. ding dong bell go brrrrr
Foon → Ludum Dare Explorer → Users → TypicalKin
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Hell's On Hold | jam | 239 | 3.88 | 3.63 | 4.11 | 4.37 | 4.32 | 3.91 | 3.95 | 3.88 |
While it's simple, it's really fun and encourages that risk for more reward. ding dong bell go brrrrr
This sokoban game got so many layers of mechanics with candles it made my brain go big. The last level is really evil and took me and a friend in a voice chat a good while to figure out the setup for it. Wow that's tricky but rewarding. Really amazing take on the theme!
Honestly? Favourite game of the jam so far. Love how in-depth this gets and the mixing of items to create new combinations is something right up my alley. Placing down certain objects in a room to unlock another was a great to get making new summons to fulfill that room's count. The art is simple but both amusing and charming that it really adds to the mood. You guys did amazing! I'd love a way to see a collection page at some point.
weezer circle.png
also weezer furniture best furniture
I like the neat puzzling aspect but the music whiplash caught me so off guard when you complete summons that I was in sheer awe and shock
The more blocks I dug out the more laggy the game became... but other than that it was fun figuring out the way to get up to the left side secret. The graphics are very nice.
I could not beat the final boss I'm too skill issue but wooow this game felt really polished. It's like touhou with a ghostly court case and I enjoyed it a lot. :)
Balatro but with dice? Now that's somethin' interesting. It'd be funny if it worked by yahtzee rules for extra money. There was a visual issue where the dice did not appear if there was a pinned dice right above the summoning dice portal.
The mouse sensitivity felt so much higher than I expected but honestly? Probably needed for how chaotic it gets near the end of the week haha. Absolutely stellar game! Amazing art, fun panic-y gameplay that keeps me on my toes and the summoning adds another layer to strategy to keep those rascals behaving. I think I only have two total missed incidents throughout the entire game but wow is it a bit stressful. Real good work!
She josh on my ing till I die to the final boss zooming at me at mach 5 Jokes aside, I feel like the thing you'd need to summon is josh and don't really have incentive on using the other summons. Also I saw the boss stuck in the wall at some point?
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This was really fun!! Love the neat little references in them sigils :)
Surprisingly a lot harder than I anticipated.. and I'm a rhythm gamer!! It's hard to tell which notes are closest to the hit zone until it's too late, though. Really nice soundtrack and neat art, though.
While it works and the game runs well with simple aesthetics, the overall gameplay feels too repetitive because of the simon-says nature of having to complete the same path multiple times. Also no summoning :(
Games felt a bit too slow for what it is due to the slow movement of elementals and having to wait a certain element to show up to fight against the baddies but other than that, it plays good.
A nice small game about keeping the well dry, I like it that the cost for rain summoning increases the more you summon, not only making it harder but also provides a nice challenge to micromanage between upgrading, farming and gathering.
Absolutely loved the mood and parodying off from cooking mama, it's really funny The minigames feels like there's too much to do under the time limit and it's hard to tell when you're close to finishing or not. But other than that, it works pretty well
While the gameplay for opening the sugar packets was a bit wonky if you don't rip it all the way, I really liked the story and visuals for this! Screw greg in particular lol. I have a feeling this demon really likes coffee.
This is quite a unique spin on the theme, I like it. Though the gameplay could be a better. Most of the time you are at the mercy of RNG. If you were told what negative effects there are, it might encourage more strategizing.
Got 12th with a score of 6252! This is a *really* cool game with an addicting gameplay loop. The art reminds me of windowkill a lot which is cool.
@thyoi Absolutely adorable fanart, thank you for playing! :)
Sounds effects are considerably louder than the music. It's an interesting game, though not sure about those controls.
I have no idea what happened. The rot wins.
Timing's a bit too odd for me but I enjoy what they're trying to go for, though. I like some of the 3D models shown here :)