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plumitt

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Games

YearLDThemeGameDivisionRank
202660Old TechFOO-BAR 808-16jam

Feedback left by plumitt

plumitt leaves an average of 14.0 feedback comments each event.

LD60 — Old Tech (14)

After Anthropocene by NE-Aquilon 2026-10-29T02:33:11Z ♥ 0

Really liked the atmosphere and appreciated how the camera and level design made it clear where to go. Also love A. G. Cook but had never seen that particular video before. I was pleasantly surprised that getting spotted isn't an instant fail-state and instead starts a chase. Great execution of the theme!

Agressive Tendencies by TheMiningBoyAlpha 2026-10-29T02:22:33Z ♥ 1

Cool concept! Really love the idea of the game within the game and how that relates to the theme.

Hold the Gate by strikeoo 2026-10-29T02:14:46Z ♥ 0

Cool interpretation of the theme. I like the open-ended nature of the puzzles. As others have pointed out, the art could be more cohesive—the different pixel sizes and the use of non-pixelated art makes it feel like a couple different games have been shoved together.

The Postman by Wolforce 2026-10-29T02:03:16Z ♥ 0

Cool game with nice pixel art! Nice sense of exploration. There's a typo at the beginning where it has WSAD instead of WASD, but I mostly just found that funny.

MyKoolHomePage.com by kalgynirae 2026-10-29T01:56:31Z ♥ 0

Cool entry! I liked how many options there were to customize the page! The different text and banner options were all funny and really captured the era.

Granny's Tea & Tats by ruthiepee 2026-10-29T01:29:43Z ♥ 0

Cool game! Reminds me of an old Mario Party minigame. It looks like there's some stabilization when you're close to the line (?) which I thought was a nice touch!

Pager Panic by Liam 2026-10-29T01:23:16Z ♥ 0

Looks and sounds great! As another commenter mentioned, might help to make the patients easier to see in their beds because at first I thought their heads were just pillows haha.

Rail Switcher by digital bacon 2026-10-29T01:07:02Z ♥ 0

Cool game! As another commenter mentioned, red vs. pink can be hard to tell apart, and I think it might be helpful to have a little bit of advance notice of which train is about to go where (similar to how you can see upcoming blocks in Tetris), since some of the switches are very close to the spawn point. But great concept overall and very good use of the theme!

Feelm by ArtoniX 2026-10-29T00:56:47Z ♥ 1

Cool concept! I'm unfortunately pretty bad at mazes, but the sounds were very well done.

Rail Mania by darkshadow 2026-10-29T00:45:31Z ♥ 0

Cool puzzle idea! It starts out feeling similar to something that would be in an old puzzle book or that could be a physical tabletop puzzle game but starts to get more complicated. My main note would just be on gamefeel things that other commenters have already mentioned, like increasing the speed to make shifting things around less cumbersome.

Wake Me Up Before You Pogo by Papaver 2026-10-29T00:24:22Z ♥ 1

Great game! I like the way the music changes when you hit an obstacle. Some of the challenges are difficult, but the physics feel predictable and very fair. My favorite part was discovering the "wheeeeee" sound effect.

Abataz by unpronounceable 2026-10-24T05:07:41Z ♥ 0

Cool game and ambitious in scope for a jam! Captured the Gameboy feeling very well.

Another commenter mentioned wanting to see the monster health bars—I think for me the issue was that it was confusing at first to figure out the power level of the monsters. The skeletons start off doing a lot more damage than the player, so they seem powerful, but it turns out they don't have a ton of health. A lot of games indicate that you are in the "right" area for your level if the monsters do about the same about of damage as the player can. That said, I got the hang of it after a while, and I do like the old school commitment to forcing players to figure things out through experimentation.

ToM by andriybyelikov 2026-10-24T04:46:02Z ♥ 1

Cool aesthetic! It might have been good to have some indication in the game that you can restart after the battle is over. When it freezes, it looks like a bug (at least until I went back and read the description more closely)

Loose Screw by UkuleleFury 2026-10-24T04:28:55Z ♥ 0

Interesting idea! Maybe the drawers could be a little different to distinguish them from the background? I was confused at first about the red numbers too. I eventually figured out that they were subtracting from the score, but at first I wondered if maybe they were subtracting health and the goal was to "kill" the problem by removing its health, haha. Good atmosphere!